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Author Antonio Hernandez; Sergio Escalera; Stan Sclaroff
Title (up) Poselet-basedContextual Rescoring for Human Pose Estimation via Pictorial Structures Type Journal Article
Year 2016 Publication International Journal of Computer Vision Abbreviated Journal IJCV
Volume 118 Issue 1 Pages 49–64
Keywords Contextual rescoring; Poselets; Human pose estimation
Abstract In this paper we propose a contextual rescoring method for predicting the position of body parts in a human pose estimation framework. A set of poselets is incorporated in the model, and their detections are used to extract spatial and score-related features relative to other body part hypotheses. A method is proposed for the automatic discovery of a compact subset of poselets that covers the different poses in a set of validation images while maximizing precision. A rescoring mechanism is defined as a set-based boosting classifier that computes a new score for each body joint detection, given its relationship to detections of other body joints and mid-level parts in the image. This new score is incorporated in the pictorial structure model as an additional unary potential, following the recent work of Pishchulin et al. Experiments on two benchmarks show comparable results to Pishchulin et al. while reducing the size of the mid-level representation by an order of magnitude, reducing the execution time by 68 % accordingly.
Address
Corporate Author Thesis
Publisher Springer US Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN 0920-5691 ISBN Medium
Area Expedition Conference
Notes HuPBA;MILAB; Approved no
Call Number Admin @ si @ HES2016 Serial 2719
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Author Jasper Uilings; Koen E.A. van de Sande; Theo Gevers; Arnold Smeulders
Title (up) Selective Search for Object Recognition Type Journal Article
Year 2013 Publication International Journal of Computer Vision Abbreviated Journal IJCV
Volume 104 Issue 2 Pages 154-171
Keywords
Abstract This paper addresses the problem of generating possible object locations for use in object recognition. We introduce selective search which combines the strength of both an exhaustive search and segmentation. Like segmentation, we use the image structure to guide our sampling process. Like exhaustive search, we aim to capture all possible object locations. Instead of a single technique to generate possible object locations, we diversify our search and use a variety of complementary image partitionings to deal with as many image conditions as possible. Our selective search results in a small set of data-driven, class-independent, high quality locations, yielding 99 % recall and a Mean Average Best Overlap of 0.879 at 10,097 locations. The reduced number of locations compared to an exhaustive search enables the use of stronger machine learning techniques and stronger appearance models for object recognition. In this paper we show that our selective search enables the use of the powerful Bag-of-Words model for recognition. The selective search software is made publicly available (Software: http://disi.unitn.it/~uijlings/SelectiveSearch.html).
Address
Corporate Author Thesis
Publisher Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN 0920-5691 ISBN Medium
Area Expedition Conference
Notes ALTRES;ISE Approved no
Call Number Admin @ si @ USG2013 Serial 2362
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Author Daniel Hernandez; Lukas Schneider; P. Cebrian; A. Espinosa; David Vazquez; Antonio Lopez; Uwe Franke; Marc Pollefeys; Juan Carlos Moure
Title (up) Slanted Stixels: A way to represent steep streets Type Journal Article
Year 2019 Publication International Journal of Computer Vision Abbreviated Journal IJCV
Volume 127 Issue Pages 1643–1658
Keywords
Abstract This work presents and evaluates a novel compact scene representation based on Stixels that infers geometric and semantic information. Our approach overcomes the previous rather restrictive geometric assumptions for Stixels by introducing a novel depth model to account for non-flat roads and slanted objects. Both semantic and depth cues are used jointly to infer the scene representation in a sound global energy minimization formulation. Furthermore, a novel approximation scheme is introduced in order to significantly reduce the computational complexity of the Stixel algorithm, and then achieve real-time computation capabilities. The idea is to first perform an over-segmentation of the image, discarding the unlikely Stixel cuts, and apply the algorithm only on the remaining Stixel cuts. This work presents a novel over-segmentation strategy based on a fully convolutional network, which outperforms an approach based on using local extrema of the disparity map. We evaluate the proposed methods in terms of semantic and geometric accuracy as well as run-time on four publicly available benchmark datasets. Our approach maintains accuracy on flat road scene datasets while improving substantially on a novel non-flat road dataset.
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Corporate Author Thesis
Publisher Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN ISBN Medium
Area Expedition Conference
Notes ADAS; 600.118; 600.124 Approved no
Call Number Admin @ si @ HSC2019 Serial 3304
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Author Xavier Perez Sala; Fernando De la Torre; Laura Igual; Sergio Escalera; Cecilio Angulo
Title (up) Subspace Procrustes Analysis Type Journal Article
Year 2017 Publication International Journal of Computer Vision Abbreviated Journal IJCV
Volume 121 Issue 3 Pages 327–343
Keywords
Abstract Procrustes Analysis (PA) has been a popular technique to align and build 2-D statistical models of shapes. Given a set of 2-D shapes PA is applied to remove rigid transformations. Then, a non-rigid 2-D model is computed by modeling (e.g., PCA) the residual. Although PA has been widely used, it has several limitations for modeling 2-D shapes: occluded landmarks and missing data can result in local minima solutions, and there is no guarantee that the 2-D shapes provide a uniform sampling of the 3-D space of rotations for the object. To address previous issues, this paper proposes Subspace PA (SPA). Given several
instances of a 3-D object, SPA computes the mean and a 2-D subspace that can simultaneously model all rigid and non-rigid deformations of the 3-D object. We propose a discrete (DSPA) and continuous (CSPA) formulation for SPA, assuming that 3-D samples of an object are provided. DSPA extends the traditional PA, and produces unbiased 2-D models by uniformly sampling different views of the 3-D object. CSPA provides a continuous approach to uniformly sample the space of 3-D rotations, being more efficient in space and time. Experiments using SPA to learn 2-D models of bodies from motion capture data illustrate the benefits of our approach.
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Corporate Author Thesis
Publisher Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN ISBN Medium
Area Expedition Conference
Notes MILAB; HuPBA; no proj Approved no
Call Number Admin @ si @ PTI2017 Serial 2841
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Author Adrien Gaidon; Antonio Lopez; Florent Perronnin
Title (up) The Reasonable Effectiveness of Synthetic Visual Data Type Journal Article
Year 2018 Publication International Journal of Computer Vision Abbreviated Journal IJCV
Volume 126 Issue 9 Pages 899–901
Keywords
Abstract
Address
Corporate Author Thesis
Publisher Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN ISBN Medium
Area Expedition Conference
Notes ADAS; 600.118 Approved no
Call Number Admin @ si @ GLP2018 Serial 3180
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Author R. Valenti; N. Sebe; Theo Gevers
Title (up) What are you looking at? Improving Visual gaze Estimation by Saliency Type Journal Article
Year 2012 Publication International Journal of Computer Vision Abbreviated Journal IJCV
Volume 98 Issue 3 Pages 324-334
Keywords
Abstract Impact factor 2010: 5.15
Impact factor 2011/12?: 5.36
In this paper we present a novel mechanism to obtain enhanced gaze estimation for subjects looking at a scene or an image. The system makes use of prior knowledge about the scene (e.g. an image on a computer screen), to define a probability map of the scene the subject is gazing at, in order to find the most probable location. The proposed system helps in correcting the fixations which are erroneously estimated by the gaze estimation device by employing a saliency framework to adjust the resulting gaze point vector. The system is tested on three scenarios: using eye tracking data, enhancing a low accuracy webcam based eye tracker, and using a head pose tracker. The correlation between the subjects in the commercial eye tracking data is improved by an average of 13.91%. The correlation on the low accuracy eye gaze tracker is improved by 59.85%, and for the head pose tracker we obtain an improvement of 10.23%. These results show the potential of the system as a way to enhance and self-calibrate different visual gaze estimation systems.
Address
Corporate Author Thesis
Publisher Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN 0920-5691 ISBN Medium
Area Expedition Conference
Notes ALTRES;ISE Approved no
Call Number Admin @ si @ VSG2012 Serial 1848
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