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Ekaterina Zaytseva, & Jordi Vitria. (2012). A search based approach to non maximum suppression in face detection. In 19th IEEE International Conference on Image Processing.
Abstract: Poster
paper TA.P5.12
Face detectors typically produce a large number of false positives and this leads to the need to have a further non maximum suppression stage to eliminate multiple and spurious responses. This stage is based on considering spatial heuristics: true positive responses are selected by implicitly considering several restrictions on the spatial distribution of detector responses in natural images. In this paper we analyze the limitations of this approach and propose an efficient search method to overcome them. Results show how the application of this new non-maximum suppression approach to a simple face detector boosts its performance to state of the art results.
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Sergio Escalera, Josep Moya, Laura Igual, Veronica Violant, & Maria Teresa Anguera. (2012). Análisis Comportamental Automatizado de TDAH: la Influencia de la Variable Motivación. In IPSI – Cosmocaixa, Jornadas "Empremtes del present, efectes en la psicoanàlisi, la cultura i la societat.
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Marçal Rusiñol, Lluis Pere de las Heras, Joan Mas, Oriol Ramos Terrades, Dimosthenis Karatzas, Anjan Dutta, et al. (2012). CVC-UAB's participation in the Flowchart Recognition Task of CLEF-IP 2012. In Conference and Labs of the Evaluation Forum.
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Rahat Khan, Joost Van de Weijer, Dimosthenis Karatzas, & Damien Muselet. (2013). Towards multispectral data acquisition with hand-held devices. In 20th IEEE International Conference on Image Processing (pp. 2053–2057).
Abstract: We propose a method to acquire multispectral data with handheld devices with front-mounted RGB cameras. We propose to use the display of the device as an illuminant while the camera captures images illuminated by the red, green and
blue primaries of the display. Three illuminants and three response functions of the camera lead to nine response values which are used for reflectance estimation. Results are promising and show that the accuracy of the spectral reconstruction improves in the range from 30-40% over the spectral
reconstruction based on a single illuminant. Furthermore, we propose to compute sensor-illuminant aware linear basis by discarding the part of the reflectances that falls in the sensorilluminant null-space. We show experimentally that optimizing reflectance estimation on these new basis functions decreases
the RMSE significantly over basis functions that are independent to sensor-illuminant. We conclude that, multispectral data acquisition is potentially possible with consumer hand-held devices such as tablets, mobiles, and laptops, opening up applications which are currently considered to be unrealistic.
Keywords: Multispectral; mobile devices; color measurements
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Shida Beigpour, Marc Serra, Joost Van de Weijer, Robert Benavente, Maria Vanrell, Olivier Penacchio, et al. (2013). Intrinsic Image Evaluation On Synthetic Complex Scenes. In 20th IEEE International Conference on Image Processing (pp. 285–289).
Abstract: Scene decomposition into its illuminant, shading, and reflectance intrinsic images is an essential step for scene understanding. Collecting intrinsic image groundtruth data is a laborious task. The assumptions on which the ground-truth
procedures are based limit their application to simple scenes with a single object taken in the absence of indirect lighting and interreflections. We investigate synthetic data for intrinsic image research since the extraction of ground truth is straightforward, and it allows for scenes in more realistic situations (e.g, multiple illuminants and interreflections). With this dataset we aim to motivate researchers to further explore intrinsic image decomposition in complex scenes.
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Rahat Khan, Joost Van de Weijer, Fahad Shahbaz Khan, Damien Muselet, christophe Ducottet, & Cecile Barat. (2013). Discriminative Color Descriptors. In IEEE Conference on Computer Vision and Pattern Recognition (pp. 2866–2873).
Abstract: Color description is a challenging task because of large variations in RGB values which occur due to scene accidental events, such as shadows, shading, specularities, illuminant color changes, and changes in viewing geometry. Traditionally, this challenge has been addressed by capturing the variations in physics-based models, and deriving invariants for the undesired variations. The drawback of this approach is that sets of distinguishable colors in the original color space are mapped to the same value in the photometric invariant space. This results in a drop of discriminative power of the color description. In this paper we take an information theoretic approach to color description. We cluster color values together based on their discriminative power in a classification problem. The clustering has the explicit objective to minimize the drop of mutual information of the final representation. We show that such a color description automatically learns a certain degree of photometric invariance. We also show that a universal color representation, which is based on other data sets than the one at hand, can obtain competing performance. Experiments show that the proposed descriptor outperforms existing photometric invariants. Furthermore, we show that combined with shape description these color descriptors obtain excellent results on four challenging datasets, namely, PASCAL VOC 2007, Flowers-102, Stanford dogs-120 and Birds-200.
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Fahad Shahbaz Khan, Joost Van de Weijer, Sadiq Ali, & Michael Felsberg. (2013). Evaluating the impact of color on texture recognition. In 15th International Conference on Computer Analysis of Images and Patterns (Vol. 8047, pp. 154–162). Springer Berlin Heidelberg.
Abstract: State-of-the-art texture descriptors typically operate on grey scale images while ignoring color information. A common way to obtain a joint color-texture representation is to combine the two visual cues at the pixel level. However, such an approach provides sub-optimal results for texture categorisation task.
In this paper we investigate how to optimally exploit color information for texture recognition. We evaluate a variety of color descriptors, popular in image classification, for texture categorisation. In addition we analyze different fusion approaches to combine color and texture cues. Experiments are conducted on the challenging scenes and 10 class texture datasets. Our experiments clearly suggest that in all cases color names provide the best performance. Late fusion is the best strategy to combine color and texture. By selecting the best color descriptor with optimal fusion strategy provides a gain of 5% to 8% compared to texture alone on scenes and texture datasets.
Keywords: Color; Texture; image representation
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Christophe Rigaud, Dimosthenis Karatzas, Joost Van de Weijer, Jean-Christophe Burie, & Jean-Marc Ogier. (2013). Automatic text localisation in scanned comic books. In Proceedings of the International Conference on Computer Vision Theory and Applications (pp. 814–819).
Abstract: Comic books constitute an important cultural heritage asset in many countries. Digitization combined with subsequent document understanding enable direct content-based search as opposed to metadata only search (e.g. album title or author name). Few studies have been done in this direction. In this work we detail a novel approach for the automatic text localization in scanned comics book pages, an essential step towards a fully automatic comics book understanding. We focus on speech text as it is semantically important and represents the majority of the text present in comics. The approach is compared with existing methods of text localization found in the literature and results are presented.
Keywords: Text localization; comics; text/graphic separation; complex background; unstructured document
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Christophe Rigaud, Dimosthenis Karatzas, Joost Van de Weijer, Jean-Christophe Burie, & Jean-Marc Ogier. (2013). An active contour model for speech balloon detection in comics. In 12th International Conference on Document Analysis and Recognition (pp. 1240–1244).
Abstract: Comic books constitute an important cultural heritage asset in many countries. Digitization combined with subsequent comic book understanding would enable a variety of new applications, including content-based retrieval and content retargeting. Document understanding in this domain is challenging as comics are semi-structured documents, combining semantically important graphical and textual parts. Few studies have been done in this direction. In this work we detail a novel approach for closed and non-closed speech balloon localization in scanned comic book pages, an essential step towards a fully automatic comic book understanding. The approach is compared with existing methods for closed balloon localization found in the literature and results are presented.
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Francesco Ciompi, Simone Balocco, Carles Caus, J. Mauri, & Petia Radeva. (2013). Stent shape estimation through a comprehensive interpretation of intravascular ultrasound images. In 16th International Conference on Medical Image Computing and Computer Assisted Intervention (Vol. 8150, pp. 345–352). LNCS. Springer Berlin Heidelberg.
Abstract: We present a method for automatic struts detection and stent shape estimation in cross-sectional intravascular ultrasound images. A stent shape is first estimated through a comprehensive interpretation of the vessel morphology, performed using a supervised context-aware multi-class classification scheme. Then, the successive strut identification exploits both local appearance and the defined stent shape. The method is tested on 589 images obtained from 80 patients, achieving a F-measure of 74.1% and an averaged distance between manual and automatic struts of 0.10 mm.
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S.Grau, Anna Puig, Sergio Escalera, Maria Salamo, & Oscar Amoros. (2013). Efficient complementary viewpoint selection in volume rendering. In 21st WSCG Conference on Computer Graphics,.
Abstract: A major goal of visualization is to appropriately express knowledge of scientific data. Generally, gathering visual information contained in the volume data often requires a lot of expertise from the final user to setup the parameters of the visualization. One way of alleviating this problem is to provide the position of inner structures with different viewpoint locations to enhance the perception and construction of the mental image. To this end, traditional illustrations use two or three different views of the regions of interest. Similarly, with the aim of assisting the users to easily place a good viewpoint location, this paper proposes an automatic and interactive method that locates different complementary viewpoints from a reference camera in volume datasets. Specifically, the proposed method combines the quantity of information each camera provides for each structure and the shape similarity of the projections of the remaining viewpoints based on Dynamic Time Warping. The selected complementary viewpoints allow a better understanding of the focused structure in several applications. Thus, the user interactively receives feedback based on several viewpoints that helps him to understand the visual information. A live-user evaluation on different data sets show a good convergence to useful complementary viewpoints.
Keywords: Dual camera; Visualization; Interactive Interfaces; Dynamic Time Warping.
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Vitaliy Konovalov, Albert Clapes, & Sergio Escalera. (2013). Automatic Hand Detection in RGB-Depth Data Sequences. In 16th Catalan Conference on Artificial Intelligence (pp. 91–100). LNCS.
Abstract: Detecting hands in multi-modal RGB-Depth visual data has become a challenging Computer Vision problem with several applications of interest. This task involves dealing with changes in illumination, viewpoint variations, the articulated nature of the human body, the high flexibility of the wrist articulation, and the deformability of the hand itself. In this work, we propose an accurate and efficient automatic hand detection scheme to be applied in Human-Computer Interaction (HCI) applications in which the user is seated at the desk and, thus, only the upper body is visible. Our main hypothesis is that hand landmarks remain at a nearly constant geodesic distance from an automatically located anatomical reference point.
In a given frame, the human body is segmented first in the depth image. Then, a
graph representation of the body is built in which the geodesic paths are computed from the reference point. The dense optical flow vectors on the corresponding RGB image are used to reduce ambiguities of the geodesic paths’ connectivity, allowing to eliminate false edges interconnecting different body parts. Finally, we are able to detect the position of both hands based on invariant geodesic distances and optical flow within the body region, without involving costly learning procedures.
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Andreas Møgelmose, Chris Bahnsen, Thomas B. Moeslund, Albert Clapes, & Sergio Escalera. (2013). Tri-modal Person Re-identification with RGB, Depth and Thermal Features. In 9th IEEE Workshop on Perception beyond the visible Spectrum, Computer Vision and Pattern Recognition (pp. 301–307).
Abstract: Person re-identification is about recognizing people who have passed by a sensor earlier. Previous work is mainly based on RGB data, but in this work we for the first time present a system where we combine RGB, depth, and thermal data for re-identification purposes. First, from each of the three modalities, we obtain some particular features: from RGB data, we model color information from different regions of the body, from depth data, we compute different soft body biometrics, and from thermal data, we extract local structural information. Then, the three information types are combined in a joined classifier. The tri-modal system is evaluated on a new RGB-D-T dataset, showing successful results in re-identification scenarios.
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Daniel Sanchez, J.C.Ortega, & Miguel Angel Bautista. (2013). Human Body Segmentation with Multi-limb Error-Correcting Output Codes Detection and Graph Cuts Optimization. In 6th Iberian Conference on Pattern Recognition and Image Analysis (Vol. 7887, pp. 50–58). LNCS. Springer Berlin Heidelberg.
Abstract: Human body segmentation is a hard task because of the high variability in appearance produced by changes in the point of view, lighting conditions, and number of articulations of the human body. In this paper, we propose a two-stage approach for the segmentation of the human body. In a first step, a set of human limbs are described, normalized to be rotation invariant, and trained using cascade of classifiers to be split in a tree structure way. Once the tree structure is trained, it is included in a ternary Error-Correcting Output Codes (ECOC) framework. This first classification step is applied in a windowing way on a new test image, defining a body-like probability map, which is used as an initialization of a GMM color modelling and binary Graph Cuts optimization procedure. The proposed methodology is tested in a novel limb-labelled data set. Results show performance improvements of the novel approach in comparison to classical cascade of classifiers and human detector-based Graph Cuts segmentation approaches.
Keywords: Human Body Segmentation; Error-Correcting Output Codes; Cascade of Classifiers; Graph Cuts
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Mohammad Ali Bagheri, Qigang Gao, & Sergio Escalera. (2013). Logo recognition Based on the Dempster-Shafer Fusion of Multiple Classifiers. In 26th Canadian Conference on Artificial Intelligence (Vol. 7884, pp. 1–12). Springer Berlin Heidelberg.
Abstract: Best paper award
The performance of different feature extraction and shape description methods in trademark image recognition systems have been studied by several researchers. However, the potential improvement in classification through feature fusion by ensemble-based methods has remained unattended. In this work, we evaluate the performance of an ensemble of three classifiers, each trained on different feature sets. Three promising shape description techniques, including Zernike moments, generic Fourier descriptors, and shape signature are used to extract informative features from logo images, and each set of features is fed into an individual classifier. In order to reduce recognition error, a powerful combination strategy based on the Dempster-Shafer theory is utilized to fuse the three classifiers trained on different sources of information. This combination strategy can effectively make use of diversity of base learners generated with different set of features. The recognition results of the individual classifiers are compared with those obtained from fusing the classifiers’ output, showing significant performance improvements of the proposed methodology.
Keywords: Logo recognition; ensemble classification; Dempster-Shafer fusion; Zernike moments; generic Fourier descriptor; shape signature
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