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Author | Angel Sappa; Rosa Herrero; Fadi Dornaika; David Geronimo; Antonio Lopez | ||||
Title | Road Approximation in Euclidean and v-Disparity Space: A Comparative Study | Type | Conference Article | ||
Year | 2007 | Publication | Computer Aided Systems Theory, | Abbreviated Journal | |
Volume | 4739 | Issue | Pages | 1105–1112 | |
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Abstract | This paper presents a comparative study between two road approximation techniques—planar surfaces—from stereo vision data. The first approach is carried out in the v-disparity space and is based on a voting scheme, the Hough transform. The second one consists in computing the best fitting plane for the whole 3D road data points, directly in the Euclidean space, by using least squares fitting. The comparative study is initially performed over a set of different synthetic surfaces
(e.g., plane, quadratic surface, cubic surface) digitized by a virtual stereo head; then real data obtained with a commercial stereo head are used. The comparative study is intended to be used as a criterion for fining the best technique according to the road geometry. Additionally, it highlights common problems driven from a wrong assumption about the scene’s prior knowledge. |
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Address | Las Palmas de Gran Canaria (Spain) | ||||
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Series Editor | Series Title | Abbreviated Series Title | LNCS | ||
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Area | Expedition | Conference ![]() |
EUROCAST | ||
Notes | ADAS | Approved | no | ||
Call Number | ADAS @ adas @ SHD2007b | Serial | 917 | ||
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Author | Enric Marti; Debora Gil; Carme Julia | ||||
Title | A PBL experience in the teaching of Computer Graphics | Type | Conference Article | ||
Year | 2005 | Publication | EUROGRAPHICS Proceedings | Abbreviated Journal | |
Volume | 5 | Issue | 1 | Pages | 95-103 |
Keywords | project-based learning; computer graphics education; Open GL; rendering techniques; computer animation techniques; Graphics packages; Hierarchy and geometric transformations; Animation; Color; shading; shadowing and texture; fractals; hidden line/surface removal; Problem Based Learning | ||||
Abstract | Project-Based Learning (PBL) is an educational strategy to improve student’s learning capability that, in recent years, has had a progressive acceptance in undergraduate studies. This methodology is based on solving a problem or project in a student working group. In this way, PBL focuses on learning the necessary tools to correctly find a solution to given problems. Since the learning initiative is transferred to the student, the PBL method promotes students own abilities. This allows a better assessment of the true workload that carries out the student in the subject. It follows that the methodology conforms to the guidelines of the Bologna document, which quantifies the student workload in a subject by means of the European credit transfer system (ECTS). PBL is currently applied in undergraduate studies needing strong practical training such as medicine, nursing or law sciences. Although this is also the case in engineering studies, amazingly, few experiences have been reported. In this paper we propose to use PBL in the educational organization of the Computer Graphics subjects in the Computer Science degree. Our PBL project focuses in the development of a C++ graphical environment based on the OpenGL libraries for visualization and handling of different graphical objects. The starting point is a basic skeleton that already includes lighting functions, perspective projection with mouse interaction to change the point of view and three predefined objects. Students have to complete this skeleton by adding their own functions to solve the project. A total number of 10 projects have been proposed and successfully solved. The exercises range from human face rendering to articulated objects, such as robot arms or puppets. In the present paper we extensively report the statement and educational objectives for two of the projects: solar system visualization and a chess game. We report our earlier educational experience based on the standard classroom theoretical, problem and practice sessions and the reasons that motivated searching for other learning methods. We have mainly chosen PBL because it improves the student learning initiative. We have applied the PBL educational model since the beginning of the second semester. The student’s feedback increases in his interest for the subject. We present a comparative study of the teachers’ and students’ workload between PBL and the classic teaching approach, which suggests that the workload increase in PBL is not as high as it seems. | ||||
Address | Dublin; Ireland; September 2005 | ||||
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EUROGRAPHICS | ||
Notes | IAM;ADAS; | Approved | no | ||
Call Number | IAM @ iam @ MGJ2005 | Serial | 1593 | ||
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Author | Josep Llados | ||||
Title | The 5G of Document Intelligence | Type | Conference Article | ||
Year | 2021 | Publication | 3rd Workshop on Future of Document Analysis and Recognition | Abbreviated Journal | |
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Address | Lausanne; Suissa; September 2021 | ||||
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FDAR | ||
Notes | DAG | Approved | no | ||
Call Number | Admin @ si @ | Serial | 3677 | ||
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Author | Olivier Penacchio; Laura Dempere-Marco; Xavier Otazu | ||||
Title | A Neurodynamical Model Of Brightness Induction In V1 Following Static And Dynamic Contextual Influences | Type | Abstract | ||
Year | 2012 | Publication | 8th Federation of European Neurosciences | Abbreviated Journal | |
Volume | 6 | Issue | Pages | 63-64 | |
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Abstract | Brightness induction is the modulation of the perceived intensity of an area by the luminance of surrounding areas. Although striate cortex is traditionally regarded as an area mostly responsive to ensory (i.e. retinal) information,
neurophysiological evidence suggests that perceived brightness information mightbe explicitly represented in V1. Such evidence has been observed both in anesthetised cats where neuronal response modulations have been found to follow luminance changes outside the receptive felds and in human fMRI measurements. In this work, possible neural mechanisms that ofer a plausible explanation for such phenomenon are investigated. To this end, we consider the model proposed by Z.Li (Li, Network:Comput. Neural Syst., 10 (1999)) which is based on neurophysiological evidence and focuses on the part of V1 responsible for contextual infuences, i.e. layer 2-3 pyramidal cells, interneurons, and horizontal intracortical connections. This model has reproduced other phenomena such as contour detection and preattentive segmentation, which share with brightness induction the relevant efect of contextual infuences. We have extended the original model such that the input to the network is obtained from a complete multiscale and multiorientation wavelet decomposition, thereby allowing the recovery of an image refecting the perceived intensity. The proposed model successfully accounts for well known psychophysical efects for static contexts (among them: the White's and modifed White's efects, the Todorovic, Chevreul, achromatic ring patterns, and grating induction efects) and also for brigthness induction in dynamic contexts defned by modulating the luminance of surrounding areas (e.g. the brightness of a static central area is perceived to vary in antiphase to the sinusoidal luminance changes of its surroundings). This work thus suggests that intra-cortical interactions in V1 could partially explain perceptual brightness induction efects and reveals how a common general architecture may account for several different fundamental processes emerging early in the visual processing pathway. |
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FENS | ||
Notes | CIC | Approved | no | ||
Call Number | Admin @ si @ PDO2012b | Serial | 2181 | ||
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Author | Bhaskar Chakraborty; Ognjen Rudovic; Jordi Gonzalez | ||||
Title | View-Invariant Human-Body Detection with Extension to Human Action Recognition using Component-Wise HMM of Body Parts | Type | Conference Article | ||
Year | 2008 | Publication | 8th IEEE International Conference on Automatic Face and Gesture Recognition | Abbreviated Journal | |
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Address | Amsterdam; The Netherlands | ||||
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Notes | ISE | Approved | no | ||
Call Number | ISE @ ise @ CRG2008 | Serial | 1113 | ||
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Author | Gemma Roig; Xavier Boix; F. de la Torre; Joan Serrat; C. Vilella | ||||
Title | Hierarchical CRF with product label spaces for parts-based Models | Type | Conference Article | ||
Year | 2011 | Publication | IEEE Conference on Automatic Face and Gesture Recognition | Abbreviated Journal | |
Volume | Issue | Pages | 657-664 | ||
Keywords | Shape; Computational modeling; Principal component analysis; Random variables; Color; Upper bound; Facial features | ||||
Abstract | Non-rigid object detection is a challenging an open research problem in computer vision. It is a critical part in many applications such as image search, surveillance, human-computer interaction or image auto-annotation. Most successful approaches to non-rigid object detection make use of part-based models. In particular, Conditional Random Fields (CRF) have been successfully embedded into a discriminative parts-based model framework due to its effectiveness for learning and inference (usually based on a tree structure). However, CRF-based approaches do not incorporate global constraints and only model pairwise interactions. This is especially important when modeling object classes that may have complex parts interactions (e.g. facial features or body articulations), because neglecting them yields an oversimplified model with suboptimal performance. To overcome this limitation, this paper proposes a novel hierarchical CRF (HCRF). The main contribution is to build a hierarchy of part combinations by extending the label set to a hierarchy of product label spaces. In order to keep the inference computation tractable, we propose an effective method to reduce the new label set. We test our method on two applications: facial feature detection on the Multi-PIE database and human pose estimation on the Buffy dataset. | ||||
Address | Santa Barbara, CA, USA, 2011 | ||||
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Notes | ADAS | Approved | no | ||
Call Number | Admin @ si @ RBT2011 | Serial | 1862 | ||
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Author | Julio C. S. Jacques Junior; Xavier Baro; Sergio Escalera | ||||
Title | Exploiting feature representations through similarity learning and ranking aggregation for person re-identification | Type | Conference Article | ||
Year | 2017 | Publication | 12th IEEE International Conference on Automatic Face and Gesture Recognition | Abbreviated Journal | |
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Abstract | Person re-identification has received special attentionby the human analysis community in the last few years.To address the challenges in this field, many researchers haveproposed different strategies, which basically exploit eithercross-view invariant features or cross-view robust metrics. Inthis work we propose to combine different feature representationsthrough ranking aggregation. Spatial information, whichpotentially benefits the person matching, is represented usinga 2D body model, from which color and texture informationare extracted and combined. We also consider contextualinformation (background and foreground data), automaticallyextracted via Deep Decompositional Network, and the usage ofConvolutional Neural Network (CNN) features. To describe thematching between images we use the polynomial feature map,also taking into account local and global information. Finally,the Stuart ranking aggregation method is employed to combinecomplementary ranking lists obtained from different featurerepresentations. Experimental results demonstrated that weimprove the state-of-the-art on VIPeR and PRID450s datasets,achieving 58.77% and 71.56% on top-1 rank recognitionrate, respectively, as well as obtaining competitive results onCUHK01 dataset. | ||||
Address | Washington; DC; USA; May 2017 | ||||
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Notes | HUPBA; 602.143 | Approved | no | ||
Call Number | Admin @ si @ JBE2017 | Serial | 2923 | ||
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Author | Iiris Lusi; Julio C. S. Jacques Junior; Jelena Gorbova; Xavier Baro; Sergio Escalera; Hasan Demirel; Juri Allik; Cagri Ozcinar; Gholamreza Anbarjafari | ||||
Title | Joint Challenge on Dominant and Complementary Emotion Recognition Using Micro Emotion Features and Head-Pose Estimation: Databases | Type | Conference Article | ||
Year | 2017 | Publication | 12th IEEE International Conference on Automatic Face and Gesture Recognition | Abbreviated Journal | |
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Abstract | In this work two databases for the Joint Challenge on Dominant and Complementary Emotion Recognition Using Micro Emotion Features and Head-Pose Estimation1 are introduced. Head pose estimation paired with and detailed emotion recognition have become very important in relation to human-computer interaction. The 3D head pose database, SASE, is a 3D database acquired with Microsoft Kinect 2 camera, including RGB and depth information of different head poses which is composed by a total of 30000 frames with annotated markers, including 32 male and 18 female subjects. For the dominant and complementary emotion database, iCVMEFED, includes 31250 images with different emotions of 115 subjects whose gender distribution is almost uniform. For each subject there are 5 samples. The emotions are composed by 7 basic emotions plus neutral, being defined as complementary and dominant pairs. The emotion associated to the images were labeled with the support of psychologists. | ||||
Address | Washington; DC; USA; May 2017 | ||||
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Notes | HUPBA; no menciona | Approved | no | ||
Call Number | Admin @ si @ LJG2017 | Serial | 2924 | ||
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Author | Chirster Loob; Pejman Rasti; Iiris Lusi; Julio C. S. Jacques Junior; Xavier Baro; Sergio Escalera; Tomasz Sapinski; Dorota Kaminska; Gholamreza Anbarjafari | ||||
Title | Dominant and Complementary Multi-Emotional Facial Expression Recognition Using C-Support Vector Classification | Type | Conference Article | ||
Year | 2017 | Publication | 12th IEEE International Conference on Automatic Face and Gesture Recognition | Abbreviated Journal | |
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Abstract | We are proposing a new facial expression recognition model which introduces 30+ detailed facial expressions recognisable by any artificial intelligence interacting with a human. Throughout this research, we introduce two categories for the emotions, namely, dominant emotions and complementary emotions. In this research paper the complementary emotion is recognised by using the eye region if the dominant emotion is angry, fearful or sad, and if the dominant emotion is disgust or happiness the complementary emotion is mainly conveyed by the mouth. In order to verify the tagged dominant and complementary emotions, randomly chosen people voted for the recognised multi-emotional facial expressions. The average results of voting are showing that 73.88% of the voters agree on the correctness of the recognised multi-emotional facial expressions. | ||||
Address | Washington; DC; USA; May 2017 | ||||
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Notes | HUPBA; no menciona | Approved | no | ||
Call Number | Admin @ si @ LRL2017 | Serial | 2925 | ||
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Author | Meysam Madadi; Sergio Escalera; Alex Carruesco; Carlos Andujar; Xavier Baro; Jordi Gonzalez | ||||
Title | Occlusion Aware Hand Pose Recovery from Sequences of Depth Images | Type | Conference Article | ||
Year | 2017 | Publication | 12th IEEE International Conference on Automatic Face and Gesture Recognition | Abbreviated Journal | |
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Abstract | State-of-the-art approaches on hand pose estimation from depth images have reported promising results under quite controlled considerations. In this paper we propose a two-step pipeline for recovering the hand pose from a sequence of depth images. The pipeline has been designed to deal with images taken from any viewpoint and exhibiting a high degree of finger occlusion. In a first step we initialize the hand pose using a part-based model, fitting a set of hand components in the depth images. In a second step we consider temporal data and estimate the parameters of a trained bilinear model consisting of shape and trajectory bases. Results on a synthetic, highly-occluded dataset demonstrate that the proposed method outperforms most recent pose recovering approaches, including those based on CNNs. | ||||
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Notes | HUPBA; ISE; 602.143; 600.098; 600.119 | Approved | no | ||
Call Number | Admin @ si @ MEC2017 | Serial | 2970 | ||
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Author | Maryam Asadi-Aghbolaghi; Albert Clapes; Marco Bellantonio; Hugo Jair Escalante; Victor Ponce; Xavier Baro; Isabelle Guyon; Shohreh Kasaei; Sergio Escalera | ||||
Title | A survey on deep learning based approaches for action and gesture recognition in image sequences | Type | Conference Article | ||
Year | 2017 | Publication | 12th IEEE International Conference on Automatic Face and Gesture Recognition | Abbreviated Journal | |
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Abstract | The interest in action and gesture recognition has grown considerably in the last years. In this paper, we present a survey on current deep learning methodologies for action and gesture recognition in image sequences. We introduce a taxonomy that summarizes important aspects of deep learning
for approaching both tasks. We review the details of the proposed architectures, fusion strategies, main datasets, and competitions. We summarize and discuss the main works proposed so far with particular interest on how they treat the temporal dimension of data, discussing their main features and identify opportunities and challenges for future research. |
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Address | Washington; USA; May 2017 | ||||
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Notes | HUPBA; no proj | Approved | no | ||
Call Number | Admin @ si @ ACB2017b | Serial | 2982 | ||
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Author | Eirikur Agustsson; Radu Timofte; Sergio Escalera; Xavier Baro; Isabelle Guyon; Rasmus Rothe | ||||
Title | Apparent and real age estimation in still images with deep residual regressors on APPA-REAL database | Type | Conference Article | ||
Year | 2017 | Publication | 12th IEEE International Conference on Automatic Face and Gesture Recognition | Abbreviated Journal | |
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Abstract | After decades of research, the real (biological) age estimation from a single face image reached maturity thanks to the availability of large public face databases and impressive accuracies achieved by recently proposed methods.
The estimation of “apparent age” is a related task concerning the age perceived by human observers. Significant advances have been also made in this new research direction with the recent Looking At People challenges. In this paper we make several contributions to age estimation research. (i) We introduce APPA-REAL, a large face image database with both real and apparent age annotations. (ii) We study the relationship between real and apparent age. (iii) We develop a residual age regression method to further improve the performance. (iv) We show that real age estimation can be successfully tackled as an apparent age estimation followed by an apparent to real age residual regression. (v) We graphically reveal the facial regions on which the CNN focuses in order to perform apparent and real age estimation tasks. |
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Address | Washington;USA; May 2017 | ||||
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Notes | HUPBA; no menciona | Approved | no | ||
Call Number | Admin @ si @ ATE2017 | Serial | 3013 | ||
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Author | Mohammad A. Haque; Ruben B. Bautista; Kamal Nasrollahi; Sergio Escalera; Christian B. Laursen; Ramin Irani; Ole K. Andersen; Erika G. Spaich; Kaustubh Kulkarni; Thomas B. Moeslund; Marco Bellantonio; Golamreza Anbarjafari; Fatemeh Noroozi | ||||
Title | Deep Multimodal Pain Recognition: A Database and Comparision of Spatio-Temporal Visual Modalities, Faces and Gestures | Type | Conference Article | ||
Year | 2018 | Publication | 13th IEEE Conference on Automatic Face and Gesture Recognition | Abbreviated Journal | |
Volume | Issue | Pages | 250 - 257 | ||
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Abstract | Pain is a symptom of many disorders associated with actual or potential tissue damage in human body. Managing pain is not only a duty but also highly cost prone. The most primitive state of pain management is the assessment of pain. Traditionally it was accomplished by self-report or visual inspection by experts. However, automatic pain assessment systems from facial videos are also rapidly evolving due to the need of managing pain in a robust and cost effective way. Among different challenges of automatic pain assessment from facial video data two issues are increasingly prevalent: first, exploiting both spatial and temporal information of the face to assess pain level, and second, incorporating multiple visual modalities to capture complementary face information related to pain. Most works in the literature focus on merely exploiting spatial information on chromatic (RGB) video data on shallow learning scenarios. However, employing deep learning techniques for spatio-temporal analysis considering Depth (D) and Thermal (T) along with RGB has high potential in this area. In this paper, we present the first state-of-the-art publicly available database, 'Multimodal Intensity Pain (MIntPAIN)' database, for RGBDT pain level recognition in sequences. We provide a first baseline results including 5 pain levels recognition by analyzing independent visual modalities and their fusion with CNN and LSTM models. From the experimental evaluation we observe that fusion of modalities helps to enhance recognition performance of pain levels in comparison to isolated ones. In particular, the combination of RGB, D, and T in an early fusion fashion achieved the best recognition rate. | ||||
Address | Xian; China; May 2018 | ||||
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Notes | HUPBA; no proj | Approved | no | ||
Call Number | Admin @ si @ HBN2018 | Serial | 3117 | ||
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Author | Julio C. S. Jacques Junior; Cagri Ozcinar; Marina Marjanovic; Xavier Baro; Gholamreza Anbarjafari; Sergio Escalera | ||||
Title | On the effect of age perception biases for real age regression | Type | Conference Article | ||
Year | 2019 | Publication | 14th IEEE International Conference on Automatic Face and Gesture Recognition | Abbreviated Journal | |
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Abstract | Automatic age estimation from facial images represents an important task in computer vision. This paper analyses the effect of gender, age, ethnic, makeup and expression attributes of faces as sources of bias to improve deep apparent age prediction. Following recent works where it is shown that apparent age labels benefit real age estimation, rather than direct real to real age regression, our main contribution is the integration, in an end-to-end architecture, of face attributes for apparent age prediction with an additional loss for real age regression. Experimental results on the APPA-REAL dataset indicate the proposed network successfully take advantage of the adopted attributes to improve both apparent and real age estimation. Our model outperformed a state-of-the-art architecture proposed to separately address apparent and real age regression. Finally, we present preliminary results and discussion of a proof of concept application using the proposed model to regress the apparent age of an individual based on the gender of an external observer. | ||||
Address | Lille; France; May 2019 | ||||
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Notes | HuPBA; no proj | Approved | no | ||
Call Number | Admin @ si @ JOM2019 | Serial | 3262 | ||
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Author | Daniel Sanchez; Meysam Madadi; Marc Oliu; Sergio Escalera | ||||
Title | Multi-task human analysis in still images: 2D/3D pose, depth map, and multi-part segmentation | Type | Conference Article | ||
Year | 2019 | Publication | 14th IEEE International Conference on Automatic Face and Gesture Recognition | Abbreviated Journal | |
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Abstract | While many individual tasks in the domain of human analysis have recently received an accuracy boost from deep learning approaches, multi-task learning has mostly been ignored due to a lack of data. New synthetic datasets are being released, filling this gap with synthetic generated data. In this work, we analyze four related human analysis tasks in still images in a multi-task scenario by leveraging such datasets. Specifically, we study the correlation of 2D/3D pose estimation, body part segmentation and full-body depth estimation. These tasks are learned via the well-known Stacked Hourglass module such that each of the task-specific streams shares information with the others. The main goal is to analyze how training together these four related tasks can benefit each individual task for a better generalization. Results on the newly released SURREAL dataset show that all four tasks benefit from the multi-task approach, but with different combinations of tasks: while combining all four tasks improves 2D pose estimation the most, 2D pose improves neither 3D pose nor full-body depth estimation. On the other hand 2D parts segmentation can benefit from 2D pose but not from 3D pose. In all cases, as expected, the maximum improvement is achieved on those human body parts that show more variability in terms of spatial distribution, appearance and shape, e.g. wrists and ankles. | ||||
Address | Lille; France; May 2019 | ||||
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Notes | HUPBA; no proj | Approved | no | ||
Call Number | Admin @ si @ SMO2019 | Serial | 3326 | ||
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