Oriol Rodriguez-Leor, Eduard Fernandez-Nofrerias, J. Mauri, Vicente del Valle, Debora Gil, A.Barrios, et al. (2006). Perfusion ratio: A new tool to objectively assess microcirculation perfusion after primary Percutaneous Coronary Intervention. In World Congress of Cardiology (859). Barcelona (Spain).
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Oriol Rodriguez-Leor, J. Mauri, Eduard Fernandez-Nofrerias, Vicente de Valle, E. Garcia, A. Barrios, et al. (2006). Analysis of the changes in angiography local grey-level values to determine myocardial perfusion. In World Congress of Cardiology (862). Barcelona (Spain).
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F. Javier Sanchez, Jordi Vitria, & Enric Marti. (1991). Transformaciones Morfológicas de Polígonos Isotéticos. In Primer Congreso Español de Informática Gráfica..
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Gemma Sanchez, Josep Llados, & Enric Marti. (1997). Segmentation and analysis of linial texture in plans. In Intelligence Artificielle et Complexité.. Paris.
Abstract: The problem of texture segmentation and interpretation is one of the main concerns in the field of document analysis. Graphical documents often contain areas characterized by a structural texture whose recognition allows both the document understanding, and its storage in a more compact way. In this work, we focus on structural linial textures of regular repetition contained in plan documents. Starting from an atributed graph which represents the vectorized input image, we develop a method to segment textured areas and recognize their placement rules. We wish to emphasize that the searched textures do not follow a predefined pattern. Minimal closed loops of the input graph are computed, and then hierarchically clustered. In this hierarchical clustering, a distance function between two closed loops is defined in terms of their areas difference and boundary resemblance computed by a string matching procedure. Finally it is noted that, when the texture consists of isolated primitive elements, the same method can be used after computing a Voronoi Tesselation of the input graph.
Keywords: Structural Texture, Voronoi, Hierarchical Clustering, String Matching.
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Gemma Sanchez, Ernest Valveny, Josep Llados, Enric Marti, Oriol Ramos Terrades, N.Lozano, et al. (2003). A system for virtual prototyping of architectural projects. In Proceedings of Fifth IAPR International Workshop on Pattern Recognition (pp. 65–74).
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Joan Serrat, & Enric Marti. (1991). Elastic matching using interpolation splines. In IV Spanish Symposium of Pattern Recognition and image Analysis.
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Elena Valderrama, Joan Oliver, Josep Maria-Basart, Enric Marti, Petia Radeva, Ricardo Toledo, et al. (2005). Convergencia al EEES de la ingeniería informática. Título de Grado en tecnología (Informática).
Abstract: Elena Valderrama
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Ernest Valveny, & Enric Marti. (2001). Learning of structural descriptions of graphic symbols using deformable template matching. In Proc. Sixth Int Document Analysis and Recognition Conf (pp. 455–459).
Abstract: Accurate symbol recognition in graphic documents needs an accurate representation of the symbols to be recognized. If structural approaches are used for recognition, symbols have to be described in terms of their shape, using structural relationships among extracted features. Unlike statistical pattern recognition, in structural methods, symbols are usually manually defined from expertise knowledge, and not automatically infered from sample images. In this work we explain one approach to learn from examples a representative structural description of a symbol, thus providing better information about shape variability. The description of a symbol is based on a probabilistic model. It consists of a set of lines described by the mean and the variance of line parameters, respectively providing information about the model of the symbol, and its shape variability. The representation of each image in the sample set as a set of lines is achieved using deformable template matching.
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Ernest Valveny, & Enric Marti. (1999). Application of deformable template matching to symbol recognition in hand-written architectural draw. In Proceedings of the Fifth International Conference on. Bangalore (India).
Abstract: We propose to use deformable template matching as a new approach to recognize characters and lineal symbols in hand-written line drawings, instead of traditional methods based on vectorization and feature extraction. Bayesian formulation of the deformable template matching allows combining fidelity to the ideal shape of the symbol with maximum flexibility to get the best fit to the input image. Lineal nature of symbols can be exploited to define a suitable representation of models and the set of deformations to be applied to them. Matching, however, is done over the original binary image to avoid losing relevant features during vectorization. We have applied this method to hand-written architectural drawings and experimental results demonstrate that symbols with high distortions from ideal shape can be accurately identified.
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Ernest Valveny, & Enric Marti. (1999). Recognition of lineal symbols in hand-written drawings using deformable template matching. In Proceedings of the VIII Symposium Nacional de Reconocimiento de Formas y Análisis de Imágenes.
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Ernest Valveny, & Enric Marti. (1997). Dimensions analysis in hand-drawn architectural drawings. In VII National Simposium of Pattern Recognition and image Analysis, SNRFAI´97 (pp. 90–91). CVC-UAB.
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Ernest Valveny, Ricardo Toledo, Ramon Baldrich, & Enric Marti. (2002). Combining recognition-based in segmentation-based approaches for graphic symol recognition using deformable template matching. In Proceeding of the Second IASTED International Conference Visualization, Imaging and Image Proceesing VIIP 2002 (502–507).
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Fernando Vilariño, & Enric Marti. (2008). New didactic techniques in the EHES applying mobile technologies.
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Sergio Escalera, Jordi Gonzalez, Xavier Baro, Miguel Reyes, Oscar Lopes, Isabelle Guyon, et al. (2013). Multi-modal Gesture Recognition Challenge 2013: Dataset and Results. In 15th ACM International Conference on Multimodal Interaction (pp. 445–452).
Abstract: The recognition of continuous natural gestures is a complex and challenging problem due to the multi-modal nature of involved visual cues (e.g. fingers and lips movements, subtle facial expressions, body pose, etc.), as well as technical limitations such as spatial and temporal resolution and unreliable
depth cues. In order to promote the research advance on this field, we organized a challenge on multi-modal gesture recognition. We made available a large video database of 13; 858 gestures from a lexicon of 20 Italian gesture categories recorded with a KinectTM camera, providing the audio, skeletal model, user mask, RGB and depth images. The focus of the challenge was on user independent multiple gesture learning. There are no resting positions and the gestures are performed in continuous sequences lasting 1-2 minutes, containing between 8 and 20 gesture instances in each sequence. As a result, the dataset contains around 1:720:800 frames. In addition to the 20 main gesture categories, ‘distracter’ gestures are included, meaning that additional audio
and gestures out of the vocabulary are included. The final evaluation of the challenge was defined in terms of the Levenshtein edit distance, where the goal was to indicate the real order of gestures within the sequence. 54 international teams participated in the challenge, and outstanding results
were obtained by the first ranked participants.
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Onur Ferhat, & Fernando Vilariño. (2013). A Cheap Portable Eye-Tracker Solution for Common Setups. In 17th European Conference on Eye Movements.
Abstract: We analyze the feasibility of a cheap eye-tracker where the hardware consists of a single webcam and a Raspberry Pi device. Our aim is to discover the limits of such a system and to see whether it provides an acceptable performance. We base our work on the open source Opengazer (Zielinski, 2013) and we propose several improvements to create a robust, real-time system. After assessing the accuracy of our eye-tracker in elaborated experiments involving 18 subjects under 4 different system setups, we developed a simple game to see how it performs in practice and we also installed it on a Raspberry Pi to create a portable stand-alone eye-tracker which achieves 1.62° horizontal accuracy with 3 fps refresh rate for a building cost of 70 Euros.
Keywords: Low cost; eye-tracker; software; webcam; Raspberry Pi
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