Dani Rowe. (2008). Towards Robust Multiple-Target Tracking in Unconstrained Human-Populated Environments.
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Arya Farkhondeh, Cristina Palmero, Simone Scardapane, & Sergio Escalera. (2022). Towards Self-Supervised Gaze Estimation.
Abstract: Recent joint embedding-based self-supervised methods have surpassed standard supervised approaches on various image recognition tasks such as image classification. These self-supervised methods aim at maximizing agreement between features extracted from two differently transformed views of the same image, which results in learning an invariant representation with respect to appearance and geometric image transformations. However, the effectiveness of these approaches remains unclear in the context of gaze estimation, a structured regression task that requires equivariance under geometric transformations (e.g., rotations, horizontal flip). In this work, we propose SwAT, an equivariant version of the online clustering-based self-supervised approach SwAV, to learn more informative representations for gaze estimation. We demonstrate that SwAT, with ResNet-50 and supported with uncurated unlabeled face images, outperforms state-of-the-art gaze estimation methods and supervised baselines in various experiments. In particular, we achieve up to 57% and 25% improvements in cross-dataset and within-dataset evaluation tasks on existing benchmarks (ETH-XGaze, Gaze360, and MPIIFaceGaze).
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Estefania Talavera, Nicolai Petkov, & Petia Radeva. (2019). Towards Unsupervised Familiar Scene Recognition in Egocentric Videos.
Abstract: CoRR abs/1905.04093
Nowadays, there is an upsurge of interest in using lifelogging devices. Such devices generate huge amounts of image data; consequently, the need for automatic methods for analyzing and summarizing these data is drastically increasing. We present a new method for familiar scene recognition in egocentric videos, based on background pattern detection through automatically configurable COSFIRE filters. We present some experiments over egocentric data acquired with the Narrative Clip.
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Antonio Lopez, & Joan Serrat. (1996). Tracing crease curves by solving a system of differential equations..
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Ricardo Toledo, X. Orriols, X. Binefa, Petia Radeva, Jordi Vitria, & Juan J. Villanueva. (2000). Tracking Elongated Structures using Statistical Snakes..
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Oriol Pujol, Petia Radeva, & Jordi Vitria. (2005). Traffic sign recognition using an adaptive boosting multiclass framework.
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Souhail Bakkali, Sanket Biswas, Zuheng Ming, Mickael Coustaty, Marçal Rusiñol, Oriol Ramos Terrades, et al. (2023). TransferDoc: A Self-Supervised Transferable Document Representation Learning Model Unifying Vision and Language.
Abstract: The field of visual document understanding has witnessed a rapid growth in emerging challenges and powerful multi-modal strategies. However, they rely on an extensive amount of document data to learn their pretext objectives in a ``pre-train-then-fine-tune'' paradigm and thus, suffer a significant performance drop in real-world online industrial settings. One major reason is the over-reliance on OCR engines to extract local positional information within a document page. Therefore, this hinders the model's generalizability, flexibility and robustness due to the lack of capturing global information within a document image. We introduce TransferDoc, a cross-modal transformer-based architecture pre-trained in a self-supervised fashion using three novel pretext objectives. TransferDoc learns richer semantic concepts by unifying language and visual representations, which enables the production of more transferable models. Besides, two novel downstream tasks have been introduced for a ``closer-to-real'' industrial evaluation scenario where TransferDoc outperforms other state-of-the-art approaches.
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David Lloret, Joan Serrat, Antonio Lopez, & Juan J. Villanueva. (2003). Ultrasound to magnetic resonance volume registration for brain sinking measurement.
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David Lloret, Joan Serrat, Antonio Lopez, & Juan J. Villanueva. (2003). Ultrasound to MR Volume Registration for Brain Sinking Measurement.
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Joan Oliver, Ricardo Toledo, J. Pujol, J. Sorribes, & E. Valderrama. (2009). Un ABP basado en la robotica para las ingenierias informaticas.
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Javier Jimenez, Antonio Lopez, & Joan Serrat. (2007). Un enfoque ABP aplicado a Ingenieria del Software.
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Albert Andaluz, Francesc Carreras, Debora Gil, & Jaume Garcia. (2010). Una aplicació amigable pel càlcul de indicadors clínics del ventricle esquerre. Barcelona: Biocat.
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Enric Marti, Debora Gil, & Carme Julia. (2005). Una experiència en PBL per a la docència de Gràfics per Computador.
Abstract: En aquest article es presenta una experiència en ABP feta el curs 2004-05 en Gràfics per Computador 2, assignatura optativa de 3er curs d’Enginyeria Informàtica impartida a l’ETSE. En l’article s’explica l’organització docent abans d’ABP, basada en classes magistrals. Després es mostra l’organització en ABP i es quantifica en ECTS l’esforç de l’alumne en ambdues organitzacions. Essent conscient del diferent interès de l’alumnat per l’assignatura, se’ls hi ofereix dos itineraris: el de classes magistrals i d’ABP. Es mostren alguns resultats dels alumnes d’ABP i també les primeres enquestes realitzades als alumnes. S’exposen les conclusions en el primer any de l’experiència, plantejant temes de discussió. S’ha procurat que la proposta no desbordi l’esforç del professorat. Per això s’ofereix el doble itinerari, per a canalitzar per ABP els alumnes més interessats i permetre a la resta que realitzin el curs amb l’organització clàsica de l’assignatura: classes magistrals de teoria, problemes i pràctiques.
Keywords: Aprenentatge Basat en Projectes; Aprenentatge Basat en Problemes; Problem Based Learning; ECTS; EEES; Computer Graphics; OpenGL.
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Robert Benavente, Ernest Valveny, Jaume Garcia, Agata Lapedriza, Miquel Ferrer, & Gemma Sanchez. (2008). Una experiencia de adaptacion al EEES de las asignaturas de programacion en Ingenieria Informatica.
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Agata Lapedriza, Jaume Garcia, Ernest Valveny, Robert Benavente, Miquel Ferrer, & Gemma Sanchez. (2008). Una experiencia de aprenentatge basada en projectes en el ambit de la informatica.
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