Fahad Shahbaz Khan, Muhammad Anwer Rao, Joost Van de Weijer, Andrew Bagdanov, Maria Vanrell, & Antonio Lopez. (2012). Color Attributes for Object Detection. In 25th IEEE Conference on Computer Vision and Pattern Recognition (pp. 3306–3313). IEEE Xplore.
Abstract: State-of-the-art object detectors typically use shape information as a low level feature representation to capture the local structure of an object. This paper shows that early fusion of shape and color, as is popular in image classification,
leads to a significant drop in performance for object detection. Moreover, such approaches also yields suboptimal results for object categories with varying importance of color and shape.
In this paper we propose the use of color attributes as an explicit color representation for object detection. Color attributes are compact, computationally efficient, and when combined with traditional shape features provide state-ofthe-
art results for object detection. Our method is tested on the PASCAL VOC 2007 and 2009 datasets and results clearly show that our method improves over state-of-the-art techniques despite its simplicity. We also introduce a new dataset consisting of cartoon character images in which color plays a pivotal role. On this dataset, our approach yields a significant gain of 14% in mean AP over conventional state-of-the-art methods.
Keywords: pedestrian detection
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David Geronimo, Joan Serrat, Antonio Lopez, & Ramon Baldrich. (2013). Traffic sign recognition for computer vision project-based learning. T-EDUC - IEEE Transactions on Education, 56(3), 364–371.
Abstract: This paper presents a graduate course project on computer vision. The aim of the project is to detect and recognize traffic signs in video sequences recorded by an on-board vehicle camera. This is a demanding problem, given that traffic sign recognition is one of the most challenging problems for driving assistance systems. Equally, it is motivating for the students given that it is a real-life problem. Furthermore, it gives them the opportunity to appreciate the difficulty of real-world vision problems and to assess the extent to which this problem can be solved by modern computer vision and pattern classification techniques taught in the classroom. The learning objectives of the course are introduced, as are the constraints imposed on its design, such as the diversity of students' background and the amount of time they and their instructors dedicate to the course. The paper also describes the course contents, schedule, and how the project-based learning approach is applied. The outcomes of the course are discussed, including both the students' marks and their personal feedback.
Keywords: traffic signs
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Javier Marin, David Vazquez, Antonio Lopez, Jaume Amores, & Ludmila I. Kuncheva. (2014). Occlusion handling via random subspace classifiers for human detection. TSMCB - IEEE Transactions on Systems, Man, and Cybernetics (Part B), 44(3), 342–354.
Abstract: This paper describes a general method to address partial occlusions for human detection in still images. The Random Subspace Method (RSM) is chosen for building a classifier ensemble robust against partial occlusions. The component classifiers are chosen on the basis of their individual and combined performance. The main contribution of this work lies in our approach’s capability to improve the detection rate when partial occlusions are present without compromising the detection performance on non occluded data. In contrast to many recent approaches, we propose a method which does not require manual labelling of body parts, defining any semantic spatial components, or using additional data coming from motion or stereo. Moreover, the method can be easily extended to other object classes. The experiments are performed on three large datasets: the INRIA person dataset, the Daimler Multicue dataset, and a new challenging dataset, called PobleSec, in which a considerable number of targets are partially occluded. The different approaches are evaluated at the classification and detection levels for both partially occluded and non-occluded data. The experimental results show that our detector outperforms state-of-the-art approaches in the presence of partial occlusions, while offering performance and reliability similar to those of the holistic approach on non-occluded data. The datasets used in our experiments have been made publicly available for benchmarking purposes
Keywords: Pedestriand Detection; occlusion handling
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Diego Porres. (2021). Discriminator Synthesis: On reusing the other half of Generative Adversarial Networks. In Machine Learning for Creativity and Design, Neurips Workshop.
Abstract: Generative Adversarial Networks have long since revolutionized the world of computer vision and, tied to it, the world of art. Arduous efforts have gone into fully utilizing and stabilizing training so that outputs of the Generator network have the highest possible fidelity, but little has gone into using the Discriminator after training is complete. In this work, we propose to use the latter and show a way to use the features it has learned from the training dataset to both alter an image and generate one from scratch. We name this method Discriminator Dreaming, and the full code can be found at this https URL.
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Jaume Amores. (2015). MILDE: multiple instance learning by discriminative embedding. KAIS - Knowledge and Information Systems, 42(2), 381–407.
Abstract: While the objective of the standard supervised learning problem is to classify feature vectors, in the multiple instance learning problem, the objective is to classify bags, where each bag contains multiple feature vectors. This represents a generalization of the standard problem, and this generalization becomes necessary in many real applications such as drug activity prediction, content-based image retrieval, and others. While the existing paradigms are based on learning the discriminant information either at the instance level or at the bag level, we propose to incorporate both levels of information. This is done by defining a discriminative embedding of the original space based on the responses of cluster-adapted instance classifiers. Results clearly show the advantage of the proposed method over the state of the art, where we tested the performance through a variety of well-known databases that come from real problems, and we also included an analysis of the performance using synthetically generated data.
Keywords: Multi-instance learning; Codebook; Bag of words
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Jaume Amores. (2013). Multiple Instance Classification: review, taxonomy and comparative study. AI - Artificial Intelligence, 201, 81–105.
Abstract: Multiple Instance Learning (MIL) has become an important topic in the pattern recognition community, and many solutions to this problemhave been proposed until now. Despite this fact, there is a lack of comparative studies that shed light into the characteristics and behavior of the different methods. In this work we provide such an analysis focused on the classification task (i.e.,leaving out other learning tasks such as regression). In order to perform our study, we implemented
fourteen methods grouped into three different families. We analyze the performance of the approaches across a variety of well-known databases, and we also study their behavior in synthetic scenarios in order to highlight their characteristics. As a result of this analysis, we conclude that methods that extract global bag-level information show a clearly superior performance in general. In this sense, the analysis permits us to understand why some types of methods are more successful than others, and it permits us to establish guidelines in the design of new MIL
methods.
Keywords: Multi-instance learning; Codebook; Bag-of-Words
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Idoia Ruiz, & Joan Serrat. (2022). Hierarchical Novelty Detection for Traffic Sign Recognition. SENS - Sensors, 22(12), 4389.
Abstract: Recent works have made significant progress in novelty detection, i.e., the problem of detecting samples of novel classes, never seen during training, while classifying those that belong to known classes. However, the only information this task provides about novel samples is that they are unknown. In this work, we leverage hierarchical taxonomies of classes to provide informative outputs for samples of novel classes. We predict their closest class in the taxonomy, i.e., its parent class. We address this problem, known as hierarchical novelty detection, by proposing a novel loss, namely Hierarchical Cosine Loss that is designed to learn class prototypes along with an embedding of discriminative features consistent with the taxonomy. We apply it to traffic sign recognition, where we predict the parent class semantics for new types of traffic signs. Our model beats state-of-the art approaches on two large scale traffic sign benchmarks, Mapillary Traffic Sign Dataset (MTSD) and Tsinghua-Tencent 100K (TT100K), and performs similarly on natural images benchmarks (AWA2, CUB). For TT100K and MTSD, our approach is able to detect novel samples at the correct nodes of the hierarchy with 81% and 36% of accuracy, respectively, at 80% known class accuracy.
Keywords: Novelty detection; hierarchical classification; deep learning; traffic sign recognition; autonomous driving; computer vision
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Felipe Codevilla, Antonio Lopez, Vladlen Koltun, & Alexey Dosovitskiy. (2018). On Offline Evaluation of Vision-based Driving Models. In 15th European Conference on Computer Vision (Vol. 11219, pp. 246–262). LNCS.
Abstract: Autonomous driving models should ideally be evaluated by deploying
them on a fleet of physical vehicles in the real world. Unfortunately, this approach is not practical for the vast majority of researchers. An attractive alternative is to evaluate models offline, on a pre-collected validation dataset with ground truth annotation. In this paper, we investigate the relation between various online and offline metrics for evaluation of autonomous driving models. We find that offline prediction error is not necessarily correlated with driving quality, and two models with identical prediction error can differ dramatically in their driving performance. We show that the correlation of offline evaluation with driving quality can be significantly improved by selecting an appropriate validation dataset and
suitable offline metrics.
Keywords: Autonomous driving; deep learning
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Cesar de Souza, Adrien Gaidon, Yohann Cabon, Naila Murray, & Antonio Lopez. (2020). Generating Human Action Videos by Coupling 3D Game Engines and Probabilistic Graphical Models. IJCV - International Journal of Computer Vision, 128, 1505–1536.
Abstract: Deep video action recognition models have been highly successful in recent years but require large quantities of manually-annotated data, which are expensive and laborious to obtain. In this work, we investigate the generation of synthetic training data for video action recognition, as synthetic data have been successfully used to supervise models for a variety of other computer vision tasks. We propose an interpretable parametric generative model of human action videos that relies on procedural generation, physics models and other components of modern game engines. With this model we generate a diverse, realistic, and physically plausible dataset of human action videos, called PHAV for “Procedural Human Action Videos”. PHAV contains a total of 39,982 videos, with more than 1000 examples for each of 35 action categories. Our video generation approach is not limited to existing motion capture sequences: 14 of these 35 categories are procedurally-defined synthetic actions. In addition, each video is represented with 6 different data modalities, including RGB, optical flow and pixel-level semantic labels. These modalities are generated almost simultaneously using the Multiple Render Targets feature of modern GPUs. In order to leverage PHAV, we introduce a deep multi-task (i.e. that considers action classes from multiple datasets) representation learning architecture that is able to simultaneously learn from synthetic and real video datasets, even when their action categories differ. Our experiments on the UCF-101 and HMDB-51 benchmarks suggest that combining our large set of synthetic videos with small real-world datasets can boost recognition performance. Our approach also significantly outperforms video representations produced by fine-tuning state-of-the-art unsupervised generative models of videos.
Keywords: Procedural generation; Human action recognition; Synthetic data; Physics
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Akhil Gurram, Onay Urfalioglu, Ibrahim Halfaoui, Fahd Bouzaraa, & Antonio Lopez. (2020). Semantic Monocular Depth Estimation Based on Artificial Intelligence. ITSM - IEEE Intelligent Transportation Systems Magazine, 13(4), 99–103.
Abstract: Depth estimation provides essential information to perform autonomous driving and driver assistance. A promising line of work consists of introducing additional semantic information about the traffic scene when training CNNs for depth estimation. In practice, this means that the depth data used for CNN training is complemented with images having pixel-wise semantic labels where the same raw training data is associated with both types of ground truth, i.e., depth and semantic labels. The main contribution of this paper is to show that this hard constraint can be circumvented, i.e., that we can train CNNs for depth estimation by leveraging the depth and semantic information coming from heterogeneous datasets. In order to illustrate the benefits of our approach, we combine KITTI depth and Cityscapes semantic segmentation datasets, outperforming state-of-the-art results on monocular depth estimation.
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Felipe Codevilla, Eder Santana, Antonio Lopez, & Adrien Gaidon. (2019). Exploring the Limitations of Behavior Cloning for Autonomous Driving. In 18th IEEE International Conference on Computer Vision (pp. 9328–9337).
Abstract: Driving requires reacting to a wide variety of complex environment conditions and agent behaviors. Explicitly modeling each possible scenario is unrealistic. In contrast, imitation learning can, in theory, leverage data from large fleets of human-driven cars. Behavior cloning in particular has been successfully used to learn simple visuomotor policies end-to-end, but scaling to the full spectrum of driving behaviors remains an unsolved problem. In this paper, we propose a new benchmark to experimentally investigate the scalability and limitations of behavior cloning. We show that behavior cloning leads to state-of-the-art results, executing complex lateral and longitudinal maneuvers, even in unseen environments, without being explicitly programmed to do so. However, we confirm some limitations of the behavior cloning approach: some well-known limitations (eg, dataset bias and overfitting), new generalization issues (eg, dynamic objects and the lack of a causal modeling), and training instabilities, all requiring further research before behavior cloning can graduate to real-world driving. The code, dataset, benchmark, and agent studied in this paper can be found at github.
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Lorenzo Porzi, Markus Hofinger, Idoia Ruiz, Joan Serrat, Samuel Rota Bulo, & Peter Kontschieder. (2020). Learning Multi-Object Tracking and Segmentation from Automatic Annotations. In 33rd IEEE Conference on Computer Vision and Pattern Recognition (pp. 6845–6854).
Abstract: In this work we contribute a novel pipeline to automatically generate training data, and to improve over state-of-the-art multi-object tracking and segmentation (MOTS) methods. Our proposed track mining algorithm turns raw street-level videos into high-fidelity MOTS training data, is scalable and overcomes the need of expensive and time-consuming manual annotation approaches. We leverage state-of-the-art instance segmentation results in combination with optical flow predictions, also trained on automatically harvested training data. Our second major contribution is MOTSNet – a deep learning, tracking-by-detection architecture for MOTS – deploying a novel mask-pooling layer for improved object association over time. Training MOTSNet with our automatically extracted data leads to significantly improved sMOTSA scores on the novel KITTI MOTS dataset (+1.9%/+7.5% on cars/pedestrians), and MOTSNet improves by +4.1% over previously best methods on the MOTSChallenge dataset. Our most impressive finding is that we can improve over previous best-performing works, even in complete absence of manually annotated MOTS training data.
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Daniel Hernandez, Antonio Espinosa, David Vazquez, Antonio Lopez, & Juan C. Moure. (2021). 3D Perception With Slanted Stixels on GPU. TPDS - IEEE Transactions on Parallel and Distributed Systems, 32(10), 2434–2447.
Abstract: This article presents a GPU-accelerated software design of the recently proposed model of Slanted Stixels, which represents the geometric and semantic information of a scene in a compact and accurate way. We reformulate the measurement depth model to reduce the computational complexity of the algorithm, relying on the confidence of the depth estimation and the identification of invalid values to handle outliers. The proposed massively parallel scheme and data layout for the irregular computation pattern that corresponds to a Dynamic Programming paradigm is described and carefully analyzed in performance terms. Performance is shown to scale gracefully on current generation embedded GPUs. We assess the proposed methods in terms of semantic and geometric accuracy as well as run-time performance on three publicly available benchmark datasets. Our approach achieves real-time performance with high accuracy for 2048 × 1024 image sizes and 4 × 4 Stixel resolution on the low-power embedded GPU of an NVIDIA Tegra Xavier.
Keywords: Daniel Hernandez-Juarez; Antonio Espinosa; David Vazquez; Antonio M. Lopez; Juan C. Moure
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Zhijie Fang, & Antonio Lopez. (2018). Is the Pedestrian going to Cross? Answering by 2D Pose Estimation. In IEEE Intelligent Vehicles Symposium (pp. 1271–1276).
Abstract: Our recent work suggests that, thanks to nowadays powerful CNNs, image-based 2D pose estimation is a promising cue for determining pedestrian intentions such as crossing the road in the path of the ego-vehicle, stopping before entering the road, and starting to walk or bending towards the road. This statement is based on the results obtained on non-naturalistic sequences (Daimler dataset), i.e. in sequences choreographed specifically for performing the study. Fortunately, a new publicly available dataset (JAAD) has appeared recently to allow developing methods for detecting pedestrian intentions in naturalistic driving conditions; more specifically, for addressing the relevant question is the pedestrian going to cross? Accordingly, in this paper we use JAAD to assess the usefulness of 2D pose estimation for answering such a question. We combine CNN-based pedestrian detection, tracking and pose estimation to predict the crossing action from monocular images. Overall, the proposed pipeline provides new state-ofthe-art results.
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Jiaolong Xu, Peng Wang, Heng Yang, & Antonio Lopez. (2019). Training a Binary Weight Object Detector by Knowledge Transfer for Autonomous Driving. In IEEE International Conference on Robotics and Automation (pp. 2379–2384).
Abstract: Autonomous driving has harsh requirements of small model size and energy efficiency, in order to enable the embedded system to achieve real-time on-board object detection. Recent deep convolutional neural network based object detectors have achieved state-of-the-art accuracy. However, such models are trained with numerous parameters and their high computational costs and large storage prohibit the deployment to memory and computation resource limited systems. Low-precision neural networks are popular techniques for reducing the computation requirements and memory footprint. Among them, binary weight neural network (BWN) is the extreme case which quantizes the float-point into just bit. BWNs are difficult to train and suffer from accuracy deprecation due to the extreme low-bit representation. To address this problem, we propose a knowledge transfer (KT) method to aid the training of BWN using a full-precision teacher network. We built DarkNet-and MobileNet-based binary weight YOLO-v2 detectors and conduct experiments on KITTI benchmark for car, pedestrian and cyclist detection. The experimental results show that the proposed method maintains high detection accuracy while reducing the model size of DarkNet-YOLO from 257 MB to 8.8 MB and MobileNet-YOLO from 193 MB to 7.9 MB.
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