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Author | Aura Hernandez-Sabate; Lluis Albarracin; Daniel Calvo; Nuria Gorgorio | ||||
Title | EyeMath: Identifying Mathematics Problem Solving Processes in a RTS Video Game | Type | Conference Article | ||
Year | 2016 | Publication | 5th International Conference Games and Learning Alliance | Abbreviated Journal | |
Volume | 10056 | Issue | Pages | 50-59 | |
Keywords | Simulation environment; Automated Driving; Driver-Vehicle interaction | ||||
Abstract | Photorealistic virtual environments are crucial for developing and testing automated driving systems in a safe way during trials. As commercially available simulators are expensive and bulky, this paper presents a low-cost, extendable, and easy-to-use (LEE) virtual environment with the aim to highlight its utility for level 3 driving automation. In particular, an experiment is performed using the presented simulator to explore the influence of different variables regarding control transfer of the car after the system was driving autonomously in a highway scenario. The results show that the speed of the car at the time when the system needs to transfer the control to the human driver is critical. | ||||
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Publisher | Place of Publication | Editor | |||
Language | Summary Language | Original Title | |||
Series Editor | Series Title | Abbreviated Series Title | LNCS | ||
Series Volume | Series Issue | Edition | |||
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Area | Expedition | Conference | GALA | ||
Notes | ADAS;IAM; | Approved | no | ||
Call Number | HAC2016 | Serial | 2864 | ||
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