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Author Javad Zolfaghari Bengar; Bogdan Raducanu; Joost Van de Weijer edit  url
openurl 
  Title When Deep Learners Change Their Mind: Learning Dynamics for Active Learning Type Conference Article
  Year 2021 Publication 19th International Conference on Computer Analysis of Images and Patterns Abbreviated Journal  
  Volume 13052 Issue 1 Pages 403-413  
  Keywords  
  Abstract Active learning aims to select samples to be annotated that yield the largest performance improvement for the learning algorithm. Many methods approach this problem by measuring the informativeness of samples and do this based on the certainty of the network predictions for samples. However, it is well-known that neural networks are overly confident about their prediction and are therefore an untrustworthy source to assess sample informativeness. In this paper, we propose a new informativeness-based active learning method. Our measure is derived from the learning dynamics of a neural network. More precisely we track the label assignment of the unlabeled data pool during the training of the algorithm. We capture the learning dynamics with a metric called label-dispersion, which is low when the network consistently assigns the same label to the sample during the training of the network and high when the assigned label changes frequently. We show that label-dispersion is a promising predictor of the uncertainty of the network, and show on two benchmark datasets that an active learning algorithm based on label-dispersion obtains excellent results.  
  Address September 2021  
  Corporate Author Thesis  
  Publisher Place of Publication Editor (up)  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference CAIP  
  Notes LAMP; Approved no  
  Call Number Admin @ si @ ZRV2021 Serial 3673  
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Author Pau Riba; Sounak Dey; Ali Furkan Biten; Josep Llados edit   pdf
openurl 
  Title Localizing Infinity-shaped fishes: Sketch-guided object localization in the wild Type Miscellaneous
  Year 2021 Publication Arxiv Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract This work investigates the problem of sketch-guided object localization (SGOL), where human sketches are used as queries to conduct the object localization in natural images. In this cross-modal setting, we first contribute with a tough-to-beat baseline that without any specific SGOL training is able to outperform the previous works on a fixed set of classes. The baseline is useful to analyze the performance of SGOL approaches based on available simple yet powerful methods. We advance prior arts by proposing a sketch-conditioned DETR (DEtection TRansformer) architecture which avoids a hard classification and alleviates the domain gap between sketches and images to localize object instances. Although the main goal of SGOL is focused on object detection, we explored its natural extension to sketch-guided instance segmentation. This novel task allows to move towards identifying the objects at pixel level, which is of key importance in several applications. We experimentally demonstrate that our model and its variants significantly advance over previous state-of-the-art results. All training and testing code of our model will be released to facilitate future researchhttps://github.com/priba/sgol_wild.  
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor (up)  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes DAG; 600.121 Approved no  
  Call Number Admin @ si @ RDB2021 Serial 3674  
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Author Albert Suso; Pau Riba; Oriol Ramos Terrades; Josep Llados edit  url
openurl 
  Title A Self-supervised Inverse Graphics Approach for Sketch Parametrization Type Conference Article
  Year 2021 Publication 16th International Conference on Document Analysis and Recognition Abbreviated Journal  
  Volume 12916 Issue Pages 28-42  
  Keywords  
  Abstract The study of neural generative models of handwritten text and human sketches is a hot topic in the computer vision field. The landmark SketchRNN provided a breakthrough by sequentially generating sketches as a sequence of waypoints, and more recent articles have managed to generate fully vector sketches by coding the strokes as Bézier curves. However, the previous attempts with this approach need them all a ground truth consisting in the sequence of points that make up each stroke, which seriously limits the datasets the model is able to train in. In this work, we present a self-supervised end-to-end inverse graphics approach that learns to embed each image to its best fit of Bézier curves. The self-supervised nature of the training process allows us to train the model in a wider range of datasets, but also to perform better after-training predictions by applying an overfitting process on the input binary image. We report qualitative an quantitative evaluations on the MNIST and the Quick, Draw! datasets.  
  Address Lausanne; Suissa; September 2021  
  Corporate Author Thesis  
  Publisher Place of Publication Editor (up)  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title LNCS  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference ICDAR  
  Notes DAG; 600.121 Approved no  
  Call Number Admin @ si @ SRR2021 Serial 3675  
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Author Sanket Biswas; Pau Riba; Josep Llados; Umapada Pal edit   pdf
url  doi
openurl 
  Title Graph-Based Deep Generative Modelling for Document Layout Generation Type Conference Article
  Year 2021 Publication 16th International Conference on Document Analysis and Recognition Abbreviated Journal  
  Volume 12917 Issue Pages 525-537  
  Keywords  
  Abstract One of the major prerequisites for any deep learning approach is the availability of large-scale training data. When dealing with scanned document images in real world scenarios, the principal information of its content is stored in the layout itself. In this work, we have proposed an automated deep generative model using Graph Neural Networks (GNNs) to generate synthetic data with highly variable and plausible document layouts that can be used to train document interpretation systems, in this case, specially in digital mailroom applications. It is also the first graph-based approach for document layout generation task experimented on administrative document images, in this case, invoices.  
  Address Lausanne; Suissa; September 2021  
  Corporate Author Thesis  
  Publisher Place of Publication Editor (up)  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title LNCS  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes DAG; 600.121; 600.140; 110.312 Approved no  
  Call Number Admin @ si @ BRL2021 Serial 3676  
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Author Josep Llados edit  openurl
  Title The 5G of Document Intelligence Type Conference Article
  Year 2021 Publication 3rd Workshop on Future of Document Analysis and Recognition Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract  
  Address Lausanne; Suissa; September 2021  
  Corporate Author Thesis  
  Publisher Place of Publication Editor (up)  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference FDAR  
  Notes DAG Approved no  
  Call Number Admin @ si @ Serial 3677  
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Author AN Ruchai; VI Kober; KA Dorofeev; VN Karnaukhov; Mikhail Mozerov edit  url
doi  openurl
  Title Classification of breast abnormalities using a deep convolutional neural network and transfer learning Type Journal Article
  Year 2021 Publication Journal of Communications Technology and Electronics Abbreviated Journal  
  Volume 66 Issue 6 Pages 778–783  
  Keywords  
  Abstract A new algorithm for classification of breast pathologies in digital mammography using a convolutional neural network and transfer learning is proposed. The following pretrained neural networks were chosen: MobileNetV2, InceptionResNetV2, Xception, and ResNetV2. All mammographic images were pre-processed to improve classification reliability. Transfer training was carried out using additional data augmentation and fine-tuning. The performance of the proposed algorithm for classification of breast pathologies in terms of accuracy on real data is discussed and compared with that of state-of-the-art algorithms on the available MIAS database.  
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor (up)  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes LAMP; Approved no  
  Call Number Admin @ si @ RKD2022 Serial 3680  
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Author Shun Yao; Fei Yang; Yongmei Cheng; Mikhail Mozerov edit   pdf
url  doi
openurl 
  Title 3D Shapes Local Geometry Codes Learning with SDF Type Conference Article
  Year 2021 Publication International Conference on Computer Vision Workshops Abbreviated Journal  
  Volume Issue Pages 2110-2117  
  Keywords  
  Abstract A signed distance function (SDF) as the 3D shape description is one of the most effective approaches to represent 3D geometry for rendering and reconstruction. Our work is inspired by the state-of-the-art method DeepSDF [17] that learns and analyzes the 3D shape as the iso-surface of its shell and this method has shown promising results especially in the 3D shape reconstruction and compression domain. In this paper, we consider the degeneration problem of reconstruction coming from the capacity decrease of the DeepSDF model, which approximates the SDF with a neural network and a single latent code. We propose Local Geometry Code Learning (LGCL), a model that improves the original DeepSDF results by learning from a local shape geometry of the full 3D shape. We add an extra graph neural network to split the single transmittable latent code into a set of local latent codes distributed on the 3D shape. Mentioned latent codes are used to approximate the SDF in their local regions, which will alleviate the complexity of the approximation compared to the original DeepSDF. Furthermore, we introduce a new geometric loss function to facilitate the training of these local latent codes. Note that other local shape adjusting methods use the 3D voxel representation, which in turn is a problem highly difficult to solve or even is insolvable. In contrast, our architecture is based on graph processing implicitly and performs the learning regression process directly in the latent code space, thus make the proposed architecture more flexible and also simple for realization. Our experiments on 3D shape reconstruction demonstrate that our LGCL method can keep more details with a significantly smaller size of the SDF decoder and outperforms considerably the original DeepSDF method under the most important quantitative metrics.  
  Address VIRTUAL; October 2021  
  Corporate Author Thesis  
  Publisher Place of Publication Editor (up)  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference ICCVW  
  Notes LAMP Approved no  
  Call Number Admin @ si @ YYC2021 Serial 3681  
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Author Shiqi Yang; Yaxing Wang; Joost Van de Weijer; Luis Herranz; Shangling Jui edit   pdf
url  openurl
  Title Exploiting the Intrinsic Neighborhood Structure for Source-free Domain Adaptation Type Conference Article
  Year 2021 Publication Thirty-fifth Conference on Neural Information Processing Systems (NeurIPS 2021) Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract Domain adaptation (DA) aims to alleviate the domain shift between source domain and target domain. Most DA methods require access to the source data, but often that is not possible (e.g. due to data privacy or intellectual property). In this paper, we address the challenging source-free domain adaptation (SFDA) problem, where the source pretrained model is adapted to the target domain in the absence of source data. Our method is based on the observation that target data, which might no longer align with the source domain classifier, still forms clear clusters. We capture this intrinsic structure by defining local affinity of the target data, and encourage label consistency among data with high local affinity. We observe that higher affinity should be assigned to reciprocal neighbors, and propose a self regularization loss to decrease the negative impact of noisy neighbors. Furthermore, to aggregate information with more context, we consider expanded neighborhoods with small affinity values. In the experimental results we verify that the inherent structure of the target features is an important source of information for domain adaptation. We demonstrate that this local structure can be efficiently captured by considering the local neighbors, the reciprocal neighbors, and the expanded neighborhood. Finally, we achieve state-of-the-art performance on several 2D image and 3D point cloud recognition datasets. Code is available in https://github.com/Albert0147/SFDA_neighbors.  
  Address Online; December 7-10, 2021  
  Corporate Author Thesis  
  Publisher Place of Publication Editor (up)  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference NIPS  
  Notes LAMP; 600.147; 600.141 Approved no  
  Call Number Admin @ si @ Serial 3691  
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Author Jose Elias Yauri; Aura Hernandez-Sabate; Pau Folch; Debora Gil edit  doi
openurl 
  Title Mental Workload Detection Based on EEG Analysis Type Conference Article
  Year 2021 Publication Artificial Intelligent Research and Development. Proceedings 23rd International Conference of the Catalan Association for Artificial Intelligence. Abbreviated Journal  
  Volume 339 Issue Pages 268-277  
  Keywords Cognitive states; Mental workload; EEG analysis; Neural Networks.  
  Abstract The study of mental workload becomes essential for human work efficiency, health conditions and to avoid accidents, since workload compromises both performance and awareness. Although workload has been widely studied using several physiological measures, minimising the sensor network as much as possible remains both a challenge and a requirement.
Electroencephalogram (EEG) signals have shown a high correlation to specific cognitive and mental states like workload. However, there is not enough evidence in the literature to validate how well models generalize in case of new subjects performing tasks of a workload similar to the ones included during model’s training.
In this paper we propose a binary neural network to classify EEG features across different mental workloads. Two workloads, low and medium, are induced using two variants of the N-Back Test. The proposed model was validated in a dataset collected from 16 subjects and shown a high level of generalization capability: model reported an average recall of 81.81% in a leave-one-out subject evaluation.
 
  Address Virtual; October 20-22 2021  
  Corporate Author Thesis  
  Publisher Place of Publication Editor (up)  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference CCIA  
  Notes IAM; 600.139; 600.118; 600.145 Approved no  
  Call Number Admin @ si @ Serial 3723  
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Author Trevor Canham; Javier Vazquez; D Long; Richard F. Murray; Michael S Brown edit   pdf
openurl 
  Title Noise Prism: A Novel Multispectral Visualization Technique Type Journal Article
  Year 2021 Publication 31st Color and Imaging Conference Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract A novel technique for visualizing multispectral images is proposed. Inspired by how prisms work, our method spreads spectral information over a chromatic noise pattern. This is accomplished by populating the pattern with pixels representing each measurement band at a count proportional to its measured intensity. The method is advantageous because it allows for lightweight encoding and visualization of spectral information
while maintaining the color appearance of the stimulus. A four alternative forced choice (4AFC) experiment was conducted to validate the method’s information-carrying capacity in displaying metameric stimuli of varying colors and spectral basis functions. The scores ranged from 100% to 20% (less than chance given the 4AFC task), with many conditions falling somewhere in between at statistically significant intervals. Using this data, color and texture difference metrics can be evaluated and optimized to predict the legibility of the visualization technique.
 
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor (up)  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference CIC  
  Notes MACO; CIC Approved no  
  Call Number Admin @ si @ CVL2021 Serial 4000  
Permanent link to this record
 

 
Author Patricia Suarez; Angel Sappa; Boris X. Vintimilla edit   pdf
url  openurl
  Title Deep learning-based vegetation index estimation Type Book Chapter
  Year 2021 Publication Generative Adversarial Networks for Image-to-Image Translation Abbreviated Journal  
  Volume Issue Pages 205-234  
  Keywords  
  Abstract Chapter 9  
  Address  
  Corporate Author Thesis  
  Publisher Elsevier Place of Publication Editor (up) A.Solanki; A.Nayyar; M.Naved  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes MSIAU; 600.122 Approved no  
  Call Number Admin @ si @ SSV2021a Serial 3578  
Permanent link to this record
 

 
Author Gabriel Villalonga edit  isbn
openurl 
  Title Leveraging Synthetic Data to Create Autonomous Driving Perception Systems Type Book Whole
  Year 2021 Publication PhD Thesis, Universitat Autonoma de Barcelona-CVC Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract Manually annotating images to develop vision models has been a major bottleneck
since computer vision and machine learning started to walk together. This has
been more evident since computer vision falls on the shoulders of data-hungry
deep learning techniques. When addressing on-board perception for autonomous
driving, the curse of data annotation is exacerbated due to the use of additional
sensors such as LiDAR. Therefore, any approach aiming at reducing such a timeconsuming and costly work is of high interest for addressing autonomous driving
and, in fact, for any application requiring some sort of artificial perception. In the
last decade, it has been shown that leveraging from synthetic data is a paradigm
worth to pursue in order to minimizing manual data annotation. The reason is
that the automatic process of generating synthetic data can also produce different
types of associated annotations (e.g. object bounding boxes for synthetic images
and LiDAR pointclouds, pixel/point-wise semantic information, etc.). Directly
using synthetic data for training deep perception models may not be the definitive
solution in all circumstances since it can appear a synth-to-real domain shift. In
this context, this work focuses on leveraging synthetic data to alleviate manual
annotation for three perception tasks related to driving assistance and autonomous
driving. In all cases, we assume the use of deep convolutional neural networks
(CNNs) to develop our perception models.
The first task addresses traffic sign recognition (TSR), a kind of multi-class
classification problem. We assume that the number of sign classes to be recognized
must be suddenly increased without having annotated samples to perform the
corresponding TSR CNN re-training. We show that leveraging synthetic samples of
such new classes and transforming them by a generative adversarial network (GAN)
trained on the known classes (i.e. without using samples from the new classes), it is
possible to re-train the TSR CNN to properly classify all the signs for a ∼ 1/4 ratio of
new/known sign classes. The second task addresses on-board 2D object detection,
focusing on vehicles and pedestrians. In this case, we assume that we receive a set
of images without the annotations required to train an object detector, i.e. without
object bounding boxes. Therefore, our goal is to self-annotate these images so
that they can later be used to train the desired object detector. In order to reach
this goal, we leverage from synthetic data and propose a semi-supervised learning
approach based on the co-training idea. In fact, we use a GAN to reduce the synthto-real domain shift before applying co-training. Our quantitative results show
that co-training and GAN-based image-to-image translation complement each
other up to allow the training of object detectors without manual annotation, and still almost reaching the upper-bound performances of the detectors trained from
human annotations. While in previous tasks we focus on vision-based perception,
the third task we address focuses on LiDAR pointclouds. Our initial goal was to
develop a 3D object detector trained on synthetic LiDAR-style pointclouds. While
for images we may expect synth/real-to-real domain shift due to differences in
their appearance (e.g. when source and target images come from different camera
sensors), we did not expect so for LiDAR pointclouds since these active sensors
factor out appearance and provide sampled shapes. However, in practice, we have
seen that it can be domain shift even among real-world LiDAR pointclouds. Factors
such as the sampling parameters of the LiDARs, the sensor suite configuration onboard the ego-vehicle, and the human annotation of 3D bounding boxes, do induce
a domain shift. We show it through comprehensive experiments with different
publicly available datasets and 3D detectors. This redirected our goal towards the
design of a GAN for pointcloud-to-pointcloud translation, a relatively unexplored
topic.
Finally, it is worth to mention that all the synthetic datasets used for these three
tasks, have been designed and generated in the context of this PhD work and will
be publicly released. Overall, we think this PhD presents several steps forward to
encourage leveraging synthetic data for developing deep perception models in the
field of driving assistance and autonomous driving.
 
  Address February 2021  
  Corporate Author Thesis Ph.D. thesis  
  Publisher Ediciones Graficas Rey Place of Publication Editor (up) Antonio Lopez;German Ros  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN 978-84-122714-2-3 Medium  
  Area Expedition Conference  
  Notes ADAS; 600.118 Approved no  
  Call Number Admin @ si @ Vil2021 Serial 3599  
Permanent link to this record
 

 
Author Edgar Riba edit  openurl
  Title Geometric Computer Vision Techniques for Scene Reconstruction Type Book Whole
  Year 2021 Publication PhD Thesis, Universitat Autonoma de Barcelona-CVC Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract From the early stages of Computer Vision, scene reconstruction has been one of the most studied topics leading to a wide variety of new discoveries and applications. Object grasping and manipulation, localization and mapping, or even visual effect generation are different examples of applications in which scene reconstruction has taken an important role for industries such as robotics, factory automation, or audio visual production. However, scene reconstruction is an extensive topic that can be approached in many different ways with already existing solutions that effectively work in controlled environments. Formally, the problem of scene reconstruction can be formulated as a sequence of independent processes which compose a pipeline. In this thesis, we analyse some parts of the reconstruction pipeline from which we contribute with novel methods using Convolutional Neural Networks (CNN) proposing innovative solutions that consider the optimisation of the methods in an end-to-end fashion. First, we review the state of the art of classical local features detectors and descriptors and contribute with two novel methods that inherently improve pre-existing solutions in the scene reconstruction pipeline.

It is a fact that computer science and software engineering are two fields that usually go hand in hand and evolve according to mutual needs making easier the design of complex and efficient algorithms. For this reason, we contribute with Kornia, a library specifically designed to work with classical computer vision techniques along with deep neural networks. In essence, we created a framework that eases the design of complex pipelines for computer vision algorithms so that can be included within neural networks and be used to backpropagate gradients throw a common optimisation framework. Finally, in the last chapter of this thesis we develop the aforementioned concept of designing end-to-end systems with classical projective geometry. Thus, we contribute with a solution to the problem of synthetic view generation by hallucinating novel views from high deformable cloths objects using a geometry aware end-to-end system. To summarize, in this thesis we demonstrate that with a proper design that combine classical geometric computer vision methods with deep learning techniques can lead to improve pre-existing solutions for the problem of scene reconstruction.
 
  Address February 2021  
  Corporate Author Thesis Ph.D. thesis  
  Publisher Place of Publication Editor (up) Daniel Ponsa  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes MSIAU Approved no  
  Call Number Admin @ si @ Rib2021 Serial 3610  
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Author Gemma Rotger edit  isbn
openurl 
  Title Lifelike Humans: Detailed Reconstruction of Expressive Human Faces Type Book Whole
  Year 2021 Publication PhD Thesis, Universitat Autonoma de Barcelona-CVC Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract Developing human-like digital characters is a challenging task since humans are used to recognizing our fellows, and find the computed generated characters inadequately humanized. To fulfill the standards of the videogame and digital film productions it is necessary to model and animate these characters the most closely to human beings. However, it is an arduous and expensive task, since many artists and specialists are required to work on a single character. Therefore, to fulfill these requirements we found an interesting option to study the automatic creation of detailed characters through inexpensive setups. In this work, we develop novel techniques to bring detailed characters by combining different aspects that stand out when developing realistic characters, skin detail, facial hairs, expressions, and microexpressions. We examine each of the mentioned areas with the aim of automatically recover each of the parts without user interaction nor training data. We study the problems for their robustness but also for the simplicity of the setup, preferring single-image with uncontrolled illumination and methods that can be easily computed with the commodity of a standard laptop. A detailed face with wrinkles and skin details is vital to develop a realistic character. In this work, we introduce our method to automatically describe facial wrinkles on the image and transfer to the recovered base face. Then we advance to facial hair recovery by resolving a fitting problem with a novel parametrization model. As of last, we develop a mapping function that allows transfer expressions and microexpressions between different meshes, which provides realistic animations to our detailed mesh. We cover all the mentioned points with the focus on key aspects as (i) how to describe skin wrinkles in a simple and straightforward manner, (ii) how to recover 3D from 2D detections, (iii) how to recover and model facial hair from 2D to 3D, (iv) how to transfer expressions between models holding both skin detail and facial hair, (v) how to perform all the described actions without training data nor user interaction. In this work, we present our proposals to solve these aspects with an efficient and simple setup. We validate our work with several datasets both synthetic and real data, prooving remarkable results even in challenging cases as occlusions as glasses, thick beards, and indeed working with different face topologies like single-eyed cyclops.  
  Address  
  Corporate Author Thesis Ph.D. thesis  
  Publisher Ediciones Graficas Rey Place of Publication Editor (up) Felipe Lumbreras;Antonio Agudo  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN 978-84-122714-3-0 Medium  
  Area Expedition Conference  
  Notes ADAS Approved no  
  Call Number Admin @ si @ Rot2021 Serial 3513  
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Author Carola Figueroa Flores edit  isbn
openurl 
  Title Visual Saliency for Object Recognition, and Object Recognition for Visual Saliency Type Book Whole
  Year 2021 Publication PhD Thesis, Universitat Autonoma de Barcelona-CVC Abbreviated Journal  
  Volume Issue Pages  
  Keywords computer vision; visual saliency; fine-grained object recognition; convolutional neural networks; images classification  
  Abstract For humans, the recognition of objects is an almost instantaneous, precise and
extremely adaptable process. Furthermore, we have the innate capability to learn
new object classes from only few examples. The human brain lowers the complexity
of the incoming data by filtering out part of the information and only processing
those things that capture our attention. This, mixed with our biological predisposition to respond to certain shapes or colors, allows us to recognize in a simple
glance the most important or salient regions from an image. This mechanism can
be observed by analyzing on which parts of images subjects place attention; where
they fix their eyes when an image is shown to them. The most accurate way to
record this behavior is to track eye movements while displaying images.
Computational saliency estimation aims to identify to what extent regions or
objects stand out with respect to their surroundings to human observers. Saliency
maps can be used in a wide range of applications including object detection, image
and video compression, and visual tracking. The majority of research in the field has
focused on automatically estimating saliency maps given an input image. Instead, in
this thesis, we set out to incorporate saliency maps in an object recognition pipeline:
we want to investigate whether saliency maps can improve object recognition
results.
In this thesis, we identify several problems related to visual saliency estimation.
First, to what extent the estimation of saliency can be exploited to improve the
training of an object recognition model when scarce training data is available. To
solve this problem, we design an image classification network that incorporates
saliency information as input. This network processes the saliency map through a
dedicated network branch and uses the resulting characteristics to modulate the
standard bottom-up visual characteristics of the original image input. We will refer to this technique as saliency-modulated image classification (SMIC). In extensive
experiments on standard benchmark datasets for fine-grained object recognition,
we show that our proposed architecture can significantly improve performance,
especially on dataset with scarce training data.
Next, we address the main drawback of the above pipeline: SMIC requires an
explicit saliency algorithm that must be trained on a saliency dataset. To solve this,
we implement a hallucination mechanism that allows us to incorporate the saliency
estimation branch in an end-to-end trained neural network architecture that only
needs the RGB image as an input. A side-effect of this architecture is the estimation
of saliency maps. In experiments, we show that this architecture can obtain similar
results on object recognition as SMIC but without the requirement of ground truth
saliency maps to train the system.
Finally, we evaluated the accuracy of the saliency maps that occur as a sideeffect of object recognition. For this purpose, we use a set of benchmark datasets
for saliency evaluation based on eye-tracking experiments. Surprisingly, the estimated saliency maps are very similar to the maps that are computed from human
eye-tracking experiments. Our results show that these saliency maps can obtain
competitive results on benchmark saliency maps. On one synthetic saliency dataset
this method even obtains the state-of-the-art without the need of ever having seen
an actual saliency image for training.
 
  Address March 2021  
  Corporate Author Thesis Ph.D. thesis  
  Publisher Ediciones Graficas Rey Place of Publication Editor (up) Joost Van de Weijer;Bogdan Raducanu  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN 978-84-122714-4-7 Medium  
  Area Expedition Conference  
  Notes LAMP; 600.120 Approved no  
  Call Number Admin @ si @ Fig2021 Serial 3600  
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