Adam Fodor, Rachid R. Saboundji, Julio C. S. Jacques Junior, Sergio Escalera, David Gallardo Pujol, & Andras Lorincz. (2022). Multimodal Sentiment and Personality Perception Under Speech: A Comparison of Transformer-based Architectures. In Understanding Social Behavior in Dyadic and Small Group Interactions (Vol. 173, pp. 218–241).
Abstract: Human-machine, human-robot interaction, and collaboration appear in diverse fields, from homecare to Cyber-Physical Systems. Technological development is fast, whereas real-time methods for social communication analysis that can measure small changes in sentiment and personality states, including visual, acoustic and language modalities are lagging, particularly when the goal is to build robust, appearance invariant, and fair methods. We study and compare methods capable of fusing modalities while satisfying real-time and invariant appearance conditions. We compare state-of-the-art transformer architectures in sentiment estimation and introduce them in the much less explored field of personality perception. We show that the architectures perform differently on automatic sentiment and personality perception, suggesting that each task may be better captured/modeled by a particular method. Our work calls attention to the attractive properties of the linear versions of the transformer architectures. In particular, we show that the best results are achieved by fusing the different architectures{’} preprocessing methods. However, they pose extreme conditions in computation power and energy consumption for real-time computations for quadratic transformers due to their memory requirements. In turn, linear transformers pave the way for quantifying small changes in sentiment estimation and personality perception for real-time social communications for machines and robots.
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Arnau Baro, Pau Riba, & Alicia Fornes. (2022). Musigraph: Optical Music Recognition Through Object Detection and Graph Neural Network. In Frontiers in Handwriting Recognition. International Conference on Frontiers in Handwriting Recognition (ICFHR2022) (Vol. 13639, pp. 171–184). LNCS.
Abstract: During the last decades, the performance of optical music recognition has been increasingly improving. However, and despite the 2-dimensional nature of music notation (e.g. notes have rhythm and pitch), most works treat musical scores as a sequence of symbols in one dimension, which make their recognition still a challenge. Thus, in this work we explore the use of graph neural networks for musical score recognition. First, because graphs are suited for n-dimensional representations, and second, because the combination of graphs with deep learning has shown a great performance in similar applications. Our methodology consists of: First, we will detect each isolated/atomic symbols (those that can not be decomposed in more graphical primitives) and the primitives that form a musical symbol. Then, we will build the graph taking as root node the notehead and as leaves those primitives or symbols that modify the note’s rhythm (stem, beam, flag) or pitch (flat, sharp, natural). Finally, the graph is translated into a human-readable character sequence for a final transcription and evaluation. Our method has been tested on more than five thousand measures, showing promising results.
Keywords: Object detection; Optical music recognition; Graph neural network
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Emanuele Vivoli, Ali Furkan Biten, Andres Mafla, Dimosthenis Karatzas, & Lluis Gomez. (2022). MUST-VQA: MUltilingual Scene-text VQA. In Proceedings European Conference on Computer Vision Workshops (Vol. 13804, 345–358). LNCS.
Abstract: In this paper, we present a framework for Multilingual Scene Text Visual Question Answering that deals with new languages in a zero-shot fashion. Specifically, we consider the task of Scene Text Visual Question Answering (STVQA) in which the question can be asked in different languages and it is not necessarily aligned to the scene text language. Thus, we first introduce a natural step towards a more generalized version of STVQA: MUST-VQA. Accounting for this, we discuss two evaluation scenarios in the constrained setting, namely IID and zero-shot and we demonstrate that the models can perform on a par on a zero-shot setting. We further provide extensive experimentation and show the effectiveness of adapting multilingual language models into STVQA tasks.
Keywords: Visual question answering; Scene text; Translation robustness; Multilingual models; Zero-shot transfer; Power of language models
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Aitor Alvarez-Gila, Joost Van de Weijer, Yaxing Wang, & Estibaliz Garrote. (2022). MVMO: A Multi-Object Dataset for Wide Baseline Multi-View Semantic Segmentation. In 29th IEEE International Conference on Image Processing.
Abstract: We present MVMO (Multi-View, Multi-Object dataset): a synthetic dataset of 116,000 scenes containing randomly placed objects of 10 distinct classes and captured from 25 camera locations in the upper hemisphere. MVMO comprises photorealistic, path-traced image renders, together with semantic segmentation ground truth for every view. Unlike existing multi-view datasets, MVMO features wide baselines between cameras and high density of objects, which lead to large disparities, heavy occlusions and view-dependent object appearance. Single view semantic segmentation is hindered by self and inter-object occlusions that could benefit from additional viewpoints. Therefore, we expect that MVMO will propel research in multi-view semantic segmentation and cross-view semantic transfer. We also provide baselines that show that new research is needed in such fields to exploit the complementary information of multi-view setups 1 .
Keywords: multi-view; cross-view; semantic segmentation; synthetic dataset
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Hugo Bertiche, Meysam Madadi, & Sergio Escalera. (2022). Neural Cloth Simulation. ACMTGraph - ACM Transactions on Graphics, 41(6), 1–14.
Abstract: We present a general framework for the garment animation problem through unsupervised deep learning inspired in physically based simulation. Existing trends in the literature already explore this possibility. Nonetheless, these approaches do not handle cloth dynamics. Here, we propose the first methodology able to learn realistic cloth dynamics unsupervisedly, and henceforth, a general formulation for neural cloth simulation. The key to achieve this is to adapt an existing optimization scheme for motion from simulation based methodologies to deep learning. Then, analyzing the nature of the problem, we devise an architecture able to automatically disentangle static and dynamic cloth subspaces by design. We will show how this improves model performance. Additionally, this opens the possibility of a novel motion augmentation technique that greatly improves generalization. Finally, we show it also allows to control the level of motion in the predictions. This is a useful, never seen before, tool for artists. We provide of detailed analysis of the problem to establish the bases of neural cloth simulation and guide future research into the specifics of this domain.
ACM Transactions on GraphicsVolume 41Issue 6December 2022 Article No.: 220pp 1–
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Dustin Carrion Ojeda, Hong Chen, Adrian El Baz, Sergio Escalera, Chaoyu Guan, Isabelle Guyon, et al. (2022). NeurIPS’22 Cross-Domain MetaDL competition: Design and baseline results. In Understanding Social Behavior in Dyadic and Small Group Interactions (Vol. 191, pp. 24–37).
Abstract: We present the design and baseline results for a new challenge in the ChaLearn meta-learning series, accepted at NeurIPS'22, focusing on “cross-domain” meta-learning. Meta-learning aims to leverage experience gained from previous tasks to solve new tasks efficiently (i.e., with better performance, little training data, and/or modest computational resources). While previous challenges in the series focused on within-domain few-shot learning problems, with the aim of learning efficiently N-way k-shot tasks (i.e., N class classification problems with k training examples), this competition challenges the participants to solve “any-way” and “any-shot” problems drawn from various domains (healthcare, ecology, biology, manufacturing, and others), chosen for their humanitarian and societal impact. To that end, we created Meta-Album, a meta-dataset of 40 image classification datasets from 10 domains, from which we carve out tasks with any number of “ways” (within the range 2-20) and any number of “shots” (within the range 1-20). The competition is with code submission, fully blind-tested on the CodaLab challenge platform. The code of the winners will be open-sourced, enabling the deployment of automated machine learning solutions for few-shot image classification across several domains.
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Smriti Joshi, Richard Osuala, Carlos Martin-Isla, Victor M.Campello, Carla Sendra-Balcells, Karim Lekadir, et al. (2022). nn-UNet Training on CycleGAN-Translated Images for Cross-modal Domain Adaptation in Biomedical Imaging. In International MICCAI Brainlesion Workshop (Vol. 12963, 540–551). LNCS.
Abstract: In recent years, deep learning models have considerably advanced the performance of segmentation tasks on Brain Magnetic Resonance Imaging (MRI). However, these models show a considerable performance drop when they are evaluated on unseen data from a different distribution. Since annotation is often a hard and costly task requiring expert supervision, it is necessary to develop ways in which existing models can be adapted to the unseen domains without any additional labelled information. In this work, we explore one such technique which extends the CycleGAN [2] architecture to generate label-preserving data in the target domain. The synthetic target domain data is used to train the nn-UNet [3] framework for the task of multi-label segmentation. The experiments are conducted and evaluated on the dataset [1] provided in the ‘Cross-Modality Domain Adaptation for Medical Image Segmentation’ challenge [23] for segmentation of vestibular schwannoma (VS) tumour and cochlea on contrast enhanced (ceT1) and high resolution (hrT2) MRI scans. In the proposed approach, our model obtains dice scores (DSC) 0.73 and 0.49 for tumour and cochlea respectively on the validation set of the dataset. This indicates the applicability of the proposed technique to real-world problems where data may be obtained by different acquisition protocols as in [1] where hrT2 images are more reliable, safer, and lower-cost alternative to ceT1.
Keywords: Domain adaptation; Vestibular schwannoma (VS); Deep learning; nn-UNet; CycleGAN
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Ali Furkan Biten, Ruben Tito, Lluis Gomez, Ernest Valveny, & Dimosthenis Karatzas. (2022). OCR-IDL: OCR Annotations for Industry Document Library Dataset. In ECCV Workshop on Text in Everything.
Abstract: Pretraining has proven successful in Document Intelligence tasks where deluge of documents are used to pretrain the models only later to be finetuned on downstream tasks. One of the problems of the pretraining approaches is the inconsistent usage of pretraining data with different OCR engines leading to incomparable results between models. In other words, it is not obvious whether the performance gain is coming from diverse usage of amount of data and distinct OCR engines or from the proposed models. To remedy the problem, we make public the OCR annotations for IDL documents using commercial OCR engine given their superior performance over open source OCR models. The contributed dataset (OCR-IDL) has an estimated monetary value over 20K US$. It is our hope that OCR-IDL can be a starting point for future works on Document Intelligence. All of our data and its collection process with the annotations can be found in this https URL.
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Alex Gomez-Villa, Adrian Martin, Javier Vazquez, Marcelo Bertalmio, & Jesus Malo. (2022). On the synthesis of visual illusions using deep generative models. JOV - Journal of Vision, 22(8)(2), 1–18.
Abstract: Visual illusions expand our understanding of the visual system by imposing constraints in the models in two different ways: i) visual illusions for humans should induce equivalent illusions in the model, and ii) illusions synthesized from the model should be compelling for human viewers too. These constraints are alternative strategies to find good vision models. Following the first research strategy, recent studies have shown that artificial neural network architectures also have human-like illusory percepts when stimulated with classical hand-crafted stimuli designed to fool humans. In this work we focus on the second (less explored) strategy: we propose a framework to synthesize new visual illusions using the optimization abilities of current automatic differentiation techniques. The proposed framework can be used with classical vision models as well as with more recent artificial neural network architectures. This framework, validated by psychophysical experiments, can be used to study the difference between a vision model and the actual human perception and to optimize the vision model to decrease this difference.
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Shiqi Yang, Yaxing Wang, Kai Wang, Shangling Jui, & Joost Van de Weijer. (2022). One Ring to Bring Them All: Towards Open-Set Recognition under Domain Shift.
Abstract: In this paper, we investigate model adaptation under domain and category shift, where the final goal is to achieve
(SF-UNDA), which addresses the situation where there exist both domain and category shifts between source and target domains. Under the SF-UNDA setting, the model cannot access source data anymore during target adaptation, which aims to address data privacy concerns. We propose a novel training scheme to learn a (
+1)-way classifier to predict the
source classes and the unknown class, where samples of only known source categories are available for training. Furthermore, for target adaptation, we simply adopt a weighted entropy minimization to adapt the source pretrained model to the unlabeled target domain without source data. In experiments, we show:
After source training, the resulting source model can get excellent performance for
;
After target adaptation, our method surpasses current UNDA approaches which demand source data during adaptation. The versatility to several different tasks strongly proves the efficacy and generalization ability of our method.
When augmented with a closed-set domain adaptation approach during target adaptation, our source-free method further outperforms the current state-of-the-art UNDA method by 2.5%, 7.2% and 13% on Office-31, Office-Home and VisDA respectively.
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Mohamed Ali Souibgui, Ali Furkan Biten, Sounak Dey, Alicia Fornes, Yousri Kessentini, Lluis Gomez, et al. (2022). One-shot Compositional Data Generation for Low Resource Handwritten Text Recognition. In Winter Conference on Applications of Computer Vision.
Abstract: Low resource Handwritten Text Recognition (HTR) is a hard problem due to the scarce annotated data and the very limited linguistic information (dictionaries and language models). This appears, for example, in the case of historical ciphered manuscripts, which are usually written with invented alphabets to hide the content. Thus, in this paper we address this problem through a data generation technique based on Bayesian Program Learning (BPL). Contrary to traditional generation approaches, which require a huge amount of annotated images, our method is able to generate human-like handwriting using only one sample of each symbol from the desired alphabet. After generating symbols, we create synthetic lines to train state-of-the-art HTR architectures in a segmentation free fashion. Quantitative and qualitative analyses were carried out and confirm the effectiveness of the proposed method, achieving competitive results compared to the usage of real annotated data.
Keywords: Document Analysis
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Nil Ballus, Bhalaji Nagarajan, & Petia Radeva. (2022). Opt-SSL: An Enhanced Self-Supervised Framework for Food Recognition. In 10th Iberian Conference on Pattern Recognition and Image Analysis (Vol. 13256). LNCS.
Abstract: Self-supervised Learning has been showing upbeat performance in several computer vision tasks. The popular contrastive methods make use of a Siamese architecture with different loss functions. In this work, we go deeper into two very recent state of the art frameworks, namely, SimSiam and Barlow Twins. Inspired by them, we propose a new self-supervised learning method we call Opt-SSL that combines both image and feature contrasting. We validate the proposed method on the food recognition task, showing that our proposed framework enables the self-learning networks to learn better visual representations.
Keywords: Self-supervised; Contrastive learning; Food recognition
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Sergi Garcia Bordils, Andres Mafla, Ali Furkan Biten, Oren Nuriel, Aviad Aberdam, Shai Mazor, et al. (2022). Out-of-Vocabulary Challenge Report. In Proceedings European Conference on Computer Vision Workshops (Vol. 13804, 359–375). LNCS.
Abstract: This paper presents final results of the Out-Of-Vocabulary 2022 (OOV) challenge. The OOV contest introduces an important aspect that is not commonly studied by Optical Character Recognition (OCR) models, namely, the recognition of unseen scene text instances at training time. The competition compiles a collection of public scene text datasets comprising of 326,385 images with 4,864,405 scene text instances, thus covering a wide range of data distributions. A new and independent validation and test set is formed with scene text instances that are out of vocabulary at training time. The competition was structured in two tasks, end-to-end and cropped scene text recognition respectively. A thorough analysis of results from baselines and different participants is presented. Interestingly, current state-of-the-art models show a significant performance gap under the newly studied setting. We conclude that the OOV dataset proposed in this challenge will be an essential area to be explored in order to develop scene text models that achieve more robust and generalized predictions.
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Lei Kang, Pau Riba, Marçal Rusiñol, Alicia Fornes, & Mauricio Villegas. (2022). Pay Attention to What You Read: Non-recurrent Handwritten Text-Line Recognition. PR - Pattern Recognition, 129, 108766.
Abstract: The advent of recurrent neural networks for handwriting recognition marked an important milestone reaching impressive recognition accuracies despite the great variability that we observe across different writing styles. Sequential architectures are a perfect fit to model text lines, not only because of the inherent temporal aspect of text, but also to learn probability distributions over sequences of characters and words. However, using such recurrent paradigms comes at a cost at training stage, since their sequential pipelines prevent parallelization. In this work, we introduce a non-recurrent approach to recognize handwritten text by the use of transformer models. We propose a novel method that bypasses any recurrence. By using multi-head self-attention layers both at the visual and textual stages, we are able to tackle character recognition as well as to learn language-related dependencies of the character sequences to be decoded. Our model is unconstrained to any predefined vocabulary, being able to recognize out-of-vocabulary words, i.e. words that do not appear in the training vocabulary. We significantly advance over prior art and demonstrate that satisfactory recognition accuracies are yielded even in few-shot learning scenarios.
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Saiping Zhang, L. H., Marta Mrak, Marc Gorriz Blanch, Shuai Wan, Fuzheng Yang. (2022). PeQuENet: Perceptual Quality Enhancement of Compressed Video with Adaptation-and Attention-based Network.
Abstract: In this paper we propose a generative adversarial network (GAN) framework to enhance the perceptual quality of compressed videos. Our framework includes attention and adaptation to different quantization parameters (QPs) in a single model. The attention module exploits global receptive fields that can capture and align long-range correlations between consecutive frames, which can be beneficial for enhancing perceptual quality of videos. The frame to be enhanced is fed into the deep network together with its neighboring frames, and in the first stage features at different depths are extracted. Then extracted features are fed into attention blocks to explore global temporal correlations, followed by a series of upsampling and convolution layers. Finally, the resulting features are processed by the QP-conditional adaptation module which leverages the corresponding QP information. In this way, a single model can be used to enhance adaptively to various QPs without requiring multiple models specific for every QP value, while having similar performance. Experimental results demonstrate the superior performance of the proposed PeQuENet compared with the state-of-the-art compressed video quality enhancement algorithms.
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