Yi Xiao, Felipe Codevilla, Akhil Gurram, Onay Urfalioglu, & Antonio Lopez. (2020). Multimodal end-to-end autonomous driving. TITS - IEEE Transactions on Intelligent Transportation Systems, , 1–11.
Abstract: A crucial component of an autonomous vehicle (AV) is the artificial intelligence (AI) is able to drive towards a desired destination. Today, there are different paradigms addressing the development of AI drivers. On the one hand, we find modular pipelines, which divide the driving task into sub-tasks such as perception and maneuver planning and control. On the other hand, we find end-to-end driving approaches that try to learn a direct mapping from input raw sensor data to vehicle control signals. The later are relatively less studied, but are gaining popularity since they are less demanding in terms of sensor data annotation. This paper focuses on end-to-end autonomous driving. So far, most proposals relying on this paradigm assume RGB images as input sensor data. However, AVs will not be equipped only with cameras, but also with active sensors providing accurate depth information (e.g., LiDARs). Accordingly, this paper analyses whether combining RGB and depth modalities, i.e. using RGBD data, produces better end-to-end AI drivers than relying on a single modality. We consider multimodality based on early, mid and late fusion schemes, both in multisensory and single-sensor (monocular depth estimation) settings. Using the CARLA simulator and conditional imitation learning (CIL), we show how, indeed, early fusion multimodality outperforms single-modality.
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Aymen Azaza, Joost Van de Weijer, Ali Douik, Javad Zolfaghari Bengar, & Marc Masana. (2020). Saliency from High-Level Semantic Image Features. SN - SN Computer Science, 1–12.
Abstract: Top-down semantic information is known to play an important role in assigning saliency. Recently, large strides have been made in improving state-of-the-art semantic image understanding in the fields of object detection and semantic segmentation. Therefore, since these methods have now reached a high-level of maturity, evaluation of the impact of high-level image understanding on saliency estimation is now feasible. We propose several saliency features which are computed from object detection and semantic segmentation results. We combine these features with a standard baseline method for saliency detection to evaluate their importance. Experiments demonstrate that the proposed features derived from object detection and semantic segmentation improve saliency estimation significantly. Moreover, they show that our method obtains state-of-the-art results on (FT, ImgSal, and SOD datasets) and obtains competitive results on four other datasets (ECSSD, PASCAL-S, MSRA-B, and HKU-IS).
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Mohamed Ali Souibgui, Asma Bensalah, Jialuo Chen, Alicia Fornes, & Michelle Waldispühl. (2023). A User Perspective on HTR methods for the Automatic Transcription of Rare Scripts: The Case of Codex Runicus Just Accepted. JOCCH - ACM Journal on Computing and Cultural Heritage, 15(4), 1–18.
Abstract: Recent breakthroughs in Artificial Intelligence, Deep Learning and Document Image Analysis and Recognition have significantly eased the creation of digital libraries and the transcription of historical documents. However, for documents in rare scripts with few labelled training data available, current Handwritten Text Recognition (HTR) systems are too constraint. Moreover, research on HTR often focuses on technical aspects only, and rarely puts emphasis on implementing software tools for scholars in Humanities. In this article, we describe, compare and analyse different transcription methods for rare scripts. We evaluate their performance in a real use case of a medieval manuscript written in the runic script (Codex Runicus) and discuss advantages and disadvantages of each method from the user perspective. From this exhaustive analysis and comparison with a fully manual transcription, we raise conclusions and provide recommendations to scholars interested in using automatic transcription tools.
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Cristina Palmero, Javier Selva, Sorina Smeureanu, Julio C. S. Jacques Junior, Albert Clapes, Alexa Mosegui, et al. (2021). Context-Aware Personality Inference in Dyadic Scenarios: Introducing the UDIVA Dataset. In IEEE Winter Conference on Applications of Computer Vision (pp. 1–12).
Abstract: This paper introduces UDIVA, a new non-acted dataset of face-to-face dyadic interactions, where interlocutors perform competitive and collaborative tasks with different behavior elicitation and cognitive workload. The dataset consists of 90.5 hours of dyadic interactions among 147 participants distributed in 188 sessions, recorded using multiple audiovisual and physiological sensors. Currently, it includes sociodemographic, self- and peer-reported personality, internal state, and relationship profiling from participants. As an initial analysis on UDIVA, we propose a
transformer-based method for self-reported personality inference in dyadic scenarios, which uses audiovisual data and different sources of context from both interlocutors to
regress a target person’s personality traits. Preliminary results from an incremental study show consistent improvements when using all available context information.
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Carola Figueroa Flores, David Berga, Joost Van de Weijer, & Bogdan Raducanu. (2021). Saliency for free: Saliency prediction as a side-effect of object recognition. PRL - Pattern Recognition Letters, 150, 1–7.
Abstract: Saliency is the perceptual capacity of our visual system to focus our attention (i.e. gaze) on relevant objects instead of the background. So far, computational methods for saliency estimation required the explicit generation of a saliency map, process which is usually achieved via eyetracking experiments on still images. This is a tedious process that needs to be repeated for each new dataset. In the current paper, we demonstrate that is possible to automatically generate saliency maps without ground-truth. In our approach, saliency maps are learned as a side effect of object recognition. Extensive experiments carried out on both real and synthetic datasets demonstrated that our approach is able to generate accurate saliency maps, achieving competitive results when compared with supervised methods.
Keywords: Saliency maps; Unsupervised learning; Object recognition
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Diego Velazquez, Pau Rodriguez, Josep M. Gonfaus, Xavier Roca, & Jordi Gonzalez. (2022). A Closer Look at Embedding Propagation for Manifold Smoothing. JMLR - Journal of Machine Learning Research, 23(252), 1–27.
Abstract: Supervised training of neural networks requires a large amount of manually annotated data and the resulting networks tend to be sensitive to out-of-distribution (OOD) data.
Self- and semi-supervised training schemes reduce the amount of annotated data required during the training process. However, OOD generalization remains a major challenge for most methods. Strategies that promote smoother decision boundaries play an important role in out-of-distribution generalization. For example, embedding propagation (EP) for manifold smoothing has recently shown to considerably improve the OOD performance for few-shot classification. EP achieves smoother class manifolds by building a graph from sample embeddings and propagating information through the nodes in an unsupervised manner. In this work, we extend the original EP paper providing additional evidence and experiments showing that it attains smoother class embedding manifolds and improves results in settings beyond few-shot classification. Concretely, we show that EP improves the robustness of neural networks against multiple adversarial attacks as well as semi- and
self-supervised learning performance.
Keywords: Regularization; emi-supervised learning; self-supervised learning; adversarial robustness; few-shot classification
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Trevor Canham, Javier Vazquez, Elise Mathieu, & Marcelo Bertalmío. (2021). Matching visual induction effects on screens of different size. JOV - Journal of Vision, 21(6(10)), 1–22.
Abstract: In the film industry, the same movie is expected to be watched on displays of vastly different sizes, from cinema screens to mobile phones. But visual induction, the perceptual phenomenon by which the appearance of a scene region is affected by its surroundings, will be different for the same image shown on two displays of different dimensions. This phenomenon presents a practical challenge for the preservation of the artistic intentions of filmmakers, because it can lead to shifts in image appearance between viewing destinations. In this work, we show that a neural field model based on the efficient representation principle is able to predict induction effects and how, by regularizing its associated energy functional, the model is still able to represent induction but is now invertible. From this finding, we propose a method to preprocess an image in a screen–size dependent way so that its perception, in terms of visual induction, may remain constant across displays of different size. The potential of the method is demonstrated through psychophysical experiments on synthetic images and qualitative examples on natural images.
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Albert Rial-Farras, Meysam Madadi, & Sergio Escalera. (2021). UV-based reconstruction of 3D garments from a single RGB image. In 16th IEEE International Conference on Automatic Face and Gesture Recognition (pp. 1–8).
Abstract: Garments are highly detailed and dynamic objects made up of particles that interact with each other and with other objects, making the task of 2D to 3D garment reconstruction extremely challenging. Therefore, having a lightweight 3D representation capable of modelling fine details is of great importance. This work presents a deep learning framework based on Generative Adversarial Networks (GANs) to reconstruct 3D garment models from a single RGB image. It has the peculiarity of using UV maps to represent 3D data, a lightweight representation capable of dealing with high-resolution details and wrinkles. With this model and kind of 3D representation, we achieve state-of-the-art results on the CLOTH3D++ dataset, generating good quality and realistic garment reconstructions regardless of the garment topology and shape, human pose, occlusions and lightning.
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Hugo Bertiche, Meysam Madadi, & Sergio Escalera. (2021). Deep Parametric Surfaces for 3D Outfit Reconstruction from Single View Image. In 16th IEEE International Conference on Automatic Face and Gesture Recognition (pp. 1–8).
Abstract: We present a methodology to retrieve analytical surfaces parametrized as a neural network. Previous works on 3D reconstruction yield point clouds, voxelized objects or meshes. Instead, our approach yields 2-manifolds in the euclidean space through deep learning. To this end, we implement a novel formulation for fully connected layers as parametrized manifolds that allows continuous predictions with differential geometry. Based on this property we propose a novel smoothness loss. Results on CLOTH3D++ dataset show the possibility to infer different topologies and the benefits of the smoothness term based on differential geometry.
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Hugo Bertiche, Meysam Madadi, & Sergio Escalera. (2021). PBNS: Physically Based Neural Simulation for Unsupervised Garment Pose Space Deformation. ACM Transactions on Graphics, 40(6), 1–14.
Abstract: We present a methodology to automatically obtain Pose Space Deformation (PSD) basis for rigged garments through deep learning. Classical approaches rely on Physically Based Simulations (PBS) to animate clothes. These are general solutions that, given a sufficiently fine-grained discretization of space and time, can achieve highly realistic results. However, they are computationally expensive and any scene modification prompts the need of re-simulation. Linear Blend Skinning (LBS) with PSD offers a lightweight alternative to PBS, though, it needs huge volumes of data to learn proper PSD. We propose using deep learning, formulated as an implicit PBS, to unsupervisedly learn realistic cloth Pose Space Deformations in a constrained scenario: dressed humans. Furthermore, we show it is possible to train these models in an amount of time comparable to a PBS of a few sequences. To the best of our knowledge, we are the first to propose a neural simulator for cloth.
While deep-based approaches in the domain are becoming a trend, these are data-hungry models. Moreover, authors often propose complex formulations to better learn wrinkles from PBS data. Supervised learning leads to physically inconsistent predictions that require collision solving to be used. Also, dependency on PBS data limits the scalability of these solutions, while their formulation hinders its applicability and compatibility. By proposing an unsupervised methodology to learn PSD for LBS models (3D animation standard), we overcome both of these drawbacks. Results obtained show cloth-consistency in the animated garments and meaningful pose-dependant folds and wrinkles. Our solution is extremely efficient, handles multiple layers of cloth, allows unsupervised outfit resizing and can be easily applied to any custom 3D avatar.
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Michael Teutsch, Angel Sappa, & Riad I. Hammoud. (2021). Computer Vision in the Infrared Spectrum: Challenges and Approaches (Vol. 10).
Abstract: Human visual perception is limited to the visual-optical spectrum. Machine vision is not. Cameras sensitive to the different infrared spectra can enhance the abilities of autonomous systems and visually perceive the environment in a holistic way. Relevant scene content can be made visible especially in situations, where sensors of other modalities face issues like a visual-optical camera that needs a source of illumination. As a consequence, not only human mistakes can be avoided by increasing the level of automation, but also machine-induced errors can be reduced that, for example, could make a self-driving car crash into a pedestrian under difficult illumination conditions. Furthermore, multi-spectral sensor systems with infrared imagery as one modality are a rich source of information and can provably increase the robustness of many autonomous systems. Applications that can benefit from utilizing infrared imagery range from robotics to automotive and from biometrics to surveillance. In this book, we provide a brief yet concise introduction to the current state-of-the-art of computer vision and machine learning in the infrared spectrum. Based on various popular computer vision tasks such as image enhancement, object detection, or object tracking, we first motivate each task starting from established literature in the visual-optical spectrum. Then, we discuss the differences between processing images and videos in the visual-optical spectrum and the various infrared spectra. An overview of the current literature is provided together with an outlook for each task. Furthermore, available and annotated public datasets and common evaluation methods and metrics are presented. In a separate chapter, popular applications that can greatly benefit from the use of infrared imagery as a data source are presented and discussed. Among them are automatic target recognition, video surveillance, or biometrics including face recognition. Finally, we conclude with recommendations for well-fitting sensor setups and data processing algorithms for certain computer vision tasks. We address this book to prospective researchers and engineers new to the field but also to anyone who wants to get introduced to the challenges and the approaches of computer vision using infrared images or videos. Readers will be able to start their work directly after reading the book supported by a highly comprehensive backlog of recent and relevant literature as well as related infrared datasets including existing evaluation frameworks. Together with consistently decreasing costs for infrared cameras, new fields of application appear and make computer vision in the infrared spectrum a great opportunity to face nowadays scientific and engineering challenges.
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Alex Gomez-Villa, Adrian Martin, Javier Vazquez, Marcelo Bertalmio, & Jesus Malo. (2022). On the synthesis of visual illusions using deep generative models. JOV - Journal of Vision, 22(8)(2), 1–18.
Abstract: Visual illusions expand our understanding of the visual system by imposing constraints in the models in two different ways: i) visual illusions for humans should induce equivalent illusions in the model, and ii) illusions synthesized from the model should be compelling for human viewers too. These constraints are alternative strategies to find good vision models. Following the first research strategy, recent studies have shown that artificial neural network architectures also have human-like illusory percepts when stimulated with classical hand-crafted stimuli designed to fool humans. In this work we focus on the second (less explored) strategy: we propose a framework to synthesize new visual illusions using the optimization abilities of current automatic differentiation techniques. The proposed framework can be used with classical vision models as well as with more recent artificial neural network architectures. This framework, validated by psychophysical experiments, can be used to study the difference between a vision model and the actual human perception and to optimize the vision model to decrease this difference.
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Xavier Otazu, & Xim Cerda-Company. (2022). The contribution of luminance and chromatic channels to color assimilation. JOV - Journal of Vision, 22(6)(10), 1–15.
Abstract: Color induction is the phenomenon where the physical and the perceived colors of an object differ owing to the color distribution and the spatial configuration of the surrounding objects. Previous works studying this phenomenon on the lsY MacLeod–Boynton color space, show that color assimilation is present only when the magnocellular pathway (i.e., the Y axis) is activated (i.e., when there are luminance differences). Concretely, the authors showed that the effect is mainly induced by the koniocellular pathway (s axis), but not by the parvocellular pathway (l axis), suggesting that when magnocellular pathway is activated it inhibits the koniocellular pathway. In the present work, we study whether parvo-, konio-, and magnocellular pathways may influence on each other through the color induction effect. Our results show that color assimilation does not depend on a chromatic–chromatic interaction, and that chromatic assimilation is driven by the interaction between luminance and chromatic channels (mainly the magno- and the koniocellular pathways). Our results also show that chromatic induction is greatly decreased when all three visual pathways are simultaneously activated, and that chromatic pathways could influence each other through the magnocellular (luminance) pathway. In addition, we observe that chromatic channels can influence the luminance channel, hence inducing a small brightness induction. All these results show that color induction is a highly complex process where interactions between the several visual pathways are yet unknown and should be studied in greater detail.
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Sonia Baeza, Debora Gil, I.Garcia Olive, M.Salcedo, J.Deportos, Carles Sanchez, et al. (2022). A novel intelligent radiomic analysis of perfusion SPECT/CT images to optimize pulmonary embolism diagnosis in COVID-19 patients. EJNMMI-PHYS - EJNMMI Physics, 9(1, Article 84), 1–17.
Abstract: Background: COVID-19 infection, especially in cases with pneumonia, is associated with a high rate of pulmonary embolism (PE). In patients with contraindications for CT pulmonary angiography (CTPA) or non-diagnostic CTPA, perfusion single-photon emission computed tomography/computed tomography (Q-SPECT/CT) is a diagnostic alternative. The goal of this study is to develop a radiomic diagnostic system to detect PE based only on the analysis of Q-SPECT/CT scans.
Methods: This radiomic diagnostic system is based on a local analysis of Q-SPECT/CT volumes that includes both CT and Q-SPECT values for each volume point. We present a combined approach that uses radiomic features extracted from each scan as input into a fully connected classifcation neural network that optimizes a weighted crossentropy loss trained to discriminate between three diferent types of image patterns (pixel sample level): healthy lungs (control group), PE and pneumonia. Four types of models using diferent confguration of parameters were tested.
Results: The proposed radiomic diagnostic system was trained on 20 patients (4,927 sets of samples of three types of image patterns) and validated in a group of 39 patients (4,410 sets of samples of three types of image patterns). In the training group, COVID-19 infection corresponded to 45% of the cases and 51.28% in the test group. In the test group, the best model for determining diferent types of image patterns with PE presented a sensitivity, specifcity, positive predictive value and negative predictive value of 75.1%, 98.2%, 88.9% and 95.4%, respectively. The best model for detecting
pneumonia presented a sensitivity, specifcity, positive predictive value and negative predictive value of 94.1%, 93.6%, 85.2% and 97.6%, respectively. The area under the curve (AUC) was 0.92 for PE and 0.91 for pneumonia. When the results obtained at the pixel sample level are aggregated into regions of interest, the sensitivity of the PE increases to 85%, and all metrics improve for pneumonia.
Conclusion: This radiomic diagnostic system was able to identify the diferent lung imaging patterns and is a frst step toward a comprehensive intelligent radiomic system to optimize the diagnosis of PE by Q-SPECT/CT.
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Hugo Bertiche, Meysam Madadi, & Sergio Escalera. (2022). Neural Cloth Simulation. ACMTGraph - ACM Transactions on Graphics, 41(6), 1–14.
Abstract: We present a general framework for the garment animation problem through unsupervised deep learning inspired in physically based simulation. Existing trends in the literature already explore this possibility. Nonetheless, these approaches do not handle cloth dynamics. Here, we propose the first methodology able to learn realistic cloth dynamics unsupervisedly, and henceforth, a general formulation for neural cloth simulation. The key to achieve this is to adapt an existing optimization scheme for motion from simulation based methodologies to deep learning. Then, analyzing the nature of the problem, we devise an architecture able to automatically disentangle static and dynamic cloth subspaces by design. We will show how this improves model performance. Additionally, this opens the possibility of a novel motion augmentation technique that greatly improves generalization. Finally, we show it also allows to control the level of motion in the predictions. This is a useful, never seen before, tool for artists. We provide of detailed analysis of the problem to establish the bases of neural cloth simulation and guide future research into the specifics of this domain.
ACM Transactions on GraphicsVolume 41Issue 6December 2022 Article No.: 220pp 1–
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