Fernando Vilariño, & Dimosthenis Karatzas. (2015). The Library Living Lab. In Open Living Lab Days.
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Fernando Vilariño. (2015). Computer Vision and Performing Arts. In Korean Scholars of Marketing Science.
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Fernando Vilariño, Dimosthenis Karatzas, Marcos Catalan, & Alberto Valcarcel. (2015). An horizon for the Public Library as a place for innovation and creativity. The Library Living Lab in Volpelleres. In The White Book on Public Library Network from Diputació de Barcelona.
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Fernando Vilariño, Dan Norton, & Onur Ferhat. (2015). Memory Fields: DJs in the Library. In 21 st Symposium of Electronic Arts.
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Gerard Canal, Cecilio Angulo, & Sergio Escalera. (2015). Gesture based Human Multi-Robot interaction. In IEEE International Joint Conference on Neural Networks IJCNN2015.
Abstract: The emergence of robot applications for nontechnical users implies designing new ways of interaction between robotic platforms and users. The main goal of this work is the development of a gestural interface to interact with robots
in a similar way as humans do, allowing the user to provide information of the task with non-verbal communication. The gesture recognition application has been implemented using the Microsoft’s KinectTM v2 sensor. Hence, a real-time algorithm based on skeletal features is described to deal with both, static
gestures and dynamic ones, being the latter recognized using a weighted Dynamic Time Warping method. The gesture recognition application has been implemented in a multi-robot case.
A NAO humanoid robot is in charge of interacting with the users and respond to the visual signals they produce. Moreover, a wheeled Wifibot robot carries both the sensor and the NAO robot, easing navigation when necessary. A broad set of user tests have been carried out demonstrating that the system is, indeed, a
natural approach to human robot interaction, with a fast response and easy to use, showing high gesture recognition rates.
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Alejandro Gonzalez Alzate, Sebastian Ramos, David Vazquez, Antonio Lopez, & Jaume Amores. (2015). Spatiotemporal Stacked Sequential Learning for Pedestrian Detection. In Pattern Recognition and Image Analysis, Proceedings of 7th Iberian Conference , ibPRIA 2015 (pp. 3–12).
Abstract: Pedestrian classifiers decide which image windows contain a pedestrian. In practice, such classifiers provide a relatively high response at neighbor windows overlapping a pedestrian, while the responses around potential false positives are expected to be lower. An analogous reasoning applies for image sequences. If there is a pedestrian located within a frame, the same pedestrian is expected to appear close to the same location in neighbor frames. Therefore, such a location has chances of receiving high classification scores during several frames, while false positives are expected to be more spurious. In this paper we propose to exploit such correlations for improving the accuracy of base pedestrian classifiers. In particular, we propose to use two-stage classifiers which not only rely on the image descriptors required by the base classifiers but also on the response of such base classifiers in a given spatiotemporal neighborhood. More specifically, we train pedestrian classifiers using a stacked sequential learning (SSL) paradigm. We use a new pedestrian dataset we have acquired from a car to evaluate our proposal at different frame rates. We also test on a well known dataset: Caltech. The obtained results show that our SSL proposal boosts detection accuracy significantly with a minimal impact on the computational cost. Interestingly, SSL improves more the accuracy at the most dangerous situations, i.e. when a pedestrian is close to the camera.
Keywords: SSL; Pedestrian Detection
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Christophe Rigaud, Clement Guerin, Dimosthenis Karatzas, Jean-Christophe Burie, & Jean-Marc Ogier. (2015). Knowledge-driven understanding of images in comic books. IJDAR - International Journal on Document Analysis and Recognition, 18(3), 199–221.
Abstract: Document analysis is an active field of research, which can attain a complete understanding of the semantics of a given document. One example of the document understanding process is enabling a computer to identify the key elements of a comic book story and arrange them according to a predefined domain knowledge. In this study, we propose a knowledge-driven system that can interact with bottom-up and top-down information to progressively understand the content of a document. We model the comic book’s and the image processing domains knowledge for information consistency analysis. In addition, different image processing methods are improved or developed to extract panels, balloons, tails, texts, comic characters and their semantic relations in an unsupervised way.
Keywords: Document Understanding; comics analysis; expert system
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Carles Sanchez, Debora Gil, R. Tazi, Jorge Bernal, Y. Ruiz, L. Planas, et al. (2015). Quasi-real time digital assessment of Central Airway Obstruction. In 3rd European congress for bronchology and interventional pulmonology ECBIP2015.
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