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Author |
Enric Marti; Carme Julia; Debora Gil |
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Title |
A PBL Experience in the Teaching of Computer Graphics |
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Conference Article |
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2007 |
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XVII Congreso Español de Informàtica Gráfica |
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25 |
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1 |
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95-103 |
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Project-Based Learning (PBL) is an educational strategy to improve student’s learning capability that, in recent years, has had a progressive acceptance in undergraduate studies. This methodology is based on solving a problem or project in a student working group. In this way, PBL focuses on learning the necessary tools to correctly find a solution to given problems. Since the learning initiative is transferred to the student, the PBL method promotes students own abilities. This allows a better assessment of the true workload that carries out the student in the subject. It follows that the methodology conforms to the guidelines of the Bologna document, which quantifies the student workload in a subject by means of the European credit transfer system (ECTS). PBL is currently applied in undergraduate studies needing strong practical training such as medicine, nursing or law sciences. Although this is also the case in engineering studies, amazingly, few experiences have been reported. In this paper we propose to use PBL in the educational organization of the Computer Graphics subjects in the Computer Science degree. Our PBL project focuses in the development of a C++ graphical environment based on the OpenGL libraries for visualization and handling of different graphical objects. The starting point is a basic skeleton that already includes lighting functions, perspective projection with mouse interaction to change the point of view and three predefined objects. Students have to complete this skeleton by adding their own functions to solve the project. A total number of 10 projects have been proposed and successfully solved. The exercises range from human face rendering to articulated objects, such as robot arms or puppets. In the present paper we extensively report the statement and educational objectives for two of the projects: solar system visualization and a chess game. We report our earlier educational experience based on the standard classroom theoretical, problem and practice sessions and the reasons that motivated searching for other learning methods. We have mainly chosen PBL because it improves the student learning initiative. We have applied the PBL educational model since the beginning of the second semester. The student’s feedback increases in his interest for the subject. We present a comparative study of the teachers’ and students’ workload between PBL and the classic teaching approach, which suggests that the workload increase in PBL is not as high as it seems. |
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Zaragoza; September 2007 |
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IAM;ADAS; |
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IAM @ iam @ MJG2007a |
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1603 |
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Ferran Poveda; Debora Gil ;Albert Andaluz ;Enric Marti |
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Title |
Multiscale Tractography for Representing Heart Muscular Architecture |
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2011 |
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In MICCAI 2011 Workshop on Computational Diffusion MRI |
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Deep understanding of myocardial structure of the heart would unravel crucial knowledge for clinical and medical procedures. Although the muscular architecture of the heart has been debated by countless researchers, the controversy is still alive. Diffusion Tensor MRI, DT-MRI, is a unique imaging technique for computational validation of the muscular structure of the heart. By the complex arrangement of myocites, existing techniques can not provide comprehensive descriptions of the global muscular architecture. In this paper we introduce a multiresolution reconstruction technique based on DT-MRI streamlining for simplified global myocardial model generation. Our reconstructions can restore the most complex myocardial structures and indicate a global helical organization |
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english |
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CDRMI |
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IAM @ iam @ PGA2011 |
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1681 |
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Petia Radeva; Enric Marti |
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An improved model of snakes for model-based segmentation |
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1995 |
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Proceedings of Computer Analysis of Images and Patterns |
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515-520 |
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The main advantage of segmentation by snakes consists in its ability to incorporate smoothness constraints on the detected shapes that can occur. Likewise, we propose to model snakes with other properties that reflect the information provided about the object of interest in a different extent. We consider different kinds of snakes, those searching for contours with a certain direction, those preserving an object’s model, those seeking for symmetry, those expanding open, etc. The availability of such a collection of snakes allows not only the more complete use of the knowledge about the segmented object, but also to solve some problems of the existing snakes. Our experiments on segmentation of facial features justify the usefulness of snakes with different properties. |
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IAM @ iam @ RaM1995b |
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1632 |
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Author |
Gemma Sanchez; Josep Llados; Enric Marti |
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Title |
Segmentation and analysis of linial texture in plans |
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1997 |
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Intelligence Artificielle et Complexité. |
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Structural Texture, Voronoi, Hierarchical Clustering, String Matching. |
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The problem of texture segmentation and interpretation is one of the main concerns in the field of document analysis. Graphical documents often contain areas characterized by a structural texture whose recognition allows both the document understanding, and its storage in a more compact way. In this work, we focus on structural linial textures of regular repetition contained in plan documents. Starting from an atributed graph which represents the vectorized input image, we develop a method to segment textured areas and recognize their placement rules. We wish to emphasize that the searched textures do not follow a predefined pattern. Minimal closed loops of the input graph are computed, and then hierarchically clustered. In this hierarchical clustering, a distance function between two closed loops is defined in terms of their areas difference and boundary resemblance computed by a string matching procedure. Finally it is noted that, when the texture consists of isolated primitive elements, the same method can be used after computing a Voronoi Tesselation of the input graph. |
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Paris, France |
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Paris |
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AERFAI |
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DAG;IAM; |
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IAM @ iam @ SLM1997 |
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1649 |
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Author |
Josep Llados; J. Lopez-Krahe; Enric Marti |
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A Hough-based method for hatched pattern detection in maps and diagrams. |
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Miscellaneous |
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1999 |
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Proceedings of the International Conference on Document Analysis and Recognition. |
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Bangalore-India |
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DAG @ dag @ LlM1999b |
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1 |
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Josep Llados; Gemma Sanchez; Enric Marti |
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A String-Based Method to Recognize Symbols and Structural Textures in Architectural Plans. |
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Miscellaneous |
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1997 |
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Second IAPR Workshop on Graphics Recognition, pp. 287–294. |
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DAG @ dag @ LSM1997 |
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44 |
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Petia Radeva; Enric Marti |
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Facial Features Segmentation by Model-Based Snakes. |
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Miscellaneous |
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1995 |
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Trobada de Joves Investigadors, IIIA. |
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Bellaterra (Barcelona), Spain |
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MILAB; IAM |
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BCNPCL @ bcnpcl @ RaM1995a |
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130 |
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Author |
Josep Llados; Enric Marti |
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A graph-edit algorithm for hand-drawn graphical document recognition and their automatic introduction into CAD systems. |
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Miscellaneous |
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1999 |
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Machine Graphics & Vision, 8(2):195–211. |
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DAG @ dag @ LlM1999a |
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187 |
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Author |
Enric Marti; Debora Gil; Carme Julia |
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Una experiencia de PBL en la docencia de la asignatura de Graficos por Computador en Ingenieria Informatica |
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Miscellaneous |
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2006 |
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IV Contreso Internacional de Docencia Universitaria e Innovacion |
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375 |
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Barcelona (Spain) |
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IAM;ADAS; |
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IAM @ iam @ MGJ2006b |
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931 |
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Enric Marti; Jaume Rocarias; Debora Gil; Marc Vivet; Carme Julia |
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Uso de recursos virtuales en Aprendizaje Basado en Proyectos. Una experiencia en la asignatura de Graficos por Computador |
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Miscellaneous |
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2008 |
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Octava Jornada sobre Aprendizaje Cooperativo |
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79–88 |
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En esta comunicación presentamos una experiencia en Aprendizaje Basado en Proyectos (Project
Based Learning – PBL) realizada los últimos cuatro años (cursos del 2004-05 al 2007-08) en Gráficos
por Computador 2, asignatura optativa de tercer curso de Ingeniería Informática, titulación impartida
en la Escuela Técnica Superior de Ingeniería (ETSE) de la Universidad Autónoma de Barcelona
(UAB).
Fruto de la constante voluntad de mejora de la organización ABP de nuestra asignatura nos decidimos
a utilizar una herramienta LMS (Learning Management System) basada en Moodle y adaptada por
nosotros llamada Caronte para poder gestionar la documentación generada en ABP, y añadir una
componente semipresencial a la asignatura.
En primer lugar se presenta la organización de nuestra asignatura, basada proponer al alumno dos
itinerarios para cursarla: el itinerario ABP y el itinerario basado en clases magistrales i examen que
llamaremos TPPE (Teoría, Problemas, Prácticas, Examen). La dinámica ABP nos genera una cantidad
importante de documentación entre los grupos y el profesor, aparte de el feedback que el profesor
genera a los alumnos.
En la segunda parte del artículo presentamos los espacios docentes electrónicos de ambos itinerarios,
con los que trabajan los alumnos.
Finalmente, mostramos los resultados obtenidos de alumnos matriculados y de encuestas de valoración
realizados por los alumnos para finalmente exponer las conclusiones de estos cuatro años de
experiencia en ABP y en el uso de recursos virtuales en ABP, así como plantear mejoras y temas de
discusión sobre ABP. |
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Lleida |
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978-84-691-4605-7 |
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IAM;ADAS; |
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IAM @ iam @ MRG2008a |
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1101 |
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