Maria Vanrell, Jordi Vitria, & Xavier Roca. (1997). A multidimensional scaling approach to explore the behavior of a texture perception algorithm. Machine Vision and Applications, 9, 262–271.
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Fahad Shahbaz Khan, Shida Beigpour, Joost Van de Weijer, & Michael Felsberg. (2014). Painting-91: A Large Scale Database for Computational Painting Categorization. MVAP - Machine Vision and Applications, 25(6), 1385–1397.
Abstract: Computer analysis of visual art, especially paintings, is an interesting cross-disciplinary research domain. Most of the research in the analysis of paintings involve medium to small range datasets with own specific settings. Interestingly, significant progress has been made in the field of object and scene recognition lately. A key factor in this success is the introduction and availability of benchmark datasets for evaluation. Surprisingly, such a benchmark setup is still missing in the area of computational painting categorization. In this work, we propose a novel large scale dataset of digital paintings. The dataset consists of paintings from 91 different painters. We further show three applications of our dataset namely: artist categorization, style classification and saliency detection. We investigate how local and global features popular in image classification perform for the tasks of artist and style categorization. For both categorization tasks, our experimental results suggest that combining multiple features significantly improves the final performance. We show that state-of-the-art computer vision methods can correctly classify 50 % of unseen paintings to its painter in a large dataset and correctly attribute its artistic style in over 60 % of the cases. Additionally, we explore the task of saliency detection on paintings and show experimental findings using state-of-the-art saliency estimation algorithms.
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Fahad Shahbaz Khan, Joost Van de Weijer, Sadiq Ali, & Michael Felsberg. (2013). Evaluating the impact of color on texture recognition. In 15th International Conference on Computer Analysis of Images and Patterns (Vol. 8047, pp. 154–162). Springer Berlin Heidelberg.
Abstract: State-of-the-art texture descriptors typically operate on grey scale images while ignoring color information. A common way to obtain a joint color-texture representation is to combine the two visual cues at the pixel level. However, such an approach provides sub-optimal results for texture categorisation task.
In this paper we investigate how to optimally exploit color information for texture recognition. We evaluate a variety of color descriptors, popular in image classification, for texture categorisation. In addition we analyze different fusion approaches to combine color and texture cues. Experiments are conducted on the challenging scenes and 10 class texture datasets. Our experiments clearly suggest that in all cases color names provide the best performance. Late fusion is the best strategy to combine color and texture. By selecting the best color descriptor with optimal fusion strategy provides a gain of 5% to 8% compared to texture alone on scenes and texture datasets.
Keywords: Color; Texture; image representation
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Joost Van de Weijer, & Fahad Shahbaz Khan. (2013). Fusing Color and Shape for Bag-of-Words Based Object Recognition. In 4th Computational Color Imaging Workshop (Vol. 7786, pp. 25–34). Springer Berlin Heidelberg.
Abstract: In this article we provide an analysis of existing methods for the incorporation of color in bag-of-words based image representations. We propose a list of desired properties on which bases fusing methods can be compared. We discuss existing methods and indicate shortcomings of the two well-known fusing methods, namely early and late fusion. Several recent works have addressed these shortcomings by exploiting top-down information in the bag-of-words pipeline: color attention which is motivated from human vision, and Portmanteau vocabularies which are based on information theoretic compression of product vocabularies. We point out several remaining challenges in cue fusion and provide directions for future research.
Keywords: Object Recognition; color features; bag-of-words; image classification
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Abel Gonzalez-Garcia, Robert Benavente, Olivier Penacchio, Javier Vazquez, Maria Vanrell, & C. Alejandro Parraga. (2013). Coloresia: An Interactive Colour Perception Device for the Visually Impaired. In Multimodal Interaction in Image and Video Applications (Vol. 48, pp. 47–66). Springer Berlin Heidelberg.
Abstract: A significative percentage of the human population suffer from impairments in their capacity to distinguish or even see colours. For them, everyday tasks like navigating through a train or metro network map becomes demanding. We present a novel technique for extracting colour information from everyday natural stimuli and presenting it to visually impaired users as pleasant, non-invasive sound. This technique was implemented inside a Personal Digital Assistant (PDA) portable device. In this implementation, colour information is extracted from the input image and categorised according to how human observers segment the colour space. This information is subsequently converted into sound and sent to the user via speakers or headphones. In the original implementation, it is possible for the user to send its feedback to reconfigure the system, however several features such as these were not implemented because the current technology is limited.We are confident that the full implementation will be possible in the near future as PDA technology improves.
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Joost Van de Weijer, Fahad Shahbaz Khan, & Marc Masana. (2013). Interactive Visual and Semantic Image Retrieval. In Angel Sappa, & Jordi Vitria (Eds.), Multimodal Interaction in Image and Video Applications (Vol. 48, pp. 31–35). Springer Berlin Heidelberg.
Abstract: One direct consequence of recent advances in digital visual data generation and the direct availability of this information through the World-Wide Web, is a urgent demand for efficient image retrieval systems. The objective of image retrieval is to allow users to efficiently browse through this abundance of images. Due to the non-expert nature of the majority of the internet users, such systems should be user friendly, and therefore avoid complex user interfaces. In this chapter we investigate how high-level information provided by recently developed object recognition techniques can improve interactive image retrieval. Wel apply a bagof- word based image representation method to automatically classify images in a number of categories. These additional labels are then applied to improve the image retrieval system. Next to these high-level semantic labels, we also apply a low-level image description to describe the composition and color scheme of the scene. Both descriptions are incorporated in a user feedback image retrieval setting. The main objective is to show that automatic labeling of images with semantic labels can improve image retrieval results.
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Susana Alvarez, Anna Salvatella, Maria Vanrell, & Xavier Otazu. (2010). 3D Texton Spaces for color-texture retrieval. In A.C. Campilho and M.S. Kamel (Ed.), 7th International Conference on Image Analysis and Recognition (Vol. 6111, 354–363). LNCS. Springer Berlin Heidelberg.
Abstract: Color and texture are visual cues of different nature, their integration in an useful visual descriptor is not an easy problem. One way to combine both features is to compute spatial texture descriptors independently on each color channel. Another way is to do the integration at the descriptor level. In this case the problem of normalizing both cues arises. In this paper we solve the latest problem by fusing color and texture through distances in texton spaces. Textons are the attributes of image blobs and they are responsible for texture discrimination as defined in Julesz’s Texton theory. We describe them in two low-dimensional and uniform spaces, namely, shape and color. The dissimilarity between color texture images is computed by combining the distances in these two spaces. Following this approach, we propose our TCD descriptor which outperforms current state of art methods in the two different approaches mentioned above, early combination with LBP and late combination with MPEG-7. This is done on an image retrieval experiment over a highly diverse texture dataset from Corel.
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Aleksandr Setkov, Fabio Martinez Carillo, Michele Gouiffes, Christian Jacquemin, Maria Vanrell, & Ramon Baldrich. (2015). DAcImPro: A Novel Database of Acquired Image Projections and Its Application to Object Recognition. In Advances in Visual Computing. Proceedings of 11th International Symposium, ISVC 2015 Part II (Vol. 9475, pp. 463–473). LNCS. Springer International Publishing.
Abstract: Projector-camera systems are designed to improve the projection quality by comparing original images with their captured projections, which is usually complicated due to high photometric and geometric variations. Many research works address this problem using their own test data which makes it extremely difficult to compare different proposals. This paper has two main contributions. Firstly, we introduce a new database of acquired image projections (DAcImPro) that, covering photometric and geometric conditions and providing data for ground-truth computation, can serve to evaluate different algorithms in projector-camera systems. Secondly, a new object recognition scenario from acquired projections is presented, which could be of a great interest in such domains, as home video projections and public presentations. We show that the task is more challenging than the classical recognition problem and thus requires additional pre-processing, such as color compensation or projection area selection.
Keywords: Projector-camera systems; Feature descriptors; Object recognition
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C. Alejandro Parraga. (2014). Color Vision, Computational Methods for. In Dieter Jaeger, & Ranu Jung (Eds.), Encyclopedia of Computational Neuroscience (pp. 1–11). Springer-Verlag Berlin Heidelberg.
Abstract: The study of color vision has been aided by a whole battery of computational methods that attempt to describe the mechanisms that lead to our perception of colors in terms of the information-processing properties of the visual system. Their scope is highly interdisciplinary, linking apparently dissimilar disciplines such as mathematics, physics, computer science, neuroscience, cognitive science, and psychology. Since the sensation of color is a feature of our brains, computational approaches usually include biological features of neural systems in their descriptions, from retinal light-receptor interaction to subcortical color opponency, cortical signal decoding, and color categorization. They produce hypotheses that are usually tested by behavioral or psychophysical experiments.
Keywords: Color computational vision; Computational neuroscience of color
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Fernando Lopez, J.M. Valiente, Ramon Baldrich, & Maria Vanrell. (2005). Fast surface grading using color statistics in the CIELab space. In Pattern Recognition and Image Analysis. IbPRIA 2005 (Vol. LNCS 3523, pp. 66–673).
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Felipe Lumbreras, Ramon Baldrich, Maria Vanrell, Joan Serrat, & Juan J. Villanueva. (1999). Multiresolution colour texture representations for tile classification.
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Xavier Roca, Jordi Vitria, Maria Vanrell, & Juan J. Villanueva. (1999). Visual behaviours for binocular navigation with autonomous systems..
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A. Pujol, Jordi Vitria, Petia Radeva, Xavier Binefa, Robert Benavente, Ernest Valveny, et al. (1999). Real time pharmaceutical product recognition using color and shape indexing. In Proceedings of the 2nd International Workshop on European Scientific and Industrial Collaboration (WESIC´99), Promotoring Advanced Technologies in Manufacturing..
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Xavier Roca, Jordi Vitria, Maria Vanrell, & Juan J. Villanueva. (1999). Gaze control in a binocular robot systems.
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Felipe Lumbreras, Ramon Baldrich, Maria Vanrell, Joan Serrat, & Juan J. Villanueva. (1999). Multiresolution texture classification of ceramic tiles. In Recent Research developments in optical engineering, Research Signpost, 2: 213–228.
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Robert Benavente, M.C. Olive, Maria Vanrell, & Ramon Baldrich. (1999). Colour Perception: A Simple Method for Colour Naming..
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Robert Benavente. (1999). Dealing with colour variability: application to a colour naming task.
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Jordi Vitria, Petia Radeva, X. Binefa, A. Pujol, Ernest Valveny, Robert Benavente, et al. (1999). Real time recognition of pharmaceutical products by subspace methods.
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