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Mohamed Ali Souibgui; Asma Bensalah; Jialuo Chen; Alicia Fornes; Michelle Waldispühl |


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Title |
A User Perspective on HTR methods for the Automatic Transcription of Rare Scripts: The Case of Codex Runicus Just Accepted |
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Journal Article |
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2023 |
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ACM Journal on Computing and Cultural Heritage |
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JOCCH |
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15 |
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4 |
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1-18 |
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Recent breakthroughs in Artificial Intelligence, Deep Learning and Document Image Analysis and Recognition have significantly eased the creation of digital libraries and the transcription of historical documents. However, for documents in rare scripts with few labelled training data available, current Handwritten Text Recognition (HTR) systems are too constraint. Moreover, research on HTR often focuses on technical aspects only, and rarely puts emphasis on implementing software tools for scholars in Humanities. In this article, we describe, compare and analyse different transcription methods for rare scripts. We evaluate their performance in a real use case of a medieval manuscript written in the runic script (Codex Runicus) and discuss advantages and disadvantages of each method from the user perspective. From this exhaustive analysis and comparison with a fully manual transcription, we raise conclusions and provide recommendations to scholars interested in using automatic transcription tools. |
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ACM |
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DAG; 600.121; 600.162; 602.230; 600.140 |
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Admin @ si @ SBC2023 |
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3732 |
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Marc Sunset Perez; Marc Comino Trinidad; Dimosthenis Karatzas; Antonio Chica Calaf; Pere Pau Vazquez Alcocer |

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Development of general‐purpose projection‐based augmented reality systems |
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2016 |
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IADIs international journal on computer science and information systems |
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IADIs |
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11 |
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2 |
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1-18 |
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Despite the large amount of methods and applications of augmented reality, there is little homogenizatio n on the software platforms that support them. An exception may be the low level control software that is provided by some high profile vendors such as Qualcomm and Metaio. However, these provide fine grain modules for e.g. element tracking. We are more co ncerned on the application framework, that includes the control of the devices working together for the development of the AR experience. In this paper we describe the development of a software framework for AR setups. We concentrate on the modular design of the framework, but also on some hard problems such as the calibration stage, crucial for projection – based AR. The developed framework is suitable and has been tested in AR applications using camera – projector pairs, for both fixed and nomadic setups |
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DAG; 600.084 |
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Admin @ si @ SCK2016 |
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2890 |
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Palaiahnakote Shivakumara; Anjan Dutta; Trung Quy Phan; Chew Lim Tan; Umapada Pal |

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A Novel Mutual Nearest Neighbor based Symmetry for Text Frame Classification in Video |
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2011 |
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Pattern Recognition |
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PR |
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44 |
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8 |
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1671-1683 |
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In the field of multimedia retrieval in video, text frame classification is essential for text detection, event detection, event boundary detection, etc. We propose a new text frame classification method that introduces a combination of wavelet and median moment with k-means clustering to select probable text blocks among 16 equally sized blocks of a video frame. The same feature combination is used with a new Max–Min clustering at the pixel level to choose probable dominant text pixels in the selected probable text blocks. For the probable text pixels, a so-called mutual nearest neighbor based symmetry is explored with a four-quadrant formation centered at the centroid of the probable dominant text pixels to know whether a block is a true text block or not. If a frame produces at least one true text block then it is considered as a text frame otherwise it is a non-text frame. Experimental results on different text and non-text datasets including two public datasets and our own created data show that the proposed method gives promising results in terms of recall and precision at the block and frame levels. Further, we also show how existing text detection methods tend to misclassify non-text frames as text frames in term of recall and precision at both the block and frame levels. |
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DAG |
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Admin @ si @ SDP2011 |
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1727 |
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Palaiahnakote Shivakumara; Anjan Dutta; Chew Lim Tan; Umapada Pal |

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Multi-oriented scene text detection in video based on wavelet and angle projection boundary growing |
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2014 |
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Multimedia Tools and Applications |
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MTAP |
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72 |
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1 |
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515-539 |
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In this paper, we address two complex issues: 1) Text frame classification and 2) Multi-oriented text detection in video text frame. We first divide a video frame into 16 blocks and propose a combination of wavelet and median-moments with k-means clustering at the block level to identify probable text blocks. For each probable text block, the method applies the same combination of feature with k-means clustering over a sliding window running through the blocks to identify potential text candidates. We introduce a new idea of symmetry on text candidates in each block based on the observation that pixel distribution in text exhibits a symmetric pattern. The method integrates all blocks containing text candidates in the frame and then all text candidates are mapped on to a Sobel edge map of the original frame to obtain text representatives. To tackle the multi-orientation problem, we present a new method called Angle Projection Boundary Growing (APBG) which is an iterative algorithm and works based on a nearest neighbor concept. APBG is then applied on the text representatives to fix the bounding box for multi-oriented text lines in the video frame. Directional information is used to eliminate false positives. Experimental results on a variety of datasets such as non-horizontal, horizontal, publicly available data (Hua’s data) and ICDAR-03 competition data (camera images) show that the proposed method outperforms existing methods proposed for video and the state of the art methods for scene text as well. |
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Springer US |
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1380-7501 |
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DAG; 600.077 |
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no |
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Admin @ si @ SDT2014 |
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2357 |
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Mohamed Ali Souibgui; Alicia Fornes; Yousri Kessentini; Beata Megyesi |

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Title |
Few shots are all you need: A progressive learning approach for low resource handwritten text recognition |
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2022 |
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Pattern Recognition Letters |
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PRL |
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160 |
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43-49 |
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Handwritten text recognition in low resource scenarios, such as manuscripts with rare alphabets, is a challenging problem. In this paper, we propose a few-shot learning-based handwriting recognition approach that significantly reduces the human annotation process, by requiring only a few images of each alphabet symbols. The method consists of detecting all the symbols of a given alphabet in a textline image and decoding the obtained similarity scores to the final sequence of transcribed symbols. Our model is first pretrained on synthetic line images generated from an alphabet, which could differ from the alphabet of the target domain. A second training step is then applied to reduce the gap between the source and the target data. Since this retraining would require annotation of thousands of handwritten symbols together with their bounding boxes, we propose to avoid such human effort through an unsupervised progressive learning approach that automatically assigns pseudo-labels to the unlabeled data. The evaluation on different datasets shows that our model can lead to competitive results with a significant reduction in human effort. The code will be publicly available in the following repository: https://github.com/dali92002/HTRbyMatching |
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Elsevier |
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DAG; 600.121; 600.162; 602.230 |
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Admin @ si @ SFK2022 |
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3736 |
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