C. Alejandro Parraga, Robert Benavente, Maria Vanrell, & Ramon Baldrich. (2009). Psychophysical measurements to model inter-colour regions of colour-naming space. Journal of Imaging Science and Technology, 53(3), 031106 (8 pages).
Abstract: JCR Impact Factor 2009: 0.391
In this paper, we present a fuzzy-set of parametric functions which segment the CIE lab space into eleven regions which correspond to the group of common universal categories present in all evolved languages as identified by anthropologists and linguists. The set of functions is intended to model a color-name assignment task by humans and differs from other models in its emphasis on the inter-color boundary regions, which were explicitly measured by means of a psychophysics experiment. In our particular implementation, the CIE lab space was segmented into eleven color categories using a Triple Sigmoid as the fuzzy sets basis, whose parameters are included in this paper. The model’s parameters were adjusted according to the psychophysical results of a yes/no discrimination paradigm where observers had to choose (English) names for isoluminant colors belonging to regions in-between neighboring categories. These colors were presented on a calibrated CRT monitor (14-bit x 3 precision). The experimental results show that inter- color boundary regions are much less defined than expected and color samples other than those near the most representatives are needed to define the position and shape of boundaries between categories. The extended set of model parameters is given as a table.
Keywords: image processing; Analysis
|
Javier Vazquez, C. Alejandro Parraga, Maria Vanrell, & Ramon Baldrich. (2009). Color Constancy Algorithms: Psychophysical Evaluation on a New Dataset. Journal of Imaging Science and Technology, 53(3), 031105–9.
Abstract: The estimation of the illuminant of a scene from a digital image has been the goal of a large amount of research in computer vision. Color constancy algorithms have dealt with this problem by defining different heuristics to select a unique solution from within the feasible set. The performance of these algorithms has shown that there is still a long way to go to globally solve this problem as a preliminary step in computer vision. In general, performance evaluation has been done by comparing the angular error between the estimated chromaticity and the chromaticity of a canonical illuminant, which is highly dependent on the image dataset. Recently, some workers have used high-level constraints to estimate illuminants; in this case selection is based on increasing the performance on the subsequent steps of the systems. In this paper we propose a new performance measure, the perceptual angular error. It evaluates the performance of a color constancy algorithm according to the perceptual preferences of humans, or naturalness (instead of the actual optimal solution) and is independent of the visual task. We show the results of a new psychophysical experiment comparing solutions from three different color constancy algorithms. Our results show that in more than a half of the judgments the preferred solution is not the one closest to the optimal solution. Our experiments were performed on a new dataset of images acquired with a calibrated camera with an attached neutral grey sphere, which better copes with the illuminant variations of the scene.
|
O.F.Ahmad, Y.Mori, M.Misawa, S.Kudo, J.T.Anderson, & Jorge Bernal. (2021). Establishing key research questions for the implementation of artificial intelligence in colonoscopy: a modified Delphi method. END - Endoscopy, 53(9), 893–901.
Abstract: BACKGROUND : Artificial intelligence (AI) research in colonoscopy is progressing rapidly but widespread clinical implementation is not yet a reality. We aimed to identify the top implementation research priorities. METHODS : An established modified Delphi approach for research priority setting was used. Fifteen international experts, including endoscopists and translational computer scientists/engineers, from nine countries participated in an online survey over 9 months. Questions related to AI implementation in colonoscopy were generated as a long-list in the first round, and then scored in two subsequent rounds to identify the top 10 research questions. RESULTS : The top 10 ranked questions were categorized into five themes. Theme 1: clinical trial design/end points (4 questions), related to optimum trial designs for polyp detection and characterization, determining the optimal end points for evaluation of AI, and demonstrating impact on interval cancer rates. Theme 2: technological developments (3 questions), including improving detection of more challenging and advanced lesions, reduction of false-positive rates, and minimizing latency. Theme 3: clinical adoption/integration (1 question), concerning the effective combination of detection and characterization into one workflow. Theme 4: data access/annotation (1 question), concerning more efficient or automated data annotation methods to reduce the burden on human experts. Theme 5: regulatory approval (1 question), related to making regulatory approval processes more efficient. CONCLUSIONS : This is the first reported international research priority setting exercise for AI in colonoscopy. The study findings should be used as a framework to guide future research with key stakeholders to accelerate the clinical implementation of AI in endoscopy.
|
Jun Wan, Chi Lin, Longyin Wen, Yunan Li, Qiguang Miao, Sergio Escalera, et al. (2022). ChaLearn Looking at People: IsoGD and ConGD Large-scale RGB-D Gesture Recognition. TCIBERN - IEEE Transactions on Cybernetics, 52(5), 3422–3433.
Abstract: The ChaLearn large-scale gesture recognition challenge has been run twice in two workshops in conjunction with the International Conference on Pattern Recognition (ICPR) 2016 and International Conference on Computer Vision (ICCV) 2017, attracting more than 200 teams round the world. This challenge has two tracks, focusing on isolated and continuous gesture recognition, respectively. This paper describes the creation of both benchmark datasets and analyzes the advances in large-scale gesture recognition based on these two datasets. We discuss the challenges of collecting large-scale ground-truth annotations of gesture recognition, and provide a detailed analysis of the current state-of-the-art methods for large-scale isolated and continuous gesture recognition based on RGB-D video sequences. In addition to recognition rate and mean jaccard index (MJI) as evaluation metrics used in our previous challenges, we also introduce the corrected segmentation rate (CSR) metric to evaluate the performance of temporal segmentation for continuous gesture recognition. Furthermore, we propose a bidirectional long short-term memory (Bi-LSTM) baseline method, determining the video division points based on the skeleton points extracted by convolutional pose machine (CPM). Experiments demonstrate that the proposed Bi-LSTM outperforms the state-of-the-art methods with an absolute improvement of 8.1% (from 0.8917 to 0.9639) of CSR.
|
Fahad Shahbaz Khan, Muhammad Anwer Rao, Joost Van de Weijer, Michael Felsberg, & J.Laaksonen. (2015). Compact color texture description for texture classification. PRL - Pattern Recognition Letters, 51, 16–22.
Abstract: Describing textures is a challenging problem in computer vision and pattern recognition. The classification problem involves assigning a category label to the texture class it belongs to. Several factors such as variations in scale, illumination and viewpoint make the problem of texture description extremely challenging. A variety of histogram based texture representations exists in literature.
However, combining multiple texture descriptors and assessing their complementarity is still an open research problem. In this paper, we first show that combining multiple local texture descriptors significantly improves the recognition performance compared to using a single best method alone. This
gain in performance is achieved at the cost of high-dimensional final image representation. To counter this problem, we propose to use an information-theoretic compression technique to obtain a compact texture description without any significant loss in accuracy. In addition, we perform a comprehensive
evaluation of pure color descriptors, popular in object recognition, for the problem of texture classification. Experiments are performed on four challenging texture datasets namely, KTH-TIPS-2a, KTH-TIPS-2b, FMD and Texture-10. The experiments clearly demonstrate that our proposed compact multi-texture approach outperforms the single best texture method alone. In all cases, discriminative color names outperforms other color features for texture classification. Finally, we show that combining discriminative color names with compact texture representation outperforms state-of-the-art methods by 7:8%, 4:3% and 5:0% on KTH-TIPS-2a, KTH-TIPS-2b and Texture-10 datasets respectively.
|
Andres Traumann, Gholamreza Anbarjafari, & Sergio Escalera. (2015). Accurate 3D Measurement Using Optical Depth Information. EL - Electronic Letters, 51(18), 1420–1422.
Abstract: A novel three-dimensional measurement technique is proposed. The methodology consists in mapping from the screen coordinates reported by the optical camera to the real world, and integrating distance gradients from the beginning to the end point, while also minimising the error through fitting pixel locations to a smooth curve. The results demonstrate accuracy of less than half a centimetre using Microsoft Kinect II.
|
Cristina Sanchez Montes, F. Javier Sanchez, Jorge Bernal, Henry Cordova, Maria Lopez Ceron, Miriam Cuatrecasas, et al. (2019). Computer-aided Prediction of Polyp Histology on White-Light Colonoscopy using Surface Pattern Analysis. END - Endoscopy, 51(3), 261–265.
Abstract: Background and study aims: To evaluate a new computational histology prediction system based on colorectal polyp textural surface patterns using high definition white light images.
Patients and methods: Textural elements (textons) were characterized according to their contrast with respect to the surface, shape and number of bifurcations, assuming that dysplastic polyps are associated with highly contrasted, large tubular patterns with some degree of bifurcation. Computer-aided diagnosis (CAD) was compared with pathological diagnosis and the diagnosis by the endoscopists using Kudo and NICE classification.
Results: Images of 225 polyps were evaluated (142 dysplastic and 83 non-dysplastic). CAD system correctly classified 205 (91.1%) polyps, 131/142 (92.3%) dysplastic and 74/83 (89.2%) non-dysplastic. For the subgroup of 100 diminutive (<5 mm) polyps, CAD correctly classified 87 (87%) polyps, 43/50 (86%) dysplastic and 44/50 (88%) non-dysplastic. There were not statistically significant differences in polyp histology prediction based on CAD system and on endoscopist assessment.
Conclusion: A computer vision system based on the characterization of the polyp surface in the white light accurately predicts colorectal polyp histology.
|
Antonio Hernandez, Miguel Angel Bautista, Xavier Perez Sala, Victor Ponce, Sergio Escalera, Xavier Baro, et al. (2014). Probability-based Dynamic Time Warping and Bag-of-Visual-and-Depth-Words for Human Gesture Recognition in RGB-D. PRL - Pattern Recognition Letters, 50(1), 112–121.
Abstract: PATREC5825
We present a methodology to address the problem of human gesture segmentation and recognition in video and depth image sequences. A Bag-of-Visual-and-Depth-Words (BoVDW) model is introduced as an extension of the Bag-of-Visual-Words (BoVW) model. State-of-the-art RGB and depth features, including a newly proposed depth descriptor, are analysed and combined in a late fusion form. The method is integrated in a Human Gesture Recognition pipeline, together with a novel probability-based Dynamic Time Warping (PDTW) algorithm which is used to perform prior segmentation of idle gestures. The proposed DTW variant uses samples of the same gesture category to build a Gaussian Mixture Model driven probabilistic model of that gesture class. Results of the whole Human Gesture Recognition pipeline in a public data set show better performance in comparison to both standard BoVW model and DTW approach.
Keywords: RGB-D; Bag-of-Words; Dynamic Time Warping; Human Gesture Recognition
|
Marc Bolaños, Alvaro Peris, Francisco Casacuberta, Sergi Solera, & Petia Radeva. (2018). Egocentric video description based on temporally-linked sequences. JVCIR - Journal of Visual Communication and Image Representation, 50, 205–216.
Abstract: Egocentric vision consists in acquiring images along the day from a first person point-of-view using wearable cameras. The automatic analysis of this information allows to discover daily patterns for improving the quality of life of the user. A natural topic that arises in egocentric vision is storytelling, that is, how to understand and tell the story relying behind the pictures.
In this paper, we tackle storytelling as an egocentric sequences description problem. We propose a novel methodology that exploits information from temporally neighboring events, matching precisely the nature of egocentric sequences. Furthermore, we present a new method for multimodal data fusion consisting on a multi-input attention recurrent network. We also release the EDUB-SegDesc dataset. This is the first dataset for egocentric image sequences description, consisting of 1,339 events with 3,991 descriptions, from 55 days acquired by 11 people. Finally, we prove that our proposal outperforms classical attentional encoder-decoder methods for video description.
Keywords: egocentric vision; video description; deep learning; multi-modal learning
|
Xavier Otazu, Maria Vanrell, & C. Alejandro Parraga. (2008). Multiresolution Wavelet Framework Models Brightness Induction Effects. VR - Vision Research, 733–751.
|
Ernest Valveny, Oriol Ramos Terrades, Joan Mas, & Marçal Rusiñol. (2013). Interactive Document Retrieval and Classification. In Angel Sappa, & Jordi Vitria (Eds.), Multimodal Interaction in Image and Video Applications (Vol. 48, pp. 17–30). Springer Berlin Heidelberg.
Abstract: In this chapter we describe a system for document retrieval and classification following the interactive-predictive framework. In particular, the system addresses two different scenarios of document analysis: document classification based on visual appearance and logo detection. These two classical problems of document analysis are formulated following the interactive-predictive model, taking the user interaction into account to make easier the process of annotating and labelling the documents. A system implementing this model in a real scenario is presented and analyzed. This system also takes advantage of active learning techniques to speed up the task of labelling the documents.
|
Joost Van de Weijer, Fahad Shahbaz Khan, & Marc Masana. (2013). Interactive Visual and Semantic Image Retrieval. In Angel Sappa, & Jordi Vitria (Eds.), Multimodal Interaction in Image and Video Applications (Vol. 48, pp. 31–35). Springer Berlin Heidelberg.
Abstract: One direct consequence of recent advances in digital visual data generation and the direct availability of this information through the World-Wide Web, is a urgent demand for efficient image retrieval systems. The objective of image retrieval is to allow users to efficiently browse through this abundance of images. Due to the non-expert nature of the majority of the internet users, such systems should be user friendly, and therefore avoid complex user interfaces. In this chapter we investigate how high-level information provided by recently developed object recognition techniques can improve interactive image retrieval. Wel apply a bagof- word based image representation method to automatically classify images in a number of categories. These additional labels are then applied to improve the image retrieval system. Next to these high-level semantic labels, we also apply a low-level image description to describe the composition and color scheme of the scene. Both descriptions are incorporated in a user feedback image retrieval setting. The main objective is to show that automatic labeling of images with semantic labels can improve image retrieval results.
|
Abel Gonzalez-Garcia, Robert Benavente, Olivier Penacchio, Javier Vazquez, Maria Vanrell, & C. Alejandro Parraga. (2013). Coloresia: An Interactive Colour Perception Device for the Visually Impaired. In Multimodal Interaction in Image and Video Applications (Vol. 48, pp. 47–66). Springer Berlin Heidelberg.
Abstract: A significative percentage of the human population suffer from impairments in their capacity to distinguish or even see colours. For them, everyday tasks like navigating through a train or metro network map becomes demanding. We present a novel technique for extracting colour information from everyday natural stimuli and presenting it to visually impaired users as pleasant, non-invasive sound. This technique was implemented inside a Personal Digital Assistant (PDA) portable device. In this implementation, colour information is extracted from the input image and categorised according to how human observers segment the colour space. This information is subsequently converted into sound and sent to the user via speakers or headphones. In the original implementation, it is possible for the user to send its feedback to reconfigure the system, however several features such as these were not implemented because the current technology is limited.We are confident that the full implementation will be possible in the near future as PDA technology improves.
|
Michal Drozdzal, Santiago Segui, Petia Radeva, Carolina Malagelada, Fernando Azpiroz, & Jordi Vitria. (2013). An Application for Efficient Error-Free Labeling of Medical Images. In Multimodal Interaction in Image and Video Applications (Vol. 48, pp. 1–16). Springer Berlin Heidelberg.
Abstract: In this chapter we describe an application for efficient error-free labeling of medical images. In this scenario, the compilation of a complete training set for building a realistic model of a given class of samples is not an easy task, making the process tedious and time consuming. For this reason, there is a need for interactive labeling applications that minimize the effort of the user while providing error-free labeling. We propose a new algorithm that is based on data similarity in feature space. This method actively explores data in order to find the best label-aligned clustering and exploits it to reduce the labeler effort, that is measured by the number of “clicks. Moreover, error-free labeling is guaranteed by the fact that all data and their labels proposals are visually revised by en expert.
|
Marc Castello, Jordi Gonzalez, Ariel Amato, Pau Baiget, Carles Fernandez, Josep M. Gonfaus, et al. (2013). Exploiting Multimodal Interaction Techniques for Video-Surveillance. In Multimodal Interaction in Image and Video Applications Intelligent Systems Reference Library (Vol. 48, pp. 135–151). Springer Berlin Heidelberg.
Abstract: In this paper we present an example of a video surveillance application that exploits Multimodal Interactive (MI) technologies. The main objective of the so-called VID-Hum prototype was to develop a cognitive artificial system for both the detection and description of a particular set of human behaviours arising from real-world events. The main procedure of the prototype described in this chapter entails: (i) adaptation, since the system adapts itself to the most common behaviours (qualitative data) inferred from tracking (quantitative data) thus being able to recognize abnormal behaviors; (ii) feedback, since an advanced interface based on Natural Language understanding allows end-users the communicationwith the prototype by means of conceptual sentences; and (iii) multimodality, since a virtual avatar has been designed to describe what is happening in the scene, based on those textual interpretations generated by the prototype. Thus, the MI methodology has provided an adequate framework for all these cooperating processes.
|