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Danna Xue; Luis Herranz; Javier Vazquez; Yanning Zhang |
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Title |
Burst Perception-Distortion Tradeoff: Analysis and Evaluation |
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2023 |
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IEEE International Conference on Acoustics, Speech and Signal Processing |
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Burst image restoration attempts to effectively utilize the complementary cues appearing in sequential images to produce a high-quality image. Most current methods use all the available images to obtain the reconstructed image. However, using more images for burst restoration is not always the best option regarding reconstruction quality and efficiency, as the images acquired by handheld imaging devices suffer from degradation and misalignment caused by the camera noise and shake. In this paper, we extend the perception-distortion tradeoff theory by introducing multiple-frame information. We propose the area of the unattainable region as a new metric for perception-distortion tradeoff evaluation and comparison. Based on this metric, we analyse the performance of burst restoration from the perspective of the perception-distortion tradeoff under both aligned bursts and misaligned bursts situations. Our analysis reveals the importance of inter-frame alignment for burst restoration and shows that the optimal burst length for the restoration model depends both on the degree of degradation and misalignment. |
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Rodhes Islands; Greece; June 2023 |
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CIC; MACO |
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Admin @ si @ XHV2023 |
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3909 |
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Yifan Wang; Luka Murn; Luis Herranz; Fei Yang; Marta Mrak; Wei Zhang; Shuai Wan; Marc Gorriz Blanch |
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Title |
Efficient Super-Resolution for Compression Of Gaming Videos |
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Conference Article |
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2023 |
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IEEE International Conference on Acoustics, Speech and Signal Processing |
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Due to the increasing demand for game-streaming services, efficient compression of computer-generated video is more critical than ever, especially when the available bandwidth is low. This paper proposes a super-resolution framework that improves the coding efficiency of computer-generated gaming videos at low bitrates. Most state-of-the-art super-resolution networks generalize over a variety of RGB inputs and use a unified network architecture for frames of different levels of degradation, leading to high complexity and redundancy. Since games usually consist of a limited number of fixed scenarios, we specialize one model for each scenario and assign appropriate network capacities for different QPs to perform super-resolution under the guidance of reconstructed high-quality luma components. Experimental results show that our framework achieves a superior quality-complexity trade-off compared to the ESRnet baseline, saving at most 93.59% parameters while maintaining comparable performance. The compression efficiency compared to HEVC is also improved by more than 17% BD-rate gain. |
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Admin @ si @ WMH2023 |
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3911 |
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Mingyi Yang; Luis Herranz; Fei Yang; Luka Murn; Marc Gorriz Blanch; Shuai Wan; Fuzheng Yang; Marta Mrak |
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Title |
Semantic Preprocessor for Image Compression for Machines |
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Conference Article |
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2023 |
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IEEE International Conference on Acoustics, Speech and Signal Processing |
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Visual content is being increasingly transmitted and consumed by machines rather than humans to perform automated content analysis tasks. In this paper, we propose an image preprocessor that optimizes the input image for machine consumption prior to encoding by an off-the-shelf codec designed for human consumption. To achieve a better trade-off between the accuracy of the machine analysis task and bitrate, we propose leveraging pre-extracted semantic information to improve the preprocessor’s ability to accurately identify and filter out task-irrelevant information. Furthermore, we propose a two-part loss function to optimize the preprocessor, consisted of a rate-task performance loss and a semantic distillation loss, which helps the reconstructed image obtain more information that contributes to the accuracy of the task. Experiments show that the proposed preprocessor can save up to 48.83% bitrate compared with the method without the preprocessor, and save up to 36.24% bitrate compared to existing preprocessors for machine vision. |
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Rodhes Islands; Greece; June 2023 |
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MACO; LAMP |
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Admin @ si @ YHY2023 |
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3912 |
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Author |
Lei Kang; Lichao Zhang; Dazhi Jiang |
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Title |
Learning Robust Self-Attention Features for Speech Emotion Recognition with Label-Adaptive Mixup |
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Conference Article |
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2023 |
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IEEE International Conference on Acoustics, Speech and Signal Processing |
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Speech Emotion Recognition (SER) is to recognize human emotions in a natural verbal interaction scenario with machines, which is considered as a challenging problem due to the ambiguous human emotions. Despite the recent progress in SER, state-of-the-art models struggle to achieve a satisfactory performance. We propose a self-attention based method with combined use of label-adaptive mixup and center loss. By adapting label probabilities in mixup and fitting center loss to the mixup training scheme, our proposed method achieves a superior performance to the state-of-the-art methods. |
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Rodhes Islands; Greece; June 2023 |
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LAMP |
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Admin @ si @ KZJ2023 |
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3984 |
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