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Author |
Ivet Rafegas; Maria Vanrell |
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Title |
Colour Visual Coding in trained Deep Neural Networks |
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2016 |
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European Conference on Visual Perception |
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Barcelona; Spain; August 2016 |
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ECVP |
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CIC |
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Admin @ si @ RaV2016b |
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2895 |
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Alicia Fornes; Josep Llados; Oriol Ramos Terrades; Marçal Rusiñol |
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Title |
La Visió per Computador com a Eina per a la Interpretació Automàtica de Fonts Documentals |
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2016 |
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Lligall, Revista Catalana d'Arxivística |
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39 |
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20-46 |
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DAG; 600.097 |
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Admin @ si @ FLR2016 |
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2897 |
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Author |
Arash Akbarinia; C. Alejandro Parraga |
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Dynamically Adjusted Surround Contrast Enhances Boundary Detection, European Conference on Visual Perception |
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2016 |
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European Conference on Visual Perception |
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Barcelona; Spain; August 2016 |
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NEUROBIT |
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Admin @ si @ AkP2016b |
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2900 |
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Author |
C. Alejandro Parraga; Arash Akbarinia |
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Title |
Colour Constancy as a Product of Dynamic Centre-Surround Adaptation |
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Conference Article |
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2016 |
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16th Annual meeting in Vision Sciences Society |
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16 |
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12 |
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Colour constancy refers to the human visual system's ability to preserve the perceived colour of objects despite changes in the illumination. Its exact mechanisms are unknown, although a number of systems ranging from retinal to cortical and memory are thought to play important roles. The strength of the perceptual shift necessary to preserve these colours is usually estimated by the vectorial distances from an ideal match (or canonical illuminant). In this work we explore how much of the colour constancy phenomenon could be explained by well-known physiological properties of V1 and V2 neurons whose receptive fields (RF) vary according to the contrast and orientation of surround stimuli. Indeed, it has been shown that both RF size and the normalization occurring between centre and surround in cortical neurons depend on the local properties of surrounding stimuli. Our stating point is the construction of a computational model which includes this dynamical centre-surround adaptation by means of two overlapping asymmetric Gaussian kernels whose variances are adjusted to the contrast of surrounding pixels to represent the changes in RF size of cortical neurons and the weights of their respective contributions are altered according to differences in centre-surround contrast and orientation. The final output of the model is obtained after convolving an image with this dynamical operator and an estimation of the illuminant is obtained by considering the contrast of the far surround. We tested our algorithm on naturalistic stimuli from several benchmark datasets. Our results show that although our model does not require any training, its performance against the state-of-the-art is highly competitive, even outperforming learning-based algorithms in some cases. Indeed, these results are very encouraging if we consider that they were obtained with the same parameters for all datasets (i.e. just like the human visual system operates). |
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Florida; USA; May 2016 |
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VSS |
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NEUROBIT |
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Admin @ si @ PaA2016b |
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2901 |
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Marco Bellantonio; Mohammad A. Haque; Pau Rodriguez; Kamal Nasrollahi; Taisi Telve; Sergio Escalera; Jordi Gonzalez; Thomas B. Moeslund; Pejman Rasti; Golamreza Anbarjafari |
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Title |
Spatio-Temporal Pain Recognition in CNN-based Super-Resolved Facial Images |
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Conference Article |
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Year |
2016 |
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23rd International Conference on Pattern Recognition |
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10165 |
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Automatic pain detection is a long expected solution to a prevalent medical problem of pain management. This is more relevant when the subject of pain is young children or patients with limited ability to communicate about their pain experience. Computer vision-based analysis of facial pain expression provides a way of efficient pain detection. When deep machine learning methods came into the scene, automatic pain detection exhibited even better performance. In this paper, we figured out three important factors to exploit in automatic pain detection: spatial information available regarding to pain in each of the facial video frames, temporal axis information regarding to pain expression pattern in a subject video sequence, and variation of face resolution. We employed a combination of convolutional neural network and recurrent neural network to setup a deep hybrid pain detection framework that is able to exploit both spatial and temporal pain information from facial video. In order to analyze the effect of different facial resolutions, we introduce a super-resolution algorithm to generate facial video frames with different resolution setups. We investigated the performance on the publicly available UNBC-McMaster Shoulder Pain database. As a contribution, the paper provides novel and important information regarding to the performance of a hybrid deep learning framework for pain detection in facial images of different resolution. |
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Cancun; Mexico; December 2016 |
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ICPR |
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HuPBA; ISE; 600.098; 600.119 |
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no |
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Call Number |
Admin @ si @ BHR2016 |
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2902 |
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Author |
Arnau Baro; Pau Riba; Alicia Fornes |
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Title |
Towards the recognition of compound music notes in handwritten music scores |
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Conference Article |
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Year |
2016 |
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15th international conference on Frontiers in Handwriting Recognition |
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The recognition of handwritten music scores still remains an open problem. The existing approaches can only deal with very simple handwritten scores mainly because of the variability in the handwriting style and the variability in the composition of groups of music notes (i.e. compound music notes). In this work we focus on this second problem and propose a method based on perceptual grouping for the recognition of compound music notes. Our method has been tested using several handwritten music scores of the CVC-MUSCIMA database and compared with a commercial Optical Music Recognition (OMR) software. Given that our method is learning-free, the obtained results are promising. |
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Shenzhen; China; October 2016 |
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2167-6445 |
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ICFHR |
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DAG; 600.097 |
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Admin @ si @ BRF2016 |
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2903 |
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Author |
Yaxing Wang; L. Zhang; Joost Van de Weijer |
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Title |
Ensembles of generative adversarial networks |
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Conference Article |
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Year |
2016 |
Publication |
30th Annual Conference on Neural Information Processing Systems Worshops |
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Ensembles are a popular way to improve results of discriminative CNNs. The
combination of several networks trained starting from different initializations
improves results significantly. In this paper we investigate the usage of ensembles of GANs. The specific nature of GANs opens up several new ways to construct ensembles. The first one is based on the fact that in the minimax game which is played to optimize the GAN objective the generator network keeps on changing even after the network can be considered optimal. As such ensembles of GANs can be constructed based on the same network initialization but just taking models which have different amount of iterations. These so-called self ensembles are much faster to train than traditional ensembles. The second method, called cascade GANs, redirects part of the training data which is badly modeled by the first GAN to another GAN. In experiments on the CIFAR10 dataset we show that ensembles of GANs obtain model probability distributions which better model the data distribution. In addition, we show that these improved results can be obtained at little additional computational cost. |
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Barcelona; Spain; December 2016 |
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NIPSW |
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LAMP; 600.068 |
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no |
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Admin @ si @ WZW2016 |
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2905 |
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Author |
Guim Perarnau; Joost Van de Weijer; Bogdan Raducanu; Jose Manuel Alvarez |
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Title |
Invertible conditional gans for image editing |
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Conference Article |
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Year |
2016 |
Publication |
30th Annual Conference on Neural Information Processing Systems Worshops |
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Generative Adversarial Networks (GANs) have recently demonstrated to successfully approximate complex data distributions. A relevant extension of this model is conditional GANs (cGANs), where the introduction of external information allows to determine specific representations of the generated images. In this work, we evaluate encoders to inverse the mapping of a cGAN, i.e., mapping a real image into a latent space and a conditional representation. This allows, for example, to reconstruct and modify real images of faces conditioning on arbitrary attributes.
Additionally, we evaluate the design of cGANs. The combination of an encoder
with a cGAN, which we call Invertible cGAN (IcGAN), enables to re-generate real
images with deterministic complex modifications. |
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Barcelona; Spain; December 2016 |
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LAMP; ADAS; 600.068 |
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Admin @ si @ PWR2016 |
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2906 |
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Author |
Oriol Vicente; Alicia Fornes; Ramon Valdes |
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The Digital Humanities Network of the UABCie: a smart structure of research and social transference for the digital humanities |
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2016 |
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Digital Humanities Centres: Experiences and Perspectives |
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Warsaw; Poland; December 2016 |
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DHLABS |
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DAG; 600.097 |
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Admin @ si @ VFV2016 |
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2908 |
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Author |
Veronica Romero; Alicia Fornes; Enrique Vidal; Joan Andreu Sanchez |
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Title |
Using the MGGI Methodology for Category-based Language Modeling in Handwritten Marriage Licenses Books |
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Conference Article |
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2016 |
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15th international conference on Frontiers in Handwriting Recognition |
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Handwritten marriage licenses books have been used for centuries by ecclesiastical and secular institutions to register marriages. The information contained in these historical documents is useful for demography studies and
genealogical research, among others. Despite the generally simple structure of the text in these documents, automatic transcription and semantic information extraction is difficult due to the distinct and evolutionary vocabulary, which is composed mainly of proper names that change along the time. In previous
works we studied the use of category-based language models to both improve the automatic transcription accuracy and make easier the extraction of semantic information. Here we analyze the main causes of the semantic errors observed in previous results and apply a Grammatical Inference technique known as MGGI to improve the semantic accuracy of the language model obtained. Using this language model, full handwritten text recognition experiments have been carried out, with results supporting the interest of the proposed approach. |
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Shenzhen; China; October 2016 |
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ICFHR |
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DAG; 600.097; 602.006 |
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no |
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Admin @ si @ RFV2016 |
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2909 |
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Author |
Iiris Lusi; Sergio Escalera; Gholamreza Anbarjafari |
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Title |
Human Head Pose Estimation on SASE database using Random Hough Regression Forests |
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Conference Article |
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Year |
2016 |
Publication |
23rd International Conference on Pattern Recognition Workshops |
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10165 |
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In recent years head pose estimation has become an important task in face analysis scenarios. Given the availability of high resolution 3D sensors, the design of a high resolution head pose database would be beneficial for the community. In this paper, Random Hough Forests are used to estimate 3D head pose and location on a new 3D head database, SASE, which represents the baseline performance on the new data for an upcoming international head pose estimation competition. The data in SASE is acquired with a Microsoft Kinect 2 camera, including the RGB and depth information of 50 subjects with a large sample of head poses, allowing us to test methods for real-life scenarios. We briefly review the database while showing baseline head pose estimation results based on Random Hough Forests. |
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Cancun; Mexico; December 2016 |
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ICPRW |
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HuPBA; |
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no |
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Admin @ si @ LEA2016b |
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2910 |
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Author |
Xavier Baro; Sergio Escalera; Isabelle Guyon; Julio C. S. Jacques Junior; Lukasz Romaszko; Lisheng Sun; Sebastien Treguer; Evelyne Viegas |
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Coompetitions in machine learning: case studies |
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Conference Article |
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2016 |
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30th Annual Conference on Neural Information Processing Systems Worshops |
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Barcelona; Spain; December 2016 |
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NIPSW |
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HuPBA |
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no |
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Admin @ si @ BEG2016 |
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2911 |
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Author |
Miguel Oliveira; Victor Santos; Angel Sappa; P. Dias; A. Moreira |
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Incremental texture mapping for autonomous driving |
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Journal Article |
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2016 |
Publication |
Robotics and Autonomous Systems |
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RAS |
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84 |
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113-128 |
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Scene reconstruction; Autonomous driving; Texture mapping |
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Autonomous vehicles have a large number of on-board sensors, not only for providing coverage all around the vehicle, but also to ensure multi-modality in the observation of the scene. Because of this, it is not trivial to come up with a single, unique representation that feeds from the data given by all these sensors. We propose an algorithm which is capable of mapping texture collected from vision based sensors onto a geometric description of the scenario constructed from data provided by 3D sensors. The algorithm uses a constrained Delaunay triangulation to produce a mesh which is updated using a specially devised sequence of operations. These enforce a partial configuration of the mesh that avoids bad quality textures and ensures that there are no gaps in the texture. Results show that this algorithm is capable of producing fine quality textures. |
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ADAS; 600.086 |
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Admin @ si @ OSS2016b |
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2912 |
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Author |
Wenjuan Gong; Xuena Zhang; Jordi Gonzalez; Andrews Sobral; Thierry Bouwmans; Changhe Tu; El-hadi Zahzah |
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Title |
Human Pose Estimation from Monocular Images: A Comprehensive Survey |
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Journal Article |
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Year |
2016 |
Publication |
Sensors |
Abbreviated Journal |
SENS |
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16 |
Issue |
12 |
Pages |
1966 |
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human pose estimation; human bodymodels; generativemethods; discriminativemethods; top-down methods; bottom-up methods |
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Abstract |
Human pose estimation refers to the estimation of the location of body parts and how they are connected in an image. Human pose estimation from monocular images has wide applications (e.g., image indexing). Several surveys on human pose estimation can be found in the literature, but they focus on a certain category; for example, model-based approaches or human motion analysis, etc. As far as we know, an overall review of this problem domain has yet to be provided. Furthermore, recent advancements based on deep learning have brought novel algorithms for this problem. In this paper, a comprehensive survey of human pose estimation from monocular images is carried out including milestone works and recent advancements. Based on one standard pipeline for the solution of computer vision problems, this survey splits the problem into several modules: feature extraction and description, human body models, and modeling
methods. Problem modeling methods are approached based on two means of categorization in this survey. One way to categorize includes top-down and bottom-up methods, and another way includes generative and discriminative methods. Considering the fact that one direct application of human pose estimation is to provide initialization for automatic video surveillance, there are additional sections for motion-related methods in all modules: motion features, motion models, and motion-based methods. Finally, the paper also collects 26 publicly available data sets for validation and provides error measurement methods that are frequently used. |
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ISE; 600.098; 600.119 |
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Admin @ si @ GZG2016 |
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2933 |
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Anastasios Doulamis; Nikolaos Doulamis; Marco Bertini; Jordi Gonzalez; Thomas B. Moeslund |
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Introduction to the Special Issue on the Analysis and Retrieval of Events/Actions and Workflows in Video Streams |
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2016 |
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Multimedia Tools and Applications |
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MTAP |
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75 |
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22 |
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14985-14990 |
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ISE; HUPBA |
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Admin @ si @ DDB2016 |
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2934 |
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