Bogdan Raducanu, & Fadi Dornaika. (2012). Out-of-Sample Embedding by Sparse Representation. In Structural, Syntactic, and Statistical Pattern Recognition, Joint IAPR International Workshop (Vol. 7626, pp. 336–344). Springer Berlin Heidelberg.
Abstract: A critical aspect of non-linear dimensionality reduction techniques is represented by the construction of the adjacency graph. The difficulty resides in finding the optimal parameters, a process which, in general, is heuristically driven. Recently, sparse representation has been proposed as a non-parametric solution to overcome this problem. In this paper, we demonstrate that this approach not only serves for the graph construction, but also represents an efficient and accurate alternative for out-of-sample embedding. Considering for a case study the Laplacian Eigenmaps, we applied our method to the face recognition problem. Experimental results conducted on some challenging datasets confirmed the robustness of our approach and its superiority when compared to existing techniques.
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Diego Cheda, Daniel Ponsa, & Antonio Lopez. (2012). Pedestrian Candidates Generation using Monocular Cues. In IEEE Intelligent Vehicles Symposium (pp. 7–12). IEEE Xplore.
Abstract: Common techniques for pedestrian candidates generation (e.g., sliding window approaches) are based on an exhaustive search over the image. This implies that the number of windows produced is huge, which translates into a significant time consumption in the classification stage. In this paper, we propose a method that significantly reduces the number of windows to be considered by a classifier. Our method is a monocular one that exploits geometric and depth information available on single images. Both representations of the world are fused together to generate pedestrian candidates based on an underlying model which is focused only on objects standing vertically on the ground plane and having certain height, according with their depths on the scene. We evaluate our algorithm on a challenging dataset and demonstrate its application for pedestrian detection, where a considerable reduction in the number of candidate windows is reached.
Keywords: pedestrian detection
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Javier Marin, David Geronimo, David Vazquez, & Antonio Lopez. (2012). Pedestrian Detection: Exploring Virtual Worlds. In Handbook of Pattern Recognition: Methods and Application (Vol. 5, pp. 145–162). iConcept Press.
Abstract: Handbook of pattern recognition will include contributions from university educators and active research experts. This Handbook is intended to serve as a basic reference on methods and applications of pattern recognition. The primary aim of this handbook is providing the community of pattern recognition with a readable, easy to understand resource that covers introductory, intermediate and advanced topics with equal clarity. Therefore, the Handbook of pattern recognition can serve equally well as reference resource and as classroom textbook. Contributions cover all methods, techniques and applications of pattern recognition. A tentative list of relevant topics might include: 1- Statistical, structural, syntactic pattern recognition. 2- Neural networks, machine learning, data mining. 3- Discrete geometry, algebraic, graph-based techniques for pattern recognition. 4- Face recognition, Signal analysis, image coding and processing, shape and texture analysis. 5- Document processing, text and graphics recognition, digital libraries. 6- Speech recognition, music analysis, multimedia systems. 7- Natural language analysis, information retrieval. 8- Biometrics, biomedical pattern analysis and information systems. 9- Other scientific, engineering, social and economical applications of pattern recognition. 10- Special hardware architectures, software packages for pattern recognition.
Keywords: Virtual worlds; Pedestrian Detection; Domain Adaptation
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Ivo Everts, Jan van Gemert, & Theo Gevers. (2012). Per-patch Descriptor Selection using Surface and Scene Properties. In 12th European Conference on Computer Vision (Vol. 7577, pp. 172–186). LNCS. Springer Berlin Heidelberg.
Abstract: Local image descriptors are generally designed for describing all possible image patches. Such patches may be subject to complex variations in appearance due to incidental object, scene and recording conditions. Because of this, a single-best descriptor for accurate image representation under all conditions does not exist. Therefore, we propose to automatically select from a pool of descriptors the one that is best suitable based on object surface and scene properties. These properties are measured on the fly from a single image patch through a set of attributes. Attributes are input to a classifier which selects the best descriptor. Our experiments on a large dataset of colored object patches show that the proposed selection method outperforms the best single descriptor and a-priori combinations of the descriptor pool.
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Lluis Gomez. (2012). Perceptual Organization for Text Extraction in Natural Scenes (Vol. 173). Master's thesis, , .
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Xavier Otazu. (2012). Perceptual tone-mapping operator based on multiresolution contrast decomposition. In Perception (Vol. 41, 86).
Abstract: Tone-mapping operators (TMO) are used to display high dynamic range(HDR) images in low dynamic range (LDR) displays. Many computational and biologically inspired approaches have been used in the literature, being many of them based on multiresolution decompositions. In this work, a simple two stage model for TMO is presented. The first stage is a novel multiresolution contrast decomposition, which is inspired in a pyramidal contrast decomposition (Peli, 1990 Journal of the Optical Society of America7(10), 2032-2040).
This novel multiresolution decomposition represents the Michelson contrast of the image at different spatial scales. This multiresolution contrast representation, applied on the intensity channel of an opponent colour decomposition, is processed by a non-linear saturating model of V1 neurons (Albrecht et al, 2002 Journal ofNeurophysiology 88(2) 888-913). This saturation model depends on the visual frequency, and it has been modified in order to include information from the extended Contrast Sensitivity Function (e-CSF) (Otazu et al, 2010 Journal ofVision10(12) 5).
A set of HDR images in Radiance RGBE format (from CIS HDR Photographic Survey and Greg Ward database) have been used to test the model, obtaining a set of LDR images. The resulting LDR images do not show the usual halo or color modification artifacts.
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Pierluigi Casale, Oriol Pujol, & Petia Radeva. (2012). Personalization and User Verification in Wearable Systems using Biometric Walking Patterns. PUC - Personal and Ubiquitous Computing, 16(5), 563–580.
Abstract: In this article, a novel technique for user’s authentication and verification using gait as a biometric unobtrusive pattern is proposed. The method is based on a two stages pipeline. First, a general activity recognition classifier is personalized for an specific user using a small sample of her/his walking pattern. As a result, the system is much more selective with respect to the new walking pattern. A second stage verifies whether the user is an authorized one or not. This stage is defined as a one-class classification problem. In order to solve this problem, a four-layer architecture is built around the geometric concept of convex hull. This architecture allows to improve robustness to outliers, modeling non-convex shapes, and to take into account temporal coherence information. Two different scenarios are proposed as validation with two different wearable systems. First, a custom high-performance wearable system is built and used in a free environment. A second dataset is acquired from an Android-based commercial device in a ‘wild’ scenario with rough terrains, adversarial conditions, crowded places and obstacles. Results on both systems and datasets are very promising, reducing the verification error rates by an order of magnitude with respect to the state-of-the-art technologies.
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Jose Manuel Alvarez, & Antonio Lopez. (2012). Photometric Invariance by Machine Learning. In Jan-Mark Geusebroek Joost van de Weijer A. G. Theo Gevers (Ed.), Color in Computer Vision: Fundamentals and Applications (Vol. 7, pp. 113–134). iConcept Press Ltd.
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Fernando Barrera, Felipe Lumbreras, Cristhian Aguilera, & Angel Sappa. (2012). Planar-Based Multispectral Stereo. In 11th Quantitative InfraRed Thermography.
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Jorge Bernal. (2012). Polyp Localization and Segmentation in Colonoscopy Images by Means of a Model of Appearance for Polyps (F. Javier Sanchez, & Fernando Vilariño, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Colorectal cancer is the fourth most common cause of cancer death worldwide and its survival rate depends on the stage in which it is detected on hence the necessity for an early colon screening. There are several screening techniques but colonoscopy is still nowadays the gold standard, although it has some drawbacks such as the miss rate. Our contribution, in the field of intelligent systems for colonoscopy, aims at providing a polyp localization and a polyp segmentation system based on a model of appearance for polyps. To develop both methods we define a model of appearance for polyps, which describes a polyp as enclosed by intensity valleys. The novelty of our contribution resides on the fact that we include in our model aspects of the image formation and we also consider the presence of other elements from the endoluminal scene such as specular highlights and blood vessels, which have an impact on the performance of our methods. In order to develop our polyp localization method we accumulate valley information in order to generate energy maps, which are also used to guide the polyp segmentation. Our methods achieve promising results in polyp localization and segmentation. As we want to explore the usability of our methods we present a comparative analysis between physicians fixations obtained via an eye tracking device and our polyp localization method. The results show that our method is indistinguishable to novice physicians although it is far from expert physicians.
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Bogdan Raducanu, & Fadi Dornaika. (2012). Pose-Invariant Face Recognition in Videos for Human-Machine Interaction. In 12th European Conference on Computer Vision (Vol. 7584, 566.575). LNCS. Springer Berlin Heidelberg.
Abstract: Human-machine interaction is a hot topic nowadays in the communities of computer vision and robotics. In this context, face recognition algorithms (used as primary cue for a person’s identity assessment) work well under controlled conditions but degrade significantly when tested in real-world environments. This is mostly due to the difficulty of simultaneously handling variations in illumination, pose, and occlusions. In this paper, we propose a novel approach for robust pose-invariant face recognition for human-robot interaction based on the real-time fitting of a 3D deformable model to input images taken from video sequences. More concrete, our approach generates a rectified face image irrespective with the actual head-pose orientation. Experimental results performed on Honda video database, using several manifold learning techniques, show a distinct advantage of the proposed method over the standard 2D appearance-based snapshot approach.
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Miguel Reyes, Albert Clapes, Luis Felipe Mejia, Jose Ramirez, Juan R Revilla, & Sergio Escalera. (2012). Posture Analysis and Range of Movement Estimation using Depth Maps. In 21st International Conference on Pattern Recognition International Workshop on Depth Image Analysis (Vol. 7854, pp. 97–105). Springer Berlin Heidelberg.
Abstract: World Health Organization estimates that 80% of the world population is affected of back pain during his life. Current practices to analyze back problems are expensive, subjective, and invasive. In this work, we propose a novel tool for posture and range of movement estimation based on the analysis of 3D information from depth maps. Given a set of keypoints defined by the user, RGB and depth data are aligned, depth surface is reconstructed, keypoints are matching using a novel point-to-point fitting procedure, and accurate measurements about posture, spinal curvature, and range of movement are computed. The system shows high precision and reliable measurements, being useful for posture reeducation purposes to prevent musculoskeletal disorders, such as back pain, as well as tracking the posture evolution of patients in rehabilitation treatments.
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Karel Paleček, David Geronimo, & Frederic Lerasle. (2012). Pre-attention cues for person detection. In Cognitive Behavioural Systems, COST 2102 International Training School (pp. 225–235). LNCS. Springer Berlin Heidelberg.
Abstract: Current state-of-the-art person detectors have been proven reliable and achieve very good detection rates. However, the performance is often far from real time, which limits their use to low resolution images only. In this paper, we deal with candidate window generation problem for person detection, i.e. we want to reduce the computational complexity of a person detector by reducing the number of regions that has to be evaluated. We base our work on Alexe’s paper [1], which introduced several pre-attention cues for generic object detection. We evaluate these cues in the context of person detection and show that their performance degrades rapidly for scenes containing multiple objects of interest such as pictures from urban environment. We extend this set by new cues, which better suits our class-specific task. The cues are designed to be simple and efficient, so that they can be used in the pre-attention phase of a more complex sliding window based person detector.
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Jordi Roca, C. Alejandro Parraga, & Maria Vanrell. (2012). Predicting categorical colour perception in successive colour constancy. In Perception (Vol. 41, 138).
Abstract: Colour constancy is a perceptual mechanism that seeks to keep the colour of objects relatively stable under an illumination shift. Experiments haveshown that its effects depend on the number of colours present in the scene. We
studied categorical colour changes under different adaptation states, in particular, whether the colour categories seen under a chromatically neutral illuminant are the same after a shift in the chromaticity of the illumination. To do this, we developed the chromatic setting paradigm (2011 Journal of Vision11 349), which is as an extension of achromatic setting to colour categories. The paradigm exploits the ability of subjects to reliably reproduce the most representative examples of each category, adjusting multiple test patches embedded in a coloured Mondrian. Our experiments were run on a CRT monitor (inside a dark room) under various simulated illuminants and restricting the number of colours of the Mondrian background to three, thus weakening the adaptation effect. Our results show a change in the colour categories present before (under neutral illumination) and after adaptation (under coloured illuminants) with a tendency for adapted colours to be less saturated than before adaptation. This behaviour was predicted by a simple
affine matrix model, adjusted to the chromatic setting results.
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Naila Murray. (2012). Predicting Saliency and Aesthetics in Images: A Bottom-up Perspective (Xavier Otazu, & Maria Vanrell, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: In Part 1 of the thesis, we hypothesize that salient and non-salient image regions can be estimated to be the regions which are enhanced or assimilated in standard low-level color image representations. We prove this hypothesis by adapting a low-level model of color perception into a saliency estimation model. This model shares the three main steps found in many successful models for predicting attention in a scene: convolution with a set of filters, a center-surround mechanism and spatial pooling to construct a saliency map. For such models, integrating spatial information and justifying the choice of various parameter values remain open problems. Our saliency model inherits a principled selection of parameters as well as an innate spatial pooling mechanism from the perception model on which it is based. This pooling mechanism has been fitted using psychophysical data acquired in color-luminance setting experiments. The proposed model outperforms the state-of-the-art at the task of predicting eye-fixations from two datasets. After demonstrating the effectiveness of our basic saliency model, we introduce an improved image representation, based on geometrical grouplets, that enhances complex low-level visual features such as corners and terminations, and suppresses relatively simpler features such as edges. With this improved image representation, the performance of our saliency model in predicting eye-fixations increases for both datasets.
In Part 2 of the thesis, we investigate the problem of aesthetic visual analysis. While a great deal of research has been conducted on hand-crafting image descriptors for aesthetics, little attention so far has been dedicated to the collection, annotation and distribution of ground truth data. Because image aesthetics is complex and subjective, existing datasets, which have few images and few annotations, have significant limitations. To address these limitations, we have introduced a new large-scale database for conducting Aesthetic Visual Analysis, which we call AVA. AVA contains more than 250,000 images, along with a rich variety of annotations. We investigate how the wealth of data in AVA can be used to tackle the challenge of understanding and assessing visual aesthetics by looking into several problems relevant for aesthetic analysis. We demonstrate that by leveraging the data in AVA, and using generic low-level features such as SIFT and color histograms, we can exceed state-of-the-art performance in aesthetic quality prediction tasks.
Finally, we entertain the hypothesis that low-level visual information in our saliency model can also be used to predict visual aesthetics by capturing local image characteristics such as feature contrast, grouping and isolation, characteristics thought to be related to universal aesthetic laws. We use the weighted center-surround responses that form the basis of our saliency model to create a feature vector that describes aesthetics. We also introduce a novel color space for fine-grained color representation. We then demonstrate that the resultant features achieve state-of-the-art performance on aesthetic quality classification.
As such, a promising contribution of this thesis is to show that several vision experiences – low-level color perception, visual saliency and visual aesthetics estimation – may be successfully modeled using a unified framework. This suggests a similar architecture in area V1 for both color perception and saliency and adds evidence to the hypothesis that visual aesthetics appreciation is driven in part by low-level cues.
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