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Author R. Valenti; N. Sebe; Theo Gevers edit  url
doi  openurl
  Title (down) What are you looking at? Improving Visual gaze Estimation by Saliency Type Journal Article
  Year 2012 Publication International Journal of Computer Vision Abbreviated Journal IJCV  
  Volume 98 Issue 3 Pages 324-334  
  Keywords  
  Abstract Impact factor 2010: 5.15
Impact factor 2011/12?: 5.36
In this paper we present a novel mechanism to obtain enhanced gaze estimation for subjects looking at a scene or an image. The system makes use of prior knowledge about the scene (e.g. an image on a computer screen), to define a probability map of the scene the subject is gazing at, in order to find the most probable location. The proposed system helps in correcting the fixations which are erroneously estimated by the gaze estimation device by employing a saliency framework to adjust the resulting gaze point vector. The system is tested on three scenarios: using eye tracking data, enhancing a low accuracy webcam based eye tracker, and using a head pose tracker. The correlation between the subjects in the commercial eye tracking data is improved by an average of 13.91%. The correlation on the low accuracy eye gaze tracker is improved by 59.85%, and for the head pose tracker we obtain an improvement of 10.23%. These results show the potential of the system as a way to enhance and self-calibrate different visual gaze estimation systems.
 
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  Series Volume Series Issue Edition  
  ISSN 0920-5691 ISBN Medium  
  Area Expedition Conference  
  Notes ALTRES;ISE Approved no  
  Call Number Admin @ si @ VSG2012 Serial 1848  
Permanent link to this record
 

 
Author Jordi Gonzalez; Dani Rowe; J. Varona; Xavier Roca edit  doi
openurl 
  Title (down) Understanding Dynamic Scenes based on Human Sequence Evaluation Type Journal Article
  Year 2009 Publication Image and Vision Computing Abbreviated Journal IMAVIS  
  Volume 27 Issue 10 Pages 1433–1444  
  Keywords Image Sequence Evaluation; High-level processing of monitored scenes; Segmentation and tracking in complex scenes; Event recognition in dynamic scenes; Human motion understanding; Human behaviour interpretation; Natural-language text generation; Realistic demonstrators  
  Abstract In this paper, a Cognitive Vision System (CVS) is presented, which explains the human behaviour of monitored scenes using natural-language texts. This cognitive analysis of human movements recorded in image sequences is here referred to as Human Sequence Evaluation (HSE) which defines a set of transformation modules involved in the automatic generation of semantic descriptions from pixel values. In essence, the trajectories of human agents are obtained to generate textual interpretations of their motion, and also to infer the conceptual relationships of each agent w.r.t. its environment. For this purpose, a human behaviour model based on Situation Graph Trees (SGTs) is considered, which permits both bottom-up (hypothesis generation) and top-down (hypothesis refinement) analysis of dynamic scenes. The resulting system prototype interprets different kinds of behaviour and reports textual descriptions in multiple languages.  
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  Notes ISE Approved no  
  Call Number ISE @ ise @ GRV2009 Serial 1211  
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Author Mikhail Mozerov; Ariel Amato; Xavier Roca; Jordi Gonzalez edit  openurl
  Title (down) Trajectory Occlusion Handling with Multiple View Distance Minimisation Clustering Type Journal
  Year 2008 Publication Optical Engineering, vol. 47(04)04702, DOI:10.11781.2909665 Abbreviated Journal  
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  Notes ISE Approved no  
  Call Number ISE @ ise @ MAR2008c Serial 970  
Permanent link to this record
 

 
Author Marco Pedersoli; Jordi Gonzalez; Xu Hu; Xavier Roca edit   pdf
doi  openurl
  Title (down) Toward Real-Time Pedestrian Detection Based on a Deformable Template Model Type Journal Article
  Year 2014 Publication IEEE Transactions on Intelligent Transportation Systems Abbreviated Journal TITS  
  Volume 15 Issue 1 Pages 355-364  
  Keywords  
  Abstract Most advanced driving assistance systems already include pedestrian detection systems. Unfortunately, there is still a tradeoff between precision and real time. For a reliable detection, excellent precision-recall such a tradeoff is needed to detect as many pedestrians as possible while, at the same time, avoiding too many false alarms; in addition, a very fast computation is needed for fast reactions to dangerous situations. Recently, novel approaches based on deformable templates have been proposed since these show a reasonable detection performance although they are computationally too expensive for real-time performance. In this paper, we present a system for pedestrian detection based on a hierarchical multiresolution part-based model. The proposed system is able to achieve state-of-the-art detection accuracy due to the local deformations of the parts while exhibiting a speedup of more than one order of magnitude due to a fast coarse-to-fine inference technique. Moreover, our system explicitly infers the level of resolution available so that the detection of small examples is feasible with a very reduced computational cost. We conclude this contribution by presenting how a graphics processing unit-optimized implementation of our proposed system is suitable for real-time pedestrian detection in terms of both accuracy and speed.  
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  Series Volume Series Issue Edition  
  ISSN 1524-9050 ISBN Medium  
  Area Expedition Conference  
  Notes ISE; 601.213; 600.078 Approved no  
  Call Number PGH2014 Serial 2350  
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Author Marcel P. Lucassen; Theo Gevers; Arjan Gijsenij edit  url
openurl 
  Title (down) Texture Affects Color Emotion Type Journal Article
  Year 2011 Publication Color Research & Applications Abbreviated Journal CRA  
  Volume 36 Issue 6 Pages 426–436  
  Keywords color;texture;color emotion;observer variability;ranking  
  Abstract Several studies have recorded color emotions in subjects viewing uniform color (UC) samples. We conduct an experiment to measure and model how these color emotions change when texture is added to the color samples. Using a computer monitor, our subjects arrange samples along four scales: warm–cool, masculine–feminine, hard–soft, and heavy–light. Three sample types of increasing visual complexity are used: UC, grayscale textures, and color textures (CTs). To assess the intraobserver variability, the experiment is repeated after 1 week. Our results show that texture fully determines the responses on the Hard-Soft scale, and plays a role of decreasing weight for the masculine–feminine, heavy–light, and warm–cool scales. Using some 25,000 observer responses, we derive color emotion functions that predict the group-averaged scale responses from the samples' color and texture parameters. For UC samples, the accuracy of our functions is significantly higher (average R2 = 0.88) than that of previously reported functions applied to our data. The functions derived for CT samples have an accuracy of R2 = 0.80. We conclude that when textured samples are used in color emotion studies, the psychological responses may be strongly affected by texture. © 2010 Wiley Periodicals, Inc. Col Res Appl, 2010  
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  Notes ALTRES;ISE Approved no  
  Call Number Admin @ si @ LGG2011 Serial 1844  
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