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Mohammad Ali Bagheri; Qigang Gao; Sergio Escalera; Huamin Ren; Thomas B. Moeslund; Elham Etemad |
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Title |
Locality Regularized Group Sparse Coding for Action Recognition |
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Journal Article |
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2017 |
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Computer Vision and Image Understanding |
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CVIU |
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158 |
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106-114 |
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Bag of words; Feature encoding; Locality constrained coding; Group sparse coding; Alternating direction method of multipliers; Action recognition |
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Abstract |
Bag of visual words (BoVW) models are widely utilized in image/ video representation and recognition. The cornerstone of these models is the encoding stage, in which local features are decomposed over a codebook in order to obtain a representation of features. In this paper, we propose a new encoding algorithm by jointly encoding the set of local descriptors of each sample and considering the locality structure of descriptors. The proposed method takes advantages of locality coding such as its stability and robustness to noise in descriptors, as well as the strengths of the group coding strategy by taking into account the potential relation among descriptors of a sample. To efficiently implement our proposed method, we consider the Alternating Direction Method of Multipliers (ADMM) framework, which results in quadratic complexity in the problem size. The method is employed for a challenging classification problem: action recognition by depth cameras. Experimental results demonstrate the outperformance of our methodology compared to the state-of-the-art on the considered datasets. |
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HuPBA; no proj |
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no |
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Admin @ si @ BGE2017 |
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3014 |
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Antonio Hernandez; Miguel Angel Bautista; Xavier Perez Sala; Victor Ponce; Sergio Escalera; Xavier Baro; Oriol Pujol; Cecilio Angulo |
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Title |
Probability-based Dynamic Time Warping and Bag-of-Visual-and-Depth-Words for Human Gesture Recognition in RGB-D |
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Journal Article |
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2014 |
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Pattern Recognition Letters |
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PRL |
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50 |
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1 |
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112-121 |
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RGB-D; Bag-of-Words; Dynamic Time Warping; Human Gesture Recognition |
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Abstract |
PATREC5825
We present a methodology to address the problem of human gesture segmentation and recognition in video and depth image sequences. A Bag-of-Visual-and-Depth-Words (BoVDW) model is introduced as an extension of the Bag-of-Visual-Words (BoVW) model. State-of-the-art RGB and depth features, including a newly proposed depth descriptor, are analysed and combined in a late fusion form. The method is integrated in a Human Gesture Recognition pipeline, together with a novel probability-based Dynamic Time Warping (PDTW) algorithm which is used to perform prior segmentation of idle gestures. The proposed DTW variant uses samples of the same gesture category to build a Gaussian Mixture Model driven probabilistic model of that gesture class. Results of the whole Human Gesture Recognition pipeline in a public data set show better performance in comparison to both standard BoVW model and DTW approach. |
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HuPBA;MV; 605.203 |
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Admin @ si @ HBP2014 |
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2353 |
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Xavier Baro; Sergio Escalera; Jordi Vitria; Oriol Pujol; Petia Radeva |
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Title |
Traffic Sign Recognition Using Evolutionary Adaboost Detection and Forest-ECOC Classification |
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2009 |
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IEEE Transactions on Intelligent Transportation Systems |
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TITS |
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10 |
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1 |
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113–126 |
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The high variability of sign appearance in uncontrolled environments has made the detection and classification of road signs a challenging problem in computer vision. In this paper, we introduce a novel approach for the detection and classification of traffic signs. Detection is based on a boosted detectors cascade, trained with a novel evolutionary version of Adaboost, which allows the use of large feature spaces. Classification is defined as a multiclass categorization problem. A battery of classifiers is trained to split classes in an Error-Correcting Output Code (ECOC) framework. We propose an ECOC design through a forest of optimal tree structures that are embedded in the ECOC matrix. The novel system offers high performance and better accuracy than the state-of-the-art strategies and is potentially better in terms of noise, affine deformation, partial occlusions, and reduced illumination. |
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1524-9050 |
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OR;MILAB;HuPBA;MV |
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BCNPCL @ bcnpcl @ BEV2008 |
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1116 |
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Author |
Mark Philip Philipsen; Jacob Velling Dueholm; Anders Jorgensen; Sergio Escalera; Thomas B. Moeslund |
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Title |
Organ Segmentation in Poultry Viscera Using RGB-D |
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Journal Article |
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Year |
2018 |
Publication |
Sensors |
Abbreviated Journal |
SENS |
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18 |
Issue |
1 |
Pages |
117 |
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Keywords |
semantic segmentation; RGB-D; random forest; conditional random field; 2D; 3D; CNN |
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We present a pattern recognition framework for semantic segmentation of visual structures, that is, multi-class labelling at pixel level, and apply it to the task of segmenting organs in the eviscerated viscera from slaughtered poultry in RGB-D images. This is a step towards replacing the current strenuous manual inspection at poultry processing plants. Features are extracted from feature maps such as activation maps from a convolutional neural network (CNN). A random forest classifier assigns class probabilities, which are further refined by utilizing context in a conditional random field. The presented method is compatible with both 2D and 3D features, which allows us to explore the value of adding 3D and CNN-derived features. The dataset consists of 604 RGB-D images showing 151 unique sets of eviscerated viscera from four different perspectives. A mean Jaccard index of 78.11% is achieved across the four classes of organs by using features derived from 2D, 3D and a CNN, compared to 74.28% using only basic 2D image features. |
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HUPBA; no proj |
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no |
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Admin @ si @ PVJ2018 |
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3072 |
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Author |
Pichao Wang; Wanqing Li; Philip Ogunbona; Jun Wan; Sergio Escalera |
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Title |
RGB-D-based Human Motion Recognition with Deep Learning: A Survey |
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Journal Article |
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Year |
2018 |
Publication |
Computer Vision and Image Understanding |
Abbreviated Journal |
CVIU |
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Volume |
171 |
Issue |
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Pages |
118-139 |
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Keywords |
Human motion recognition; RGB-D data; Deep learning; Survey |
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Abstract |
Human motion recognition is one of the most important branches of human-centered research activities. In recent years, motion recognition based on RGB-D data has attracted much attention. Along with the development in artificial intelligence, deep learning techniques have gained remarkable success in computer vision. In particular, convolutional neural networks (CNN) have achieved great success for image-based tasks, and recurrent neural networks (RNN) are renowned for sequence-based problems. Specifically, deep learning methods based on the CNN and RNN architectures have been adopted for motion recognition using RGB-D data. In this paper, a detailed overview of recent advances in RGB-D-based motion recognition is presented. The reviewed methods are broadly categorized into four groups, depending on the modality adopted for recognition: RGB-based, depth-based, skeleton-based and RGB+D-based. As a survey focused on the application of deep learning to RGB-D-based motion recognition, we explicitly discuss the advantages and limitations of existing techniques. Particularly, we highlighted the methods of encoding spatial-temporal-structural information inherent in video sequence, and discuss potential directions for future research. |
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HUPBA; no proj |
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no |
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Admin @ si @ WLO2018 |
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3123 |
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