Antoni Rosell, Sonia Baeza, S. Garcia-Reina, JL. Mate, Ignasi Guasch, I. Nogueira, et al. (2022). EP01.05-001 Radiomics to Increase the Effectiveness of Lung Cancer Screening Programs. Radiolung Preliminary Results. JTO - Journal of Thoracic Oncology, 17(9), S182.
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Arnau Baro, Pau Riba, & Alicia Fornes. (2022). Musigraph: Optical Music Recognition Through Object Detection and Graph Neural Network. In Frontiers in Handwriting Recognition. International Conference on Frontiers in Handwriting Recognition (ICFHR2022) (Vol. 13639, pp. 171–184). LNCS.
Abstract: During the last decades, the performance of optical music recognition has been increasingly improving. However, and despite the 2-dimensional nature of music notation (e.g. notes have rhythm and pitch), most works treat musical scores as a sequence of symbols in one dimension, which make their recognition still a challenge. Thus, in this work we explore the use of graph neural networks for musical score recognition. First, because graphs are suited for n-dimensional representations, and second, because the combination of graphs with deep learning has shown a great performance in similar applications. Our methodology consists of: First, we will detect each isolated/atomic symbols (those that can not be decomposed in more graphical primitives) and the primitives that form a musical symbol. Then, we will build the graph taking as root node the notehead and as leaves those primitives or symbols that modify the note’s rhythm (stem, beam, flag) or pitch (flat, sharp, natural). Finally, the graph is translated into a human-readable character sequence for a final transcription and evaluation. Our method has been tested on more than five thousand measures, showing promising results.
Keywords: Object detection; Optical music recognition; Graph neural network
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Giacomo Magnifico, Beata Megyesi, Mohamed Ali Souibgui, Jialuo Chen, & Alicia Fornes. (2022). Lost in Transcription of Graphic Signs in Ciphers. In International Conference on Historical Cryptology (HistoCrypt 2022) (pp. 153–158).
Abstract: Hand-written Text Recognition techniques with the aim to automatically identify and transcribe hand-written text have been applied to historical sources including ciphers. In this paper, we compare the performance of two machine learning architectures, an unsupervised method based on clustering and a deep learning method with few-shot learning. Both models are tested on seen and unseen data from historical ciphers with different symbol sets consisting of various types of graphic signs. We compare the models and highlight their differences in performance, with their advantages and shortcomings.
Keywords: transcription of ciphers; hand-written text recognition of symbols; graphic signs
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Alex Falcon, Swathikiran Sudhakaran, Giuseppe Serra, Sergio Escalera, & Oswald Lanz. (2022). Relevance-based Margin for Contrastively-trained Video Retrieval Models. In ICMR '22: Proceedings of the 2022 International Conference on Multimedia Retrieval (pp. 146–157).
Abstract: Video retrieval using natural language queries has attracted increasing interest due to its relevance in real-world applications, from intelligent access in private media galleries to web-scale video search. Learning the cross-similarity of video and text in a joint embedding space is the dominant approach. To do so, a contrastive loss is usually employed because it organizes the embedding space by putting similar items close and dissimilar items far. This framework leads to competitive recall rates, as they solely focus on the rank of the groundtruth items. Yet, assessing the quality of the ranking list is of utmost importance when considering intelligent retrieval systems, since multiple items may share similar semantics, hence a high relevance. Moreover, the aforementioned framework uses a fixed margin to separate similar and dissimilar items, treating all non-groundtruth items as equally irrelevant. In this paper we propose to use a variable margin: we argue that varying the margin used during training based on how much relevant an item is to a given query, i.e. a relevance-based margin, easily improves the quality of the ranking lists measured through nDCG and mAP. We demonstrate the advantages of our technique using different models on EPIC-Kitchens-100 and YouCook2. We show that even if we carefully tuned the fixed margin, our technique (which does not have the margin as a hyper-parameter) would still achieve better performance. Finally, extensive ablation studies and qualitative analysis support the robustness of our approach. Code will be released at \urlhttps://github.com/aranciokov/RelevanceMargin-ICMR22.
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German Barquero, Johnny Nuñez, Sergio Escalera, Zhen Xu, Wei-Wei Tu, & Isabelle Guyon. (2022). Didn’t see that coming: a survey on non-verbal social human behavior forecasting. In Understanding Social Behavior in Dyadic and Small Group Interactions (Vol. 173, pp. 139–178).
Abstract: Non-verbal social human behavior forecasting has increasingly attracted the interest of the research community in recent years. Its direct applications to human-robot interaction and socially-aware human motion generation make it a very attractive field. In this survey, we define the behavior forecasting problem for multiple interactive agents in a generic way that aims at unifying the fields of social signals prediction and human motion forecasting, traditionally separated. We hold that both problem formulations refer to the same conceptual problem, and identify many shared fundamental challenges: future stochasticity, context awareness, history exploitation, etc. We also propose a taxonomy that comprises
methods published in the last 5 years in a very informative way and describes the current main concerns of the community with regard to this problem. In order to promote further research on this field, we also provide a summarized and friendly overview of audiovisual datasets featuring non-acted social interactions. Finally, we describe the most common metrics used in this task and their particular issues.
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Henry Velesaca, Patricia Suarez, Angel Sappa, Dario Carpio, Rafael E. Rivadeneira, & Angel Sanchez. (2022). Review on Common Techniques for Urban Environment Video Analytics. In Anais do III Workshop Brasileiro de Cidades Inteligentes (pp. 107–118).
Abstract: This work compiles the different computer vision-based approaches
from the state-of-the-art intended for video analytics in urban environments.
The manuscript groups the different approaches according to the typical modules present in video analysis, including image preprocessing, object detection,
classification, and tracking. This proposed pipeline serves as a basic guide to
representing these most representative approaches in this topic of video analysis
that will be addressed in this work. Furthermore, the manuscript is not intended
to be an exhaustive review of the most advanced approaches, but only a list of
common techniques proposed to address recurring problems in this field.
Keywords: Video Analytics; Review; Urban Environments; Smart Cities
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Henry Velesaca, Patricia Suarez, Dario Carpio, Rafael E. Rivadeneira, Angel Sanchez, & Angel Morera. (2022). Video Analytics in Urban Environments: Challenges and Approaches. In ICT Applications for Smart Cities (Vol. 224, pp. 101–121). ISRL. Springer.
Abstract: This chapter reviews state-of-the-art approaches generally present in the pipeline of video analytics on urban scenarios. A typical pipeline is used to cluster approaches in the literature, including image preprocessing, object detection, object classification, and object tracking modules. Then, a review of recent approaches for each module is given. Additionally, applications and datasets generally used for training and evaluating the performance of these approaches are included. This chapter does not pretend to be an exhaustive review of state-of-the-art video analytics in urban environments but rather an illustration of some of the different recent contributions. The chapter concludes by presenting current trends in video analytics in the urban scenario field.
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Joana Maria Pujadas-Mora, Alicia Fornes, Oriol Ramos Terrades, Josep Llados, Jialuo Chen, Miquel Valls-Figols, et al. (2022). The Barcelona Historical Marriage Database and the Baix Llobregat Demographic Database. From Algorithms for Handwriting Recognition to Individual-Level Demographic and Socioeconomic Data. HLCS - Historical Life Course Studies, 99–132.
Abstract: The Barcelona Historical Marriage Database (BHMD) gathers records of the more than 600,000 marriages celebrated in the Diocese of Barcelona and their taxation registered in Barcelona Cathedral's so-called Marriage Licenses Books for the long period 1451–1905 and the BALL Demographic Database brings together the individual information recorded in the population registers, censuses and fiscal censuses of the main municipalities of the county of Baix Llobregat (Barcelona). In this ongoing collection 263,786 individual observations have been assembled, dating from the period between 1828 and 1965 by December 2020. The two databases started as part of different interdisciplinary research projects at the crossroads of Historical Demography and Computer Vision. Their construction uses artificial intelligence and computer vision methods as Handwriting Recognition to reduce the time of execution. However, its current state still requires some human intervention which explains the implemented crowdsourcing and game sourcing experiences. Moreover, knowledge graph techniques have allowed the application of advanced record linkage to link the same individuals and families across time and space. Moreover, we will discuss the main research lines using both databases developed so far in historical demography.
Keywords: Individual demographic databases; Computer vision, Record linkage; Social mobility; Inequality; Migration; Word spotting; Handwriting recognition; Local censuses; Marriage Licences
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Angel Sappa, Patricia Suarez, Henry Velesaca, & Dario Carpio. (2022). Domain Adaptation in Image Dehazing: Exploring the Usage of Images from Virtual Scenarios. In 16th International Conference on Computer Graphics, Visualization, Computer Vision and Image Processing (pp. 85–92).
Abstract: This work presents a novel domain adaptation strategy for deep learning-based approaches to solve the image dehazing
problem. Firstly, a large set of synthetic images is generated by using a realistic 3D graphic simulator; these synthetic
images contain different densities of haze, which are used for training the model that is later adapted to any real scenario.
The adaptation process requires just a few images to fine-tune the model parameters. The proposed strategy allows
overcoming the limitation of training a given model with few images. In other words, the proposed strategy implements
the adaptation of a haze removal model trained with synthetic images to real scenarios. It should be noticed that it is quite
difficult, if not impossible, to have large sets of pairs of real-world images (with and without haze) to train in a supervised
way dehazing algorithms. Experimental results are provided showing the validity of the proposed domain adaptation
strategy.
Keywords: Domain adaptation; Synthetic hazed dataset; Dehazing
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Jorge Charco, Angel Sappa, Boris X. Vintimilla, & Henry Velesaca. (2022). Human Body Pose Estimation in Multi-view Environments. In ICT Applications for Smart Cities. Intelligent Systems Reference Library (Vol. 224, pp. 79–99). ISRL. Springer.
Abstract: This chapter tackles the challenging problem of human pose estimation in multi-view environments to handle scenes with self-occlusions. The proposed approach starts by first estimating the camera pose—extrinsic parameters—in multi-view scenarios; due to few real image datasets, different virtual scenes are generated by using a special simulator, for training and testing the proposed convolutional neural network based approaches. Then, these extrinsic parameters are used to establish the relation between different cameras into the multi-view scheme, which captures the pose of the person from different points of view at the same time. The proposed multi-view scheme allows to robustly estimate human body joints’ position even in situations where they are occluded. This would help to avoid possible false alarms in behavioral analysis systems of smart cities, as well as applications for physical therapy, safe moving assistance for the elderly among other. The chapter concludes by presenting experimental results in real scenes by using state-of-the-art and the proposed multi-view approaches.
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Julio C. S. Jacques Junior, Yagmur Gucluturk, Marc Perez, Umut Guçlu, Carlos Andujar, Xavier Baro, et al. (2022). First Impressions: A Survey on Vision-Based Apparent Personality Trait Analysis. TAC - IEEE Transactions on Affective Computing, 13(1), 75–95.
Abstract: Personality analysis has been widely studied in psychology, neuropsychology, and signal processing fields, among others. From the past few years, it also became an attractive research area in visual computing. From the computational point of view, by far speech and text have been the most considered cues of information for analyzing personality. However, recently there has been an increasing interest from the computer vision community in analyzing personality from visual data. Recent computer vision approaches are able to accurately analyze human faces, body postures and behaviors, and use these information to infer apparent personality traits. Because of the overwhelming research interest in this topic, and of the potential impact that this sort of methods could have in society, we present in this paper an up-to-date review of existing vision-based approaches for apparent personality trait recognition. We describe seminal and cutting edge works on the subject, discussing and comparing their distinctive features and limitations. Future venues of research in the field are identified and discussed. Furthermore, aspects on the subjectivity in data labeling/evaluation, as well as current datasets and challenges organized to push the research on the field are reviewed.
Keywords: Personality computing; first impressions; person perception; big-five; subjective bias; computer vision; machine learning; nonverbal signals; facial expression; gesture; speech analysis; multi-modal recognition
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Silvio Giancola, Anthony Cioppa, Adrien Deliege, Floriane Magera, Vladimir Somers, Le Kang, et al. (2022). SoccerNet 2022 Challenges Results. In 5th International ACM Workshop on Multimedia Content Analysis in Sports (pp. 75–86).
Abstract: The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on this https URL. Baselines and development kits are available on this https URL.
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Carles Onielfa, Carles Casacuberta, & Sergio Escalera. (2022). Influence in Social Networks Through Visual Analysis of Image Memes. In Artificial Intelligence Research and Development (Vol. 356, pp. 71–80).
Abstract: Memes evolve and mutate through their diffusion in social media. They have the potential to propagate ideas and, by extension, products. Many studies have focused on memes, but none so far, to our knowledge, on the users that post them, their relationships, and the reach of their influence. In this article, we define a meme influence graph together with suitable metrics to visualize and quantify influence between users who post memes, and we also describe a process to implement our definitions using a new approach to meme detection based on text-to-image area ratio and contrast. After applying our method to a set of users of the social media platform Instagram, we conclude that our metrics add information to already existing user characteristics.
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Josep Brugues Pujolras, Lluis Gomez, & Dimosthenis Karatzas. (2022). A Multilingual Approach to Scene Text Visual Question Answering. In Document Analysis Systems.15th IAPR International Workshop, (DAS2022) (pp. 65–79).
Abstract: Scene Text Visual Question Answering (ST-VQA) has recently emerged as a hot research topic in Computer Vision. Current ST-VQA models have a big potential for many types of applications but lack the ability to perform well on more than one language at a time due to the lack of multilingual data, as well as the use of monolingual word embeddings for training. In this work, we explore the possibility to obtain bilingual and multilingual VQA models. In that regard, we use an already established VQA model that uses monolingual word embeddings as part of its pipeline and substitute them by FastText and BPEmb multilingual word embeddings that have been aligned to English. Our experiments demonstrate that it is possible to obtain bilingual and multilingual VQA models with a minimal loss in performance in languages not used during training, as well as a multilingual model trained in multiple languages that match the performance of the respective monolingual baselines.
Keywords: Scene text; Visual question answering; Multilingual word embeddings; Vision and language; Deep learning
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Fei Yang, Yaxing Wang, Luis Herranz, Yongmei Cheng, & Mikhail Mozerov. (2022). A Novel Framework for Image-to-image Translation and Image Compression. NEUCOM - Neurocomputing, 508, 58–70.
Abstract: Data-driven paradigms using machine learning are becoming ubiquitous in image processing and communications. In particular, image-to-image (I2I) translation is a generic and widely used approach to image processing problems, such as image synthesis, style transfer, and image restoration. At the same time, neural image compression has emerged as a data-driven alternative to traditional coding approaches in visual communications. In this paper, we study the combination of these two paradigms into a joint I2I compression and translation framework, focusing on multi-domain image synthesis. We first propose distributed I2I translation by integrating quantization and entropy coding into an I2I translation framework (i.e. I2Icodec). In practice, the image compression functionality (i.e. autoencoding) is also desirable, requiring to deploy alongside I2Icodec a regular image codec. Thus, we further propose a unified framework that allows both translation and autoencoding capabilities in a single codec. Adaptive residual blocks conditioned on the translation/compression mode provide flexible adaptation to the desired functionality. The experiments show promising results in both I2I translation and image compression using a single model.
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