Home | << 1 2 3 4 5 6 7 8 9 >> |
Diego Alejandro Cheda. (2012). Monocular Depth Cues in Computer Vision Applications (Daniel Ponsa, & Antonio Lopez, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Depth perception is a key aspect of human vision. It is a routine and essential visual task that the human do effortlessly in many daily activities. This has often been associated with stereo vision, but humans have an amazing ability to perceive depth relations even from a single image by using several monocular cues.
In the computer vision field, if image depth information were available, many tasks could be posed from a different perspective for the sake of higher performance and robustness. Nevertheless, given a single image, this possibility is usually discarded, since obtaining depth information has frequently been performed by three-dimensional reconstruction techniques, requiring two or more images of the same scene taken from different viewpoints. Recently, some proposals have shown the feasibility of computing depth information from single images. In essence, the idea is to take advantage of a priori knowledge of the acquisition conditions and the observed scene to estimate depth from monocular pictorial cues. These approaches try to precisely estimate the scene depth maps by employing computationally demanding techniques. However, to assist many computer vision algorithms, it is not really necessary computing a costly and detailed depth map of the image. Indeed, just a rough depth description can be very valuable in many problems. In this thesis, we have demonstrated how coarse depth information can be integrated in different tasks following alternative strategies to obtain more precise and robust results. In that sense, we have proposed a simple, but reliable enough technique, whereby image scene regions are categorized into discrete depth ranges to build a coarse depth map. Based on this representation, we have explored the potential usefulness of our method in three application domains from novel viewpoints: camera rotation parameters estimation, background estimation and pedestrian candidate generation. In the first case, we have computed camera rotation mounted in a moving vehicle applying two novels methods based on distant elements in the image, where the translation component of the image flow vectors is negligible. In background estimation, we have proposed a novel method to reconstruct the background by penalizing close regions in a cost function, which integrates color, motion, and depth terms. Finally, we have benefited of geometric and depth information available on single images for pedestrian candidate generation to significantly reduce the number of generated windows to be further processed by a pedestrian classifier. In all cases, results have shown that our approaches contribute to better performances. |
Jorge Bernal. (2012). Polyp Localization and Segmentation in Colonoscopy Images by Means of a Model of Appearance for Polyps (F. Javier Sanchez, & Fernando Vilariño, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Colorectal cancer is the fourth most common cause of cancer death worldwide and its survival rate depends on the stage in which it is detected on hence the necessity for an early colon screening. There are several screening techniques but colonoscopy is still nowadays the gold standard, although it has some drawbacks such as the miss rate. Our contribution, in the field of intelligent systems for colonoscopy, aims at providing a polyp localization and a polyp segmentation system based on a model of appearance for polyps. To develop both methods we define a model of appearance for polyps, which describes a polyp as enclosed by intensity valleys. The novelty of our contribution resides on the fact that we include in our model aspects of the image formation and we also consider the presence of other elements from the endoluminal scene such as specular highlights and blood vessels, which have an impact on the performance of our methods. In order to develop our polyp localization method we accumulate valley information in order to generate energy maps, which are also used to guide the polyp segmentation. Our methods achieve promising results in polyp localization and segmentation. As we want to explore the usability of our methods we present a comparative analysis between physicians fixations obtained via an eye tracking device and our polyp localization method. The results show that our method is indistinguishable to novice physicians although it is far from expert physicians.
|
Naila Murray. (2012). Predicting Saliency and Aesthetics in Images: A Bottom-up Perspective (Xavier Otazu, & Maria Vanrell, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: In Part 1 of the thesis, we hypothesize that salient and non-salient image regions can be estimated to be the regions which are enhanced or assimilated in standard low-level color image representations. We prove this hypothesis by adapting a low-level model of color perception into a saliency estimation model. This model shares the three main steps found in many successful models for predicting attention in a scene: convolution with a set of filters, a center-surround mechanism and spatial pooling to construct a saliency map. For such models, integrating spatial information and justifying the choice of various parameter values remain open problems. Our saliency model inherits a principled selection of parameters as well as an innate spatial pooling mechanism from the perception model on which it is based. This pooling mechanism has been fitted using psychophysical data acquired in color-luminance setting experiments. The proposed model outperforms the state-of-the-art at the task of predicting eye-fixations from two datasets. After demonstrating the effectiveness of our basic saliency model, we introduce an improved image representation, based on geometrical grouplets, that enhances complex low-level visual features such as corners and terminations, and suppresses relatively simpler features such as edges. With this improved image representation, the performance of our saliency model in predicting eye-fixations increases for both datasets.
In Part 2 of the thesis, we investigate the problem of aesthetic visual analysis. While a great deal of research has been conducted on hand-crafting image descriptors for aesthetics, little attention so far has been dedicated to the collection, annotation and distribution of ground truth data. Because image aesthetics is complex and subjective, existing datasets, which have few images and few annotations, have significant limitations. To address these limitations, we have introduced a new large-scale database for conducting Aesthetic Visual Analysis, which we call AVA. AVA contains more than 250,000 images, along with a rich variety of annotations. We investigate how the wealth of data in AVA can be used to tackle the challenge of understanding and assessing visual aesthetics by looking into several problems relevant for aesthetic analysis. We demonstrate that by leveraging the data in AVA, and using generic low-level features such as SIFT and color histograms, we can exceed state-of-the-art performance in aesthetic quality prediction tasks. Finally, we entertain the hypothesis that low-level visual information in our saliency model can also be used to predict visual aesthetics by capturing local image characteristics such as feature contrast, grouping and isolation, characteristics thought to be related to universal aesthetic laws. We use the weighted center-surround responses that form the basis of our saliency model to create a feature vector that describes aesthetics. We also introduce a novel color space for fine-grained color representation. We then demonstrate that the resultant features achieve state-of-the-art performance on aesthetic quality classification. As such, a promising contribution of this thesis is to show that several vision experiences – low-level color perception, visual saliency and visual aesthetics estimation – may be successfully modeled using a unified framework. This suggests a similar architecture in area V1 for both color perception and saliency and adds evidence to the hypothesis that visual aesthetics appreciation is driven in part by low-level cues. |
Jordi Roca. (2012). Constancy and inconstancy in categorical colour perception (Maria Vanrell, & C. Alejandro Parraga, Eds.). Ph.D. thesis, , .
Abstract: To recognise objects is perhaps the most important task an autonomous system, either biological or artificial needs to perform. In the context of human vision, this is partly achieved by recognizing the colour of surfaces despite changes in the wavelength distribution of the illumination, a property called colour constancy. Correct surface colour recognition may be adequately accomplished by colour category matching without the need to match colours precisely, therefore categorical colour constancy is likely to play an important role for object identification to be successful. The main aim of this work is to study the relationship between colour constancy and categorical colour perception. Previous studies of colour constancy have shown the influence of factors such the spatio-chromatic properties of the background, individual observer's performance, semantics, etc. However there is very little systematic study of these influences. To this end, we developed a new approach to colour constancy which includes both individual observers' categorical perception, the categorical structure of the background, and their interrelations resulting in a more comprehensive characterization of the phenomenon. In our study, we first developed a new method to analyse the categorical structure of 3D colour space, which allowed us to characterize individual categorical colour perception as well as quantify inter-individual variations in terms of shape and centroid location of 3D categorical regions. Second, we developed a new colour constancy paradigm, termed chromatic setting, which allows measuring the precise location of nine categorically-relevant points in colour space under immersive illumination. Additionally, we derived from these measurements a new colour constancy index which takes into account the magnitude and orientation of the chromatic shift, memory effects and the interrelations among colours and a model of colour naming tuned to each observer/adaptation state. Our results lead to the following conclusions: (1) There exists large inter-individual variations in the categorical structure of colour space, and thus colour naming ability varies significantly but this is not well predicted by low-level chromatic discrimination ability; (2) Analysis of the average colour naming space suggested the need for an additional three basic colour terms (turquoise, lilac and lime) for optimal colour communication; (3) Chromatic setting improved the precision of more complex linear colour constancy models and suggested that mechanisms other than cone gain might be best suited to explain colour constancy; (4) The categorical structure of colour space is broadly stable under illuminant changes for categorically balanced backgrounds; (5) Categorical inconstancy exists for categorically unbalanced backgrounds thus indicating that categorical information perceived in the initial stages of adaptation may constrain further categorical perception.
|
Javier Vazquez. (2011). Colour Constancy in Natural Through Colour Naming and Sensor Sharpening (Maria Vanrell, & Graham D. Finlayson, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Colour is derived from three physical properties: incident light, object reflectance and sensor sensitivities. Incident light varies under natural conditions; hence, recovering scene illuminant is an important issue in computational colour. One way to deal with this problem under calibrated conditions is by following three steps, 1) building a narrow-band sensor basis to accomplish the diagonal model, 2) building a feasible set of illuminants, and 3) defining criteria to select the best illuminant. In this work we focus on colour constancy for natural images by introducing perceptual criteria in the first and third stages.
To deal with the illuminant selection step, we hypothesise that basic colour categories can be used as anchor categories to recover the best illuminant. These colour names are related to the way that the human visual system has evolved to encode relevant natural colour statistics. Therefore the recovered image provides the best representation of the scene labelled with the basic colour terms. We demonstrate with several experiments how this selection criterion achieves current state-of-art results in computational colour constancy. In addition to this result, we psychophysically prove that usual angular error used in colour constancy does not correlate with human preferences, and we propose a new perceptual colour constancy evaluation. The implementation of this selection criterion strongly relies on the use of a diagonal model for illuminant change. Consequently, the second contribution focuses on building an appropriate narrow-band sensor basis to represent natural images. We propose to use the spectral sharpening technique to compute a unique narrow-band basis optimised to represent a large set of natural reflectances under natural illuminants and given in the basis of human cones. The proposed sensors allow predicting unique hues and the World colour Survey data independently of the illuminant by using a compact singularity function. Additionally, we studied different families of sharp sensors to minimise different perceptual measures. This study brought us to extend the spherical sampling procedure from 3D to 6D. Several research lines still remain open. One natural extension would be to measure the effects of using the computed sharp sensors on the category hypothesis, while another might be to insert spatial contextual information to improve category hypothesis. Finally, much work still needs to be done to explore how individual sensors can be adjusted to the colours in a scene. |
Jaime Moreno. (2011). Perceptual Criteria on Image Compresions (Xavier Otazu, Ed.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Nowadays, digital images are used in many areas in everyday life, but they tend to be big. This increases amount of information leads us to the problem of image data storage. For example, it is common to have a representation a color pixel as a 24-bit number, where the channels red, green, and blue employ 8 bits each. In consequence, this kind of color pixel can specify one of 224 ¼ 16:78 million colors. Therefore, an image at a resolution of 512 £ 512 that allocates 24 bits per pixel, occupies 786,432 bytes. That is why image compression is important. An important feature of image compression is that it can be lossy or lossless. A compressed image is acceptable provided these losses of image information are not perceived by the eye. It is possible to assume that a portion of this information is redundant. Lossless Image Compression is defined as to mathematically decode the same image which was encoded. In Lossy Image Compression needs to identify two features inside the image: the redundancy and the irrelevancy of information. Thus, lossy compression modifies the image data in such a way when they are encoded and decoded, the recovered image is similar enough to the original one. How similar is the recovered image in comparison to the original image is defined prior to the compression process, and it depends on the implementation to be performed. In lossy compression, current image compression schemes remove information considered irrelevant by using mathematical criteria. One of the problems of these schemes is that although the numerical quality of the compressed image is low, it shows a high visual image quality, e.g. it does not show a lot of visible artifacts. It is because these mathematical criteria, used to remove information, do not take into account if the viewed information is perceived by the Human Visual System. Therefore, the aim of an image compression scheme designed to obtain images that do not show artifacts although their numerical quality can be low, is to eliminate the information that is not visible by the Human Visual System. Hence, this Ph.D. thesis proposes to exploit the visual redundancy existing in an image by reducing those features that can be unperceivable for the Human Visual System. First, we define an image quality assessment, which is highly correlated with the psychophysical experiments performed by human observers. The proposed CwPSNR metrics weights the well-known PSNR by using a particular perceptual low level model of the Human Visual System, e.g. the Chromatic Induction Wavelet Model (CIWaM). Second, we propose an image compression algorithm (called Hi-SET), which exploits the high correlation and self-similarity of pixels in a given area or neighborhood by means of a fractal function. Hi-SET possesses the main features that modern image compressors have, that is, it is an embedded coder, which allows a progressive transmission. Third, we propose a perceptual quantizer (½SQ), which is a modification of the uniform scalar quantizer. The ½SQ is applied to a pixel set in a certain Wavelet sub-band, that is, a global quantization. Unlike this, the proposed modification allows to perform a local pixel-by-pixel forward and inverse quantization, introducing into this process a perceptual distortion which depends on the surround spatial information of the pixel. Combining ½SQ method with the Hi-SET image compressor, we define a perceptual image compressor, called ©SET. Finally, a coding method for Region of Interest areas is presented, ½GBbBShift, which perceptually weights pixels into these areas and maintains only the more important perceivable features in the rest of the image. Results presented in this report show that CwPSNR is the best-ranked image quality method when it is applied to the most common image compression distortions such as JPEG and JPEG2000. CwPSNR shows the best correlation with the judgement of human observers, which is based on the results of psychophysical experiments obtained for relevant image quality databases such as TID2008, LIVE, CSIQ and IVC. Furthermore, Hi-SET coder obtains better results both for compression ratios and perceptual image quality than the JPEG2000 coder and other coders that use a Hilbert Fractal for image compression. Hence, when the proposed perceptual quantization is introduced to Hi-SET coder, our compressor improves its numerical and perceptual e±ciency. When ½GBbBShift method applied to Hi-SET is compared against MaxShift method applied to the JPEG2000 standard and Hi-SET, the images coded by our ROI method get the best results when the overall image quality is estimated. Both the proposed perceptual quantization and the ½GBbBShift method are generalized algorithms that can be applied to other Wavelet based image compression algorithms such as JPEG2000, SPIHT or SPECK.
|
Ferran Diego. (2011). Probabilistic Alignment of Video Sequences Recorded by Moving Cameras (Joan Serrat, Ed.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Video alignment consists of integrating multiple video sequences recorded independently into a single video sequence. This means to register both in time (synchronize
frames) and space (image registration) so that the two videos sequences can be fused or compared pixel–wise. In spite of being relatively unknown, many applications today may benefit from the availability of robust and efficient video alignment methods. For instance, video surveillance requires to integrate video sequences that are recorded of the same scene at different times in order to detect changes. The problem of aligning videos has been addressed before, but in the relatively simple cases of fixed or rigidly attached cameras and simultaneous acquisition. In addition, most works rely on restrictive assumptions which reduce its difficulty such as linear time correspondence or the knowledge of the complete trajectories of corresponding scene points on the images; to some extent, these assumptions limit the practical applicability of the solutions developed until now. In this thesis, we focus on the challenging problem of aligning sequences recorded at different times from independent moving cameras following similar but not coincident trajectories. More precisely, this thesis covers four studies that advance the state-of-the-art in video alignment. First, we focus on analyzing and developing a probabilistic framework for video alignment, that is, a principled way to integrate multiple observations and prior information. In this way, two different approaches are presented to exploit the combination of several purely visual features (image–intensities, visual words and dense motion field descriptor), and global positioning system (GPS) information. Second, we focus on reformulating the problem into a single alignment framework since previous works on video alignment adopt a divide–and–conquer strategy, i.e., first solve the synchronization, and then register corresponding frames. This also generalizes the ’classic’ case of fixed geometric transform and linear time mapping. Third, we focus on exploiting directly the time domain of the video sequences in order to avoid exhaustive cross–frame search. This provides relevant information used for learning the temporal mapping between pairs of video sequences. Finally, we focus on adapting these methods to the on–line setting for road detection and vehicle geolocation. The qualitative and quantitative results presented in this thesis on a variety of real–world pairs of video sequences show that the proposed method is: robust to varying imaging conditions, different image content (e.g., incoming and outgoing vehicles), variations on camera velocity, and different scenarios (indoor and outdoor) going beyond the state–of–the–art. Moreover, the on–line video alignment has been successfully applied for road detection and vehicle geolocation achieving promising results. |
Eduard Vazquez. (2011). Unsupervised image segmentation based on material reflectance description and saliency (Ramon Baldrich, Ed.). Ph.D. thesis, , .
Abstract: Image segmentations aims to partition an image into a set of non-overlapped regions, called segments. Despite the simplicity of the definition, image segmentation raises as a very complex problem in all its stages. The definition of segment is still unclear. When asking to a human to perform a segmentation, this person segments at different levels of abstraction. Some segments might be a single, well-defined texture whereas some others correspond with an object in the scene which might including multiple textures and colors. For this reason, segmentation is divided in bottom-up segmentation and top-down segmentation. Bottom up-segmentation is problem independent, that is, focused on general properties of the images such as textures or illumination. Top-down segmentation is a problem-dependent approach which looks for specific entities in the scene, such as known objects. This work is focused on bottom-up segmentation. Beginning from the analysis of the lacks of current methods, we propose an approach called RAD. Our approach overcomes the main shortcomings of those methods which use the physics of the light to perform the segmentation. RAD is a topological approach which describes a single-material reflectance. Afterwards, we cope with one of the main problems in image segmentation: non supervised adaptability to image content. To yield a non-supervised method, we use a model of saliency yet presented in this thesis. It computes the saliency of the chromatic transitions of an image by means of a statistical analysis of the images derivatives. This method of saliency is used to build our final approach of segmentation: spRAD. This method is a non-supervised segmentation approach. Our saliency approach has been validated with a psychophysical experiment as well as computationally, overcoming a state-of-the-art saliency method. spRAD also outperforms state-of-the-art segmentation techniques as results obtained with a widely-used segmentation dataset show
|
Fahad Shahbaz Khan. (2011). Coloring bag-of-words based image representations (Joost Van de Weijer, & Maria Vanrell, Eds.). Ph.D. thesis, , .
Abstract: Put succinctly, the bag-of-words based image representation is the most successful approach for object and scene recognition. Within the bag-of-words framework the optimal fusion of multiple cues, such as shape, texture and color, still remains an active research domain. There exist two main approaches to combine color and shape information within the bag-of-words framework. The first approach called, early fusion, fuses color and shape at the feature level as a result of which a joint colorshape vocabulary is produced. The second approach, called late fusion, concatenates histogram representation of both color and shape, obtained independently. In the first part of this thesis, we analyze the theoretical implications of both early and late feature fusion. We demonstrate that both these approaches are suboptimal for a subset of object categories. Consequently, we propose a novel method for recognizing object categories when using multiple cues by separately processing the shape and color cues and combining them by modulating the shape features by category specific color attention. Color is used to compute bottom-up and top-down attention maps. Subsequently, the color attention maps are used to modulate the weights of the shape features. Shape features are given more weight in regions with higher attention and vice versa. The approach is tested on several benchmark object recognition data sets and the results clearly demonstrate the effectiveness of our proposed method. In the second part of the thesis, we investigate the problem of obtaining compact spatial pyramid representations for object and scene recognition. Spatial pyramids have been successfully applied to incorporate spatial information into bag-of-words based image representation. However, a major drawback of spatial pyramids is that it leads to high dimensional image representations. We present a novel framework for obtaining compact pyramid representation. The approach reduces the size of a high dimensional pyramid representation upto an order of magnitude without any significant reduction in accuracy. Moreover, we also investigate the optimal combination of multiple features such as color and shape within the context of our compact pyramid representation. Finally, we describe a novel technique to build discriminative visual words from multiple cues learned independently from training images. To this end, we use an information theoretic vocabulary compression technique to find discriminative combinations of visual cues and the resulting visual vocabulary is compact, has the cue binding property, and supports individual weighting of cues in the final image representation. The approach is tested on standard object recognition data sets. The results obtained clearly demonstrate the effectiveness of our approach.
|
David Geronimo. (2010). A Global Approach to Vision-Based Pedestrian Detection for Advanced Driver Assistance Systems (Antonio Lopez, Krystian Mikolajczyk, Jaume Amores, Dariu M. Gavrila, Oriol Pujol, & Felipe Lumbreras, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: At the beginning of the 21th century, traffic accidents have become a major problem not only for developed countries but also for emerging ones. As in other scientific areas in which Artificial Intelligence is becoming a key actor, advanced driver assistance systems, and concretely pedestrian protection systems based on Computer Vision, are becoming a strong topic of research aimed at improving the safety of pedestrians. However, the challenge is of considerable complexity due to the varying appearance of humans (e.g., clothes, size, aspect ratio, shape, etc.), the dynamic nature of on-board systems and the unstructured moving environments that urban scenarios represent. In addition, the required performance is demanding both in terms of computational time and detection rates. In this thesis, instead of focusing on improving specific tasks as it is frequent in the literature, we present a global approach to the problem. Such a global overview starts by the proposal of a generic architecture to be used as a framework both to review the literature and to organize the studied techniques along the thesis. We then focus the research on tasks such as foreground segmentation, object classification and refinement following a general viewpoint and exploring aspects that are not usually analyzed. In order to perform the experiments, we also present a novel pedestrian dataset that consists of three subsets, each one addressed to the evaluation of a different specific task in the system. The results presented in this thesis not only end with a proposal of a pedestrian detection system but also go one step beyond by pointing out new insights, formalizing existing and proposed algorithms, introducing new techniques and evaluating their performance, which we hope will provide new foundations for future research in the area.
|
Ignasi Rius. (2010). Motion Priors for Efficient Bayesian Tracking in Human Sequence Evaluation (Jordi Gonzalez, & Xavier Roca, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Recovering human motion by visual analysis is a challenging computer vision research
area with a lot of potential applications. Model-based tracking approaches, and in particular particle lters, formulate the problem as a Bayesian inference task whose aim is to sequentially estimate the distribution of the parameters of a human body model over time. These approaches strongly rely on good dynamical and observation models to predict and update congurations of the human body according to measurements from the image data. However, it is very dicult to design observation models which extract useful and reliable information from image sequences robustly. This results specially challenging in monocular tracking given that only one viewpoint from the scene is available. Therefore, to overcome these limitations strong motion priors are needed to guide the exploration of the state space. The work presented in this Thesis is aimed to retrieve the 3D motion parameters of a human body model from incomplete and noisy measurements of a monocular image sequence. These measurements consist of the 2D positions of a reduced set of joints in the image plane. Towards this end, we present a novel action-specic model of human motion which is trained from several databases of real motion-captured performances of an action, and is used as a priori knowledge within a particle ltering scheme. Body postures are represented by means of a simple and compact stick gure model which uses direction cosines to represent the direction of body limbs in the 3D Cartesian space. Then, for a given action, Principal Component Analysis is applied to the training data to perform dimensionality reduction over the highly correlated input data. Before the learning stage of the action model, the input motion performances are synchronized by means of a novel dense matching algorithm based on Dynamic Programming. The algorithm synchronizes all the motion sequences of the same action class, nding an optimal solution in real-time. Then, a probabilistic action model is learnt, based on the synchronized motion examples, which captures the variability and temporal evolution of full-body motion within a specic action. In particular, for each action, the parameters learnt are: a representative manifold for the action consisting of its mean performance, the standard deviation from the mean performance, the mean observed direction vectors from each motion subsequence of a given length and the expected error at a given time instant. Subsequently, the action-specic model is used as a priori knowledge on human motion which improves the eciency and robustness of the overall particle filtering tracking framework. First, the dynamic model guides the particles according to similar situations previously learnt. Then, the state space is constrained so only feasible human postures are accepted as valid solutions at each time step. As a result, the state space is explored more eciently as the particle set covers the most probable body postures. Finally, experiments are carried out using test sequences from several motion databases. Results point out that our tracker scheme is able to estimate the rough 3D conguration of a full-body model providing only the 2D positions of a reduced set of joints. Separate tests on the sequence synchronization method and the subsequence probabilistic matching technique are also provided. |
Ivan Huerta. (2010). Foreground Object Segmentation and Shadow Detection for Video Sequences in Uncontrolled Environments (Jordi Gonzalez, & Xavier Roca, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: This Thesis is mainly divided in two parts. The first one presents a study of motion
segmentation problems. Based on this study, a novel algorithm for mobile-object segmentation from a static background scene is also presented. This approach is demonstrated robust and accurate under most of the common problems in motion segmentation. The second one tackles the problem of shadows in depth. Firstly, a bottom-up approach based on a chromatic shadow detector is presented to deal with umbra shadows. Secondly, a top-down approach based on a tracking system has been developed in order to enhance the chromatic shadow detection. In our first contribution, a case analysis of motion segmentation problems is presented by taking into account the problems associated with different cues, namely colour, edge and intensity. Our second contribution is a hybrid architecture which handles the main problems observed in such a case analysis, by fusing (i) the knowledge from these three cues and (ii) a temporal difference algorithm. On the one hand, we enhance the colour and edge models to solve both global/local illumination changes (shadows and highlights) and camouflage in intensity. In addition, local information is exploited to cope with a very challenging problem such as the camouflage in chroma. On the other hand, the intensity cue is also applied when colour and edge cues are not available, such as when beyond the dynamic range. Additionally, temporal difference is included to segment motion when these three cues are not available, such as that background not visible during the training period. Lastly, the approach is enhanced for allowing ghost detection. As a result, our approach obtains very accurate and robust motion segmentation in both indoor and outdoor scenarios, as quantitatively and qualitatively demonstrated in the experimental results, by comparing our approach with most best-known state-of-the-art approaches. Motion Segmentation has to deal with shadows to avoid distortions when detecting moving objects. Most segmentation approaches dealing with shadow detection are typically restricted to penumbra shadows. Therefore, such techniques cannot cope well with umbra shadows. Consequently, umbra shadows are usually detected as part of moving objects. Firstly, a bottom-up approach for detection and removal of chromatic moving shadows in surveillance scenarios is proposed. Secondly, a top-down approach based on kalman filters to detect and track shadows has been developed in order to enhance the chromatic shadow detection. In the Bottom-up part, the shadow detection approach applies a novel technique based on gradient and colour models for separating chromatic moving shadows from moving objects. Well-known colour and gradient models are extended and improved into an invariant colour cone model and an invariant gradient model, respectively, to perform automatic segmentation while detecting potential shadows. Hereafter, the regions corresponding to potential shadows are grouped by considering ”a bluish effect” and an edge partitioning. Lastly, (i) temporal similarities between local gradient structures and (ii) spatial similarities between chrominance angle and brightness distortions are analysed for all potential shadow regions in order to finally identify umbra shadows. In the top-down process, after detection of objects and shadows both are tracked using Kalman filters, in order to enhance the chromatic shadow detection, when it fails to detect a shadow. Firstly, this implies a data association between the blobs (foreground and shadow) and Kalman filters. Secondly, an event analysis of the different data association cases is performed, and occlusion handling is managed by a Probabilistic Appearance Model (PAM). Based on this association, temporal consistency is looked for the association between foregrounds and shadows and their respective Kalman Filters. From this association several cases are studied, as a result lost chromatic shadows are correctly detected. Finally, the tracking results are used as feedback to improve the shadow and object detection. Unlike other approaches, our method does not make any a-priori assumptions about camera location, surface geometries, surface textures, shapes and types of shadows, objects, and background. Experimental results show the performance and accuracy of our approach in different shadowed materials and illumination conditions. |
Carles Fernandez. (2010). Understanding Image Sequences: the Role of Ontologies in Cognitive Vision (Jordi Gonzalez, & Xavier Roca, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: The increasing ubiquitousness of digital information in our daily lives has positioned
video as a favored information vehicle, and given rise to an astonishing generation of social media and surveillance footage. This raises a series of technological demands for automatic video understanding and management, which together with the compromising attentional limitations of human operators, have motivated the research community to guide its steps towards a better attainment of such capabilities. As a result, current trends on cognitive vision promise to recognize complex events and self-adapt to different environments, while managing and integrating several types of knowledge. Future directions suggest to reinforce the multi-modal fusion of information sources and the communication with end-users. In this thesis we tackle the problem of recognizing and describing meaningful events in video sequences from different domains, and communicating the resulting knowledge to end-users by means of advanced interfaces for human–computer interaction. This problem is addressed by designing the high-level modules of a cognitive vision framework exploiting ontological knowledge. Ontologies allow us to define the relevant concepts in a domain and the relationships among them; we prove that the use of ontologies to organize, centralize, link, and reuse different types of knowledge is a key factor in the materialization of our objectives. The proposed framework contributes to: (i) automatically learn the characteristics of different scenarios in a domain; (ii) reason about uncertain, incomplete, or vague information from visual –camera’s– or linguistic –end-user’s– inputs; (iii) derive plausible interpretations of complex events from basic spatiotemporal developments; (iv) facilitate natural interfaces that adapt to the needs of end-users, and allow them to communicate efficiently with the system at different levels of interaction; and finally, (v) find mechanisms to guide modeling processes, maintain and extend the resulting models, and to exploit multimodal resources synergically to enhance the former tasks. We describe a holistic methodology to achieve these goals. First, the use of prior taxonomical knowledge is proved useful to guide MAP-MRF inference processes in the automatic identification of semantic regions, with independence of a particular scenario. Towards the recognition of complex video events, we combine fuzzy metric-temporal reasoning with SGTs, thus assessing high-level interpretations from spatiotemporal data. Here, ontological resources like T–Boxes, onomasticons, or factual databases become useful to derive video indexing and retrieval capabilities, and also to forward highlighted content to smart user interfaces. There, we explore the application of ontologies to discourse analysis and cognitive linguistic principles, or scene augmentation techniques towards advanced communication by means of natural language dialogs and synthetic visualizations. Ontologies become fundamental to coordinate, adapt, and reuse the different modules in the system. The suitability of our ontological framework is demonstrated by a series of applications that especially benefit the field of smart video surveillance, viz. automatic generation of linguistic reports about the content of video sequences in multiple natural languages; content-based filtering and summarization of these reports; dialogue-based interfaces to query and browse video contents; automatic learning of semantic regions in a scenario; and tools to evaluate the performance of components and models in the system, via simulation and augmented reality. |
Joan Mas. (2010). A Syntactic Pattern Recognition Approach based on a Distribution Tolerant Adjacency Grammar and a Spatial Indexed Parser. Application to Sketched Document Recognition (Gemma Sanchez, & Josep Llados, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Sketch recognition is a discipline which has gained an increasing interest in the last
20 years. This is due to the appearance of new devices such as PDA, Tablet PC’s or digital pen & paper protocols. From the wide range of sketched documents we focus on those that represent structured documents such as: architectural floor-plans, engineering drawing, UML diagrams, etc. To recognize and understand these kinds of documents, first we have to recognize the different compounding symbols and then we have to identify the relations between these elements. From the way that a sketch is captured, there are two categories: on-line and off-line. On-line input modes refer to draw directly on a PDA or a Tablet PC’s while off-line input modes refer to scan a previously drawn sketch. This thesis is an overlapping of three different areas on Computer Science: Pattern Recognition, Document Analysis and Human-Computer Interaction. The aim of this thesis is to interpret sketched documents independently on whether they are captured on-line or off-line. For this reason, the proposed approach should contain the following features. First, as we are working with sketches the elements present in our input contain distortions. Second, as we would work in on-line or off-line input modes, the order in the input of the primitives is indifferent. Finally, the proposed method should be applied in real scenarios, its response time must be slow. To interpret a sketched document we propose a syntactic approach. A syntactic approach is composed of two correlated components: a grammar and a parser. The grammar allows describing the different elements on the document as well as their relations. The parser, given a document checks whether it belongs to the language generated by the grammar or not. Thus, the grammar should be able to cope with the distortions appearing on the instances of the elements. Moreover, it would be necessary to define a symbol independently of the order of their primitives. Concerning to the parser when analyzing 2D sentences, it does not assume an order in the primitives. Then, at each new primitive in the input, the parser searches among the previous analyzed symbols candidates to produce a valid reduction. Taking into account these features, we have proposed a grammar based on Adjacency Grammars. This kind of grammars defines their productions as a multiset of symbols rather than a list. This allows describing a symbol without an order in their components. To cope with distortion we have proposed a distortion model. This distortion model is an attributed estimated over the constraints of the grammar and passed through the productions. This measure gives an idea on how far is the symbol from its ideal model. In addition to the distortion on the constraints other distortions appear when working with sketches. These distortions are: overtracing, overlapping, gaps or spurious strokes. Some grammatical productions have been defined to cope with these errors. Concerning the recognition, we have proposed an incremental parser with an indexation mechanism. Incremental parsers analyze the input symbol by symbol given a response to the user when a primitive is analyzed. This makes incremental parser suitable to work in on-line as well as off-line input modes. The parser has been adapted with an indexation mechanism based on a spatial division. This indexation mechanism allows setting the primitives in the space and reducing the search to a neighbourhood. A third contribution is a grammatical inference algorithm. This method given a set of symbols captures the production describing it. In the field of formal languages, different approaches has been proposed but in the graphical domain not so much work is done in this field. The proposed method is able to capture the production from a set of symbol although they are drawn in different order. A matching step based on the Haussdorff distance and the Hungarian method has been proposed to match the primitives of the different symbols. In addition the proposed approach is able to capture the variability in the parameters of the constraints. From the experimental results, we may conclude that we have proposed a robust approach to describe and recognize sketches. Moreover, the addition of new symbols to the alphabet is not restricted to an expert. Finally, the proposed approach has been used in two real scenarios obtaining a good performance. |
Francisco Javier Orozco. (2010). Human Emotion Evaluation on Facial Image Sequences (Jordi Gonzalez, & Xavier Roca, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Psychological evidence has emphasized the importance of affective behaviour understanding due to its high impact in nowadays interaction humans and computers. All
type of affective and behavioural patterns such as gestures, emotions and mental states are highly displayed through the face, head and body. Therefore, this thesis is focused to analyse affective behaviours on head and face. To this end, head and facial movements are encoded by using appearance based tracking methods. Specifically, a wise combination of deformable models captures rigid and non-rigid movements of different kinematics; 3D head pose, eyebrows, mouth, eyelids and irises are taken into account as basis for extracting features from databases of video sequences. This approach combines the strengths of adaptive appearance models, optimization methods and backtracking techniques. For about thirty years, computer sciences have addressed the investigation on human emotions to the automatic recognition of six prototypic emotions suggested by Darwin and systematized by Paul Ekman in the seventies. The Facial Action Coding System (FACS) which uses discrete movements of the face (called Action units or AUs) to code the six facial emotions named anger, disgust, fear, happy-Joy, sadness and surprise. However, human emotions are much complex patterns that have not received the same attention from computer scientists. Simon Baron-Cohen proposed a new taxonomy of emotions and mental states without a system coding of the facial actions. These 426 affective behaviours are more challenging for the understanding of human emotions. Beyond of classically classifying the six basic facial expressions, more subtle gestures, facial actions and spontaneous emotions are considered here. By assessing confidence on the recognition results, exploring spatial and temporal relationships of the features, some methods are combined and enhanced for developing new taxonomy of expressions and emotions. The objective of this dissertation is to develop a computer vision system, including both facial feature extraction, expression recognition and emotion understanding by building a bottom-up reasoning process. Building a detailed taxonomy of human affective behaviours is an interesting challenge for head-face-based image analysis methods. In this paper, we exploit the strengths of Canonical Correlation Analysis (CCA) to enhance an on-line head-face tracker. A relationship between head pose and local facial movements is studied according to their cognitive interpretation on affective expressions and emotions. Active Shape Models are synthesized for AAMs based on CCA-regression. Head pose and facial actions are fused into a maximally correlated space in order to assess expressiveness, confidence and classification in a CBR system. The CBR solutions are also correlated to the cognitive features, which allow avoiding exhaustive search when recognizing new head-face features. Subsequently, Support Vector Machines (SVMs) and Bayesian Networks are applied for learning the spatial relationships of facial expressions. Similarly, the temporal evolution of facial expressions, emotion and mental states are analysed based on Factorized Dynamic Bayesian Networks (FaDBN). As results, the bottom-up system recognizes six facial expressions, six basic emotions and six mental states, plus enhancing this categorization with confidence assessment at each level, intensity of expressions and a complete taxonomy |