Jorge Bernal, & David Vazquez (Eds.). (2013). Computer vision Trends and Challenges.
Abstract: This book contains the papers presented at the Eighth CVC Workshop on Computer Vision Trends and Challenges (CVCR&D'2013). The workshop was held at the Computer Vision Center (Universitat Autònoma de Barcelona), the October 25th, 2013. The CVC workshops provide an excellent opportunity for young researchers and project engineers to share new ideas and knowledge about the progress of their work, and also, to discuss about challenges and future perspectives. In addition, the workshop is the welcome event for new people that recently have joined the institute.
The program of CVCR&D is organized in a single-track single-day workshop. It comprises several sessions dedicated to specific topics. For each session, a doctor working on the topic introduces the general research lines. The PhD students expose their specific research. A poster session will be held for open questions. Session topics cover the current research lines and development projects of the CVC: Medical Imaging, Medical Imaging, Color & Texture Analysis, Object Recognition, Image Sequence Evaluation, Advanced Driver Assistance Systems, Machine Vision, Document Analysis, Pattern Recognition and Applications. We want to thank all paper authors and Program Committee members. Their contribution shows that the CVC has a dynamic, active, and promising scientific community.
We hope you all enjoy this Eighth workshop and we are looking forward to meeting you and new people next year in the Ninth CVCR&D.
Keywords: CVCRD; Computer Vision
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David Vazquez, Javier Marin, Antonio Lopez, Daniel Ponsa, & David Geronimo. (2014). Virtual and Real World Adaptation for Pedestrian Detection. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 36(4), 797–809.
Abstract: Pedestrian detection is of paramount interest for many applications. Most promising detectors rely on discriminatively learnt classifiers, i.e., trained with annotated samples. However, the annotation step is a human intensive and subjective task worth to be minimized. By using virtual worlds we can automatically obtain precise and rich annotations. Thus, we face the question: can a pedestrian appearance model learnt in realistic virtual worlds work successfully for pedestrian detection in realworld images?. Conducted experiments show that virtual-world based training can provide excellent testing accuracy in real world, but it can also suffer the dataset shift problem as real-world based training does. Accordingly, we have designed a domain adaptation framework, V-AYLA, in which we have tested different techniques to collect a few pedestrian samples from the target domain (real world) and combine them with the many examples of the source domain (virtual world) in order to train a domain adapted pedestrian classifier that will operate in the target domain. V-AYLA reports the same detection accuracy than when training with many human-provided pedestrian annotations and testing with real-world images of the same domain. To the best of our knowledge, this is the first work demonstrating adaptation of virtual and real worlds for developing an object detector.
Keywords: Domain Adaptation; Pedestrian Detection
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Michal Drozdzal, Santiago Segui, Petia Radeva, Jordi Vitria, & Laura Igual. (2011). System and Method for Displaying Motility Events in an in Vivo Image Stream.
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Laura Igual, Xavier Perez Sala, Sergio Escalera, Cecilio Angulo, & Fernando De la Torre. (2014). Continuous Generalized Procrustes Analysis. PR - Pattern Recognition, 47(2), 659–671.
Abstract: PR4883, PII: S0031-3203(13)00327-0
Two-dimensional shape models have been successfully applied to solve many problems in computer vision, such as object tracking, recognition, and segmentation. Typically, 2D shape models are learned from a discrete set of image landmarks (corresponding to projection of 3D points of an object), after applying Generalized Procustes Analysis (GPA) to remove 2D rigid transformations. However, the
standard GPA process suffers from three main limitations. Firstly, the 2D training samples do not necessarily cover a uniform sampling of all the 3D transformations of an object. This can bias the estimate of the shape model. Secondly, it can be computationally expensive to learn the shape model by sampling 3D transformations. Thirdly, standard GPA methods use only one reference shape, which can might be insufficient to capture large structural variability of some objects.
To address these drawbacks, this paper proposes continuous generalized Procrustes analysis (CGPA).
CGPA uses a continuous formulation that avoids the need to generate 2D projections from all the rigid 3D transformations. It builds an efficient (in space and time) non-biased 2D shape model from a set of 3D model of objects. A major challenge in CGPA is the need to integrate over the space of 3D rotations, especially when the rotations are parameterized with Euler angles. To address this problem, we introduce the use of the Haar measure. Finally, we extended CGPA to incorporate several reference shapes. Experimental results on synthetic and real experiments show the benefits of CGPA over GPA.
Keywords: Procrustes analysis; 2D shape model; Continuous approach
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Marco Pedersoli, Jordi Gonzalez, Xu Hu, & Xavier Roca. (2014). Toward Real-Time Pedestrian Detection Based on a Deformable Template Model. TITS - IEEE Transactions on Intelligent Transportation Systems, 15(1), 355–364.
Abstract: Most advanced driving assistance systems already include pedestrian detection systems. Unfortunately, there is still a tradeoff between precision and real time. For a reliable detection, excellent precision-recall such a tradeoff is needed to detect as many pedestrians as possible while, at the same time, avoiding too many false alarms; in addition, a very fast computation is needed for fast reactions to dangerous situations. Recently, novel approaches based on deformable templates have been proposed since these show a reasonable detection performance although they are computationally too expensive for real-time performance. In this paper, we present a system for pedestrian detection based on a hierarchical multiresolution part-based model. The proposed system is able to achieve state-of-the-art detection accuracy due to the local deformations of the parts while exhibiting a speedup of more than one order of magnitude due to a fast coarse-to-fine inference technique. Moreover, our system explicitly infers the level of resolution available so that the detection of small examples is feasible with a very reduced computational cost. We conclude this contribution by presenting how a graphics processing unit-optimized implementation of our proposed system is suitable for real-time pedestrian detection in terms of both accuracy and speed.
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Anjan Dutta, Josep Llados, Horst Bunke, & Umapada Pal. (2014). A Product Graph Based Method for Dual Subgraph Matching Applied to Symbol Spotting. In Bart Lamiroy, & Jean-Marc Ogier (Eds.), Graphics Recognition. Current Trends and Challenges (Vol. 8746, pp. 7–11). LNCS. Springer Berlin Heidelberg.
Abstract: Product graph has been shown as a way for matching subgraphs. This paper reports the extension of the product graph methodology for subgraph matching applied to symbol spotting in graphical documents. Here we focus on the two major limitations of the previous version of the algorithm: (1) spurious nodes and edges in the graph representation and (2) inefficient node and edge attributes. To deal with noisy information of vectorized graphical documents, we consider a dual edge graph representation on the original graph representing the graphical information and the product graph is computed between the dual edge graphs of the pattern graph and the target graph. The dual edge graph with redundant edges is helpful for efficient and tolerating encoding of the structural information of the graphical documents. The adjacency matrix of the product graph locates the pair of similar edges of two operand graphs and exponentiating the adjacency matrix finds similar random walks of greater lengths. Nodes joining similar random walks between two graphs are found by combining different weighted exponentials of adjacency matrices. An experimental investigation reveals that the recall obtained by this approach is quite encouraging.
Keywords: Product graph; Dual edge graph; Subgraph matching; Random walks; Graph kernel
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Marçal Rusiñol, & Josep Llados. (2014). Boosting the Handwritten Word Spotting Experience by Including the User in the Loop. PR - Pattern Recognition, 47(3), 1063–1072.
Abstract: In this paper, we study the effect of taking the user into account in a query-by-example handwritten word spotting framework. Several off-the-shelf query fusion and relevance feedback strategies have been tested in the handwritten word spotting context. The increase in terms of precision when the user is included in the loop is assessed using two datasets of historical handwritten documents and two baseline word spotting approaches both based on the bag-of-visual-words model. We finally present two alternative ways of presenting the results to the user that might be more attractive and suitable to the user's needs than the classic ranked list.
Keywords: Handwritten word spotting; Query by example; Relevance feedback; Query fusion; Multidimensional scaling
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Marçal Rusiñol, Lluis Pere de las Heras, & Oriol Ramos Terrades. (2014). Flowchart Recognition for Non-Textual Information Retrieval in Patent Search. IR - Information Retrieval, 17(5-6), 545–562.
Abstract: Relatively little research has been done on the topic of patent image retrieval and in general in most of the approaches the retrieval is performed in terms of a similarity measure between the query image and the images in the corpus. However, systems aimed at overcoming the semantic gap between the visual description of patent images and their conveyed concepts would be very helpful for patent professionals. In this paper we present a flowchart recognition method aimed at achieving a structured representation of flowchart images that can be further queried semantically. The proposed method was submitted to the CLEF-IP 2012 flowchart recognition task. We report the obtained results on this dataset.
Keywords: Flowchart recognition; Patent documents; Text/graphics separation; Raster-to-vector conversion; Symbol recognition
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Ernest Valveny, Oriol Ramos Terrades, Joan Mas, & Marçal Rusiñol. (2013). Interactive Document Retrieval and Classification. In Angel Sappa, & Jordi Vitria (Eds.), Multimodal Interaction in Image and Video Applications (Vol. 48, pp. 17–30). Springer Berlin Heidelberg.
Abstract: In this chapter we describe a system for document retrieval and classification following the interactive-predictive framework. In particular, the system addresses two different scenarios of document analysis: document classification based on visual appearance and logo detection. These two classical problems of document analysis are formulated following the interactive-predictive model, taking the user interaction into account to make easier the process of annotating and labelling the documents. A system implementing this model in a real scenario is presented and analyzed. This system also takes advantage of active learning techniques to speed up the task of labelling the documents.
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Hany Salah Eldeen. (2009). Colour Naming in Context through a Perceptual Model (Vol. 130). Master's thesis, , Bellaterra, Barcelona.
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Naila Murray. (2009). Perceptual Feature Detection (Vol. 131). Master's thesis, , Bellaterra, Barcelona.
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Josep M. Gonfaus. (2009). Semantic Segmentation of Images Using Random Ferns (Vol. 132). Master's thesis, , Bellaterra, Barcelona.
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Alejandro Gonzalez Alzate. (2011). Evaluation of spatiotemporal descriptors for pedestrian detection in video sequences (Vol. 166). Master's thesis, , .
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Yainuvis Socarras. (2011). Image segmentation for improving pedestrian detection (Vol. 167). Master's thesis, , .
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Maria del Camp Davesa. (2011). Human action categorization in image sequences (Vol. 169). Master's thesis, , .
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