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Meysam Madadi; Sergio Escalera; Xavier Baro; Jordi Gonzalez |
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Title |
End-to-end Global to Local CNN Learning for Hand Pose Recovery in Depth data |
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Journal Article |
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Year |
2022 |
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IET Computer Vision |
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IETCV |
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16 |
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1 |
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50-66 |
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Computer vision; data acquisition; human computer interaction; learning (artificial intelligence); pose estimation |
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Despite recent advances in 3D pose estimation of human hands, especially thanks to the advent of CNNs and depth cameras, this task is still far from being solved. This is mainly due to the highly non-linear dynamics of fingers, which make hand model training a challenging task. In this paper, we exploit a novel hierarchical tree-like structured CNN, in which branches are trained to become specialized in predefined subsets of hand joints, called local poses. We further fuse local pose features, extracted from hierarchical CNN branches, to learn higher order dependencies among joints in the final pose by end-to-end training. Lastly, the loss function used is also defined to incorporate appearance and physical constraints about doable hand motion and deformation. Finally, we introduce a non-rigid data augmentation approach to increase the amount of training depth data. Experimental results suggest that feeding a tree-shaped CNN, specialized in local poses, into a fusion network for modeling joints correlations and dependencies, helps to increase the precision of final estimations, outperforming state-of-the-art results on NYU and SyntheticHand datasets. |
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HUPBA; ISE; 600.098; 600.119 |
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Admin @ si @ MEB2022 |
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3652 |
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Author |
Egils Avots; Meysam Madadi; Sergio Escalera; Jordi Gonzalez; Xavier Baro; Paul Pallin; Gholamreza Anbarjafari |
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From 2D to 3D geodesic-based garment matching |
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Journal Article |
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2019 |
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Multimedia Tools and Applications |
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MTAP |
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78 |
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18 |
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25829–25853 |
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Shape matching; Geodesic distance; Texture mapping; RGBD image processing; Gaussian mixture model |
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A new approach for 2D to 3D garment retexturing is proposed based on Gaussian mixture models and thin plate splines (TPS). An automatically segmented garment of an individual is matched to a new source garment and rendered, resulting in augmented images in which the target garment has been retextured using the texture of the source garment. We divide the problem into garment boundary matching based on Gaussian mixture models and then interpolate inner points using surface topology extracted through geodesic paths, which leads to a more realistic result than standard approaches. We evaluated and compared our system quantitatively by root mean square error (RMS) and qualitatively using the mean opinion score (MOS), showing the benefits of the proposed methodology on our gathered dataset. |
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HuPBA; ISE; 600.098; 600.119; 602.133 |
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Admin @ si @ AME2019 |
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3317 |
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Sergio Escalera; Jordi Gonzalez; Hugo Jair Escalante; Xavier Baro; Isabelle Guyon |
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Title |
Looking at People Special Issue |
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2018 |
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International Journal of Computer Vision |
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IJCV |
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126 |
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2-4 |
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141-143 |
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HUPBA; ISE; 600.119 |
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Admin @ si @ EGJ2018 |
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3093 |
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Meysam Madadi; Sergio Escalera; Jordi Gonzalez; Xavier Roca; Felipe Lumbreras |
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Title |
Multi-part body segmentation based on depth maps for soft biometry analysis |
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2015 |
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Pattern Recognition Letters |
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PRL |
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56 |
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14-21 |
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3D shape context; 3D point cloud alignment; Depth maps; Human body segmentation; Soft biometry analysis |
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This paper presents a novel method extracting biometric measures using depth sensors. Given a multi-part labeled training data, a new subject is aligned to the best model of the dataset, and soft biometrics such as lengths or circumference sizes of limbs and body are computed. The process is performed by training relevant pose clusters, defining a representative model, and fitting a 3D shape context descriptor within an iterative matching procedure. We show robust measures by applying orthogonal plates to body hull. We test our approach in a novel full-body RGB-Depth data set, showing accurate estimation of soft biometrics and better segmentation accuracy in comparison with random forest approach without requiring large training data. |
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HuPBA; ISE; ADAS; 600.076;600.049; 600.063; 600.054; 302.018;MILAB |
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Admin @ si @ MEG2015 |
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2588 |
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Author |
Mikkel Thogersen; Sergio Escalera; Jordi Gonzalez; Thomas B. Moeslund |
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Title |
Segmentation of RGB-D Indoor scenes by Stacking Random Forests and Conditional Random Fields |
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2016 |
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Pattern Recognition Letters |
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PRL |
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80 |
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208–215 |
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This paper proposes a technique for RGB-D scene segmentation using Multi-class
Multi-scale Stacked Sequential Learning (MMSSL) paradigm. Following recent trends in state-of-the-art, a base classifier uses an initial SLIC segmentation to obtain superpixels which provide a diminution of data while retaining object boundaries. A series of color and depth features are extracted from the superpixels, and are used in a Conditional Random Field (CRF) to predict superpixel labels. Furthermore, a Random Forest (RF) classifier using random offset features is also used as an input to the CRF, acting as an initial prediction. As a stacked classifier, another Random Forest is used acting on a spatial multi-scale decomposition of the CRF confidence map to correct the erroneous labels assigned by the previous classifier. The model is tested on the popular NYU-v2 dataset.
The approach shows that simple multi-modal features with the power of the MMSSL
paradigm can achieve better performance than state of the art results on the same dataset. |
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HuPBA; ISE;MILAB; 600.098; 600.119 |
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Admin @ si @ TEG2016 |
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2843 |
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