Isabel Guitart, Jordi Conesa, Luis Villarejo, Agata Lapedriza, David Masip, Antoni Perez, et al. (2013). Opinion Mining on Educational Resources at the Open University of Catalonia. In 3rd International Workshop on Adaptive Learning via Interactive, Collaborative and Emotional approaches. In conjunction with CISIS 2013: The 7th International Conference on Complex, Intelligent, and Software Intensive Systems (pp. 385–390).
Abstract: In order to make improvements to teaching, it is vital to know what students think of the way they are taught. With that purpose in mind, exhaustively analyzing the forums associated with the subjects taught at the Universitat Oberta de Cataluya (UOC) would be extremely helpful, as the university's students often post comments on their learning experiences in them. Exploiting the content of such forums is not a simple undertaking. The volume of data involved is very large, and performing the task manually would require a great deal of effort from lecturers. As a first step to solve this problem, we propose a tool to automatically analyze the posts in forums of communities of UOC students and teachers, with a view to systematically mining the opinions they contain. This article defines the architecture of such tool and explains how lexical-semantic and language technology resources can be used to that end. For pilot testing purposes, the tool has been used to identify students' opinions on the UOC's Business Intelligence master's degree course during the last two years. The paper discusses the results of such test. The contribution of this paper is twofold. Firstly, it demonstrates the feasibility of using natural language parsing techniques to help teachers to make decisions. Secondly, it introduces a simple tool that can be refined and adapted to a virtual environment for the purpose in question.
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Shida Beigpour. (2013). Illumination and object reflectance modeling (Joost Van de Weijer, & Ernest Valveny, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: More realistic and accurate models of the scene illumination and object reflectance can greatly improve the quality of many computer vision and computer graphics tasks. Using such model, a more profound knowledge about the interaction of light with object surfaces can be established which proves crucial to a variety of computer vision applications. In the current work, we investigate the various existing approaches to illumination and reflectance modeling and form an analysis on their shortcomings in capturing the complexity of real-world scenes. Based on this analysis we propose improvements to different aspects of reflectance and illumination estimation in order to more realistically model the real-world scenes in the presence of complex lighting phenomena (i.e, multiple illuminants, interreflections and shadows). Moreover, we captured our own multi-illuminant dataset which consists of complex scenes and illumination conditions both outdoor and in laboratory conditions. In addition we investigate the use of synthetic data to facilitate the construction of datasets and improve the process of obtaining ground-truth information.
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Abel Gonzalez-Garcia, Robert Benavente, Olivier Penacchio, Javier Vazquez, Maria Vanrell, & C. Alejandro Parraga. (2013). Coloresia: An Interactive Colour Perception Device for the Visually Impaired. In Multimodal Interaction in Image and Video Applications (Vol. 48, pp. 47–66). Springer Berlin Heidelberg.
Abstract: A significative percentage of the human population suffer from impairments in their capacity to distinguish or even see colours. For them, everyday tasks like navigating through a train or metro network map becomes demanding. We present a novel technique for extracting colour information from everyday natural stimuli and presenting it to visually impaired users as pleasant, non-invasive sound. This technique was implemented inside a Personal Digital Assistant (PDA) portable device. In this implementation, colour information is extracted from the input image and categorised according to how human observers segment the colour space. This information is subsequently converted into sound and sent to the user via speakers or headphones. In the original implementation, it is possible for the user to send its feedback to reconfigure the system, however several features such as these were not implemented because the current technology is limited.We are confident that the full implementation will be possible in the near future as PDA technology improves.
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Rahat Khan, Joost Van de Weijer, Dimosthenis Karatzas, & Damien Muselet. (2013). Towards multispectral data acquisition with hand-held devices. In 20th IEEE International Conference on Image Processing (pp. 2053–2057).
Abstract: We propose a method to acquire multispectral data with handheld devices with front-mounted RGB cameras. We propose to use the display of the device as an illuminant while the camera captures images illuminated by the red, green and
blue primaries of the display. Three illuminants and three response functions of the camera lead to nine response values which are used for reflectance estimation. Results are promising and show that the accuracy of the spectral reconstruction improves in the range from 30-40% over the spectral
reconstruction based on a single illuminant. Furthermore, we propose to compute sensor-illuminant aware linear basis by discarding the part of the reflectances that falls in the sensorilluminant null-space. We show experimentally that optimizing reflectance estimation on these new basis functions decreases
the RMSE significantly over basis functions that are independent to sensor-illuminant. We conclude that, multispectral data acquisition is potentially possible with consumer hand-held devices such as tablets, mobiles, and laptops, opening up applications which are currently considered to be unrealistic.
Keywords: Multispectral; mobile devices; color measurements
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Shida Beigpour, Marc Serra, Joost Van de Weijer, Robert Benavente, Maria Vanrell, Olivier Penacchio, et al. (2013). Intrinsic Image Evaluation On Synthetic Complex Scenes. In 20th IEEE International Conference on Image Processing (pp. 285–289).
Abstract: Scene decomposition into its illuminant, shading, and reflectance intrinsic images is an essential step for scene understanding. Collecting intrinsic image groundtruth data is a laborious task. The assumptions on which the ground-truth
procedures are based limit their application to simple scenes with a single object taken in the absence of indirect lighting and interreflections. We investigate synthetic data for intrinsic image research since the extraction of ground truth is straightforward, and it allows for scenes in more realistic situations (e.g, multiple illuminants and interreflections). With this dataset we aim to motivate researchers to further explore intrinsic image decomposition in complex scenes.
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Rahat Khan, Joost Van de Weijer, Fahad Shahbaz Khan, Damien Muselet, christophe Ducottet, & Cecile Barat. (2013). Discriminative Color Descriptors. In IEEE Conference on Computer Vision and Pattern Recognition (pp. 2866–2873).
Abstract: Color description is a challenging task because of large variations in RGB values which occur due to scene accidental events, such as shadows, shading, specularities, illuminant color changes, and changes in viewing geometry. Traditionally, this challenge has been addressed by capturing the variations in physics-based models, and deriving invariants for the undesired variations. The drawback of this approach is that sets of distinguishable colors in the original color space are mapped to the same value in the photometric invariant space. This results in a drop of discriminative power of the color description. In this paper we take an information theoretic approach to color description. We cluster color values together based on their discriminative power in a classification problem. The clustering has the explicit objective to minimize the drop of mutual information of the final representation. We show that such a color description automatically learns a certain degree of photometric invariance. We also show that a universal color representation, which is based on other data sets than the one at hand, can obtain competing performance. Experiments show that the proposed descriptor outperforms existing photometric invariants. Furthermore, we show that combined with shape description these color descriptors obtain excellent results on four challenging datasets, namely, PASCAL VOC 2007, Flowers-102, Stanford dogs-120 and Birds-200.
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Fahad Shahbaz Khan, Joost Van de Weijer, Sadiq Ali, & Michael Felsberg. (2013). Evaluating the impact of color on texture recognition. In 15th International Conference on Computer Analysis of Images and Patterns (Vol. 8047, pp. 154–162). Springer Berlin Heidelberg.
Abstract: State-of-the-art texture descriptors typically operate on grey scale images while ignoring color information. A common way to obtain a joint color-texture representation is to combine the two visual cues at the pixel level. However, such an approach provides sub-optimal results for texture categorisation task.
In this paper we investigate how to optimally exploit color information for texture recognition. We evaluate a variety of color descriptors, popular in image classification, for texture categorisation. In addition we analyze different fusion approaches to combine color and texture cues. Experiments are conducted on the challenging scenes and 10 class texture datasets. Our experiments clearly suggest that in all cases color names provide the best performance. Late fusion is the best strategy to combine color and texture. By selecting the best color descriptor with optimal fusion strategy provides a gain of 5% to 8% compared to texture alone on scenes and texture datasets.
Keywords: Color; Texture; image representation
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Christophe Rigaud, Dimosthenis Karatzas, Joost Van de Weijer, Jean-Christophe Burie, & Jean-Marc Ogier. (2013). Automatic text localisation in scanned comic books. In Proceedings of the International Conference on Computer Vision Theory and Applications (pp. 814–819).
Abstract: Comic books constitute an important cultural heritage asset in many countries. Digitization combined with subsequent document understanding enable direct content-based search as opposed to metadata only search (e.g. album title or author name). Few studies have been done in this direction. In this work we detail a novel approach for the automatic text localization in scanned comics book pages, an essential step towards a fully automatic comics book understanding. We focus on speech text as it is semantically important and represents the majority of the text present in comics. The approach is compared with existing methods of text localization found in the literature and results are presented.
Keywords: Text localization; comics; text/graphic separation; complex background; unstructured document
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Christophe Rigaud, Dimosthenis Karatzas, Joost Van de Weijer, Jean-Christophe Burie, & Jean-Marc Ogier. (2013). An active contour model for speech balloon detection in comics. In 12th International Conference on Document Analysis and Recognition (pp. 1240–1244).
Abstract: Comic books constitute an important cultural heritage asset in many countries. Digitization combined with subsequent comic book understanding would enable a variety of new applications, including content-based retrieval and content retargeting. Document understanding in this domain is challenging as comics are semi-structured documents, combining semantically important graphical and textual parts. Few studies have been done in this direction. In this work we detail a novel approach for closed and non-closed speech balloon localization in scanned comic book pages, an essential step towards a fully automatic comic book understanding. The approach is compared with existing methods for closed balloon localization found in the literature and results are presented.
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Laura Igual, & Xavier Baro. (2013). Experiencia de aprendizaje de programación basada en proyectos. Simposio-Taller Estrategias y herramientas para el aprendizaje y la evaluación.
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S.Grau, Anna Puig, Sergio Escalera, Maria Salamo, & Oscar Amoros. (2013). Efficient complementary viewpoint selection in volume rendering. In 21st WSCG Conference on Computer Graphics,.
Abstract: A major goal of visualization is to appropriately express knowledge of scientific data. Generally, gathering visual information contained in the volume data often requires a lot of expertise from the final user to setup the parameters of the visualization. One way of alleviating this problem is to provide the position of inner structures with different viewpoint locations to enhance the perception and construction of the mental image. To this end, traditional illustrations use two or three different views of the regions of interest. Similarly, with the aim of assisting the users to easily place a good viewpoint location, this paper proposes an automatic and interactive method that locates different complementary viewpoints from a reference camera in volume datasets. Specifically, the proposed method combines the quantity of information each camera provides for each structure and the shape similarity of the projections of the remaining viewpoints based on Dynamic Time Warping. The selected complementary viewpoints allow a better understanding of the focused structure in several applications. Thus, the user interactively receives feedback based on several viewpoints that helps him to understand the visual information. A live-user evaluation on different data sets show a good convergence to useful complementary viewpoints.
Keywords: Dual camera; Visualization; Interactive Interfaces; Dynamic Time Warping.
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Vitaliy Konovalov, Albert Clapes, & Sergio Escalera. (2013). Automatic Hand Detection in RGB-Depth Data Sequences. In 16th Catalan Conference on Artificial Intelligence (pp. 91–100). LNCS.
Abstract: Detecting hands in multi-modal RGB-Depth visual data has become a challenging Computer Vision problem with several applications of interest. This task involves dealing with changes in illumination, viewpoint variations, the articulated nature of the human body, the high flexibility of the wrist articulation, and the deformability of the hand itself. In this work, we propose an accurate and efficient automatic hand detection scheme to be applied in Human-Computer Interaction (HCI) applications in which the user is seated at the desk and, thus, only the upper body is visible. Our main hypothesis is that hand landmarks remain at a nearly constant geodesic distance from an automatically located anatomical reference point.
In a given frame, the human body is segmented first in the depth image. Then, a
graph representation of the body is built in which the geodesic paths are computed from the reference point. The dense optical flow vectors on the corresponding RGB image are used to reduce ambiguities of the geodesic paths’ connectivity, allowing to eliminate false edges interconnecting different body parts. Finally, we are able to detect the position of both hands based on invariant geodesic distances and optical flow within the body region, without involving costly learning procedures.
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Andreas Møgelmose, Chris Bahnsen, Thomas B. Moeslund, Albert Clapes, & Sergio Escalera. (2013). Tri-modal Person Re-identification with RGB, Depth and Thermal Features. In 9th IEEE Workshop on Perception beyond the visible Spectrum, Computer Vision and Pattern Recognition (pp. 301–307).
Abstract: Person re-identification is about recognizing people who have passed by a sensor earlier. Previous work is mainly based on RGB data, but in this work we for the first time present a system where we combine RGB, depth, and thermal data for re-identification purposes. First, from each of the three modalities, we obtain some particular features: from RGB data, we model color information from different regions of the body, from depth data, we compute different soft body biometrics, and from thermal data, we extract local structural information. Then, the three information types are combined in a joined classifier. The tri-modal system is evaluated on a new RGB-D-T dataset, showing successful results in re-identification scenarios.
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Daniel Sanchez, J.C.Ortega, & Miguel Angel Bautista. (2013). Human Body Segmentation with Multi-limb Error-Correcting Output Codes Detection and Graph Cuts Optimization. In 6th Iberian Conference on Pattern Recognition and Image Analysis (Vol. 7887, pp. 50–58). LNCS. Springer Berlin Heidelberg.
Abstract: Human body segmentation is a hard task because of the high variability in appearance produced by changes in the point of view, lighting conditions, and number of articulations of the human body. In this paper, we propose a two-stage approach for the segmentation of the human body. In a first step, a set of human limbs are described, normalized to be rotation invariant, and trained using cascade of classifiers to be split in a tree structure way. Once the tree structure is trained, it is included in a ternary Error-Correcting Output Codes (ECOC) framework. This first classification step is applied in a windowing way on a new test image, defining a body-like probability map, which is used as an initialization of a GMM color modelling and binary Graph Cuts optimization procedure. The proposed methodology is tested in a novel limb-labelled data set. Results show performance improvements of the novel approach in comparison to classical cascade of classifiers and human detector-based Graph Cuts segmentation approaches.
Keywords: Human Body Segmentation; Error-Correcting Output Codes; Cascade of Classifiers; Graph Cuts
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Mohammad Ali Bagheri, Qigang Gao, & Sergio Escalera. (2013). Logo recognition Based on the Dempster-Shafer Fusion of Multiple Classifiers. In 26th Canadian Conference on Artificial Intelligence (Vol. 7884, pp. 1–12). Springer Berlin Heidelberg.
Abstract: Best paper award
The performance of different feature extraction and shape description methods in trademark image recognition systems have been studied by several researchers. However, the potential improvement in classification through feature fusion by ensemble-based methods has remained unattended. In this work, we evaluate the performance of an ensemble of three classifiers, each trained on different feature sets. Three promising shape description techniques, including Zernike moments, generic Fourier descriptors, and shape signature are used to extract informative features from logo images, and each set of features is fed into an individual classifier. In order to reduce recognition error, a powerful combination strategy based on the Dempster-Shafer theory is utilized to fuse the three classifiers trained on different sources of information. This combination strategy can effectively make use of diversity of base learners generated with different set of features. The recognition results of the individual classifiers are compared with those obtained from fusing the classifiers’ output, showing significant performance improvements of the proposed methodology.
Keywords: Logo recognition; ensemble classification; Dempster-Shafer fusion; Zernike moments; generic Fourier descriptor; shape signature
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