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Lei Kang, Pau Riba, Yaxing Wang, Marçal Rusiñol, Alicia Fornes and Mauricio Villegas. 2020. GANwriting: Content-Conditioned Generation of Styled Handwritten Word Images. 16th European Conference on Computer Vision.
Abstract: Although current image generation methods have reached impressive quality levels, they are still unable to produce plausible yet diverse images of handwritten words. On the contrary, when writing by hand, a great variability is observed across different writers, and even when analyzing words scribbled by the same individual, involuntary variations are conspicuous. In this work, we take a step closer to producing realistic and varied artificially rendered handwritten words. We propose a novel method that is able to produce credible handwritten word images by conditioning the generative process with both calligraphic style features and textual content. Our generator is guided by three complementary learning objectives: to produce realistic images, to imitate a certain handwriting style and to convey a specific textual content. Our model is unconstrained to any predefined vocabulary, being able to render whatever input word. Given a sample writer, it is also able to mimic its calligraphic features in a few-shot setup. We significantly advance over prior art and demonstrate with qualitative, quantitative and human-based evaluations the realistic aspect of our synthetically produced images.
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J.Kuhn and 10 others. 2015. Advancing Physics Learning Through Traversing a Multi-Modal Experimentation Space. Workshop Proceedings on the 11th International Conference on Intelligent Environments.373–380.
Abstract: Translating conceptual knowledge into real world experiences presents a significant educational challenge. This position paper presents an approach that supports learners in moving seamlessly between conceptual learning and their application in the real world by bringing physical and virtual experiments into everyday settings. Learners are empowered in conducting these situated experiments in a variety of physical settings by leveraging state of the art mobile, augmented reality, and virtual reality technology. A blend of mobile-based multi-sensory physical experiments, augmented reality and enabling virtual environments can allow learners to bridge their conceptual learning with tangible experiences in a completely novel manner. This approach focuses on the learner by applying self-regulated personalised learning techniques, underpinned by innovative pedagogical approaches and adaptation techniques, to ensure that the needs and preferences of each learner are catered for individually.
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Dimosthenis Karatzas, Lluis Gomez and Marçal Rusiñol. 2017. The Robust Reading Competition Annotation and Evaluation Platform. 1st International Workshop on Open Services and Tools for Document Analysis.
Abstract: The ICDAR Robust Reading Competition (RRC), initiated in 2003 and re-established in 2011, has become the defacto evaluation standard for the international community. Concurrent with its second incarnation in 2011, a continuous effort started to develop an online framework to facilitate the hosting and management of competitions. This short paper briefly outlines the Robust Reading Competition Annotation and Evaluation Platform, the backbone of the Robust Reading Competition, comprising a collection of tools and processes that aim to simplify the management and annotation
of data, and to provide online and offline performance evaluation and analysis services
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Dimosthenis Karatzas and 12 others. 2015. ICDAR 2015 Competition on Robust Reading. 13th International Conference on Document Analysis and Recognition ICDAR2015.1156–1160.
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V.C.Kieu, Alicia Fornes, M. Visani, N.Journet and Anjan Dutta. 2013. The ICDAR/GREC 2013 Music Scores Competition on Staff Removal. 10th IAPR International Workshop on Graphics Recognition.
Abstract: The first competition on music scores that was organized at ICDAR and GREC in 2011 awoke the interest of researchers, who participated both at staff removal and writer identification tasks. In this second edition, we propose a staff removal competition where we simulate old music scores. Thus, we have created a new set of images, which contain noise and 3D distortions. This paper describes the distortion methods, metrics, the participant’s methods and the obtained results.
Keywords: Competition; Music scores; Staff Removal
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A.Kesidis and Dimosthenis Karatzas. 2014. Logo and Trademark Recognition. In D. Doermann and K. Tombre, eds. Handbook of Document Image Processing and Recognition. Springer London, 591–646.
Abstract: The importance of logos and trademarks in nowadays society is indisputable, variably seen under a positive light as a valuable service for consumers or a negative one as a catalyst of ever-increasing consumerism. This chapter discusses the technical approaches for enabling machines to work with logos, looking into the latest methodologies for logo detection, localization, representation, recognition, retrieval, and spotting in a variety of media. This analysis is presented in the context of three different applications covering the complete depth and breadth of state of the art techniques. These are trademark retrieval systems, logo recognition in document images, and logo detection and removal in images and videos. This chapter, due to the very nature of logos and trademarks, brings together various facets of document image analysis spanning graphical and textual content, while it links document image analysis to other computer vision domains, especially when it comes to the analysis of real-scene videos and images.
Keywords: Logo recognition; Logo removal; Logo spotting; Trademark registration; Trademark retrieval systems
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Lei Kang. 2020. Robust Handwritten Text Recognition in Scarce Labeling Scenarios: Disentanglement, Adaptation and Generation. (Ph.D. thesis, Ediciones Graficas Rey.)
Abstract: Handwritten documents are not only preserved in historical archives but also widely used in administrative documents such as cheques and claims. With the rise of the deep learning era, many state-of-the-art approaches have achieved good performance on specific datasets for Handwritten Text Recognition (HTR). However, it is still challenging to solve real use cases because of the varied handwriting styles across different writers and the limited labeled data. Thus, both explorin a more robust handwriting recognition architectures and proposing methods to diminish the gap between the source and target data in an unsupervised way are
demanded.
In this thesis, firstly, we explore novel architectures for HTR, from Sequence-to-Sequence (Seq2Seq) method with attention mechanism to non-recurrent Transformer-based method. Secondly, we focus on diminishing the performance gap between source and target data in an unsupervised way. Finally, we propose a group of generative methods for handwritten text images, which could be utilized to increase the training set to obtain a more robust recognizer. In addition, by simply modifying the generative method and joining it with a recognizer, we end up with an effective disentanglement method to distill textual content from handwriting styles so as to achieve a generalized recognition performance.
We outperform state-of-the-art HTR performances in the experimental results among different scientific and industrial datasets, which prove the effectiveness of the proposed methods. To the best of our knowledge, the non-recurrent recognizer and the disentanglement method are the first contributions in the handwriting recognition field. Furthermore, we have outlined the potential research lines, which would be interesting to explore in the future.
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Salim Jouili, Salvatore Tabbone and Ernest Valveny. 2010. Comparing Graph Similarity Measures for Graphical Recognition. Graphics Recognition. Achievements, Challenges, and Evolution. 8th International Workshop, GREC 2009. Selected Papers. Springer Berlin Heidelberg, 37–48. (LNCS.)
Abstract: In this paper we evaluate four graph distance measures. The analysis is performed for document retrieval tasks. For this aim, different kind of documents are used including line drawings (symbols), ancient documents (ornamental letters), shapes and trademark-logos. The experimental results show that the performance of each graph distance measure depends on the kind of data and the graph representation technique.
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S.K. Jemni, Mohamed Ali Souibgui, Yousri Kessentini and Alicia Fornes. 2022. Enhance to Read Better: A Multi-Task Adversarial Network for Handwritten Document Image Enhancement. PR, 123, 108370.
Abstract: Handwritten document images can be highly affected by degradation for different reasons: Paper ageing, daily-life scenarios (wrinkles, dust, etc.), bad scanning process and so on. These artifacts raise many readability issues for current Handwritten Text Recognition (HTR) algorithms and severely devalue their efficiency. In this paper, we propose an end to end architecture based on Generative Adversarial Networks (GANs) to recover the degraded documents into a and form. Unlike the most well-known document binarization methods, which try to improve the visual quality of the degraded document, the proposed architecture integrates a handwritten text recognizer that promotes the generated document image to be more readable. To the best of our knowledge, this is the first work to use the text information while binarizing handwritten documents. Extensive experiments conducted on degraded Arabic and Latin handwritten documents demonstrate the usefulness of integrating the recognizer within the GAN architecture, which improves both the visual quality and the readability of the degraded document images. Moreover, we outperform the state of the art in H-DIBCO challenges, after fine tuning our pre-trained model with synthetically degraded Latin handwritten images, on this task.
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Hana Jarraya, Oriol Ramos Terrades and Josep Llados. 2017. Learning structural loss parameters on graph embedding applied on symbolic graphs. 12th IAPR International Workshop on Graphics Recognition.
Abstract: We propose an amelioration of proposed Graph Embedding (GEM) method in previous work that takes advantages of structural pattern representation and the structured distortion. it models an Attributed Graph (AG) as a Probabilistic Graphical Model (PGM). Then, it learns the parameters of this PGM presented by a vector, as new signature of AG in a lower dimensional vectorial space. We focus to adapt the structured learning algorithm via 1_slack formulation with a suitable risk function, called Graph Edit Distance (GED). It defines the dissimilarity of the ground truth and predicted graph labels. It determines by the error tolerant graph matching using bipartite graph matching algorithm. We apply Structured Support Vector Machines (SSVM) to process classification task. During our experiments, we got our results on the GREC dataset.
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