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Author Muhammad Anwer Rao; David Vazquez; Antonio Lopez
Title Opponent Colors for Human Detection Type Conference Article
Year 2011 Publication 5th Iberian Conference on Pattern Recognition and Image Analysis Abbreviated Journal
Volume 6669 Issue Pages 363-370
Keywords Pedestrian Detection; Color; Part Based Models
Abstract Human detection is a key component in fields such as advanced driving assistance and video surveillance. However, even detecting non-occluded standing humans remains a challenge of intensive research. Finding good features to build human models for further detection is probably one of the most important issues to face. Currently, shape, texture and motion features have deserve extensive attention in the literature. However, color-based features, which are important in other domains (e.g., image categorization), have received much less attention. In fact, the use of RGB color space has become a kind of choice by default. The focus has been put in developing first and second order features on top of RGB space (e.g., HOG and co-occurrence matrices, resp.). In this paper we evaluate the opponent colors (OPP) space as a biologically inspired alternative for human detection. In particular, by feeding OPP space in the baseline framework of Dalal et al. for human detection (based on RGB, HOG and linear SVM), we will obtain better detection performance than by using RGB space. This is a relevant result since, up to the best of our knowledge, OPP space has not been previously used for human detection. This suggests that in the future it could be worth to compute co-occurrence matrices, self-similarity features, etc., also on top of OPP space, i.e., as we have done with HOG in this paper.
Address Las Palmas de Gran Canaria. Spain
Corporate Author Thesis
Publisher Springer Place of Publication Berlin Heidelberg Editor J. Vitria; J.M. Sanches; M. Hernandez
Language English Summary Language English Original Title Opponent Colors for Human Detection
Series Editor Series Title Lecture Notes on Computer Science Abbreviated Series Title LNCS
Series Volume Series Issue Edition
ISSN 0302-9743 ISBN 978-3-642-21256-7 Medium
Area Expedition Conference IbPRIA
Notes (down) ADAS Approved no
Call Number ADAS @ adas @ RVL2011a Serial 1666
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Author Javier Marin; David Vazquez; David Geronimo; Antonio Lopez
Title Learning Appearance in Virtual Scenarios for Pedestrian Detection Type Conference Article
Year 2010 Publication 23rd IEEE Conference on Computer Vision and Pattern Recognition Abbreviated Journal
Volume Issue Pages 137–144
Keywords Pedestrian Detection; Domain Adaptation
Abstract Detecting pedestrians in images is a key functionality to avoid vehicle-to-pedestrian collisions. The most promising detectors rely on appearance-based pedestrian classifiers trained with labelled samples. This paper addresses the following question: can a pedestrian appearance model learnt in virtual scenarios work successfully for pedestrian detection in real images? (Fig. 1). Our experiments suggest a positive answer, which is a new and relevant conclusion for research in pedestrian detection. More specifically, we record training sequences in virtual scenarios and then appearance-based pedestrian classifiers are learnt using HOG and linear SVM. We test such classifiers in a publicly available dataset provided by Daimler AG for pedestrian detection benchmarking. This dataset contains real world images acquired from a moving car. The obtained result is compared with the one given by a classifier learnt using samples coming from real images. The comparison reveals that, although virtual samples were not specially selected, both virtual and real based training give rise to classifiers of similar performance.
Address San Francisco; CA; USA; June 2010
Corporate Author Thesis
Publisher Place of Publication Editor
Language English Summary Language English Original Title Learning Appearance in Virtual Scenarios for Pedestrian Detection
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN 1063-6919 ISBN 978-1-4244-6984-0 Medium
Area Expedition Conference CVPR
Notes (down) ADAS Approved no
Call Number ADAS @ adas @ MVG2010 Serial 1304
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Author Muhammad Anwer Rao; David Vazquez; Antonio Lopez
Title Color Contribution to Part-Based Person Detection in Different Types of Scenarios Type Conference Article
Year 2011 Publication 14th International Conference on Computer Analysis of Images and Patterns Abbreviated Journal
Volume 6855 Issue II Pages 463-470
Keywords Pedestrian Detection; Color
Abstract Camera-based person detection is of paramount interest due to its potential applications. The task is diffcult because the great variety of backgrounds (scenarios, illumination) in which persons are present, as well as their intra-class variability (pose, clothe, occlusion). In fact, the class person is one of the included in the popular PASCAL visual object classes (VOC) challenge. A breakthrough for this challenge, regarding person detection, is due to Felzenszwalb et al. These authors proposed a part-based detector that relies on histograms of oriented gradients (HOG) and latent support vector machines (LatSVM) to learn a model of the whole human body and its constitutive parts, as well as their relative position. Since the approach of Felzenszwalb et al. appeared new variants have been proposed, usually giving rise to more complex models. In this paper, we focus on an issue that has not attracted suficient interest up to now. In particular, we refer to the fact that HOG is usually computed from RGB color space, but other possibilities exist and deserve the corresponding investigation. In this paper we challenge RGB space with the opponent color space (OPP), which is inspired in the human vision system.We will compute the HOG on top of OPP, then we train and test the part-based human classifer by Felzenszwalb et al. using PASCAL VOC challenge protocols and person database. Our experiments demonstrate that OPP outperforms RGB. We also investigate possible differences among types of scenarios: indoor, urban and countryside. Interestingly, our experiments suggest that the beneficts of OPP with respect to RGB mainly come for indoor and countryside scenarios, those in which the human visual system was designed by evolution.
Address Seville, Spain
Corporate Author Thesis
Publisher Springer Place of Publication Berlin Heidelberg Editor P. Real, D. Diaz, H. Molina, A. Berciano, W. Kropatsch
Language English Summary Language english Original Title Color Contribution to Part-Based Person Detection in Different Types of Scenarios
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN 0302-9743 ISBN 978-3-642-23677-8 Medium
Area Expedition Conference CAIP
Notes (down) ADAS Approved no
Call Number ADAS @ adas @ RVL2011b Serial 1665
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Author David Vazquez; Antonio Lopez; Daniel Ponsa; Javier Marin
Title Virtual Worlds and Active Learning for Human Detection Type Conference Article
Year 2011 Publication 13th International Conference on Multimodal Interaction Abbreviated Journal
Volume Issue Pages 393-400
Keywords Pedestrian Detection; Human detection; Virtual; Domain Adaptation; Active Learning
Abstract Image based human detection is of paramount interest due to its potential applications in fields such as advanced driving assistance, surveillance and media analysis. However, even detecting non-occluded standing humans remains a challenge of intensive research. The most promising human detectors rely on classifiers developed in the discriminative paradigm, i.e., trained with labelled samples. However, labeling is a manual intensive step, especially in cases like human detection where it is necessary to provide at least bounding boxes framing the humans for training. To overcome such problem, some authors have proposed the use of a virtual world where the labels of the different objects are obtained automatically. This means that the human models (classifiers) are learnt using the appearance of rendered images, i.e., using realistic computer graphics. Later, these models are used for human detection in images of the real world. The results of this technique are surprisingly good. However, these are not always as good as the classical approach of training and testing with data coming from the same camera, or similar ones. Accordingly, in this paper we address the challenge of using a virtual world for gathering (while playing a videogame) a large amount of automatically labelled samples (virtual humans and background) and then training a classifier that performs equal, in real-world images, than the one obtained by equally training from manually labelled real-world samples. For doing that, we cast the problem as one of domain adaptation. In doing so, we assume that a small amount of manually labelled samples from real-world images is required. To collect these labelled samples we propose a non-standard active learning technique. Therefore, ultimately our human model is learnt by the combination of virtual and real world labelled samples (Fig. 1), which has not been done before. We present quantitative results showing that this approach is valid.
Address Alicante, Spain
Corporate Author Thesis
Publisher ACM DL Place of Publication New York, NY, USA, USA Editor
Language English Summary Language English Original Title Virtual Worlds and Active Learning for Human Detection
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN ISBN 978-1-4503-0641-6 Medium
Area Expedition Conference ICMI
Notes (down) ADAS Approved yes
Call Number ADAS @ adas @ VLP2011a Serial 1683
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Author David Vazquez; Antonio Lopez; Daniel Ponsa; Javier Marin
Title Cool world: domain adaptation of virtual and real worlds for human detection using active learning Type Conference Article
Year 2011 Publication NIPS Domain Adaptation Workshop: Theory and Application Abbreviated Journal NIPS-DA
Volume Issue Pages
Keywords Pedestrian Detection; Virtual; Domain Adaptation; Active Learning
Abstract Image based human detection is of paramount interest for different applications. The most promising human detectors rely on discriminatively learnt classifiers, i.e., trained with labelled samples. However, labelling is a manual intensive task, especially in cases like human detection where it is necessary to provide at least bounding boxes framing the humans for training. To overcome such problem, in Marin et al. we have proposed the use of a virtual world where the labels of the different objects are obtained automatically. This means that the human models (classifiers) are learnt using the appearance of realistic computer graphics. Later, these models are used for human detection in images of the real world. The results of this technique are surprisingly good. However, these are not always as good as the classical approach of training and testing with data coming from the same camera and the same type of scenario. Accordingly, in Vazquez et al. we cast the problem as one of supervised domain adaptation. In doing so, we assume that a small amount of manually labelled samples from real-world images is required. To collect these labelled samples we use an active learning technique. Thus, ultimately our human model is learnt by the combination of virtual- and real-world labelled samples which, to the best of our knowledge, was not done before. Here, we term such combined space cool world. In this extended abstract we summarize our proposal, and include quantitative results from Vazquez et al. showing its validity.
Address Granada, Spain
Corporate Author Thesis
Publisher Place of Publication Granada, Spain Editor
Language English Summary Language English Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN ISBN Medium
Area Expedition Conference DA-NIPS
Notes (down) ADAS Approved no
Call Number ADAS @ adas @ VLP2011b Serial 1756
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Author David Geronimo; Frederic Lerasle; Antonio Lopez
Title State-driven particle filter for multi-person tracking Type Conference Article
Year 2012 Publication 11th International Conference on Advanced Concepts for Intelligent Vision Systems Abbreviated Journal
Volume 7517 Issue Pages 467-478
Keywords human tracking
Abstract Multi-person tracking can be exploited in applications such as driver assistance, surveillance, multimedia and human-robot interaction. With the help of human detectors, particle filters offer a robust method able to filter noisy detections and provide temporal coherence. However, some traditional problems such as occlusions with other targets or the scene, temporal drifting or even the lost targets detection are rarely considered, making the systems performance decrease. Some authors propose to overcome these problems using heuristics not explained
and formalized in the papers, for instance by defining exceptions to the model updating depending on tracks overlapping. In this paper we propose to formalize these events by the use of a state-graph, defining the current state of the track (e.g., potential , tracked, occluded or lost) and the transitions between states in an explicit way. This approach has the advantage of linking track actions such as the online underlying models updating, which gives flexibility to the system. It provides an explicit representation to adapt the multiple parallel trackers depending on the context, i.e., each track can make use of a specific filtering strategy, dynamic model, number of particles, etc. depending on its state. We implement this technique in a single-camera multi-person tracker and test
it in public video sequences.
Address Brno, Chzech Republic
Corporate Author Thesis
Publisher Springer Place of Publication Heidelberg Editor J. Blanc-Talon et al.
Language English Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN ISBN Medium
Area Expedition Conference ACIVS
Notes (down) ADAS Approved yes
Call Number GLL2012; ADAS @ adas @ gll2012a Serial 1990
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Author Javier Marin; David Geronimo; David Vazquez; Antonio Lopez
Title Pedestrian Detection: Exploring Virtual Worlds Type Book Chapter
Year 2012 Publication Handbook of Pattern Recognition: Methods and Application Abbreviated Journal
Volume 5 Issue Pages 145-162
Keywords Virtual worlds; Pedestrian Detection; Domain Adaptation
Abstract Handbook of pattern recognition will include contributions from university educators and active research experts. This Handbook is intended to serve as a basic reference on methods and applications of pattern recognition. The primary aim of this handbook is providing the community of pattern recognition with a readable, easy to understand resource that covers introductory, intermediate and advanced topics with equal clarity. Therefore, the Handbook of pattern recognition can serve equally well as reference resource and as classroom textbook. Contributions cover all methods, techniques and applications of pattern recognition. A tentative list of relevant topics might include: 1- Statistical, structural, syntactic pattern recognition. 2- Neural networks, machine learning, data mining. 3- Discrete geometry, algebraic, graph-based techniques for pattern recognition. 4- Face recognition, Signal analysis, image coding and processing, shape and texture analysis. 5- Document processing, text and graphics recognition, digital libraries. 6- Speech recognition, music analysis, multimedia systems. 7- Natural language analysis, information retrieval. 8- Biometrics, biomedical pattern analysis and information systems. 9- Other scientific, engineering, social and economical applications of pattern recognition. 10- Special hardware architectures, software packages for pattern recognition.
Address
Corporate Author Thesis
Publisher iConcept Press Place of Publication Editor
Language English Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN ISBN 978-1-477554-82-1 Medium
Area Expedition Conference
Notes (down) ADAS Approved no
Call Number ADAS @ adas @ MGV2012 Serial 1979
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Author David Vazquez
Title Domain Adaptation of Virtual and Real Worlds for Pedestrian Detection Type Book Whole
Year 2013 Publication PhD Thesis, Universitat de Barcelona-CVC Abbreviated Journal
Volume 1 Issue 1 Pages 1-105
Keywords Pedestrian Detection; Domain Adaptation
Abstract Pedestrian detection is of paramount interest for many applications, e.g. Advanced Driver Assistance Systems, Intelligent Video Surveillance and Multimedia systems. Most promising pedestrian detectors rely on appearance-based classifiers trained with annotated data. However, the required annotation step represents an intensive and subjective task for humans, what makes worth to minimize their intervention in this process by using computational tools like realistic virtual worlds. The reason to use these kind of tools relies in the fact that they allow the automatic generation of precise and rich annotations of visual information. Nevertheless, the use of this kind of data comes with the following question: can a pedestrian appearance model learnt with virtual-world data work successfully for pedestrian detection in real-world scenarios?. To answer this question, we conduct different experiments that suggest a positive answer. However, the pedestrian classifiers trained with virtual-world data can suffer the so called dataset shift problem as real-world based classifiers does. Accordingly, we have designed different domain adaptation techniques to face this problem, all of them integrated in a same framework (V-AYLA). We have explored different methods to train a domain adapted pedestrian classifiers by collecting a few pedestrian samples from the target domain (real world) and combining them with many samples of the source domain (virtual world). The extensive experiments we present show that pedestrian detectors developed within the V-AYLA framework do achieve domain adaptation. Ideally, we would like to adapt our system without any human intervention. Therefore, as a first proof of concept we also propose an unsupervised domain adaptation technique that avoids human intervention during the adaptation process. To the best of our knowledge, this Thesis work is the first demonstrating adaptation of virtual and real worlds for developing an object detector. Last but not least, we also assessed a different strategy to avoid the dataset shift that consists in collecting real-world samples and retrain with them in such a way that no bounding boxes of real-world pedestrians have to be provided. We show that the generated classifier is competitive with respect to the counterpart trained with samples collected by manually annotating pedestrian bounding boxes. The results presented on this Thesis not only end with a proposal for adapting a virtual-world pedestrian detector to the real world, but also it goes further by pointing out a new methodology that would allow the system to adapt to different situations, which we hope will provide the foundations for future research in this unexplored area.
Address Barcelona
Corporate Author Thesis Ph.D. thesis
Publisher Ediciones Graficas Rey Place of Publication Barcelona Editor Antonio Lopez;Daniel Ponsa
Language English Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN ISBN 978-84-940530-1-6 Medium
Area Expedition Conference
Notes (down) adas Approved yes
Call Number ADAS @ adas @ Vaz2013 Serial 2276
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