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J.L. Pech-Pacheco, J. Alvarez-Borrego, Gabriel Cristobal, & Matthias S. Keil. (2003). Automatic object identification irrespective to geometric changes. Optical Engineering, 42(2): 551–559 (IF: 0.877).
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C. Alejandro Parraga, & Arash Akbarinia. (2016). Colour Constancy as a Product of Dynamic Centre-Surround Adaptation. In 16th Annual meeting in Vision Sciences Society (Vol. 16).
Abstract: Colour constancy refers to the human visual system's ability to preserve the perceived colour of objects despite changes in the illumination. Its exact mechanisms are unknown, although a number of systems ranging from retinal to cortical and memory are thought to play important roles. The strength of the perceptual shift necessary to preserve these colours is usually estimated by the vectorial distances from an ideal match (or canonical illuminant). In this work we explore how much of the colour constancy phenomenon could be explained by well-known physiological properties of V1 and V2 neurons whose receptive fields (RF) vary according to the contrast and orientation of surround stimuli. Indeed, it has been shown that both RF size and the normalization occurring between centre and surround in cortical neurons depend on the local properties of surrounding stimuli. Our stating point is the construction of a computational model which includes this dynamical centre-surround adaptation by means of two overlapping asymmetric Gaussian kernels whose variances are adjusted to the contrast of surrounding pixels to represent the changes in RF size of cortical neurons and the weights of their respective contributions are altered according to differences in centre-surround contrast and orientation. The final output of the model is obtained after convolving an image with this dynamical operator and an estimation of the illuminant is obtained by considering the contrast of the far surround. We tested our algorithm on naturalistic stimuli from several benchmark datasets. Our results show that although our model does not require any training, its performance against the state-of-the-art is highly competitive, even outperforming learning-based algorithms in some cases. Indeed, these results are very encouraging if we consider that they were obtained with the same parameters for all datasets (i.e. just like the human visual system operates).
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C. Alejandro Parraga, & Arash Akbarinia. (2016). NICE: A Computational Solution to Close the Gap from Colour Perception to Colour Categorization. Plos - PLoS One, 11(3), e0149538.
Abstract: The segmentation of visible electromagnetic radiation into chromatic categories by the human visual system has been extensively studied from a perceptual point of view, resulting in several colour appearance models. However, there is currently a void when it comes to relate these results to the physiological mechanisms that are known to shape the pre-cortical and cortical visual pathway. This work intends to begin to fill this void by proposing a new physiologically plausible model of colour categorization based on Neural Isoresponsive Colour Ellipsoids (NICE) in the cone-contrast space defined by the main directions of the visual signals entering the visual cortex. The model was adjusted to fit psychophysical measures that concentrate on the categorical boundaries and are consistent with the ellipsoidal isoresponse surfaces of visual cortical neurons. By revealing the shape of such categorical colour regions, our measures allow for a more precise and parsimonious description, connecting well-known early visual processing mechanisms to the less understood phenomenon of colour categorization. To test the feasibility of our method we applied it to exemplary images and a popular ground-truth chart obtaining labelling results that are better than those of current state-of-the-art algorithms.
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E. Pastor, A. Agueda, Juan Andrade, M. Muñoz, Y. Perez, & E. Planas. (2006). Computing the rate of spread of linear flame fronts by thermal image processing. Fire Safety Journal, 41(8):569–579.
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Naveen Onkarappa, Sujay M. Veerabhadrappa, & Angel Sappa. (2012). Optical Flow in Onboard Applications: A Study on the Relationship Between Accuracy and Scene Texture. In 4th International Conference on Signal and Image Processing (Vol. 221, pp. 257–267).
Abstract: Optical flow has got a major role in making advanced driver assistance systems (ADAS) a reality. ADAS applications are expected to perform efficiently in all kinds of environments, those are highly probable, that one can drive the vehicle in different kinds of roads, times and seasons. In this work, we study the relationship of optical flow with different roads, that is by analyzing optical flow accuracy on different road textures. Texture measures such as TeX , TeX and TeX are evaluated for this purpose. Further, the relation of regularization weight to the flow accuracy in the presence of different textures is also analyzed. Additionally, we present a framework to generate synthetic sequences of different textures in ADAS scenarios with ground-truth optical flow.
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Javier M. Olaso, Alain Vazquez, Leila Ben Letaifa, Mikel de Velasco, Aymen Mtibaa, Mohamed Amine Hmani, et al. (2021). The EMPATHIC Virtual Coach: a demo. In 23rd ACM International Conference on Multimodal Interaction (pp. 848–851).
Abstract: The main objective of the EMPATHIC project has been the design and development of a virtual coach to engage the healthy-senior user and to enhance well-being through awareness of personal status. The EMPATHIC approach addresses this objective through multimodal interactions supported by the GROW coaching model. The paper summarizes the main components of the EMPATHIC Virtual Coach (EMPATHIC-VC) and introduces a demonstration of the coaching sessions in selected scenarios.
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Joan Oliver, Ricardo Toledo, J. Pujol, J. Sorribes, & E. Valderrama. (2009). Un ABP basado en la robotica para las ingenierias informaticas.
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Xavier Otazu, & Xim Cerda-Company. (2022). The contribution of luminance and chromatic channels to color assimilation. JOV - Journal of Vision, 22(6)(10), 1–15.
Abstract: Color induction is the phenomenon where the physical and the perceived colors of an object differ owing to the color distribution and the spatial configuration of the surrounding objects. Previous works studying this phenomenon on the lsY MacLeod–Boynton color space, show that color assimilation is present only when the magnocellular pathway (i.e., the Y axis) is activated (i.e., when there are luminance differences). Concretely, the authors showed that the effect is mainly induced by the koniocellular pathway (s axis), but not by the parvocellular pathway (l axis), suggesting that when magnocellular pathway is activated it inhibits the koniocellular pathway. In the present work, we study whether parvo-, konio-, and magnocellular pathways may influence on each other through the color induction effect. Our results show that color assimilation does not depend on a chromatic–chromatic interaction, and that chromatic assimilation is driven by the interaction between luminance and chromatic channels (mainly the magno- and the koniocellular pathways). Our results also show that chromatic induction is greatly decreased when all three visual pathways are simultaneously activated, and that chromatic pathways could influence each other through the magnocellular (luminance) pathway. In addition, we observe that chromatic channels can influence the luminance channel, hence inducing a small brightness induction. All these results show that color induction is a highly complex process where interactions between the several visual pathways are yet unknown and should be studied in greater detail.
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Xavier Otazu. (2012). Perceptual tone-mapping operator based on multiresolution contrast decomposition. In Perception (Vol. 41, 86).
Abstract: Tone-mapping operators (TMO) are used to display high dynamic range(HDR) images in low dynamic range (LDR) displays. Many computational and biologically inspired approaches have been used in the literature, being many of them based on multiresolution decompositions. In this work, a simple two stage model for TMO is presented. The first stage is a novel multiresolution contrast decomposition, which is inspired in a pyramidal contrast decomposition (Peli, 1990 Journal of the Optical Society of America7(10), 2032-2040).
This novel multiresolution decomposition represents the Michelson contrast of the image at different spatial scales. This multiresolution contrast representation, applied on the intensity channel of an opponent colour decomposition, is processed by a non-linear saturating model of V1 neurons (Albrecht et al, 2002 Journal ofNeurophysiology 88(2) 888-913). This saturation model depends on the visual frequency, and it has been modified in order to include information from the extended Contrast Sensitivity Function (e-CSF) (Otazu et al, 2010 Journal ofVision10(12) 5).
A set of HDR images in Radiance RGBE format (from CIS HDR Photographic Survey and Greg Ward database) have been used to test the model, obtaining a set of LDR images. The resulting LDR images do not show the usual halo or color modification artifacts.
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Miguel Oliveira, Victor Santos, Angel Sappa, P. Dias, & A. Moreira. (2016). Incremental texture mapping for autonomous driving. RAS - Robotics and Autonomous Systems, 84, 113–128.
Abstract: Autonomous vehicles have a large number of on-board sensors, not only for providing coverage all around the vehicle, but also to ensure multi-modality in the observation of the scene. Because of this, it is not trivial to come up with a single, unique representation that feeds from the data given by all these sensors. We propose an algorithm which is capable of mapping texture collected from vision based sensors onto a geometric description of the scenario constructed from data provided by 3D sensors. The algorithm uses a constrained Delaunay triangulation to produce a mesh which is updated using a specially devised sequence of operations. These enforce a partial configuration of the mesh that avoids bad quality textures and ensures that there are no gaps in the texture. Results show that this algorithm is capable of producing fine quality textures.
Keywords: Scene reconstruction; Autonomous driving; Texture mapping
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Miguel Oliveira, Victor Santos, & Angel Sappa. (2015). Multimodal Inverse Perspective Mapping. IF - Information Fusion, 24, 108–121.
Abstract: Over the past years, inverse perspective mapping has been successfully applied to several problems in the field of Intelligent Transportation Systems. In brief, the method consists of mapping images to a new coordinate system where perspective effects are removed. The removal of perspective associated effects facilitates road and obstacle detection and also assists in free space estimation. There is, however, a significant limitation in the inverse perspective mapping: the presence of obstacles on the road disrupts the effectiveness of the mapping. The current paper proposes a robust solution based on the use of multimodal sensor fusion. Data from a laser range finder is fused with images from the cameras, so that the mapping is not computed in the regions where obstacles are present. As shown in the results, this considerably improves the effectiveness of the algorithm and reduces computation time when compared with the classical inverse perspective mapping. Furthermore, the proposed approach is also able to cope with several cameras with different lenses or image resolutions, as well as dynamic viewpoints.
Keywords: Inverse perspective mapping; Multimodal sensor fusion; Intelligent vehicles
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Miguel Oliveira, Angel Sappa, & Victor Santos. (2015). A probabilistic approach for color correction in image mosaicking applications. TIP - IEEE Transactions on Image Processing, 14(2), 508–523.
Abstract: Image mosaicking applications require both geometrical and photometrical registrations between the images that compose the mosaic. This paper proposes a probabilistic color correction algorithm for correcting the photometrical disparities. First, the image to be color corrected is segmented into several regions using mean shift. Then, connected regions are extracted using a region fusion algorithm. Local joint image histograms of each region are modeled as collections of truncated Gaussians using a maximum likelihood estimation procedure. Then, local color palette mapping functions are computed using these sets of Gaussians. The color correction is performed by applying those functions to all the regions of the image. An extensive comparison with ten other state of the art color correction algorithms is presented, using two different image pair data sets. Results show that the proposed approach obtains the best average scores in both data sets and evaluation metrics and is also the most robust to failures.
Keywords: Color correction; image mosaicking; color transfer; color palette mapping functions
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Miguel Oliveira, Victor Santos, Angel Sappa, & P. Dias. (2015). Scene Representations for Autonomous Driving: an approach based on polygonal primitives. In 2nd Iberian Robotics Conference ROBOT2015 (Vol. 417, pp. 503–515).
Abstract: In this paper, we present a novel methodology to compute a 3D scene
representation. The algorithm uses macro scale polygonal primitives to model the scene. This means that the representation of the scene is given as a list of large scale polygons that describe the geometric structure of the environment. Results show that the approach is capable of producing accurate descriptions of the scene. In addition, the algorithm is very efficient when compared to other techniques.
Keywords: Scene reconstruction; Point cloud; Autonomous vehicles
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