Oriol Ramos Terrades, Alejandro Hector Toselli, Nicolas Serrano, Veronica Romero, Enrique Vidal, & Alfons Juan. (2010). Interactive layout analysis and transcription systems for historic handwritten documents. In 10th ACM Symposium on Document Engineering (219–222).
Abstract: The amount of digitized legacy documents has been rising dramatically over the last years due mainly to the increasing number of on-line digital libraries publishing this kind of documents, waiting to be classified and finally transcribed into a textual electronic format (such as ASCII or PDF). Nevertheless, most of the available fully-automatic applications addressing this task are far from being perfect and heavy and inefficient human intervention is often required to check and correct the results of such systems. In contrast, multimodal interactive-predictive approaches may allow the users to participate in the process helping the system to improve the overall performance. With this in mind, two sets of recent advances are introduced in this work: a novel interactive method for text block detection and two multimodal interactive handwritten text transcription systems which use active learning and interactive-predictive technologies in the recognition process.
Keywords: Handwriting recognition; Interactive predictive processing; Partial supervision; Interactive layout analysis
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N. Serrano, L. Tarazon, D. Perez, Oriol Ramos Terrades, & S. Juan. (2010). The GIDOC Prototype. In 10th International Workshop on Pattern Recognition in Information Systems (pp. 82–89).
Abstract: Transcription of handwritten text in (old) documents is an important, time-consuming task for digital libraries. It might be carried out by first processing all document images off-line, and then manually supervising system transcriptions to edit incorrect parts. However, current techniques for automatic page layout analysis, text line detection and handwriting recognition are still far from perfect, and thus post-editing system output is not clearly better than simply ignoring it.
A more effective approach to transcribe old text documents is to follow an interactive- predictive paradigm in which both, the system is guided by the user, and the user is assisted by the system to complete the transcription task as efficiently as possible. Following this approach, a system prototype called GIDOC (Gimp-based Interactive transcription of old text DOCuments) has been developed to provide user-friendly, integrated support for interactive-predictive layout analysis, line detection and handwriting transcription.
GIDOC is designed to work with (large) collections of homogeneous documents, that is, of similar structure and writing styles. They are annotated sequentially, by (par- tially) supervising hypotheses drawn from statistical models that are constantly updated with an increasing number of available annotated documents. And this is done at different annotation levels. For instance, at the level of page layout analysis, GIDOC uses a novel text block detection method in which conventional, memoryless techniques are improved with a “history” model of text block positions. Similarly, at the level of text line image transcription, GIDOC includes a handwriting recognizer which is steadily improved with a growing number of (partially) supervised transcriptions.
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Monica Piñol. (2010). Adaptative Vocabulary Tree for Image Classification using Reinforcement Learning (Vol. 162). Master's thesis, , .
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Jean-Marc Ogier, Wenyin Liu, & Josep Llados (Eds.). (2010). Graphics Recognition: Achievements, Challenges, and Evolution (Vol. 6020). LNCS. Springer Link.
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Joan Arnedo-Moreno, & Agata Lapedriza. (2010). Visualizing key authenticity: turning your face into your public key. In 6th China International Conference on Information Security and Cryptology (pp. 605–618). LNCS.
Abstract: Biometric information has become a technology complementary to cryptography, allowing to conveniently manage cryptographic data. Two important needs are ful lled: rst of all, making such data always readily available, and additionally, making its legitimate owner easily identi able. In this work we propose a signature system which integrates face recognition biometrics with and identity-based signature scheme, so the user's face e ectively becomes his public key and system ID. Thus, other users may verify messages using photos of the claimed sender, providing a reasonable trade-o between system security and usability, as well as a much more straightforward public key authenticity and distribution process.
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Joan Mas, Gemma Sanchez, & Josep Llados. (2010). SSP: Sketching slide Presentations, a Syntactic Approach. In Graphics Recognition. Achievements, Challenges, and Evolution. 8th International Workshop, GREC 2009. Selected Papers (Vol. 6020, pp. 118–129). LNCS. Springer Berlin Heidelberg.
Abstract: The design of a slide presentation is a creative process. In this process first, humans visualize in their minds what they want to explain. Then, they have to be able to represent this knowledge in an understandable way. There exists a lot of commercial software that allows to create our own slide presentations but the creativity of the user is rather limited. In this article we present an application that allows the user to create and visualize a slide presentation from a sketch. A slide may be seen as a graphical document or a diagram where its elements are placed in a particular spatial arrangement. To describe and recognize slides a syntactic approach is proposed. This approach is based on an Adjacency Grammar and a parsing methodology to cope with this kind of grammars. The experimental evaluation shows the performance of our methodology from a qualitative and a quantitative point of view. Six different slides containing different number of symbols, from 4 to 7, have been given to the users and they have drawn them without restrictions in the order of the elements. The quantitative results give an idea on how suitable is our methodology to describe and recognize the different elements in a slide.
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Mathieu Nicolas Delalandre, Jean-Yves Ramel, Ernest Valveny, & Muhammad Muzzamil Luqman. (2010). A Performance Characterization Algorithm for Symbol Localization. In Graphics Recognition. Achievements, Challenges, and Evolution. 8th International Workshop, GREC 2009. Selected Papers (Vol. 6020, 260–271). LNCS. Springer Berlin Heidelberg.
Abstract: In this paper we present an algorithm for performance characterization of symbol localization systems. This algorithm is aimed to be a more “reliable” and “open” solution to characterize the performance. To achieve that, it exploits only single points as the result of localization and offers the possibility to reconsider the localization results provided by a system. We use the information about context in groundtruth, and overall localization results, to detect the ambiguous localization results. A probability score is computed for each matching between a localization point and a groundtruth region, depending on the spatial distribution of the other regions in the groundtruth. Final characterization is given with detection rate/probability score plots, describing the sets of possible interpretations of the localization results, according to a given confidence rate. We present experimentation details along with the results for the symbol localization system of [1], exploiting a synthetic dataset of architectural floorplans and electrical diagrams (composed of 200 images and 3861 symbols).
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Marçal Rusiñol, K. Bertet, Jean-Marc Ogier, & Josep Llados. (2010). Symbol Recognition Using a Concept Lattice of Graphical Patterns. In Graphics Recognition. Achievements, Challenges, and Evolution. 8th International Workshop, GREC 2009. Selected Papers (Vol. 6020, pp. 187–198). LNCS. Springer Berlin Heidelberg.
Abstract: In this paper we propose a new approach to recognize symbols by the use of a concept lattice. We propose to build a concept lattice in terms of graphical patterns. Each model symbol is decomposed in a set of composing graphical patterns taken as primitives. Each one of these primitives is described by boundary moment invariants. The obtained concept lattice relates which symbolic patterns compose a given graphical symbol. A Hasse diagram is derived from the context and is used to recognize symbols affected by noise. We present some preliminary results over a variation of the dataset of symbols from the GREC 2005 symbol recognition contest.
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Partha Pratim Roy, Umapada Pal, & Josep Llados. (2010). Touching Text Character Localization in Graphical Documents using SIFT. In Graphics Recognition. Achievements, Challenges, and Evolution. 8th International Workshop, GREC 2009. Selected Papers (Vol. 6020, pp. 199–211). LNCS. Springer Berlin Heidelberg.
Abstract: Interpretation of graphical document images is a challenging task as it requires proper understanding of text/graphics symbols present in such documents. Difficulties arise in graphical document recognition when text and symbol overlapped/touched. Intersection of text and symbols with graphical lines and curves occur frequently in graphical documents and hence separation of such symbols is very difficult.
Several pattern recognition and classification techniques exist to recognize isolated text/symbol. But, the touching/overlapping text and symbol recognition has not yet been dealt successfully. An interesting technique, Scale Invariant Feature Transform (SIFT), originally devised for object recognition can take care of overlapping problems. Even if SIFT features have emerged as a very powerful object descriptors, their employment in graphical documents context has not been investigated much. In this paper we present the adaptation of the SIFT approach in the context of text character localization (spotting) in graphical documents. We evaluate the applicability of this technique in such documents and discuss the scope of improvement by combining some state-of-the-art approaches.
Keywords: Support Vector Machine; Text Component; Graphical Line; Document Image; Scale Invariant Feature Transform
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Mirko Arnold, Anarta Ghosh, Stephen Ameling, & G Lacey. (2010). Automatic segmentation and inpainting of specular highlights for endoscopic imaging. EURASIP JIVP - EURASIP Journal on Image and Video Processing, 2010(9).
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Muhammad Anwer Rao, David Vazquez, & Antonio Lopez. (2011). Opponent Colors for Human Detection. In J. Vitria, J.M. Sanches, & M. Hernandez (Eds.), 5th Iberian Conference on Pattern Recognition and Image Analysis (Vol. 6669, pp. 363–370). LNCS. Berlin Heidelberg: Springer.
Abstract: Human detection is a key component in fields such as advanced driving assistance and video surveillance. However, even detecting non-occluded standing humans remains a challenge of intensive research. Finding good features to build human models for further detection is probably one of the most important issues to face. Currently, shape, texture and motion features have deserve extensive attention in the literature. However, color-based features, which are important in other domains (e.g., image categorization), have received much less attention. In fact, the use of RGB color space has become a kind of choice by default. The focus has been put in developing first and second order features on top of RGB space (e.g., HOG and co-occurrence matrices, resp.). In this paper we evaluate the opponent colors (OPP) space as a biologically inspired alternative for human detection. In particular, by feeding OPP space in the baseline framework of Dalal et al. for human detection (based on RGB, HOG and linear SVM), we will obtain better detection performance than by using RGB space. This is a relevant result since, up to the best of our knowledge, OPP space has not been previously used for human detection. This suggests that in the future it could be worth to compute co-occurrence matrices, self-similarity features, etc., also on top of OPP space, i.e., as we have done with HOG in this paper.
Keywords: Pedestrian Detection; Color; Part Based Models
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Mariano Vazquez, Ruth Aris, Guillaume Hozeaux, R.Aubry, P.Villar, Jaume Garcia, et al. (2011). A massively parallel computational electrophysiology model of the heart. IJNMBE - International Journal for Numerical Methods in Biomedical Engineering, 27, 1911–1929.
Abstract: This paper presents a patient-sensitive simulation strategy capable of using the most efficient way the high-performance computational resources. The proposed strategy directly involves three different players: Computational Mechanics Scientists (CMS), Image Processing Scientists and Cardiologists, each one mastering its own expertise area within the project. This paper describes the general integrative scheme but focusing on the CMS side presents a massively parallel implementation of computational electrophysiology applied to cardiac tissue simulation. The paper covers different angles of the computational problem: equations, numerical issues, the algorithm and parallel implementation. The proposed methodology is illustrated with numerical simulations testing all the different possibilities, ranging from small domains up to very large ones. A key issue is the almost ideal scalability not only for large and complex problems but also for medium-size meshes. The explicit formulation is particularly well suited for solving this highly transient problems, with very short time-scale.
Keywords: computational electrophysiology; parallelization; finite element methods
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Daniel Ponsa, Joan Serrat, & Antonio Lopez. (2011). On-board image-based vehicle detection and tracking. TIM - Transactions of the Institute of Measurement and Control, 33(7), 783–805.
Abstract: In this paper we present a computer vision system for daytime vehicle detection and localization, an essential step in the development of several types of advanced driver assistance systems. It has a reduced processing time and high accuracy thanks to the combination of vehicle detection with lane-markings estimation and temporal tracking of both vehicles and lane markings. Concerning vehicle detection, our main contribution is a frame scanning process that inspects images according to the geometry of image formation, and with an Adaboost-based detector that is robust to the variability in the different vehicle types (car, van, truck) and lighting conditions. In addition, we propose a new method to estimate the most likely three-dimensional locations of vehicles on the road ahead. With regards to the lane-markings estimation component, we have two main contributions. First, we employ a different image feature to the other commonly used edges: we use ridges, which are better suited to this problem. Second, we adapt RANSAC, a generic robust estimation method, to fit a parametric model of a pair of lane markings to the image features. We qualitatively assess our vehicle detection system in sequences captured on several road types and under very different lighting conditions. The processed videos are available on a web page associated with this paper. A quantitative evaluation of the system has shown quite accurate results (a low number of false positives and negatives) at a reasonable computation time.
Keywords: vehicle detection
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Jose Manuel Alvarez, & Antonio Lopez. (2011). Road Detection Based on Illuminant Invariance. TITS - IEEE Transactions on Intelligent Transportation Systems, 12(1), 184–193.
Abstract: By using an onboard camera, it is possible to detect the free road surface ahead of the ego-vehicle. Road detection is of high relevance for autonomous driving, road departure warning, and supporting driver-assistance systems such as vehicle and pedestrian detection. The key for vision-based road detection is the ability to classify image pixels as belonging or not to the road surface. Identifying road pixels is a major challenge due to the intraclass variability caused by lighting conditions. A particularly difficult scenario appears when the road surface has both shadowed and nonshadowed areas. Accordingly, we propose a novel approach to vision-based road detection that is robust to shadows. The novelty of our approach relies on using a shadow-invariant feature space combined with a model-based classifier. The model is built online to improve the adaptability of the algorithm to the current lighting and the presence of other vehicles in the scene. The proposed algorithm works in still images and does not depend on either road shape or temporal restrictions. Quantitative and qualitative experiments on real-world road sequences with heavy traffic and shadows show that the method is robust to shadows and lighting variations. Moreover, the proposed method provides the highest performance when compared with hue-saturation-intensity (HSI)-based algorithms.
Keywords: road detection
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Muhammad Anwer Rao, David Vazquez, & Antonio Lopez. (2011). Color Contribution to Part-Based Person Detection in Different Types of Scenarios. In W. Kropatsch A. Berciano H. Molina D. D. P. Real (Ed.), 14th International Conference on Computer Analysis of Images and Patterns (Vol. 6855, pp. 463–470). Berlin Heidelberg: Springer.
Abstract: Camera-based person detection is of paramount interest due to its potential applications. The task is diffcult because the great variety of backgrounds (scenarios, illumination) in which persons are present, as well as their intra-class variability (pose, clothe, occlusion). In fact, the class person is one of the included in the popular PASCAL visual object classes (VOC) challenge. A breakthrough for this challenge, regarding person detection, is due to Felzenszwalb et al. These authors proposed a part-based detector that relies on histograms of oriented gradients (HOG) and latent support vector machines (LatSVM) to learn a model of the whole human body and its constitutive parts, as well as their relative position. Since the approach of Felzenszwalb et al. appeared new variants have been proposed, usually giving rise to more complex models. In this paper, we focus on an issue that has not attracted suficient interest up to now. In particular, we refer to the fact that HOG is usually computed from RGB color space, but other possibilities exist and deserve the corresponding investigation. In this paper we challenge RGB space with the opponent color space (OPP), which is inspired in the human vision system.We will compute the HOG on top of OPP, then we train and test the part-based human classifer by Felzenszwalb et al. using PASCAL VOC challenge protocols and person database. Our experiments demonstrate that OPP outperforms RGB. We also investigate possible differences among types of scenarios: indoor, urban and countryside. Interestingly, our experiments suggest that the beneficts of OPP with respect to RGB mainly come for indoor and countryside scenarios, those in which the human visual system was designed by evolution.
Keywords: Pedestrian Detection; Color
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