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Author |
E. Avotsa; M. Daneshmanda; Andres Traumann; Sergio Escalera; G. Anbarjafaria |
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Title |
Automatic garment retexturing based on infrared information |
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Journal Article |
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Year |
2016 |
Publication |
Computers & Graphics |
Abbreviated Journal |
CG |
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Volume |
59 |
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28-38 |
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Keywords |
Garment Retexturing; Texture Mapping; Infrared Images; RGB-D Acquisition Devices; Shading |
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Abstract |
This paper introduces a new automatic technique for garment retexturing using a single static image along with the depth and infrared information obtained using the Microsoft Kinect II as the RGB-D acquisition device. First, the garment is segmented out from the image using either the Breadth-First Search algorithm or the semi-automatic procedure provided by the GrabCut method. Then texture domain coordinates are computed for each pixel belonging to the garment using normalised 3D information. Afterwards, shading is applied to the new colours from the texture image. As the main contribution of the proposed method, the latter information is obtained based on extracting a linear map transforming the colour present on the infrared image to that of the RGB colour channels. One of the most important impacts of this strategy is that the resulting retexturing algorithm is colour-, pattern- and lighting-invariant. The experimental results show that it can be used to produce realistic representations, which is substantiated through implementing it under various experimentation scenarios, involving varying lighting intensities and directions. Successful results are accomplished also on video sequences, as well as on images of subjects taking different poses. Based on the Mean Opinion Score analysis conducted on many randomly chosen users, it has been shown to produce more realistic-looking results compared to the existing state-of-the-art methods suggested in the literature. From a wide perspective, the proposed method can be used for retexturing all sorts of segmented surfaces, although the focus of this study is on garment retexturing, and the investigation of the configurations is steered accordingly, since the experiments target an application in the context of virtual fitting rooms. |
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Elsevier |
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HuPBA;MILAB; |
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no |
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Admin @ si @ ADT2016 |
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2759 |
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Author |
Egils Avots; Meysam Madadi; Sergio Escalera; Jordi Gonzalez; Xavier Baro; Paul Pallin; Gholamreza Anbarjafari |
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Title |
From 2D to 3D geodesic-based garment matching |
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Journal Article |
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Year |
2019 |
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Multimedia Tools and Applications |
Abbreviated Journal |
MTAP |
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78 |
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18 |
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25829–25853 |
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Shape matching; Geodesic distance; Texture mapping; RGBD image processing; Gaussian mixture model |
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Abstract |
A new approach for 2D to 3D garment retexturing is proposed based on Gaussian mixture models and thin plate splines (TPS). An automatically segmented garment of an individual is matched to a new source garment and rendered, resulting in augmented images in which the target garment has been retextured using the texture of the source garment. We divide the problem into garment boundary matching based on Gaussian mixture models and then interpolate inner points using surface topology extracted through geodesic paths, which leads to a more realistic result than standard approaches. We evaluated and compared our system quantitatively by root mean square error (RMS) and qualitatively using the mean opinion score (MOS), showing the benefits of the proposed methodology on our gathered dataset. |
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HuPBA; ISE; 600.098; 600.119; 602.133 |
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no |
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Admin @ si @ AME2019 |
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3317 |
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Author |
Eloi Puertas; Sergio Escalera; Oriol Pujol |
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Title |
Generalized Multi-scale Stacked Sequential Learning for Multi-class Classification |
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Journal Article |
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Year |
2015 |
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Pattern Analysis and Applications |
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PAA |
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18 |
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2 |
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247-261 |
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Stacked sequential learning; Multi-scale; Error-correct output codes (ECOC); Contextual classification |
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In many classification problems, neighbor data labels have inherent sequential relationships. Sequential learning algorithms take benefit of these relationships in order to improve generalization. In this paper, we revise the multi-scale sequential learning approach (MSSL) for applying it in the multi-class case (MMSSL). We introduce the error-correcting output codesframework in the MSSL classifiers and propose a formulation for calculating confidence maps from the margins of the base classifiers. In addition, we propose a MMSSL compression approach which reduces the number of features in the extended data set without a loss in performance. The proposed methods are tested on several databases, showing significant performance improvement compared to classical approaches. |
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Springer-Verlag |
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1433-7541 |
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HuPBA;MILAB |
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no |
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Admin @ si @ PEP2013 |
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2251 |
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Author |
Ester Fornells; Manuel De Armas; Maria Teresa Anguera; Sergio Escalera; Marcos Antonio Catalán; Josep Moya |
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Title |
Desarrollo del proyecto del Consell Comarcal del Baix Llobregat “Buen Trato a las personas mayores y aquellas en situación de fragilidad con sufrimiento emocional: Hacia un envejecimiento saludable” |
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2018 |
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Informaciones Psiquiatricas |
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232 |
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47-59 |
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0210-7279 |
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HUPBA; no menciona |
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no |
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Admin @ si @ FAA2018 |
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3214 |
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Fatemeh Noroozi; Ciprian Corneanu; Dorota Kamińska; Tomasz Sapiński; Sergio Escalera; Gholamreza Anbarjafari |
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Title |
Survey on Emotional Body Gesture Recognition |
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Journal Article |
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Year |
2021 |
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IEEE Transactions on Affective Computing |
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TAC |
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12 |
Issue |
2 |
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505 - 523 |
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Abstract |
Automatic emotion recognition has become a trending research topic in the past decade. While works based on facial expressions or speech abound, recognizing affect from body gestures remains a less explored topic. We present a new comprehensive survey hoping to boost research in the field. We first introduce emotional body gestures as a component of what is commonly known as “body language” and comment general aspects as gender differences and culture dependence. We then define a complete framework for automatic emotional body gesture recognition. We introduce person detection and comment static and dynamic body pose estimation methods both in RGB and 3D. We then comment the recent literature related to representation learning and emotion recognition from images of emotionally expressive gestures. We also discuss multi-modal approaches that combine speech or face with body gestures for improved emotion recognition. While pre-processing methodologies (e.g. human detection and pose estimation) are nowadays mature technologies fully developed for robust large scale analysis, we show that for emotion recognition the quantity of labelled data is scarce, there is no agreement on clearly defined output spaces and the representations are shallow and largely based on naive geometrical representations. |
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HUPBA; no proj |
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no |
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Admin @ si @ NCK2021 |
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3657 |
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