Jordi Vitria, Petia Radeva, X. Binefa, A. Pujol, Ernest Valveny, Robert Benavente, et al. (1999). Real time recognition of pharmaceutical products by subspace methods.
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Maria Vanrell, & Jordi Vitria. (1997). Optimal 3x3 decomposable disks for morphological transformations. Image and Vision Computing, 15(2): 845–854.
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Maria Vanrell, & Jordi Vitria. (1993). Mathematical Morphology, Granulometries and Texture Perception..
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Ricardo Toledo, Ramon Baldrich, Ernest Valveny, & Petia Radeva. (2002). Enhancing snakes for vessel detection in angiography images..
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Xavier Roca, Jordi Vitria, Maria Vanrell, & Juan J. Villanueva. (2000). Visual behaviours for binocular navigation with autonomous systems..
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Xavier Roca, Jordi Vitria, Maria Vanrell, & Juan J. Villanueva. (1999). Gaze control in a binocular robot systems.
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Xavier Roca, Jordi Vitria, Maria Vanrell, & Juan J. Villanueva. (1999). Visual behaviours for binocular navigation with autonomous systems..
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A. Pujol, Jordi Vitria, Petia Radeva, Xavier Binefa, Robert Benavente, Ernest Valveny, et al. (1999). Real time pharmaceutical product recognition using color and shape indexing. In Proceedings of the 2nd International Workshop on European Scientific and Industrial Collaboration (WESIC´99), Promotoring Advanced Technologies in Manufacturing..
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Xavier Otazu, & Oriol Pujol. (2006). Wavelet based approach to cluster analysis. Application on low dimensional data sets. PRL - Pattern Recognition Letters, 27(14), 1590–1605.
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Agata Lapedriza, Jaume Garcia, Ernest Valveny, Robert Benavente, Miquel Ferrer, & Gemma Sanchez. (2008). Una experiencia de aprenentatge basada en projectes en el ambit de la informatica.
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Miquel Ferrer, Robert Benavente, Ernest Valveny, J. Garcia, Agata Lapedriza, & Gemma Sanchez. (2008). Aprendizaje Cooperativo Aplicado a la Docencia de las Asignaturas de Programacion en Ingenieria Informatica.
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X. Binefa, Jordi Vitria, & Maria Vanrell. (1992). Reconstruccion tridimensional de imagenes Microscopicas..
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Robert Benavente, Ernest Valveny, Jaume Garcia, Agata Lapedriza, Miquel Ferrer, & Gemma Sanchez. (2008). Una experiencia de adaptacion al EEES de las asignaturas de programacion en Ingenieria Informatica.
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Robert Benavente, Laura Igual, & Fernando Vilariño. (2008). Current Challenges in Computer Vision.
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Susana Alvarez. (2012). Revisión de la teoría de los Textons Enfoque computacional en color (Maria Vanrell, & Xavier Otazu, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: El color y la textura son dos estímulos visuales importantes para la interpretación de las imágenes. La definición de descriptores computacionales que combinan estas dos características es aún un problema abierto. La dificultad se deriva esencialmente de la propia naturaleza de ambas, mientras que la textura es una propiedad de una región, el color es una propiedad de un punto.
Hasta ahora se han utilizado tres los tipos de aproximaciones para la combinación, (a) se describe la textura directamente en cada uno de los canales color, (b) se describen textura y color por separado y se combinan al final, y (c) la combinación se realiza con técnicas de aprendizaje automático. Considerando que este problema se resuelve en el sistema visual humano en niveles muy tempranos, en esta tesis se propone estudiar el problema a partir de la implementación directa de una teoría perceptual, la teoría de los textons, y explorar así su extensión a color.
Puesto que la teoría de los textons se basa en la descripción de la textura a partir de las densidades de los atributos locales, esto se adapta perfectamente al marco de trabajo de los descriptores holísticos (bag-of-words). Se han estudiado diversos descriptores basados en diferentes espacios de textons, y diferentes representaciones de las imágenes. Asimismo se ha estudiado la viabilidad de estos descriptores en una representación conceptual de nivel intermedio.
Los descriptores propuestos han demostrado ser muy eficientes en aplicaciones de recuperación y clasificación de imágenes, presentando ventajas en la generación de vocabularios. Los vocabularios se obtienen cuantificando directamente espacios de baja dimensión y la perceptualidad de estos espacios permite asociar semántica de bajo nivel a las palabras visuales. El estudio de los resultados permite concluir que si bien la aproximación holística es muy eficiente, la introducción de co-ocurrencia espacial de las propiedades de forma y color de los blobs de la imagen es un elemento clave para su combinación, hecho que no contradice las evidencias en percepción
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Ivet Rafegas, & Maria Vanrell. (2018). Color encoding in biologically-inspired convolutional neural networks. VR - Vision Research, 151, 7–17.
Abstract: Convolutional Neural Networks have been proposed as suitable frameworks to model biological vision. Some of these artificial networks showed representational properties that rival primate performances in object recognition. In this paper we explore how color is encoded in a trained artificial network. It is performed by estimating a color selectivity index for each neuron, which allows us to describe the neuron activity to a color input stimuli. The index allows us to classify whether they are color selective or not and if they are of a single or double color. We have determined that all five convolutional layers of the network have a large number of color selective neurons. Color opponency clearly emerges in the first layer, presenting 4 main axes (Black-White, Red-Cyan, Blue-Yellow and Magenta-Green), but this is reduced and rotated as we go deeper into the network. In layer 2 we find a denser hue sampling of color neurons and opponency is reduced almost to one new main axis, the Bluish-Orangish coinciding with the dataset bias. In layers 3, 4 and 5 color neurons are similar amongst themselves, presenting different type of neurons that detect specific colored objects (e.g., orangish faces), specific surrounds (e.g., blue sky) or specific colored or contrasted object-surround configurations (e.g. blue blob in a green surround). Overall, our work concludes that color and shape representation are successively entangled through all the layers of the studied network, revealing certain parallelisms with the reported evidences in primate brains that can provide useful insight into intermediate hierarchical spatio-chromatic representations.
Keywords: Color coding; Computer vision; Deep learning; Convolutional neural networks
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Danna Xue, Javier Vazquez, Luis Herranz, Yang Zhang, & Michael S Brown. (2023). Integrating High-Level Features for Consistent Palette-based Multi-image Recoloring. CGF - Computer Graphics Forum, .
Abstract: Achieving visually consistent colors across multiple images is important when images are used in photo albums, websites, and brochures. Unfortunately, only a handful of methods address multi-image color consistency compared to one-to-one color transfer techniques. Furthermore, existing methods do not incorporate high-level features that can assist graphic designers in their work. To address these limitations, we introduce a framework that builds upon a previous palette-based color consistency method and incorporates three high-level features: white balance, saliency, and color naming. We show how these features overcome the limitations of the prior multi-consistency workflow and showcase the user-friendly nature of our framework.
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Danna Xue, Luis Herranz, Javier Vazquez, & Yanning Zhang. (2023). Burst Perception-Distortion Tradeoff: Analysis and Evaluation. In IEEE International Conference on Acoustics, Speech and Signal Processing.
Abstract: Burst image restoration attempts to effectively utilize the complementary cues appearing in sequential images to produce a high-quality image. Most current methods use all the available images to obtain the reconstructed image. However, using more images for burst restoration is not always the best option regarding reconstruction quality and efficiency, as the images acquired by handheld imaging devices suffer from degradation and misalignment caused by the camera noise and shake. In this paper, we extend the perception-distortion tradeoff theory by introducing multiple-frame information. We propose the area of the unattainable region as a new metric for perception-distortion tradeoff evaluation and comparison. Based on this metric, we analyse the performance of burst restoration from the perspective of the perception-distortion tradeoff under both aligned bursts and misaligned bursts situations. Our analysis reveals the importance of inter-frame alignment for burst restoration and shows that the optimal burst length for the restoration model depends both on the degree of degradation and misalignment.
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