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Author (up) Jaume Amores; N. Sebe; Petia Radeva edit  doi
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  Title Boosting the distance estimation: Application to the K-Nearest Neighbor Classifier Type Journal Article
  Year 2006 Publication Pattern Recognition Letters Abbreviated Journal PRL  
  Volume 27 Issue 3 Pages 201–209  
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  Notes ADAS;MILAB Approved no  
  Call Number ADAS @ adas @ ASR2006 Serial 643  
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Author (up) Jaume Amores; N. Sebe; Petia Radeva edit  openurl
  Title Context-Based Object-Class Recognition and Retrieval by Generalized Correlograms Type Journal
  Year 2007 Publication IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 29(10):1818–1833, (ISI 3,81) Abbreviated Journal  
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  Notes ADAS;MILAB Approved no  
  Call Number ADAS @ adas @ ASR2007b Serial 922  
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Author (up) Jaume Amores; Petia Radeva edit  url
doi  openurl
  Title Registration and Retrieval of Highly Elastic Bodies using Contextual Information Type Journal Article
  Year 2005 Publication Pattern Recognition Letters Abbreviated Journal PRL  
  Volume 26 Issue 11 Pages 1720–1731  
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  Abstract IF: 1.138  
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  Notes ADAS;MILAB Approved no  
  Call Number ADAS @ adas @ AmR2005b Serial 592  
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Author (up) Jaume Amores; Petia Radeva edit  openurl
  Title Retrieval of IVUS Images Using Contextual Information and Elastic Matching Type Journal
  Year 2005 Publication International Journal on Intelligent Systems, 20(5):541–560 (IF: 0.657) Abbreviated Journal  
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  Notes ADAS;MILAB Approved no  
  Call Number ADAS @ adas @ AmR2005a Serial 593  
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Author (up) Javier Marin; David Vazquez; Antonio Lopez; Jaume Amores; Ludmila I. Kuncheva edit   pdf
url  doi
openurl 
  Title Occlusion handling via random subspace classifiers for human detection Type Journal Article
  Year 2014 Publication IEEE Transactions on Systems, Man, and Cybernetics (Part B) Abbreviated Journal TSMCB  
  Volume 44 Issue 3 Pages 342-354  
  Keywords Pedestriand Detection; occlusion handling  
  Abstract This paper describes a general method to address partial occlusions for human detection in still images. The Random Subspace Method (RSM) is chosen for building a classifier ensemble robust against partial occlusions. The component classifiers are chosen on the basis of their individual and combined performance. The main contribution of this work lies in our approach’s capability to improve the detection rate when partial occlusions are present without compromising the detection performance on non occluded data. In contrast to many recent approaches, we propose a method which does not require manual labelling of body parts, defining any semantic spatial components, or using additional data coming from motion or stereo. Moreover, the method can be easily extended to other object classes. The experiments are performed on three large datasets: the INRIA person dataset, the Daimler Multicue dataset, and a new challenging dataset, called PobleSec, in which a considerable number of targets are partially occluded. The different approaches are evaluated at the classification and detection levels for both partially occluded and non-occluded data. The experimental results show that our detector outperforms state-of-the-art approaches in the presence of partial occlusions, while offering performance and reliability similar to those of the holistic approach on non-occluded data. The datasets used in our experiments have been made publicly available for benchmarking purposes  
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  ISSN 2168-2267 ISBN Medium  
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  Notes ADAS; 605.203; 600.057; 600.054; 601.042; 601.187; 600.076 Approved no  
  Call Number ADAS @ adas @ MVL2014 Serial 2213  
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Author (up) Jiaolong Xu; David Vazquez; Antonio Lopez; Javier Marin; Daniel Ponsa edit   pdf
doi  isbn
openurl 
  Title Learning a Part-based Pedestrian Detector in Virtual World Type Journal Article
  Year 2014 Publication IEEE Transactions on Intelligent Transportation Systems Abbreviated Journal TITS  
  Volume 15 Issue 5 Pages 2121-2131  
  Keywords Domain Adaptation; Pedestrian Detection; Virtual Worlds  
  Abstract Detecting pedestrians with on-board vision systems is of paramount interest for assisting drivers to prevent vehicle-to-pedestrian accidents. The core of a pedestrian detector is its classification module, which aims at deciding if a given image window contains a pedestrian. Given the difficulty of this task, many classifiers have been proposed during the last fifteen years. Among them, the so-called (deformable) part-based classifiers including multi-view modeling are usually top ranked in accuracy. Training such classifiers is not trivial since a proper aspect clustering and spatial part alignment of the pedestrian training samples are crucial for obtaining an accurate classifier. In this paper, first we perform automatic aspect clustering and part alignment by using virtual-world pedestrians, i.e., human annotations are not required. Second, we use a mixture-of-parts approach that allows part sharing among different aspects. Third, these proposals are integrated in a learning framework which also allows to incorporate real-world training data to perform domain adaptation between virtual- and real-world cameras. Overall, the obtained results on four popular on-board datasets show that our proposal clearly outperforms the state-of-the-art deformable part-based detector known as latent SVM.  
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  ISSN 1931-0587 ISBN 978-1-4673-2754-1 Medium  
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  Notes ADAS; 600.076 Approved no  
  Call Number ADAS @ adas @ XVL2014 Serial 2433  
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Author (up) Jiaolong Xu; Liang Xiao; Antonio Lopez edit  doi
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  Title Self-supervised Domain Adaptation for Computer Vision Tasks Type Journal Article
  Year 2019 Publication IEEE ACCESS Abbreviated Journal ACCESS  
  Volume 7 Issue Pages  
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  Abstract Recent progress of self-supervised visual representation learning has achieved remarkable success on many challenging computer vision benchmarks. However, whether these techniques can be used for domain adaptation has not been explored. In this work, we propose a generic method for self-supervised domain adaptation, using object recognition and semantic segmentation of urban scenes as use cases. Focusing on simple pretext/auxiliary tasks (e.g. image rotation prediction), we assess different learning strategies to improve domain adaptation effectiveness by self-supervision. Additionally, we propose two complementary strategies to further boost the domain adaptation accuracy on semantic segmentation within our method, consisting of prediction layer alignment and batch normalization calibration. The experimental results show adaptation levels comparable to most studied domain adaptation methods, thus, bringing self-supervision as a new alternative for reaching domain adaptation. The code is available at this link. https://github.com/Jiaolong/self-supervised-da.  
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  Notes ADAS; no proj Approved no  
  Call Number Admin @ si @ XXL2019 Serial 3302  
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Author (up) Jiaolong Xu; Sebastian Ramos; David Vazquez; Antonio Lopez edit   pdf
doi  openurl
  Title Domain Adaptation of Deformable Part-Based Models Type Journal Article
  Year 2014 Publication IEEE Transactions on Pattern Analysis and Machine Intelligence Abbreviated Journal TPAMI  
  Volume 36 Issue 12 Pages 2367-2380  
  Keywords Domain Adaptation; Pedestrian Detection  
  Abstract The accuracy of object classifiers can significantly drop when the training data (source domain) and the application scenario (target domain) have inherent differences. Therefore, adapting the classifiers to the scenario in which they must operate is of paramount importance. We present novel domain adaptation (DA) methods for object detection. As proof of concept, we focus on adapting the state-of-the-art deformable part-based model (DPM) for pedestrian detection. We introduce an adaptive structural SVM (A-SSVM) that adapts a pre-learned classifier between different domains. By taking into account the inherent structure in feature space (e.g., the parts in a DPM), we propose a structure-aware A-SSVM (SA-SSVM). Neither A-SSVM nor SA-SSVM needs to revisit the source-domain training data to perform the adaptation. Rather, a low number of target-domain training examples (e.g., pedestrians) are used. To address the scenario where there are no target-domain annotated samples, we propose a self-adaptive DPM based on a self-paced learning (SPL) strategy and a Gaussian Process Regression (GPR). Two types of adaptation tasks are assessed: from both synthetic pedestrians and general persons (PASCAL VOC) to pedestrians imaged from an on-board camera. Results show that our proposals avoid accuracy drops as high as 15 points when comparing adapted and non-adapted detectors.  
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  ISSN 0162-8828 ISBN Medium  
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  Notes ADAS; 600.057; 600.054; 601.217; 600.076 Approved no  
  Call Number ADAS @ adas @ XRV2014b Serial 2436  
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Author (up) Jiaolong Xu; Sebastian Ramos; David Vazquez; Antonio Lopez edit   pdf
doi  openurl
  Title Hierarchical Adaptive Structural SVM for Domain Adaptation Type Journal Article
  Year 2016 Publication International Journal of Computer Vision Abbreviated Journal IJCV  
  Volume 119 Issue 2 Pages 159-178  
  Keywords Domain Adaptation; Pedestrian Detection  
  Abstract A key topic in classification is the accuracy loss produced when the data distribution in the training (source) domain differs from that in the testing (target) domain. This is being recognized as a very relevant problem for many
computer vision tasks such as image classification, object detection, and object category recognition. In this paper, we present a novel domain adaptation method that leverages multiple target domains (or sub-domains) in a hierarchical adaptation tree. The core idea is to exploit the commonalities and differences of the jointly considered target domains.
Given the relevance of structural SVM (SSVM) classifiers, we apply our idea to the adaptive SSVM (A-SSVM), which only requires the target domain samples together with the existing source-domain classifier for performing the desired adaptation. Altogether, we term our proposal as hierarchical A-SSVM (HA-SSVM).
As proof of concept we use HA-SSVM for pedestrian detection, object category recognition and face recognition. In the former we apply HA-SSVM to the deformable partbased model (DPM) while in the rest HA-SSVM is applied to multi-category classifiers. We will show how HA-SSVM is effective in increasing the detection/recognition accuracy with respect to adaptation strategies that ignore the structure of the target data. Since, the sub-domains of the target data are not always known a priori, we shown how HA-SSVM can incorporate sub-domain discovery for object category recognition.
 
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  Publisher Springer US Place of Publication Editor  
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  Series Volume Series Issue Edition  
  ISSN 0920-5691 ISBN Medium  
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  Notes ADAS; 600.085; 600.082; 600.076 Approved no  
  Call Number Admin @ si @ XRV2016 Serial 2669  
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Author (up) Joan Marc Llargues Asensio; Juan Peralta; Raul Arrabales; Manuel Gonzalez Bedia; Paulo Cortez; Antonio Lopez edit  doi
openurl 
  Title Artificial Intelligence Approaches for the Generation and Assessment of Believable Human-Like Behaviour in Virtual Characters Type Journal Article
  Year 2014 Publication Expert Systems With Applications Abbreviated Journal EXSY  
  Volume 41 Issue 16 Pages 7281–7290  
  Keywords Turing test; Human-like behaviour; Believability; Non-player characters; Cognitive architectures; Genetic algorithm; Artificial neural networks  
  Abstract Having artificial agents to autonomously produce human-like behaviour is one of the most ambitious original goals of Artificial Intelligence (AI) and remains an open problem nowadays. The imitation game originally proposed by Turing constitute a very effective method to prove the indistinguishability of an artificial agent. The behaviour of an agent is said to be indistinguishable from that of a human when observers (the so-called judges in the Turing test) cannot tell apart humans and non-human agents. Different environments, testing protocols, scopes and problem domains can be established to develop limited versions or variants of the original Turing test. In this paper we use a specific version of the Turing test, based on the international BotPrize competition, built in a First-Person Shooter video game, where both human players and non-player characters interact in complex virtual environments. Based on our past experience both in the BotPrize competition and other robotics and computer game AI applications we have developed three new more advanced controllers for believable agents: two based on a combination of the CERA–CRANIUM and SOAR cognitive architectures and other based on ADANN, a system for the automatic evolution and adaptation of artificial neural networks. These two new agents have been put to the test jointly with CCBot3, the winner of BotPrize 2010 competition (Arrabales et al., 2012), and have showed a significant improvement in the humanness ratio. Additionally, we have confronted all these bots to both First-person believability assessment (BotPrize original judging protocol) and Third-person believability assessment, demonstrating that the active involvement of the judge has a great impact in the recognition of human-like behaviour.  
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  Notes ADAS; 600.055; 600.057; 600.076 Approved no  
  Call Number Admin @ si @ LPA2014 Serial 2500  
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