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Pau Baiget. (2009). Modeling Human Behavior for Image Sequence Understanding and Generation (Jordi Gonzalez, & Xavier Roca, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: The comprehension of animal behavior, especially human behavior, is one of the most ancient and studied problems since the beginning of civilization. The big list of factors that interact to determine a person action require the collaboration of different disciplines, such as psichology, biology, or sociology. In the last years the analysis of human behavior has received great attention also from the computer vision community, given the latest advances in the acquisition of human motion data from image sequences.
Despite the increasing availability of that data, there still exists a gap towards obtaining a conceptual representation of the obtained observations. Human behavior analysis is based on a qualitative interpretation of the results, and therefore the assignment of concepts to quantitative data is linked to a certain ambiguity.
This Thesis tackles the problem of obtaining a proper representation of human behavior in the contexts of computer vision and animation. On the one hand, a good behavior model should permit the recognition and explanation the observed activity in image sequences. On the other hand, such a model must allow the generation of new synthetic instances, which model the behavior of virtual agents.
First, we propose methods to automatically learn the models from observations. Given a set of quantitative results output by a vision system, a normal behavior model is learnt. This results provides a tool to determine the normality or abnormality of future observations. However, machine learning methods are unable to provide a richer description of the observations. We confront this problem by means of a new method that incorporates prior knowledge about the enviornment and about the expected behaviors. This framework, formed by the reasoning engine FMTL and the modeling tool SGT allows the generation of conceptual descriptions of activity in new image sequences. Finally, we demonstrate the suitability of the proposed framework to simulate behavior of virtual agents, which are introduced into real image sequences and interact with observed real agents, thereby easing the generation of augmented reality sequences.
The set of approaches presented in this Thesis has a growing set of potential applications. The analysis and description of behavior in image sequences has its principal application in the domain of smart video--surveillance, in order to detect suspicious or dangerous behaviors. Other applications include automatic sport commentaries, elderly monitoring, road traffic analysis, and the development of semantic video search engines. Alternatively, behavioral virtual agents allow to simulate accurate real situations, such as fires or crowds. Moreover, the inclusion of virtual agents into real image sequences has been widely deployed in the games and cinema industries.
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Marc Serra. (2015). Modeling, estimation and evaluation of intrinsic images considering color information (Robert Benavente, & Olivier Penacchio, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Image values are the result of a combination of visual information coming from multiple sources. Recovering information from the multiple factors thatproduced an image seems a hard and ill-posed problem. However, it is important to observe that humans develop the ability to interpret images and recognize and isolate specific physical properties of the scene.
Images describing a single physical characteristic of an scene are called intrinsic images. These images would benefit most computer vision tasks which are often affected by the multiple complex effects that are usually found in natural images (e.g. cast shadows, specularities, interreflections...).
In this thesis we analyze the problem of intrinsic image estimation from different perspectives, including the theoretical formulation of the problem, the visual cues that can be used to estimate the intrinsic components and the evaluation mechanisms of the problem.
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Diego Alejandro Cheda. (2012). Monocular Depth Cues in Computer Vision Applications (Daniel Ponsa, & Antonio Lopez, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Depth perception is a key aspect of human vision. It is a routine and essential visual task that the human do effortlessly in many daily activities. This has often been associated with stereo vision, but humans have an amazing ability to perceive depth relations even from a single image by using several monocular cues.
In the computer vision field, if image depth information were available, many tasks could be posed from a different perspective for the sake of higher performance and robustness. Nevertheless, given a single image, this possibility is usually discarded, since obtaining depth information has frequently been performed by three-dimensional reconstruction techniques, requiring two or more images of the same scene taken from different viewpoints. Recently, some proposals have shown the feasibility of computing depth information from single images. In essence, the idea is to take advantage of a priori knowledge of the acquisition conditions and the observed scene to estimate depth from monocular pictorial cues. These approaches try to precisely estimate the scene depth maps by employing computationally demanding techniques. However, to assist many computer vision algorithms, it is not really necessary computing a costly and detailed depth map of the image. Indeed, just a rough depth description can be very valuable in many problems.
In this thesis, we have demonstrated how coarse depth information can be integrated in different tasks following alternative strategies to obtain more precise and robust results. In that sense, we have proposed a simple, but reliable enough technique, whereby image scene regions are categorized into discrete depth ranges to build a coarse depth map. Based on this representation, we have explored the potential usefulness of our method in three application domains from novel viewpoints: camera rotation parameters estimation, background estimation and pedestrian candidate generation. In the first case, we have computed camera rotation mounted in a moving vehicle applying two novels methods based on distant elements in the image, where the translation component of the image flow vectors is negligible. In background estimation, we have proposed a novel method to reconstruct the background by penalizing close regions in a cost function, which integrates color, motion, and depth terms. Finally, we have benefited of geometric and depth information available on single images for pedestrian candidate generation to significantly reduce the number of generated windows to be further processed by a pedestrian classifier. In all cases, results have shown that our approaches contribute to better performances.
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Akhil Gurram. (2022). Monocular Depth Estimation for Autonomous Driving (Antonio Lopez, & Onay Urfalioglu, Eds.). Ph.D. thesis, IMPRIMA, .
Abstract: 3D geometric information is essential for on-board perception in autonomous driving and driver assistance. Autonomous vehicles (AVs) are equipped with calibrated sensor suites. As part of these suites, we can find LiDARs, which are expensive active sensors in charge of providing the 3D geometric information. Depending on the operational conditions for the AV, calibrated stereo rigs may be also sufficient for obtaining 3D geometric information, being these rigs less expensive and easier to install than LiDARs. However, ensuring a proper maintenance and calibration of these types of sensors is not trivial. Accordingly, there is an increasing interest on performing monocular depth estimation (MDE) to obtain 3D geometric information on-board. MDE is very appealing since it allows for appearance and depth being on direct pixelwise correspondence without further calibration. Moreover, a set of single cameras with MDE capabilities would still be a cheap solution for on-board perception, relatively easy to integrate and maintain in an AV.
Best MDE models are based on Convolutional Neural Networks (CNNs) trained in a supervised manner, i.e., assuming pixelwise ground truth (GT). Accordingly, the overall goal of this PhD is to study methods for improving CNN-based MDE accuracy under different training settings. More specifically, this PhD addresses different research questions that are described below. When we started to work in this PhD, state-of-theart methods for MDE were already based on CNNs. In fact, a promising line of work consisted in using image-based semantic supervision (i.e., pixel-level class labels) while training CNNs for MDE using LiDAR-based supervision (i.e., depth). It was common practice to assume that the same raw training data are complemented by both types of supervision, i.e., with depth and semantic labels. However, in practice, it was more common to find heterogeneous datasets with either only depth supervision or only semantic supervision. Therefore, our first work was to research if we could train CNNs for MDE by leveraging depth and semantic information from heterogeneous datasets. We show that this is indeed possible, and we surpassed the state-of-the-art results on MDE at the time we did this research. To achieve our results, we proposed a particular CNN architecture and a new training protocol.
After this research, it was clear that the upper-bound setting to train CNN-based MDE models consists in using LiDAR data as supervision. However, it would be cheaper and more scalable if we would be able to train such models from monocular sequences. Obviously, this is far more challenging, but worth to research. Training MDE models using monocular sequences is possible by relying on structure-from-motion (SfM) principles to generate self-supervision. Nevertheless, problems of camouflaged objects, visibility changes, static-camera intervals, textureless areas, and scale ambiguity, diminish the usefulness of such self-supervision. To alleviate these problems, we perform MDE by virtual-world supervision and real-world SfM self-supervision. We call our proposalMonoDEVSNet. We compensate the SfM self-supervision limitations by leveraging
virtual-world images with accurate semantic and depth supervision, as well as addressing the virtual-to-real domain gap. MonoDEVSNet outperformed previous MDE CNNs trained on monocular and even stereo sequences. We have publicly released MonoDEVSNet at <https://github.com/HMRC-AEL/MonoDEVSNet>.
Finally, since MDE is performed to produce 3D information for being used in downstream tasks related to on-board perception. We also address the question of whether the standard metrics for MDE assessment are a good indicator for future MDE-based driving-related perception tasks. By using 3D object detection on point clouds as proxy of on-board perception, we conclude that, indeed, MDE evaluation metrics give rise to a ranking of methods which reflects relatively well the 3D object detection results we may expect.
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Ignasi Rius. (2010). Motion Priors for Efficient Bayesian Tracking in Human Sequence Evaluation (Jordi Gonzalez, & Xavier Roca, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Recovering human motion by visual analysis is a challenging computer vision research
area with a lot of potential applications. Model-based tracking approaches, and in
particular particle lters, formulate the problem as a Bayesian inference task whose
aim is to sequentially estimate the distribution of the parameters of a human body
model over time. These approaches strongly rely on good dynamical and observation
models to predict and update congurations of the human body according to measurements from the image data. However, it is very dicult to design observation
models which extract useful and reliable information from image sequences robustly.
This results specially challenging in monocular tracking given that only one viewpoint
from the scene is available. Therefore, to overcome these limitations strong motion
priors are needed to guide the exploration of the state space.
The work presented in this Thesis is aimed to retrieve the 3D motion parameters
of a human body model from incomplete and noisy measurements of a monocular
image sequence. These measurements consist of the 2D positions of a reduced set of
joints in the image plane. Towards this end, we present a novel action-specic model
of human motion which is trained from several databases of real motion-captured
performances of an action, and is used as a priori knowledge within a particle ltering
scheme.
Body postures are represented by means of a simple and compact stick gure
model which uses direction cosines to represent the direction of body limbs in the 3D
Cartesian space. Then, for a given action, Principal Component Analysis is applied to
the training data to perform dimensionality reduction over the highly correlated input
data. Before the learning stage of the action model, the input motion performances
are synchronized by means of a novel dense matching algorithm based on Dynamic
Programming. The algorithm synchronizes all the motion sequences of the same
action class, nding an optimal solution in real-time.
Then, a probabilistic action model is learnt, based on the synchronized motion
examples, which captures the variability and temporal evolution of full-body motion
within a specic action. In particular, for each action, the parameters learnt are: a
representative manifold for the action consisting of its mean performance, the standard deviation from the mean performance, the mean observed direction vectors from
each motion subsequence of a given length and the expected error at a given time
instant.
Subsequently, the action-specic model is used as a priori knowledge on human
motion which improves the eciency and robustness of the overall particle filtering tracking framework. First, the dynamic model guides the particles according to similar
situations previously learnt. Then, the state space is constrained so only feasible
human postures are accepted as valid solutions at each time step. As a result, the
state space is explored more eciently as the particle set covers the most probable
body postures.
Finally, experiments are carried out using test sequences from several motion
databases. Results point out that our tracker scheme is able to estimate the rough
3D conguration of a full-body model providing only the 2D positions of a reduced
set of joints. Separate tests on the sequence synchronization method and the subsequence probabilistic matching technique are also provided.
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Alejandro Gonzalez Alzate. (2015). Multi-modal Pedestrian Detection (David Vazquez, Antonio Lopez, &, Ed.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Pedestrian detection continues to be an extremely challenging problem in real scenarios, in which situations like illumination changes, noisy images, unexpected objects, uncontrolled scenarios and variant appearance of objects occur constantly. All these problems force the development of more robust detectors for relevant applications like vision-based autonomous vehicles, intelligent surveillance, and pedestrian tracking for behavior analysis. Most reliable vision-based pedestrian detectors base their decision on features extracted using a single sensor capturing complementary features, e.g., appearance, and texture. These features usually are extracted from the current frame, ignoring temporal information, or including it in a post process step e.g., tracking or temporal coherence. Taking into account these issues we formulate the following question: can we generate more robust pedestrian detectors by introducing new information sources in the feature extraction step?
In order to answer this question we develop different approaches for introducing new information sources to well-known pedestrian detectors. We start by the inclusion of temporal information following the Stacked Sequential Learning (SSL) paradigm which suggests that information extracted from the neighboring samples in a sequence can improve the accuracy of a base classifier.
We then focus on the inclusion of complementary information from different sensors like 3D point clouds (LIDAR – depth), far infrared images (FIR), or disparity maps (stereo pair cameras). For this end we develop a multi-modal framework in which information from different sensors is used for increasing detection accuracy (by increasing information redundancy). Finally we propose a multi-view pedestrian detector, this multi-view approach splits the detection problem in n sub-problems.
Each sub-problem will detect objects in a given specific view reducing in that way the variability problem faced when a single detectors is used for the whole problem. We show that these approaches obtain competitive results with other state-of-the-art methods but instead of design new features, we reuse existing ones boosting their performance.
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Partha Pratim Roy. (2010). Multi-Oriented and Multi-Scaled Text Character Analysis and Recognition in Graphical Documents and their Applications to Document Image Retrieval (Josep Llados, & Umapada Pal, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: With the advent research of Document Image Analysis and Recognition (DIAR), an
important line of research is explored on indexing and retrieval of graphics rich documents. It aims at finding relevant documents relying on segmentation and recognition
of text and graphics components underlying in non-standard layout where commercial
OCRs can not be applied due to complexity. This thesis is focused towards text information extraction approaches in graphical documents and retrieval of such documents
using text information.
Automatic text recognition in graphical documents (map, engineering drawing,
etc.) involves many challenges because text characters are usually printed in multioriented and multi-scale way along with different graphical objects. Text characters
are used to annotate the graphical curve lines and hence, many times they follow
curvi-linear paths too. For OCR of such documents, individual text lines and their
corresponding words/characters need to be extracted.
For recognition of multi-font, multi-scale and multi-oriented characters, we have
proposed a feature descriptor for character shape using angular information from contour pixels to take care of the invariance nature. To improve the efficiency of OCR, an
approach towards the segmentation of multi-oriented touching strings into individual
characters is also discussed. Convex hull based background information is used to
segment a touching string into possible primitive segments and later these primitive
segments are merged to get optimum segmentation using dynamic programming. To
overcome the touching/overlapping problem of text with graphical lines, a character
spotting approach using SIFT and skeleton information is included. Afterwards, we
propose a novel method to extract individual curvi-linear text lines using the foreground and background information of the characters of the text and a water reservoir
concept is used to utilize the background information.
We have also formulated the methodologies for graphical document retrieval applications using query words and seals. The retrieval approaches are performed using
recognition results of individual components in the document. Given a query text,
the system extracts positional knowledge from the query word and uses the same to
generate hypothetical locations in the document. Indexing of documents is also performed based on automatic detection of seals from documents containing cluttered
background. A seal is characterized by scale and rotation invariant spatial feature
descriptors computed from labelled text characters and a concept based on the Generalized Hough Transform is used to locate the seal in documents.
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Antonio Lopez. (2000). Multilocal Methods for Ridge and Valley Delineation in Image Analysis. (Joan Serrat, Ed.). Ph.D. thesis, , .
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Fernando Barrera. (2012). Multimodal Stereo from Thermal Infrared and Visible Spectrum (Felipe Lumbreras, & Angel Sappa, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Recent advances in thermal infrared imaging (LWIR) has allowed its use in applications beyond of the military domain. Nowadays, this new family of sensors is included in different technical and scientific applications. They offer features that facilitate tasks, such as detection of pedestrians, hot spots, differences in temperature, among others, which can significantly improve the performance of a system where the persons are expected to play the principal role. For instance, video surveillance applications, monitoring, and pedestrian detection.
During this dissertation the next question is stated: Could a couple of sensors measuring different bands of the electromagnetic spectrum, as the visible and thermal infrared, be used to extract depth information? Although it is a complex question, we shows that a system of these characteristics is possible as well as their advantages, drawbacks, and potential opportunities.
The matching and fusion of data coming from different sensors, as the emissions registered at visible and infrared bands, represents a special challenge, because it has been showed that theses signals are weak correlated. Therefore, many traditional techniques of image processing and computer vision are not helpful, requiring adjustments for their correct performance in every modality.
In this research an experimental study that compares different cost functions and matching approaches is performed, in order to build a multimodal stereovision system. Furthermore, the common problems in infrared/visible stereo, specially in the outdoor scenes are identified. Our framework summarizes the architecture of a generic stereo algorithm, at different levels: computational, functional, and structural, which can be extended toward high-level fusion (semantic) and high-order (prior).The proposed framework is intended to explore novel multimodal stereo matching approaches, going from sparse to dense representations (both disparity and depth maps). Moreover, context information is added in form of priors and assumptions. Finally, this dissertation shows a promissory way toward the integration of multiple sensors for recovering three-dimensional information.
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Agata Lapedriza. (2009). Multitask Learning Techniques for Automatic Face Classification (Jordi Vitria, & David Masip, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Automatic face classification is currently a popular research area in Computer Vision. It involves several subproblems, such as subject recognition, gender classification or subject verification.
Current systems of automatic face classification need a large amount of training data to robustly learn a task. However, the collection of labeled data is usually a difficult issue. For this reason, the research on methods that are able to learn from a small sized training set is essential.
The dependency on the abundance of training data is not so evident in human learning processes. We are able to learn from a very small number of examples, given that we use, additionally, some prior knowledge to learn a new task. For example, we frequently find patterns and analogies from other domains to reuse them in new situations, or exploit training data from other experiences.
In computer science, Multitask Learning is a new Machine Learning approach that studies this idea of knowledge transfer among different tasks, to overcome the effects of the small sample sized problem.
This thesis explores, proposes and tests some Multitask Learning methods specially developed for face classification purposes. Moreover, it presents two more contributions dealing with the small sample sized problem, out of the Multitask Learning context. The first one is a method to extract external face features, to be used as an additional information source in automatic face classification problems. The second one is an empirical study on the most suitable face image resolution to perform automatic subject recognition.
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Manuel Carbonell. (2020). Neural Information Extraction from Semi-structured Documents A (Alicia Fornes, Mauricio Villegas, & Josep Llados, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Sectors as fintech, legaltech or insurance process an inflow of millions of forms, invoices, id documents, claims or similar every day. Together with these, historical archives provide gigantic amounts of digitized documents containing useful information that needs to be stored in machine encoded text with a meaningful structure. This procedure, known as information extraction (IE) comprises the steps of localizing and recognizing text, identifying named entities contained in it and optionally finding relationships among its elements. In this work we explore multi-task neural models at image and graph level to solve all steps in a unified way. While doing so we find benefits and limitations of these end-to-end approaches in comparison with sequential separate methods. More specifically, we first propose a method to produce textual as well as semantic labels with a unified model from handwritten text line images. We do so with the use of a convolutional recurrent neural model trained with connectionist temporal classification to predict the textual as well as semantic information encoded in the images. Secondly, motivated by the success of this approach we investigate the unification of the localization and recognition tasks of handwritten text in full pages with an end-to-end model, observing benefits in doing so. Having two models that tackle information extraction subsequent task pairs in an end-to-end to end manner, we lastly contribute with a method to put them all together in a single neural network to solve the whole information extraction pipeline in a unified way. Doing so we observe some benefits and some limitations in the approach, suggesting that in certain cases it is beneficial to train specialized models that excel at a single challenging task of the information extraction process, as it can be the recognition of named entities or the extraction of relationships between them. For this reason we lastly study the use of the recently arrived graph neural network architectures for the semantic tasks of the information extraction process, which are recognition of named entities and relation extraction, achieving promising results on the relation extraction part.
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Felipe Codevilla. (2019). On Building End-to-End Driving Models Through Imitation Learning (Antonio Lopez, Ed.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Autonomous vehicles are now considered as an assured asset in the future. Literally, all the relevant car-markers are now in a race to produce fully autonomous vehicles. These car-makers usually make use of modular pipelines for designing autonomous vehicles. This strategy decomposes the problem in a variety of tasks such as object detection and recognition, semantic and instance segmentation, depth estimation, SLAM and place recognition, as well as planning and control. Each module requires a separate set of expert algorithms, which are costly specially in the amount of human labor and necessity of data labelling. An alternative, that recently has driven considerable interest, is the end-to-end driving. In the end-to-end driving paradigm, perception and control are learned simultaneously using a deep network. These sensorimotor models are typically obtained by imitation learning fromhuman demonstrations. The main advantage is that this approach can directly learn from large fleets of human-driven vehicles without requiring a fixed ontology and extensive amounts of labeling. However, scaling end-to-end driving methods to behaviors more complex than simple lane keeping or lead vehicle following remains an open problem. On this thesis, in order to achieve more complex behaviours, we
address some issues when creating end-to-end driving system through imitation
learning. The first of themis a necessity of an environment for algorithm evaluation and collection of driving demonstrations. On this matter, we participated on the creation of the CARLA simulator, an open source platformbuilt from ground up for autonomous driving validation and prototyping. Since the end-to-end approach is purely reactive, there is also the necessity to provide an interface with a global planning system. With this, we propose the conditional imitation learning that conditions the actions produced into some high level command. Evaluation is also a concern and is commonly performed by comparing the end-to-end network output to some pre-collected driving dataset. We show that this is surprisingly weakly correlated to the actual driving and propose strategies on how to better acquire data and a better comparison strategy. Finally, we confirmwell-known generalization issues
(due to dataset bias and overfitting), new ones (due to dynamic objects and the
lack of a causal model), and training instability; problems requiring further research before end-to-end driving through imitation can scale to real-world driving.
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Naveen Onkarappa. (2013). Optical Flow in Driver Assistance Systems (Angel Sappa, Ed.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Motion perception is one of the most important attributes of the human brain. Visual motion perception consists in inferring speed and direction of elements in a scene based on visual inputs. Analogously, computer vision is assisted by motion cues in the scene. Motion detection in computer vision is useful in solving problems such as segmentation, depth from motion, structure from motion, compression, navigation and many others. These problems are common in several applications, for instance, video surveillance, robot navigation and advanced driver assistance systems (ADAS). One of the most widely used techniques for motion detection is the optical flow estimation. The work in this thesis attempts to make optical flow suitable for the requirements and conditions of driving scenarios. In this context, a novel space-variant representation called reverse log-polar representation is proposed that is shown to be better than the traditional log-polar space-variant representation for ADAS. The space-variant representations reduce the amount of data to be processed. Another major contribution in this research is related to the analysis of the influence of specific characteristics from driving scenarios on the optical flow accuracy. Characteristics such as vehicle speed and
road texture are considered in the aforementioned analysis. From this study, it is inferred that the regularization weight has to be adapted according to the required error measure and for different speeds and road textures. It is also shown that polar represented optical flow suits driving scenarios where predominant motion is translation. Due to the requirements of such a study and by the lack of needed datasets a new synthetic dataset is presented; it contains: i) sequences of different speeds and road textures in an urban scenario; ii) sequences with complex motion of an on-board camera; and iii) sequences with additional moving vehicles in the scene. The ground-truth optical flow is generated by the ray-tracing technique. Further, few applications of optical flow in ADAS are shown. Firstly, a robust RANSAC based technique to estimate horizon line is proposed. Then, an egomotion estimation is presented to compare the proposed space-variant representation with the classical one. As a final contribution, a modification in the regularization term is proposed that notably improves the results
in the ADAS applications. This adaptation is evaluated using a state of the art optical flow technique. The experiments on a public dataset (KITTI) validate the advantages of using the proposed modification.
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Javier Marin. (2013). Pedestrian Detection Based on Local Experts (Antonio Lopez, & Jaume Amores, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: During the last decade vision-based human detection systems have started to play a key rolein multiple applications linked to driver assistance, surveillance, robot sensing and home automation.
Detecting humans is by far one of the most challenging tasks in Computer Vision.
This is mainly due to the high degree of variability in the human appearanceassociated to
the clothing, pose, shape and size. Besides, other factors such as cluttered scenarios, partial occlusions, or environmental conditions can make the detection task even harder.
Most promising methods of the state-of-the-art rely on discriminative learning paradigms which are fed with positive and negative examples. The training data is one of the most
relevant elements in order to build a robust detector as it has to cope the large variability of the target. In order to create this dataset human supervision is required. The drawback at this point is the arduous effort of annotating as well as looking for such claimed variability.
In this PhD thesis we address two recurrent problems in the literature. In the first stage,we aim to reduce the consuming task of annotating, namely, by using computer graphics.
More concretely, we develop a virtual urban scenario for later generating a pedestrian dataset.
Then, we train a detector using this dataset, and finally we assess if this detector can be successfully applied in a real scenario.
In the second stage, we focus on increasing the robustness of our pedestrian detectors
under partial occlusions. In particular, we present a novel occlusion handling approach to increase the performance of block-based holistic methods under partial occlusions. For this purpose, we make use of local experts via a RandomSubspaceMethod (RSM) to handle these cases. If the method infers a possible partial occlusion, then the RSM, based on performance statistics obtained from partially occluded data, is applied. The last objective of this thesis
is to propose a robust pedestrian detector based on an ensemble of local experts. To achieve this goal, we use the random forest paradigm, where the trees act as ensembles an their nodesare the local experts. In particular, each expert focus on performing a robust classification ofa pedestrian body patch. This approach offers computational efficiency and far less design complexity when compared to other state-of-the-artmethods, while reaching better accuracy
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Ramon Baldrich. (2001). Perceptual approach to a computational colour-texture representation for surface inspection..
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