Agata Lapedriza, David Masip, & Jordi Vitria. (2007). A Hierarchical Approach for Multi-task Logistic Regression. In J. Marti et al. (Ed.), 3rd Iberian Conference on Pattern Recognition and Image Analysis (Vol. 4478, 258–265). LNCS.
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Carme Julia, Angel Sappa, Felipe Lumbreras, Joan Serrat, & Antonio Lopez. (2007). Motion Segmentation from Feature Trajectories with Missing Data. In J. Marti et al.(Eds.) (Ed.), 3rd. Iberian Conference on Pattern Recognition and Image Analysis (Vol. LNCS 4477, 483–490).
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Joan Serrat, Ferran Diego, Felipe Lumbreras, & Jose Manuel Alvarez. (2007). Synchronization of Video Sequences from Free-moving Cameras. In J. Marti et al. (Ed.), 3rd Iberian Conference on Pattern Recognition and Image Analysis (Vol. 4477, 620–627). LNCS.
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Antonio Lopez, Joan Serrat, Cristina Cañero, & Felipe Lumbreras. (2007). Robust Lane Lines Detection and Quantitative Assessment. In J. Marti et al (Ed.), 3rd Iberian Conference on Pattern Recognition and Image Analysis (Vol. 4477, 274–281). LNCS.
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Josep Llados, J. Lopez-Krahe, & D. Archambault. (2007). Special Issue on Information Technologies for Visually Impaired People. Novatica, 4–7.
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David Rotger, Petia Radeva, E Fernandez-Nofrerias, & J. Mauri. (2007). Blood Detection In IVUS Longitudinal Cuts Using AdaBoost With a Novel Feature Stability Criterion. In Artificial Intelligence Research and Development. Proceedings of the 10th International Conference of the ACIA (Vol. 163, 197–204).
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Alex Goldhoorn, Arnau Ramisa, Ramon Lopez de Mantaras, & Ricardo Toledo. (2007). Using the Average Landmark Vector Method for Robot Homing. In Artificial Intelligence Research and Development, Proceedings of the 10th International Conference of the ACIA (Vol. 163, 331–338).
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Fadi Dornaika, & Angel Sappa. (2007). Rigid and Non-rigid Face Motion Tracking by Aligning Texture Maps and Stereo 3D Models. PRL - Pattern Recognition Letters, 28(15), 2116–2126.
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Enric Marti, Carme Julia, & Debora Gil. (2007). A PBL Experience in the Teaching of Computer Graphics. In XVII Congreso Español de Informàtica Gráfica (Vol. 25, pp. 95–103).
Abstract: Project-Based Learning (PBL) is an educational strategy to improve student’s learning capability that, in recent years, has had a progressive acceptance in undergraduate studies. This methodology is based on solving a problem or project in a student working group. In this way, PBL focuses on learning the necessary tools to correctly find a solution to given problems. Since the learning initiative is transferred to the student, the PBL method promotes students own abilities. This allows a better assessment of the true workload that carries out the student in the subject. It follows that the methodology conforms to the guidelines of the Bologna document, which quantifies the student workload in a subject by means of the European credit transfer system (ECTS). PBL is currently applied in undergraduate studies needing strong practical training such as medicine, nursing or law sciences. Although this is also the case in engineering studies, amazingly, few experiences have been reported. In this paper we propose to use PBL in the educational organization of the Computer Graphics subjects in the Computer Science degree. Our PBL project focuses in the development of a C++ graphical environment based on the OpenGL libraries for visualization and handling of different graphical objects. The starting point is a basic skeleton that already includes lighting functions, perspective projection with mouse interaction to change the point of view and three predefined objects. Students have to complete this skeleton by adding their own functions to solve the project. A total number of 10 projects have been proposed and successfully solved. The exercises range from human face rendering to articulated objects, such as robot arms or puppets. In the present paper we extensively report the statement and educational objectives for two of the projects: solar system visualization and a chess game. We report our earlier educational experience based on the standard classroom theoretical, problem and practice sessions and the reasons that motivated searching for other learning methods. We have mainly chosen PBL because it improves the student learning initiative. We have applied the PBL educational model since the beginning of the second semester. The student’s feedback increases in his interest for the subject. We present a comparative study of the teachers’ and students’ workload between PBL and the classic teaching approach, which suggests that the workload increase in PBL is not as high as it seems.
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A. Diplaros, N. Vlassis, & Theo Gevers. (2007). A Spatially Constrained Generative Model and an EM Algorithm for Image Segmentation. IEEE Transactions on Neural Networks, 798–808.
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Josep Llados, & Dorothea Blostein. (2007). Special Issue on Graphics Recognition. IJDAR - International Journal on Document Analysis and Recognition, 1–2.
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Maya Dimitrova, Ch. Roumenin, Siya Lozanova, David Rotger, & Petia Radeva. (2007). An Interface System Based on Multimodal Principle for Cardiological Diagnosis Assistance. In International Conference On Computer Systems And Technologies (Vol. IIIB.4, 1–6).
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Miquel Ferrer, & Ernest Valveny. (2007). Combination of OCR Engines for Page Segmentation based on Performance Evaluation. In 9th International Conference on Document Analysis and Recognition (Vol. 2, 784–788).
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Marçal Rusiñol, Josep Llados, & Philippe Dosch. (2007). Camera-Based Graphical Symbol Detection. In 9th IEEE International Conference on Document Analysis and Recognition (Vol. 2, 884–888).
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Jose Antonio Rodriguez, Gemma Sanchez, & Josep Llados. (2007). A Pen-based Interface for Real-time Document Edition. In 9th International Conference on Document Analysis and Recognition. (Vol. 2, 939–944).
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