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Arash Akbarinia, C. Alejandro Parraga, Marta Exposito, Bogdan Raducanu, & Xavier Otazu. (2017). Can biological solutions help computers detect symmetry? In 40th European Conference on Visual Perception. |
Arash Akbarinia. (2017). Computational Model of Visual Perception: From Colour to Form (C. Alejandro Parraga, Ed.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: The original idea of this project was to study the role of colour in the challenging task of object recognition. We started by extending previous research on colour naming showing that it is feasible to capture colour terms through parsimonious ellipsoids. Although, the results of our model exceeded state-of-the-art in two benchmark datasets, we realised that the two phenomena of metameric lights and colour constancy must be addressed prior to any further colour processing. Our investigation of metameric pairs reached the conclusion that they are infrequent in real world scenarios. Contrary to that, the illumination of a scene often changes dramatically. We addressed this issue by proposing a colour constancy model inspired by the dynamical centre-surround adaptation of neurons in the visual cortex. This was implemented through two overlapping asymmetric Gaussians whose variances and heights are adjusted according to the local contrast of pixels. We complemented this model with a generic contrast-variant pooling mechanism that inversely connect the percentage of pooled signal to the local contrast of a region. The results of our experiments on four benchmark datasets were indeed promising: the proposed model, although simple, outperformed even learning-based approaches in many cases. Encouraged by the success of our contrast-variant surround modulation, we extended this approach to detect boundaries of objects. We proposed an edge detection model based on the first derivative of the Gaussian kernel. We incorporated four types of surround: full, far, iso- and orthogonal-orientation. Furthermore, we accounted for the pooling mechanism at higher cortical areas and the shape feedback sent to lower areas. Our results in three benchmark datasets showed significant improvement over non-learning algorithms.
To summarise, we demonstrated that biologically-inspired models offer promising solutions to computer vision problems, such as, colour naming, colour constancy and edge detection. We believe that the greatest contribution of this Ph.D dissertation is modelling the concept of dynamic surround modulation that shows the significance of contrast-variant surround integration. The models proposed here are grounded on only a portion of what we know about the human visual system. Therefore, it is only natural to complement them accordingly in future works. |
Xim Cerda-Company. (2019). Understanding color vision: from psychophysics to computational modeling (Xavier Otazu, Ed.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: In this PhD we have approached the human color vision from two different points of view: psychophysics and computational modeling. First, we have evaluated 15 different tone-mapping operators (TMOs). We have conducted two experiments that
consider two different criteria: the first one evaluates the local relationships among intensity levels and the second one evaluates the global appearance of the tonemapped imagesw.r.t. the physical one (presented side by side). We conclude that the rankings depend on the criterion and they are not correlated. Considering both criteria, the best TMOs are KimKautz (Kim and Kautz, 2008) and Krawczyk (Krawczyk, Myszkowski, and Seidel, 2005). Another conclusion is that a more standardized evaluation criteria is needed to do a fair comparison among TMOs. Secondly, we have conducted several psychophysical experiments to study the color induction. We have studied two different properties of the visual stimuli: temporal frequency and luminance spatial distribution. To study the temporal frequency we defined equiluminant stimuli composed by both uniform and striped surrounds and we flashed them varying the flash duration. For uniform surrounds, the results show that color induction depends on both the flash duration and inducer’s chromaticity. As expected, in all chromatic conditions color contrast was induced. In contrast, for striped surrounds, we expected to induce color assimilation, but we observed color contrast or no induction. Since similar but not equiluminant striped stimuli induce color assimilation, we concluded that luminance differences could be a key factor to induce color assimilation. Thus, in a subsequent study, we have studied the luminance differences’ effect on color assimilation. We varied the luminance difference between the target region and its inducers and we observed that color assimilation depends on both this difference and the inducer’s chromaticity. For red-green condition (where the first inducer is red and the second one is green), color assimilation occurs in almost all luminance conditions. Instead, for green-red condition, color assimilation never occurs. Purple-lime and lime-purple chromatic conditions show that luminance difference is a key factor to induce color assimilation. When the target is darker than its surround, color assimilation is stronger in purple-lime, while when the target is brighter, color assimilation is stronger in lime-purple (’mirroring’ effect). Moreover, we evaluated whether color assimilation is due to luminance or brightness differences. Similarly to equiluminance condition, when the stimuli are equibrightness no color assimilation is induced. Our results support the hypothesis that mutual-inhibition plays a major role in color perception, or at least in color induction. Finally, we have defined a new firing rate model of color processing in the V1 parvocellular pathway. We have modeled two different layers of this cortical area: layers 4Cb and 2/3. Our model is a recurrent dynamic computational model that considers both excitatory and inhibitory cells and their lateral connections. Moreover, it considers the existent laminar differences and the cells’ variety. Thus, we have modeled both single- and double-opponent simple cells and complex cells, which are a pool of double-opponent simple cells. A set of sinusoidal drifting gratings have been used to test the architecture. In these gratings we have varied several spatial properties such as temporal and spatial frequencies, grating’s area and orientation. To reproduce the electrophysiological observations, the architecture has to consider the existence of non-oriented double-opponent cells in layer 4Cb and the lack of lateral connections between single-opponent cells. Moreover, we have tested our lateral connections simulating the center-surround modulation and we have reproduced physiological measurements where for high contrast stimulus, the result of the lateral connections is inhibitory, while it is facilitatory for low contrast stimulus. |
David Berga, & Xavier Otazu. (2020). Computations of top-down attention by modulating V1 dynamics. In Computational and Mathematical Models in Vision. |
David Berga. (2019). Understanding Eye Movements: Psychophysics and a Model of Primary Visual Cortex (Xavier Otazu, Ed.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: Humansmove their eyes in order to learn visual representations of the world. These eye movements depend on distinct factors, either by the scene that we perceive or by our own decisions. To select what is relevant to attend is part of our survival mechanisms and the way we build reality, as we constantly react both consciously and unconsciously to all the stimuli that is projected into our eyes. In this thesis we try to explain (1) how we move our eyes, (2) how to build machines that understand visual information and deploy eyemovements, and (3) how to make these machines understand tasks in order to decide for eye movements.
(1) We provided the analysis of eye movement behavior elicited by low-level feature distinctiveness with a dataset of 230 synthetically-generated image patterns. A total of 15 types of stimuli has been generated (e.g. orientation, brightness, color, size, etc.), with 7 feature contrasts for each feature category. Eye-tracking data was collected from 34 participants during the viewing of the dataset, using Free-Viewing and Visual Search task instructions. Results showed that saliency is predominantly and distinctively influenced by: 1. feature type, 2. feature contrast, 3. Temporality of fixations, 4. task difficulty and 5. center bias. From such dataset (SID4VAM), we have computed a benchmark of saliency models by testing performance using psychophysical patterns. Model performance has been evaluated considering model inspiration and consistency with human psychophysics. Our study reveals that state-of-the-art Deep Learning saliency models do not performwell with synthetic pattern images, instead, modelswith Spectral/Fourier inspiration outperform others in saliency metrics and are more consistent with human psychophysical experimentation. (2) Computations in the primary visual cortex (area V1 or striate cortex) have long been hypothesized to be responsible, among several visual processing mechanisms, of bottom-up visual attention (also named saliency). In order to validate this hypothesis, images from eye tracking datasets have been processed with a biologically plausible model of V1 (named Neurodynamic SaliencyWaveletModel or NSWAM). Following Li’s neurodynamic model, we define V1’s lateral connections with a network of firing rate neurons, sensitive to visual features such as brightness, color, orientation and scale. Early subcortical processes (i.e. retinal and thalamic) are functionally simulated. The resulting saliency maps are generated from the model output, representing the neuronal activity of V1 projections towards brain areas involved in eye movement control. We want to pinpoint that our unified computational architecture is able to reproduce several visual processes (i.e. brightness, chromatic induction and visual discomfort) without applying any type of training or optimization and keeping the same parametrization. The model has been extended (NSWAM-CM) with an implementation of the cortical magnification function to define the retinotopical projections towards V1, processing neuronal activity for each distinct view during scene observation. Novel computational definitions of top-down inhibition (in terms of inhibition of return and selection mechanisms), are also proposed to predict attention in Free-Viewing and Visual Search conditions. Results show that our model outperforms other biologically-inpired models of saliency prediction as well as to predict visual saccade sequences, specifically for nature and synthetic images. We also show how temporal and spatial characteristics of inhibition of return can improve prediction of saccades, as well as how distinct search strategies (in terms of feature-selective or category-specific inhibition) predict attention at distinct image contexts. (3) Although previous scanpath models have been able to efficiently predict saccades during Free-Viewing, it is well known that stimulus and task instructions can strongly affect eye movement patterns. In particular, task priming has been shown to be crucial to the deployment of eye movements, involving interactions between brain areas related to goal-directed behavior, working and long-termmemory in combination with stimulus-driven eyemovement neuronal correlates. In our latest study we proposed an extension of the Selective Tuning Attentive Reference Fixation ControllerModel based on task demands (STAR-FCT), describing novel computational definitions of Long-TermMemory, Visual Task Executive and Task Working Memory. With these modules we are able to use textual instructions in order to guide the model to attend to specific categories of objects and/or places in the scene. We have designed our memorymodel by processing a visual hierarchy of low- and high-level features. The relationship between the executive task instructions and the memory representations has been specified using a tree of semantic similarities between the learned features and the object category labels. Results reveal that by using this model, the resulting object localizationmaps and predicted saccades have a higher probability to fall inside the salient regions depending on the distinct task instructions compared to saliency. |
David Berga, & Xavier Otazu. (2020). Modeling Bottom-Up and Top-Down Attention with a Neurodynamic Model of V1. NEUCOM - Neurocomputing, 417, 270–289.
Abstract: Previous studies suggested that lateral interactions of V1 cells are responsible, among other visual effects, of bottom-up visual attention (alternatively named visual salience or saliency). Our objective is to mimic these connections with a neurodynamic network of firing-rate neurons in order to predict visual attention. Early visual subcortical processes (i.e. retinal and thalamic) are functionally simulated. An implementation of the cortical magnification function is included to define the retinotopical projections towards V1, processing neuronal activity for each distinct view during scene observation. Novel computational definitions of top-down inhibition (in terms of inhibition of return, oculomotor and selection mechanisms), are also proposed to predict attention in Free-Viewing and Visual Search tasks. Results show that our model outpeforms other biologically inspired models of saliency prediction while predicting visual saccade sequences with the same model. We also show how temporal and spatial characteristics of saccade amplitude and inhibition of return can improve prediction of saccades, as well as how distinct search strategies (in terms of feature-selective or category-specific inhibition) can predict attention at distinct image contexts.
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Olivier Penacchio, Xavier Otazu, Arnold J Wilkings, & Sara M. Haigh. (2023). A mechanistic account of visual discomfort. FN - Frontiers in Neuroscience, 17.
Abstract: Much of the neural machinery of the early visual cortex, from the extraction of local orientations to contextual modulations through lateral interactions, is thought to have developed to provide a sparse encoding of contour in natural scenes, allowing the brain to process efficiently most of the visual scenes we are exposed to. Certain visual stimuli, however, cause visual stress, a set of adverse effects ranging from simple discomfort to migraine attacks, and epileptic seizures in the extreme, all phenomena linked with an excessive metabolic demand. The theory of efficient coding suggests a link between excessive metabolic demand and images that deviate from natural statistics. Yet, the mechanisms linking energy demand and image spatial content in discomfort remain elusive. Here, we used theories of visual coding that link image spatial structure and brain activation to characterize the response to images observers reported as uncomfortable in a biologically based neurodynamic model of the early visual cortex that included excitatory and inhibitory layers to implement contextual influences. We found three clear markers of aversive images: a larger overall activation in the model, a less sparse response, and a more unbalanced distribution of activity across spatial orientations. When the ratio of excitation over inhibition was increased in the model, a phenomenon hypothesised to underlie interindividual differences in susceptibility to visual discomfort, the three markers of discomfort progressively shifted toward values typical of the response to uncomfortable stimuli. Overall, these findings propose a unifying mechanistic explanation for why there are differences between images and between observers, suggesting how visual input and idiosyncratic hyperexcitability give rise to abnormal brain responses that result in visual stress.
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Arash Akbarinia, & C. Alejandro Parraga. (2015). Biologically Plausible Colour Naming Model. In European Conference on Visual Perception ECVP2015.
Abstract: Poster
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C. Alejandro Parraga, & Arash Akbarinia. (2016). NICE: A Computational Solution to Close the Gap from Colour Perception to Colour Categorization. Plos - PLoS One, 11(3), e0149538.
Abstract: The segmentation of visible electromagnetic radiation into chromatic categories by the human visual system has been extensively studied from a perceptual point of view, resulting in several colour appearance models. However, there is currently a void when it comes to relate these results to the physiological mechanisms that are known to shape the pre-cortical and cortical visual pathway. This work intends to begin to fill this void by proposing a new physiologically plausible model of colour categorization based on Neural Isoresponsive Colour Ellipsoids (NICE) in the cone-contrast space defined by the main directions of the visual signals entering the visual cortex. The model was adjusted to fit psychophysical measures that concentrate on the categorical boundaries and are consistent with the ellipsoidal isoresponse surfaces of visual cortical neurons. By revealing the shape of such categorical colour regions, our measures allow for a more precise and parsimonious description, connecting well-known early visual processing mechanisms to the less understood phenomenon of colour categorization. To test the feasibility of our method we applied it to exemplary images and a popular ground-truth chart obtaining labelling results that are better than those of current state-of-the-art algorithms.
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Arash Akbarinia, & C. Alejandro Parraga. (2016). Biologically plausible boundary detection. In 27th British Machine Vision Conference.
Abstract: Edges are key components of any visual scene to the extent that we can recognise objects merely by their silhouettes. The human visual system captures edge information through neurons in the visual cortex that are sensitive to both intensity discontinuities and particular orientations. The “classical approach” assumes that these cells are only responsive to the stimulus present within their receptive fields, however, recent studies demonstrate that surrounding regions and inter-areal feedback connections influence their responses significantly. In this work we propose a biologically-inspired edge detection model in which orientation selective neurons are represented through the first derivative of a Gaussian function resembling double-opponent cells in the primary visual cortex (V1). In our model we account for four kinds of surround, i.e. full, far, iso- and orthogonal-orientation, whose contributions are contrast-dependant. The output signal from V1 is pooled in its perpendicular direction by larger V2 neurons employing a contrast-variant centre-surround kernel. We further introduce a feedback connection from higher-level visual areas to the lower ones. The results of our model on two benchmark datasets show a big improvement compared to the current non-learning and biologically-inspired state-of-the-art algorithms while being competitive to the learning-based methods.
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Arash Akbarinia, & C. Alejandro Parraga. (2018). Colour Constancy Beyond the Classical Receptive Field. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 40(9), 2081–2094.
Abstract: The problem of removing illuminant variations to preserve the colours of objects (colour constancy) has already been solved by the human brain using mechanisms that rely largely on centre-surround computations of local contrast. In this paper we adopt some of these biological solutions described by long known physiological findings into a simple, fully automatic, functional model (termed Adaptive Surround Modulation or ASM). In ASM, the size of a visual neuron's receptive field (RF) as well as the relationship with its surround varies according to the local contrast within the stimulus, which in turn determines the nature of the centre-surround normalisation of cortical neurons higher up in the processing chain. We modelled colour constancy by means of two overlapping asymmetric Gaussian kernels whose sizes are adapted based on the contrast of the surround pixels, resembling the change of RF size. We simulated the contrast-dependent surround modulation by weighting the contribution of each Gaussian according to the centre-surround contrast. In the end, we obtained an estimation of the illuminant from the set of the most activated RFs' outputs. Our results on three single-illuminant and one multi-illuminant benchmark datasets show that ASM is highly competitive against the state-of-the-art and it even outperforms learning-based algorithms in one case. Moreover, the robustness of our model is more tangible if we consider that our results were obtained using the same parameters for all datasets, that is, mimicking how the human visual system operates. These results might provide an insight on how dynamical adaptation mechanisms contribute to make object's colours appear constant to us.
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Arash Akbarinia, & C. Alejandro Parraga. (2018). Feedback and Surround Modulated Boundary Detection. IJCV - International Journal of Computer Vision, 126(12), 1367–1380.
Abstract: Edges are key components of any visual scene to the extent that we can recognise objects merely by their silhouettes. The human visual system captures edge information through neurons in the visual cortex that are sensitive to both intensity discontinuities and particular orientations. The “classical approach” assumes that these cells are only responsive to the stimulus present within their receptive fields, however, recent studies demonstrate that surrounding regions and inter-areal feedback connections influence their responses significantly. In this work we propose a biologically-inspired edge detection model in which orientation selective neurons are represented through the first derivative of a Gaussian function resembling double-opponent cells in the primary visual cortex (V1). In our model we account for four kinds of receptive field surround, i.e. full, far, iso- and orthogonal-orientation, whose contributions are contrast-dependant. The output signal from V1 is pooled in its perpendicular direction by larger V2 neurons employing a contrast-variant centre-surround kernel. We further introduce a feedback connection from higher-level visual areas to the lower ones. The results of our model on three benchmark datasets show a big improvement compared to the current non-learning and biologically-inspired state-of-the-art algorithms while being competitive to the learning-based methods.
Keywords: Boundary detection; Surround modulation; Biologically-inspired vision
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Arash Akbarinia, Raquel Gil Rodriguez, & C. Alejandro Parraga. (2017). Colour Constancy: Biologically-inspired Contrast Variant Pooling Mechanism. In 28th British Machine Vision Conference.
Abstract: Pooling is a ubiquitous operation in image processing algorithms that allows for higher-level processes to collect relevant low-level features from a region of interest. Currently, max-pooling is one of the most commonly used operators in the computational literature. However, it can lack robustness to outliers due to the fact that it relies merely on the peak of a function. Pooling mechanisms are also present in the primate visual cortex where neurons of higher cortical areas pool signals from lower ones. The receptive fields of these neurons have been shown to vary according to the contrast by aggregating signals over a larger region in the presence of low contrast stimuli. We hypothesise that this contrast-variant-pooling mechanism can address some of the shortcomings of maxpooling. We modelled this contrast variation through a histogram clipping in which the percentage of pooled signal is inversely proportional to the local contrast of an image. We tested our hypothesis by applying it to the phenomenon of colour constancy where a number of popular algorithms utilise a max-pooling step (e.g. White-Patch, Grey-Edge and Double-Opponency). For each of these methods, we investigated the consequences of replacing their original max-pooling by the proposed contrast-variant-pooling. Our experiments on three colour constancy benchmark datasets suggest that previous results can significantly improve by adopting a contrast-variant-pooling mechanism.
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Xim Cerda-Company, C. Alejandro Parraga, & Xavier Otazu. (2018). Which tone-mapping operator is the best? A comparative study of perceptual quality. JOSA A - Journal of the Optical Society of America A, 35(4), 626–638.
Abstract: Tone-mapping operators (TMO) are designed to generate perceptually similar low-dynamic range images from high-dynamic range ones. We studied the performance of fifteen TMOs in two psychophysical experiments where observers compared the digitally-generated tone-mapped images to their corresponding physical scenes. All experiments were performed in a controlled environment and the setups were
designed to emphasize different image properties: in the first experiment we evaluated the local relationships among intensity-levels, and in the second one we evaluated global visual appearance among physical scenes and tone-mapped images, which were presented side by side. We ranked the TMOs according to how well they reproduced the results obtained in the physical scene. Our results show that ranking position clearly depends on the adopted evaluation criteria, which implies that, in general, these tone-mapping algorithms consider either local or global image attributes but rarely both. Regarding the question of which TMO is the best, KimKautz [1] and Krawczyk [2] obtained the better results across the different experiments. We conclude that a more thorough and standardized evaluation criteria is needed to study all the characteristics of TMOs, as there is ample room for improvement in future developments. |
Xim Cerda-Company, Xavier Otazu, Nilai Sallent, & C. Alejandro Parraga. (2018). The effect of luminance differences on color assimilation. JV - Journal of Vision, 18(11), 10.
Abstract: The color appearance of a surface depends on the color of its surroundings (inducers). When the perceived color shifts towards that of the surroundings, the effect is called “color assimilation” and when it shifts away from the surroundings it is called “color contrast.” There is also evidence that the phenomenon depends on the spatial configuration of the inducer, e.g., uniform surrounds tend to induce color contrast and striped surrounds tend to induce color assimilation. However, previous work found that striped surrounds under certain conditions do not induce color assimilation but induce color contrast (or do not induce anything at all), suggesting that luminance differences and high spatial frequencies could be key factors in color assimilation. Here we present a new psychophysical study of color assimilation where we assessed the contribution of luminance differences (between the target and its surround) present in striped stimuli. Our results show that luminance differences are key factors in color assimilation for stimuli varying along the s axis of MacLeod-Boynton color space, but not for stimuli varying along the l axis. This asymmetry suggests that koniocellular neural mechanisms responsible for color assimilation only contribute when there is a luminance difference, supporting the idea that mutual-inhibition has a major role in color induction.
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