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Fahad Shahbaz Khan. (2011). Coloring bag-of-words based image representations (Joost Van de Weijer, & Maria Vanrell, Eds.). Ph.D. thesis, , .
Abstract: Put succinctly, the bag-of-words based image representation is the most successful approach for object and scene recognition. Within the bag-of-words framework the optimal fusion of multiple cues, such as shape, texture and color, still remains an active research domain. There exist two main approaches to combine color and shape information within the bag-of-words framework. The first approach called, early fusion, fuses color and shape at the feature level as a result of which a joint colorshape vocabulary is produced. The second approach, called late fusion, concatenates histogram representation of both color and shape, obtained independently. In the first part of this thesis, we analyze the theoretical implications of both early and late feature fusion. We demonstrate that both these approaches are suboptimal for a subset of object categories. Consequently, we propose a novel method for recognizing object categories when using multiple cues by separately processing the shape and color cues and combining them by modulating the shape features by category specific color attention. Color is used to compute bottom-up and top-down attention maps. Subsequently, the color attention maps are used to modulate the weights of the shape features. Shape features are given more weight in regions with higher attention and vice versa. The approach is tested on several benchmark object recognition data sets and the results clearly demonstrate the effectiveness of our proposed method. In the second part of the thesis, we investigate the problem of obtaining compact spatial pyramid representations for object and scene recognition. Spatial pyramids have been successfully applied to incorporate spatial information into bag-of-words based image representation. However, a major drawback of spatial pyramids is that it leads to high dimensional image representations. We present a novel framework for obtaining compact pyramid representation. The approach reduces the size of a high dimensional pyramid representation upto an order of magnitude without any significant reduction in accuracy. Moreover, we also investigate the optimal combination of multiple features such as color and shape within the context of our compact pyramid representation. Finally, we describe a novel technique to build discriminative visual words from multiple cues learned independently from training images. To this end, we use an information theoretic vocabulary compression technique to find discriminative combinations of visual cues and the resulting visual vocabulary is compact, has the cue binding property, and supports individual weighting of cues in the final image representation. The approach is tested on standard object recognition data sets. The results obtained clearly demonstrate the effectiveness of our approach.
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Dimosthenis Karatzas, Lluis Gomez, & Marçal Rusiñol. (2017). The Robust Reading Competition Annotation and Evaluation Platform. In 1st International Workshop on Open Services and Tools for Document Analysis.
Abstract: The ICDAR Robust Reading Competition (RRC), initiated in 2003 and re-established in 2011, has become the defacto evaluation standard for the international community. Concurrent with its second incarnation in 2011, a continuous effort started to develop an online framework to facilitate the hosting and management of competitions. This short paper briefly outlines the Robust Reading Competition Annotation and Evaluation Platform, the backbone of the Robust Reading Competition, comprising a collection of tools and processes that aim to simplify the management and annotation
of data, and to provide online and offline performance evaluation and analysis services
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Dimosthenis Karatzas, Lluis Gomez, Anguelos Nicolaou, Suman Ghosh, Andrew Bagdanov, Masakazu Iwamura, et al. (2015). ICDAR 2015 Competition on Robust Reading. In 13th International Conference on Document Analysis and Recognition ICDAR2015 (pp. 1156–1160).
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Sezer Karaoglu, Jan van Gemert, & Theo Gevers. (2013). Con-text: text detection using background connectivity for fine-grained object classification. In 21ST ACM International Conference on Multimedia (pp. 757–760).
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V.C.Kieu, Alicia Fornes, M. Visani, N.Journet, & Anjan Dutta. (2013). The ICDAR/GREC 2013 Music Scores Competition on Staff Removal. In 10th IAPR International Workshop on Graphics Recognition.
Abstract: The first competition on music scores that was organized at ICDAR and GREC in 2011 awoke the interest of researchers, who participated both at staff removal and writer identification tasks. In this second edition, we propose a staff removal competition where we simulate old music scores. Thus, we have created a new set of images, which contain noise and 3D distortions. This paper describes the distortion methods, metrics, the participant’s methods and the obtained results.
Keywords: Competition; Music scores; Staff Removal
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A.Kesidis, & Dimosthenis Karatzas. (2014). Logo and Trademark Recognition. In D. Doermann, & K. Tombre (Eds.), Handbook of Document Image Processing and Recognition (Vol. D, pp. 591–646). Springer London.
Abstract: The importance of logos and trademarks in nowadays society is indisputable, variably seen under a positive light as a valuable service for consumers or a negative one as a catalyst of ever-increasing consumerism. This chapter discusses the technical approaches for enabling machines to work with logos, looking into the latest methodologies for logo detection, localization, representation, recognition, retrieval, and spotting in a variety of media. This analysis is presented in the context of three different applications covering the complete depth and breadth of state of the art techniques. These are trademark retrieval systems, logo recognition in document images, and logo detection and removal in images and videos. This chapter, due to the very nature of logos and trademarks, brings together various facets of document image analysis spanning graphical and textual content, while it links document image analysis to other computer vision domains, especially when it comes to the analysis of real-scene videos and images.
Keywords: Logo recognition; Logo removal; Logo spotting; Trademark registration; Trademark retrieval systems
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Matthias S. Keil. (2006). Smooth Gradient Representations as a Unifying Account of Chevreul’s Illusion, Mach Bands, and a Variant of the Ehrenstein Disk. NEURALCOMPUT - Neural Computation, 871–903.
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Sudeep Katakol, Basem Elbarashy, Luis Herranz, Joost Van de Weijer, & Antonio Lopez. (2021). Distributed Learning and Inference with Compressed Images. TIP - IEEE Transactions on Image Processing, 30, 3069–3083.
Abstract: Modern computer vision requires processing large amounts of data, both while training the model and/or during inference, once the model is deployed. Scenarios where images are captured and processed in physically separated locations are increasingly common (e.g. autonomous vehicles, cloud computing). In addition, many devices suffer from limited resources to store or transmit data (e.g. storage space, channel capacity). In these scenarios, lossy image compression plays a crucial role to effectively increase the number of images collected under such constraints. However, lossy compression entails some undesired degradation of the data that may harm the performance of the downstream analysis task at hand, since important semantic information may be lost in the process. Moreover, we may only have compressed images at training time but are able to use original images at inference time, or vice versa, and in such a case, the downstream model suffers from covariate shift. In this paper, we analyze this phenomenon, with a special focus on vision-based perception for autonomous driving as a paradigmatic scenario. We see that loss of semantic information and covariate shift do indeed exist, resulting in a drop in performance that depends on the compression rate. In order to address the problem, we propose dataset restoration, based on image restoration with generative adversarial networks (GANs). Our method is agnostic to both the particular image compression method and the downstream task; and has the advantage of not adding additional cost to the deployed models, which is particularly important in resource-limited devices. The presented experiments focus on semantic segmentation as a challenging use case, cover a broad range of compression rates and diverse datasets, and show how our method is able to significantly alleviate the negative effects of compression on the downstream visual task.
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Matthias S. Keil, & Gabriel Cristobal. (2000). Separating the chaff from the wheat: possible origins of the oblique effect. Journal of the Optical Society of America A – Optics, Image Science, and Vision, 17(4): 697–710 (IF: 1.481).
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Valeriya Khan, Sebastian Cygert, Bartlomiej Twardowski, & Tomasz Trzcinski. (2023). Looking Through the Past: Better Knowledge Retention for Generative Replay in Continual Learning. In Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV) Workshops (pp. 3496–3500).
Abstract: In this work, we improve the generative replay in a continual learning setting. We notice that in VAE-based generative replay, the generated features are quite far from the original ones when mapped to the latent space. Therefore, we propose modifications that allow the model to learn and generate complex data. More specifically, we incorporate the distillation in latent space between the current and previous models to reduce feature drift. Additionally, a latent matching for the reconstruction and original data is proposed to improve generated features alignment. Further, based on the observation that the reconstructions are better for preserving knowledge, we add the cycling of generations through the previously trained model to make them closer to the original data. Our method outperforms other generative replay methods in various scenarios.
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Kaustubh Kulkarni, Ciprian Corneanu, Ikechukwu Ofodile, Sergio Escalera, Xavier Baro, Sylwia Hyniewska, et al. (2021). Automatic Recognition of Facial Displays of Unfelt Emotions. TAC - IEEE Transactions on Affective Computing, 12(2), 377–390.
Abstract: Humans modify their facial expressions in order to communicate their internal states and sometimes to mislead observers regarding their true emotional states. Evidence in experimental psychology shows that discriminative facial responses are short and subtle. This suggests that such behavior would be easier to distinguish when captured in high resolution at an increased frame rate. We are proposing SASE-FE, the first dataset of facial expressions that are either congruent or incongruent with underlying emotion states. We show that overall the problem of recognizing whether facial movements are expressions of authentic emotions or not can be successfully addressed by learning spatio-temporal representations of the data. For this purpose, we propose a method that aggregates features along fiducial trajectories in a deeply learnt space. Performance of the proposed model shows that on average, it is easier to distinguish among genuine facial expressions of emotion than among unfelt facial expressions of emotion and that certain emotion pairs such as contempt and disgust are more difficult to distinguish than the rest. Furthermore, the proposed methodology improves state of the art results on CK+ and OULU-CASIA datasets for video emotion recognition, and achieves competitive results when classifying facial action units on BP4D datase.
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Matthias S. Keil, Gabriel Cristobal, & Heiko Neumann. (2006). Gradient representation and perception in the early visual system – A novel account of Mach band formation. VR - Vision Research, 46(17): 2659–2674.
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Matthias S. Keil, Gabriel Cristobal, Thorsten Hansen, & Heiko Neumann. (2005). Recovering real-world images from single-scale boundaries with a novel filling-in architecture. Neural Networks 18(10):1319–1331 (IF: 1.665).
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Vitaliy Konovalov, Albert Clapes, & Sergio Escalera. (2013). Automatic Hand Detection in RGB-Depth Data Sequences. In 16th Catalan Conference on Artificial Intelligence (pp. 91–100). LNCS.
Abstract: Detecting hands in multi-modal RGB-Depth visual data has become a challenging Computer Vision problem with several applications of interest. This task involves dealing with changes in illumination, viewpoint variations, the articulated nature of the human body, the high flexibility of the wrist articulation, and the deformability of the hand itself. In this work, we propose an accurate and efficient automatic hand detection scheme to be applied in Human-Computer Interaction (HCI) applications in which the user is seated at the desk and, thus, only the upper body is visible. Our main hypothesis is that hand landmarks remain at a nearly constant geodesic distance from an automatically located anatomical reference point.
In a given frame, the human body is segmented first in the depth image. Then, a
graph representation of the body is built in which the geodesic paths are computed from the reference point. The dense optical flow vectors on the corresponding RGB image are used to reduce ambiguities of the geodesic paths’ connectivity, allowing to eliminate false edges interconnecting different body parts. Finally, we are able to detect the position of both hands based on invariant geodesic distances and optical flow within the body region, without involving costly learning procedures.
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Fahad Shahbaz Khan, Shida Beigpour, Joost Van de Weijer, & Michael Felsberg. (2014). Painting-91: A Large Scale Database for Computational Painting Categorization. MVAP - Machine Vision and Applications, 25(6), 1385–1397.
Abstract: Computer analysis of visual art, especially paintings, is an interesting cross-disciplinary research domain. Most of the research in the analysis of paintings involve medium to small range datasets with own specific settings. Interestingly, significant progress has been made in the field of object and scene recognition lately. A key factor in this success is the introduction and availability of benchmark datasets for evaluation. Surprisingly, such a benchmark setup is still missing in the area of computational painting categorization. In this work, we propose a novel large scale dataset of digital paintings. The dataset consists of paintings from 91 different painters. We further show three applications of our dataset namely: artist categorization, style classification and saliency detection. We investigate how local and global features popular in image classification perform for the tasks of artist and style categorization. For both categorization tasks, our experimental results suggest that combining multiple features significantly improves the final performance. We show that state-of-the-art computer vision methods can correctly classify 50 % of unseen paintings to its painter in a large dataset and correctly attribute its artistic style in over 60 % of the cases. Additionally, we explore the task of saliency detection on paintings and show experimental findings using state-of-the-art saliency estimation algorithms.
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