Maria Elena Meza-de-Luna, Juan Ramon Terven Salinas, Bogdan Raducanu, & Joaquin Salas. (2016). Assessing the Influence of Mirroring on the Perception of Professional Competence using Wearable Technology. TAC - IEEE Transactions on Affective Computing, 9(2), 161–175.
Abstract: Nonverbal communication is an intrinsic part in daily face-to-face meetings. A frequently observed behavior during social interactions is mirroring, in which one person tends to mimic the attitude of the counterpart. This paper shows that a computer vision system could be used to predict the perception of competence in dyadic interactions through the automatic detection of mirroring
events. To prove our hypothesis, we developed: (1) A social assistant for mirroring detection, using a wearable device which includes a video camera and (2) an automatic classifier for the perception of competence, using the number of nodding gestures and mirroring events as predictors. For our study, we used a mixed-method approach in an experimental design where 48 participants acting as customers interacted with a confederated psychologist. We found that the number of nods or mirroring events has a significant influence on the perception of competence. Our results suggest that: (1) Customer mirroring is a better predictor than psychologist mirroring; (2) the number of psychologist’s nods is a better predictor than the number of customer’s nods; (3) except for the psychologist mirroring, the computer vision algorithm we used worked about equally well whether it was acquiring images from wearable smartglasses or fixed cameras.
Keywords: Mirroring; Nodding; Competence; Perception; Wearable Technology
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Debora Gil, Oriol Rodriguez-Leon, Petia Radeva, & Aura Hernandez-Sabate. (2007). Assessing Artery Motion Compensation in IVUS. In Computer Analysis Of Images And Patterns (Vol. 4673, pp. 213–220). Lecture Notes in Computer Science. Heidelberg: Springerlink.
Abstract: Cardiac dynamics suppression is a main issue for visual improvement and computation of tissue mechanical properties in IntraVascular UltraSound (IVUS). Although in recent times several motion compensation techniques have arisen, there is a lack of objective evaluation of motion reduction in in vivo pullbacks. We consider that the assessment protocol deserves special attention for the sake of a clinical applicability as reliable as possible. Our work focuses on defining a quality measure and a validation protocol assessing IVUS motion compensation. On the grounds of continuum mechanics laws we introduce a novel score measuring motion reduction in in vivo sequences. Synthetic experiments validate the proposed score as measure of motion parameters accuracy; while results in in vivo pullbacks show its reliability in clinical cases.
Keywords: validation standards; quality measures; IVUS motion compensation; conservation laws; Fourier development
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David Roche, Debora Gil, & Jesus Giraldo. (2012). Assessing agonist efficacy in an uncertain Em world. In A. Christopoulus and M. Bouvier (Ed.), 40th Keystone Symposia on mollecular and celular biology (79). Keystone Symposia.
Abstract: The operational model of agonism has been widely used for the analysis of agonist action since its formulation in 1983. The model includes the Em parameter, which is defined as the maximum response of the system. The methods for Em estimation provide Em values not significantly higher than the maximum responses achieved by full agonists. However, it has been found that that some classes of compounds as, for instance, superagonists and positive allosteric modulators can increase the full agonist maximum response, implying upper limits for Em and thereby posing doubts on the validity of Em estimates. Because of the correlation between Em and operational efficacy, τ, wrong Em estimates will yield wrong τ estimates.
In this presentation, the operational model of agonism and various methods for the simulation of allosteric modulation will be analyzed. Alternatives for curve fitting will be presented and discussed.
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Juan J. Villanueva, Jordi Gonzalez, X. Varona, & Xavier Roca. (2002). Aspaces: Action Spaces for Recognition and Synthesis of Human Actions..
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Minesh Mathew, Lluis Gomez, Dimosthenis Karatzas, & C.V. Jawahar. (2021). Asking questions on handwritten document collections. IJDAR - International Journal on Document Analysis and Recognition, 24, 235–249.
Abstract: This work addresses the problem of Question Answering (QA) on handwritten document collections. Unlike typical QA and Visual Question Answering (VQA) formulations where the answer is a short text, we aim to locate a document snippet where the answer lies. The proposed approach works without recognizing the text in the documents. We argue that the recognition-free approach is suitable for handwritten documents and historical collections where robust text recognition is often difficult. At the same time, for human users, document image snippets containing answers act as a valid alternative to textual answers. The proposed approach uses an off-the-shelf deep embedding network which can project both textual words and word images into a common sub-space. This embedding bridges the textual and visual domains and helps us retrieve document snippets that potentially answer a question. We evaluate results of the proposed approach on two new datasets: (i) HW-SQuAD: a synthetic, handwritten document image counterpart of SQuAD1.0 dataset and (ii) BenthamQA: a smaller set of QA pairs defined on documents from the popular Bentham manuscripts collection. We also present a thorough analysis of the proposed recognition-free approach compared to a recognition-based approach which uses text recognized from the images using an OCR. Datasets presented in this work are available to download at docvqa.org.
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Francesco Brughi. (2013). Artistic Heritage Motive Retrieval: an Explorative Study (Vol. 176). Master's thesis, , .
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Sonia Baeza, R.Domingo, M.Salcedo, G.Moragas, J.Deportos, I.Garcia Olive, et al. (2021). Artificial Intelligence to Optimize Pulmonary Embolism Diagnosis During Covid-19 Pandemic by Perfusion SPECT/CT, a Pilot Study. American Journal of Respiratory and Critical Care Medicine, .
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Y. Mori, M.Misawa, Jorge Bernal, M. Bretthauer, S.Kudo, A. Rastogi, et al. (2022). Artificial Intelligence for Disease Diagnosis-the Gold Standard Challenge. Gastrointestinal Endoscopy, 96(2), 370–372.
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Joan Marc Llargues Asensio, Juan Peralta, Raul Arrabales, Manuel Gonzalez Bedia, Paulo Cortez, & Antonio Lopez. (2014). Artificial Intelligence Approaches for the Generation and Assessment of Believable Human-Like Behaviour in Virtual Characters. EXSY - Expert Systems With Applications, 41(16), 7281–7290.
Abstract: Having artificial agents to autonomously produce human-like behaviour is one of the most ambitious original goals of Artificial Intelligence (AI) and remains an open problem nowadays. The imitation game originally proposed by Turing constitute a very effective method to prove the indistinguishability of an artificial agent. The behaviour of an agent is said to be indistinguishable from that of a human when observers (the so-called judges in the Turing test) cannot tell apart humans and non-human agents. Different environments, testing protocols, scopes and problem domains can be established to develop limited versions or variants of the original Turing test. In this paper we use a specific version of the Turing test, based on the international BotPrize competition, built in a First-Person Shooter video game, where both human players and non-player characters interact in complex virtual environments. Based on our past experience both in the BotPrize competition and other robotics and computer game AI applications we have developed three new more advanced controllers for believable agents: two based on a combination of the CERA–CRANIUM and SOAR cognitive architectures and other based on ADANN, a system for the automatic evolution and adaptation of artificial neural networks. These two new agents have been put to the test jointly with CCBot3, the winner of BotPrize 2010 competition (Arrabales et al., 2012), and have showed a significant improvement in the humanness ratio. Additionally, we have confronted all these bots to both First-person believability assessment (BotPrize original judging protocol) and Third-person believability assessment, demonstrating that the active involvement of the judge has a great impact in the recognition of human-like behaviour.
Keywords: Turing test; Human-like behaviour; Believability; Non-player characters; Cognitive architectures; Genetic algorithm; Artificial neural networks
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German Ros, Jesus Martinez del Rincon, & Gines Garcia-Mateos. (2012). Articulated Particle Filter for Hand Tracking. In 21st International Conference on Pattern Recognition (pp. 3581–3585).
Abstract: This paper proposes a new version of Particle Filter, called Articulated Particle Filter – ArPF -, which has been specifically designed for an efficient sampling of hierarchical spaces, generated by articulated objects. Our approach decomposes the articulated motion into layers for efficiency purposes, making use of a careful modeling of the diffusion noise along with its propagation through the articulations. This produces an increase of accuracy and prevent for divergences. The algorithm is tested on hand tracking due to its complex hierarchical articulated nature. With this purpose, a new dataset generation tool for quantitative evaluation is also presented in this paper.
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S. Garcia, Dani Rowe, Jordi Gonzalez, & Juan J. Villanueva. (2005). Articulated Object Modelling Using Neural Gas Networks.
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Jun Wan, Sergio Escalera, Francisco Perales, & Josef Kittler. (2018). Articulated Motion and Deformable Objects. PR - Pattern Recognition, 79, 55–64.
Abstract: This guest editorial introduces the twenty two papers accepted for this Special Issue on Articulated Motion and Deformable Objects (AMDO). They are grouped into four main categories within the field of AMDO: human motion analysis (action/gesture), human pose estimation, deformable shape segmentation, and face analysis. For each of the four topics, a survey of the recent developments in the field is presented. The accepted papers are briefly introduced in the context of this survey. They contribute novel methods, algorithms with improved performance as measured on benchmarking datasets, as well as two new datasets for hand action detection and human posture analysis. The special issue should be of high relevance to the reader interested in AMDO recognition and promote future research directions in the field.
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Ignasi Rius. (2005). Articulated 3D Human Motion Moldeling for Tracking and Reconstruction.
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Bojana Gajic, Ariel Amato, Ramon Baldrich, Joost Van de Weijer, & Carlo Gatta. (2022). Area Under the ROC Curve Maximization for Metric Learning. In CVPR 2022 Workshop on Efficien Deep Learning for Computer Vision (ECV 2022, 5th Edition).
Abstract: Most popular metric learning losses have no direct relation with the evaluation metrics that are subsequently applied to evaluate their performance. We hypothesize that training a metric learning model by maximizing the area under the ROC curve (which is a typical performance measure of recognition systems) can induce an implicit ranking suitable for retrieval problems. This hypothesis is supported by previous work that proved that a curve dominates in ROC space if and only if it dominates in Precision-Recall space. To test this hypothesis, we design and maximize an approximated, derivable relaxation of the area under the ROC curve. The proposed AUC loss achieves state-of-the-art results on two large scale retrieval benchmark datasets (Stanford Online Products and DeepFashion In-Shop). Moreover, the AUC loss achieves comparable performance to more complex, domain specific, state-of-the-art methods for vehicle re-identification.
Keywords: Training; Computer vision; Conferences; Area measurement; Benchmark testing; Pattern recognition
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Hamdi Dibeklioglu, Theo Gevers, & Albert Ali Salah. (2012). Are You Really Smiling at Me? Spontaneous versus Posed Enjoyment Smiles. In 12th European Conference on Computer Vision (Vol. 7574, pp. 525–538). LNCS. Springer Berlin Heidelberg.
Abstract: Smiling is an indispensable element of nonverbal social interaction. Besides, automatic distinction between spontaneous and posed expressions is important for visual analysis of social signals. Therefore, in this paper, we propose a method to distinguish between spontaneous and posed enjoyment smiles by using the dynamics of eyelid, cheek, and lip corner movements. The discriminative power of these movements, and the effect of different fusion levels are investigated on multiple databases. Our results improve the state-of-the-art. We also introduce the largest spontaneous/posed enjoyment smile database collected to date, and report new empirical and conceptual findings on smile dynamics. The collected database consists of 1240 samples of 400 subjects. Moreover, it has the unique property of having an age range from 8 to 76 years. Large scale experiments on the new database indicate that eyelid dynamics are highly relevant for smile classification, and there are age-related differences in smile dynamics.
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