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Enric Marti; Debora Gil; Marc Vivet; Carme Julia |
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Uso de recursos virtuales en Aprendizaje Basado en Proyectos. Una experiencia en la asignatura de Gráficos por Computador |
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2008 |
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VIII Jornada sobre Aprendizaje Cooperativo, I Jornada sobre innovacion Docente |
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IAM @ iam @ MRG2008b |
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1600 |
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Enric Marti; Jaume Rocarias; Petia Radeva; Ricardo Toledo; Jordi Vitria |
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Caronte: diseño, implementación y mejora de actividades de evaluación y primeras experiencias en asignaturas |
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2008 |
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IAM;RV;OR;MILAB;ADAS;MV |
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IAM @ iam @ MRR2008 |
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1612 |
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Author |
Josep Llados; Enric Marti; Jordi Regincos |
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Title |
Interpretación de diseños a mano alzada como técnica de entrada a un sistema CAD en un ámbito de arquitectura |
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1993 |
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III National Conference on Computer Graphics |
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En los últimos años, se ha introducido ámpliamente el uso de los sistemas CAD en dominios relacionados con la arquitectura. Dichos sistemas CAD son muy útiles para el arquitecto en el diseño de planos de plantas de edificios. Sin embargo, la utilización eficiente de un CAD requiere un tiempo de aprendizaje, en especial, en la etapa de creación y edición del diseño. Además, una vez familiarizado con un CAD, el arquitecto debe adaptarse a la simbología que éste le permite que, en algunos casos puede ser poco flexible.Con esta motivación, se propone una técnica alternativa de entrada de documentos en sistemas CAD. Dicha técnica se basa en el diseño del plano sobre papel mediante un dibujo lineal hecho a mano alzada a modo de boceto e introducido mediante scanner. Una vez interpretado este dibujo inicial e introducido en el CAD, el arquitecto sólo deber hacer sobre éste los retoques finales del documento.El sistema de entrada propuesto se compone de dos módulos principales: En primer lugar, la extracción de características (puntos característicos, rectas y arcos) de la imagen obtenida mediante scanner. En dicho módulo se aplican principalmente técnicas de procesamiento de imágenes obteniendo como resultado una representaci¢n del dibujo de entrada basada en grafos de atributos. El objetivo del segundo módulo es el de encontrar y reconocer las entidades integrantes del documento (puertas, mesas, etc.) en base a una biblioteca de símbolos definida en el sistema CAD. La implementación de dicho módulo se basa en técnicas de isomorfismo de grafos.El sistema propone una alternativa que permita, mediante el diseño a mano alzada, la introducción de la informaci¢n m s significativa del plano de forma rápida, sencilla y estandarizada por parte del usuario. |
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Granada |
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IAM @ iam @ LMR1993 |
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1571 |
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Author |
Ferran Poveda; Jaume Garcia; Enric Marti; Debora Gil |
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Validation of the myocardial architecture in DT-MRI tractography |
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2010 |
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Medical Image Computing in Catalunya: Graduate Student Workshop |
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29-30 |
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Deep understanding of myocardial structure may help to link form and funcion of the heart unraveling crucial knowledge for medical and surgical clinical procedures and studies. In this work we introduce two visualization techniques based on DT-MRI streamlining able to decipher interesting properties of the architectural organization of the heart. |
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MICCAT |
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IAM |
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IAM @ iam @ PGM2010 |
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1626 |
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Author |
Ole Larsen; Petia Radeva; Enric Marti |
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Title |
Calculating the Bounds on the Optimal Parameters of Elasticity for a Snake |
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1994 |
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Technical Report |
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Aalborg University |
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Aalborg University, Laboratory of image Analysis. |
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Denmark |
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Aalborg University, Laboratory of image Analysis. |
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MILAB;IAM |
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IAM @ iam @ LRM1994 |
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1560 |
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Ernest Valveny; Enric Marti |
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Dimensions analysis in hand-drawn architectural drawings |
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1997 |
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VII National Simposium of Pattern Recognition and image Analysis, SNRFAI´97 |
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90-91 |
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CVC-UAB |
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IAM @ iam @ VAM1997 |
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1659 |
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Author |
Enric Marti |
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Title |
Análisis de elementos gráficos en documentos |
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1996 |
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CVC Technical Report |
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9 |
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En este texto se presenta un estudio sobre las t’ecnicas y aplicaciones de an’alisis de documentos, y más concretamente abordando la problem’atica del an’alisis de de entidades gr’aficas. El ’area de an’alisis de documentos tiene como objetivo la interpretaci’on de documentos impresos sobre papel por m’etodos computacionales, para obtener una descripci’on con un alto nivel de abstracci’on, que permita su posterior tratamiento y archivo por m’etodos inform’aticos. Este objetivo, junto a los trabajos realizados hasta el momento, le otorgan a esta ’area un amplio ’ambito de aplicaciones para la manipulaci’on y archivo de documentos sobre papel, que puede llegar a significar un salto cualitativo importante (del papel al disco ’optico) en el uso de soportes de informaci’on, debido a las importantes prestaciones de acceso y capacidad de archivo que suponen los medios inform’aticos. Generalmente los documentos son introducidos en los sistemas de an’alisis de documentos mediante scanner, obt... |
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Computer Vision Centre |
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CVC UAB |
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IAM @ iam @ Mar1996 |
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1587 |
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Josep Llados; Horst Bunke; Enric Marti |
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Structural Recognition of hand drawn floor plans |
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1996 |
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VI National Symposium on Pattern Recognition and Image Analysis |
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Rotational Symmetry; Reflectional Symmetry; String Matching. |
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A system to recognize hand drawn architectural drawings in a CAD environment has been deve- loped. In this paper we focus on its high level interpretation module. To interpret a floor plan, the system must identify several building elements, whose description is stored in a library of pat- terns, as well as their spatial relationships. We propose a structural approach based on subgraph isomorphism techniques to obtain a high-level interpretation of the document. The vectorized input document and the patterns to be recognized are represented by attributed graphs. Discrete relaxation techniques (AC4 algorithm) have been applied to develop the matching algorithm. The process has been divided in three steps: node labeling, local consistency and global consistency verification. The hand drawn creation causes disturbed line drawings with several accuracy errors, which must be taken into account. Here we have identified them and the AC4 algorithm has been adapted to manage them. |
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Cordoba |
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IAM @ iam @ LIM1995 |
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1565 |
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Enric Marti; Carme Julia; Debora Gil |
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A PBL Experience in the Teaching of Computer Graphics |
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2006 |
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Computer Graphics Forum |
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CGF |
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25 |
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95-103 |
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Project-Based Learning (PBL) is an educational strategy to improve student’s learning capability that, in recent years, has had a progressive acceptance in undergraduate studies. This methodology is based on solving a problem or project in a student working group. In this way, PBL focuses on learning the necessary tools to correctly find a solution to given problems. Since the learning initiative is transferred to the student, the PBL method promotes students own abilities. This allows a better assessment of the true workload that carries out the student in the subject. It follows that the methodology conforms to the guidelines of the Bologna document, which quantifies the student workload in a subject by means of the European credit transfer system (ECTS). PBL is currently applied in undergraduate studies needing strong practical training such as medicine, nursing or law sciences. Although this is also the case in engineering studies, amazingly, few experiences have been reported. In this paper we propose to use PBL in the educational organization of the Computer Graphics subjects in the Computer Science degree. Our PBL project focuses in the development of a C++ graphical environment based on the OpenGL libraries for visualization and handling of different graphical objects. The starting point is a basic skeleton that already includes lighting functions, perspective projection with mouse interaction to change the point of view and three predefined objects. Students have to complete this skeleton by adding their own functions to solve the project. A total number of 10 projects have been proposed and successfully solved. The exercises range from human face rendering to articulated objects, such as robot arms or puppets. In the present paper we extensively report the statement and educational objectives for two of the projects: solar system visualization and a chess game. We report our earlier educational experience based on the standard classroom theoretical, problem and practice sessions and the reasons that motivated searching for other learning methods. We have mainly chosen PBL because it improves the student learning initiative. We have applied the PBL educational model since the beginning of the second semester. The student’s feedback increases in his interest for the subject. We present a comparative study of the teachers’ and students’ workload between PBL and the classic teaching approach, which suggests that the workload increase in PBL is not as high as it seems. |
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Computer Graphics Forum |
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Computer Vision CenterComputer Science Department Escola Tcnica Superior d’Enginyeria (UAB), Edifi |
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IAM @ iam @ MJG2006a |
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1607 |
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Enric Marti; S.Fernandez; G.Estape |
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BlueStar: implementació d’una aplicació per a la visualització 3D de funcions reals, com a eina d’aprenentatge |
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2007 |
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IV Jornades d’Innovació Docent UAB |
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Bellaterra (Spain) |
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IAM; |
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IAM @ iam @ MFE2007 |
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1591 |
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