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Author Javad Zolfaghari Bengar; Bogdan Raducanu; Joost Van de Weijer
Title When Deep Learners Change Their Mind: Learning Dynamics for Active Learning Type Conference Article
Year 2021 Publication 19th International Conference on Computer Analysis of Images and Patterns Abbreviated Journal
Volume 13052 Issue 1 Pages 403-413
Keywords
Abstract Active learning aims to select samples to be annotated that yield the largest performance improvement for the learning algorithm. Many methods approach this problem by measuring the informativeness of samples and do this based on the certainty of the network predictions for samples. However, it is well-known that neural networks are overly confident about their prediction and are therefore an untrustworthy source to assess sample informativeness. In this paper, we propose a new informativeness-based active learning method. Our measure is derived from the learning dynamics of a neural network. More precisely we track the label assignment of the unlabeled data pool during the training of the algorithm. We capture the learning dynamics with a metric called label-dispersion, which is low when the network consistently assigns the same label to the sample during the training of the network and high when the assigned label changes frequently. We show that label-dispersion is a promising predictor of the uncertainty of the network, and show on two benchmark datasets that an active learning algorithm based on label-dispersion obtains excellent results.
Address September 2021
Corporate Author Thesis
Publisher Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN (up) ISBN Medium
Area Expedition Conference CAIP
Notes LAMP; Approved no
Call Number Admin @ si @ ZRV2021 Serial 3673
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Author Gemma Rotger; Francesc Moreno-Noguer; Felipe Lumbreras; Antonio Agudo
Title Single view facial hair 3D reconstruction Type Conference Article
Year 2019 Publication 9th Iberian Conference on Pattern Recognition and Image Analysis Abbreviated Journal
Volume 11867 Issue Pages 423-436
Keywords 3D Vision; Shape Reconstruction; Facial Hair Modeling
Abstract n this work, we introduce a novel energy-based framework that addresses the challenging problem of 3D reconstruction of facial hair from a single RGB image. To this end, we identify hair pixels over the image via texture analysis and then determine individual hair fibers that are modeled by means of a parametric hair model based on 3D helixes. We propose to minimize an energy composed of several terms, in order to adapt the hair parameters that better fit the image detections. The final hairs respond to the resulting fibers after a post-processing step where we encourage further realism. The resulting approach generates realistic facial hair fibers from solely an RGB image without assuming any training data nor user interaction. We provide an experimental evaluation on real-world pictures where several facial hair styles and image conditions are observed, showing consistent results and establishing a comparison with respect to competing approaches.
Address Madrid; July 2019
Corporate Author Thesis
Publisher Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title LNCS
Series Volume Series Issue Edition
ISSN (up) ISBN Medium
Area Expedition Conference IbPRIA
Notes MSIAU; 600.086; 600.130; 600.122 Approved no
Call Number Admin @ si @ Serial 3707
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Author Gemma Rotger; Francesc Moreno-Noguer; Felipe Lumbreras; Antonio Agudo
Title Detailed 3D face reconstruction from a single RGB image Type Journal
Year 2019 Publication Journal of WSCG Abbreviated Journal JWSCG
Volume 27 Issue 2 Pages 103-112
Keywords 3D Wrinkle Reconstruction; Face Analysis, Optimization.
Abstract This paper introduces a method to obtain a detailed 3D reconstruction of facial skin from a single RGB image.
To this end, we propose the exclusive use of an input image without requiring any information about the observed material nor training data to model the wrinkle properties. They are detected and characterized directly from the image via a simple and effective parametric model, determining several features such as location, orientation, width, and height. With these ingredients, we propose to minimize a photometric error to retrieve the final detailed 3D map, which is initialized by current techniques based on deep learning. In contrast with other approaches, we only require estimating a depth parameter, making our approach fast and intuitive. Extensive experimental evaluation is presented in a wide variety of synthetic and real images, including different skin properties and facial
expressions. In all cases, our method outperforms the current approaches regarding 3D reconstruction accuracy, providing striking results for both large and fine wrinkles.
Address 2019/11
Corporate Author Thesis
Publisher Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN (up) ISBN Medium
Area Expedition Conference
Notes MSIAU; 600.086; 600.130; 600.122 Approved no
Call Number Admin @ si @ Serial 3708
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Author Chenshen Wu; Joost Van de Weijer
Title Density Map Distillation for Incremental Object Counting Type Conference Article
Year 2023 Publication Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops Abbreviated Journal
Volume Issue Pages 2505-2514
Keywords
Abstract We investigate the problem of incremental learning for object counting, where a method must learn to count a variety of object classes from a sequence of datasets. A naïve approach to incremental object counting would suffer from catastrophic forgetting, where it would suffer from a dramatic performance drop on previous tasks. In this paper, we propose a new exemplar-free functional regularization method, called Density Map Distillation (DMD). During training, we introduce a new counter head for each task and introduce a distillation loss to prevent forgetting of previous tasks. Additionally, we introduce a cross-task adaptor that projects the features of the current backbone to the previous backbone. This projector allows for the learning of new features while the backbone retains the relevant features for previous tasks. Finally, we set up experiments of incremental learning for counting new objects. Results confirm that our method greatly reduces catastrophic forgetting and outperforms existing methods.
Address Vancouver; Canada; June 2023
Corporate Author Thesis
Publisher Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN (up) ISBN Medium
Area Expedition Conference CVPRW
Notes LAMP Approved no
Call Number Admin @ si @ WuW2023 Serial 3916
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Author Hao Fang; Ajian Liu; Jun Wan; Sergio Escalera; Hugo Jair Escalante; Zhen Lei
Title Surveillance Face Presentation Attack Detection Challenge Type Conference Article
Year 2023 Publication Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops Abbreviated Journal
Volume Issue Pages 6360-6370
Keywords
Abstract Face Anti-spoofing (FAS) is essential to secure face recognition systems from various physical attacks. However, most of the studies lacked consideration of long-distance scenarios. Specifically, compared with FAS in traditional scenes such as phone unlocking, face payment, and self-service security inspection, FAS in long-distance such as station squares, parks, and self-service supermarkets are equally important, but it has not been sufficiently explored yet. In order to fill this gap in the FAS community, we collect a large-scale Surveillance High-Fidelity Mask (SuHiFiMask). SuHiFiMask contains 10,195 videos from 101 subjects of different age groups, which are collected by 7 mainstream surveillance cameras. Based on this dataset and protocol-3 for evaluating the robustness of the algorithm under quality changes, we organized a face presentation attack detection challenge in surveillance scenarios. It attracted 180 teams for the development phase with a total of 37 teams qualifying for the final round. The organization team re-verified and re-ran the submitted code and used the results as the final ranking. In this paper, we present an overview of the challenge, including an introduction to the dataset used, the definition of the protocol, the evaluation metrics, and the announcement of the competition results. Finally, we present the top-ranked algorithms and the research ideas provided by the competition for attack detection in long-range surveillance scenarios.
Address Vancouver; Canada; June 2023
Corporate Author Thesis
Publisher Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN (up) ISBN Medium
Area Expedition Conference CVPRW
Notes HuPBA Approved no
Call Number Admin @ si @ FLW2023 Serial 3917
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Author Juan Ramon Terven Salinas; Joaquin Salas; Bogdan Raducanu
Title New Opportunities for Computer Vision-Based Assistive Technology Systems for the Visually Impaired Type Journal Article
Year 2014 Publication Computer Abbreviated Journal COMP
Volume 47 Issue 4 Pages 52-58
Keywords
Abstract Computing advances and increased smartphone use gives technology system designers greater flexibility in exploiting computer vision to support visually impaired users. Understanding these users' needs will certainly provide insight for the development of improved usability of computing devices.
Address
Corporate Author Thesis
Publisher Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN (up) 0018-9162 ISBN Medium
Area Expedition Conference
Notes LAMP; Approved no
Call Number Admin @ si @ TSR2014a Serial 2317
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Author Oscar Argudo; Marc Comino; Antonio Chica; Carlos Andujar; Felipe Lumbreras
Title Segmentation of aerial images for plausible detail synthesis Type Journal Article
Year 2018 Publication Computers & Graphics Abbreviated Journal CG
Volume 71 Issue Pages 23-34
Keywords Terrain editing; Detail synthesis; Vegetation synthesis; Terrain rendering; Image segmentation
Abstract The visual enrichment of digital terrain models with plausible synthetic detail requires the segmentation of aerial images into a suitable collection of categories. In this paper we present a complete pipeline for segmenting high-resolution aerial images into a user-defined set of categories distinguishing e.g. terrain, sand, snow, water, and different types of vegetation. This segmentation-for-synthesis problem implies that per-pixel categories must be established according to the algorithms chosen for rendering the synthetic detail. This precludes the definition of a universal set of labels and hinders the construction of large training sets. Since artists might choose to add new categories on the fly, the whole pipeline must be robust against unbalanced datasets, and fast on both training and inference. Under these constraints, we analyze the contribution of common per-pixel descriptors, and compare the performance of state-of-the-art supervised learning algorithms. We report the findings of two user studies. The first one was conducted to analyze human accuracy when manually labeling aerial images. The second user study compares detailed terrains built using different segmentation strategies, including official land cover maps. These studies demonstrate that our approach can be used to turn digital elevation models into fully-featured, detailed terrains with minimal authoring efforts.
Address
Corporate Author Thesis
Publisher Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN (up) 0097-8493 ISBN Medium
Area Expedition Conference
Notes MSIAU; 600.086; 600.118 Approved no
Call Number Admin @ si @ ACC2018 Serial 3147
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Author Juan Ramon Terven Salinas; Joaquin Salas; Bogdan Raducanu
Title Robust Head Gestures Recognition for Assistive Technology Type Book Chapter
Year 2014 Publication Pattern Recognition Abbreviated Journal
Volume 8495 Issue Pages 152-161
Keywords
Abstract This paper presents a system capable of recognizing six head gestures: nodding, shaking, turning right, turning left, looking up, and looking down. The main difference of our system compared to other methods is that the Hidden Markov Models presented in this paper, are fully connected and consider all possible states in any given order, providing the following advantages to the system: (1) allows unconstrained movement of the head and (2) it can be easily integrated into a wearable device (e.g. glasses, neck-hung devices), in which case it can robustly recognize gestures in the presence of ego-motion. Experimental results show that this approach outperforms common methods that use restricted HMMs for each gesture.
Address
Corporate Author Thesis
Publisher Springer International Publishing Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title LNCS
Series Volume Series Issue Edition
ISSN (up) 0302-9743 ISBN 978-3-319-07490-0 Medium
Area Expedition Conference
Notes LAMP; Approved no
Call Number Admin @ si @ TSR2014b Serial 2505
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Author Cesar Isaza; Joaquin Salas; Bogdan Raducanu
Title Rendering ground truth data sets to detect shadows cast by static objects in outdoors Type Journal Article
Year 2014 Publication Multimedia Tools and Applications Abbreviated Journal MTAP
Volume 70 Issue 1 Pages 557-571
Keywords Synthetic ground truth data set; Sun position; Shadow detection; Static objects shadow detection
Abstract In our work, we are particularly interested in studying the shadows cast by static objects in outdoor environments, during daytime. To assess the accuracy of a shadow detection algorithm, we need ground truth information. The collection of such information is a very tedious task because it is a process that requires manual annotation. To overcome this severe limitation, we propose in this paper a methodology to automatically render ground truth using a virtual environment. To increase the degree of realism and usefulness of the simulated environment, we incorporate in the scenario the precise longitude, latitude and elevation of the actual location of the object, as well as the sun’s position for a given time and day. To evaluate our method, we consider a qualitative and a quantitative comparison. In the quantitative one, we analyze the shadow cast by a real object in a particular geographical location and its corresponding rendered model. To evaluate qualitatively the methodology, we use some ground truth images obtained both manually and automatically.
Address
Corporate Author Thesis
Publisher Springer US Place of Publication Editor
Language Summary Language Original Title
Series Editor Series Title Abbreviated Series Title
Series Volume Series Issue Edition
ISSN (up) 1380-7501 ISBN Medium
Area Expedition Conference
Notes LAMP; Approved no
Call Number Admin @ si @ ISR2014 Serial 2229
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