Andre Litvin, Kamal Nasrollahi, Sergio Escalera, Cagri Ozcinar, Thomas B. Moeslund, & Gholamreza Anbarjafari. (2019). A Novel Deep Network Architecture for Reconstructing RGB Facial Images from Thermal for Face Recognition. MTAP - Multimedia Tools and Applications, 78(18), 25259–25271.
Abstract: This work proposes a fully convolutional network architecture for RGB face image generation from a given input thermal face image to be applied in face recognition scenarios. The proposed method is based on the FusionNet architecture and increases robustness against overfitting using dropout after bridge connections, randomised leaky ReLUs (RReLUs), and orthogonal regularization. Furthermore, we propose to use a decoding block with resize convolution instead of transposed convolution to improve final RGB face image generation. To validate our proposed network architecture, we train a face classifier and compare its face recognition rate on the reconstructed RGB images from the proposed architecture, to those when reconstructing images with the original FusionNet, as well as when using the original RGB images. As a result, we are introducing a new architecture which leads to a more accurate network.
Keywords: Fully convolutional networks; FusionNet; Thermal imaging; Face recognition
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Dennis H. Lundtoft, Kamal Nasrollahi, Thomas B. Moeslund, & Sergio Escalera. (2016). Spatiotemporal Facial Super-Pixels for Pain Detection. In 9th Conference on Articulated Motion and Deformable Objects.
Abstract: Best student paper award.
Pain detection using facial images is of critical importance in many Health applications. Since pain is a spatiotemporal process, recent works on this topic employ facial spatiotemporal features to detect pain. These systems extract such features from the entire area of the face. In this paper, we show that by employing super-pixels we can divide the face into three regions, in a way that only one of these regions (about one third of the face) contributes to the pain estimation and the other two regions can be discarded. The experimental results on the UNBCMcMaster database show that the proposed system using this single region outperforms state-of-the-art systems in detecting no-pain scenarios, while it reaches comparable results in detecting weak and severe pain scenarios.
Keywords: Facial images; Super-pixels; Spatiotemporal filters; Pain detection
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Spencer Low, Oliver Nina, Angel Sappa, Erik Blasch, & Nathan Inkawhich. (2022). Multi-Modal Aerial View Object Classification Challenge Results – PBVS 2022. In IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW) (pp. 350–358).
Abstract: This paper details the results and main findings of the second iteration of the Multi-modal Aerial View Object Classification (MAVOC) challenge. The primary goal of both MAVOC challenges is to inspire research into methods for building recognition models that utilize both synthetic aperture radar (SAR) and electro-optical (EO) imagery. Teams are encouraged to develop multi-modal approaches that incorporate complementary information from both domains. While the 2021 challenge showed a proof of concept that both modalities could be used together, the 2022 challenge focuses on the detailed multi-modal methods. The 2022 challenge uses the same UNIfied Coincident Optical and Radar for recognitioN (UNICORN) dataset and competition format that was used in 2021. Specifically, the challenge focuses on two tasks, (1) SAR classification and (2) SAR + EO classification. The bulk of this document is dedicated to discussing the top performing methods and describing their performance on our blind test set. Notably, all of the top ten teams outperform a Resnet-18 baseline. For SAR classification, the top team showed a 129% improvement over baseline and an 8% average improvement from the 2021 winner. The top team for SAR + EO classification shows a 165% improvement with a 32% average improvement over 2021.
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Spencer Low, Oliver Nina, Angel Sappa, Erik Blasch, & Nathan Inkawhich. (2023). Multi-Modal Aerial View Image Challenge: Translation From Synthetic Aperture Radar to Electro-Optical Domain Results-PBVS 2023. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (pp. 515–523).
Abstract: This paper unveils the discoveries and outcomes of the inaugural iteration of the Multi-modal Aerial View Image Challenge (MAVIC) aimed at image translation. The primary objective of this competition is to stimulate research efforts towards the development of models capable of translating co-aligned images between multiple modalities. To accomplish the task of image translation, the competition utilizes images obtained from both synthetic aperture radar (SAR) and electro-optical (EO) sources. Specifically, the challenge centers on the translation from the SAR modality to the EO modality, an area of research that has garnered attention. The inaugural challenge demonstrates the feasibility of the task. The dataset utilized in this challenge is derived from the UNIfied COincident Optical and Radar for recognitioN (UNICORN) dataset. We introduce an new version of the UNICORN dataset that is focused on enabling the sensor translation task. Performance evaluation is conducted using a combination of measures to ensure high fidelity and high accuracy translations.
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Spencer Low, Oliver Nina, Angel Sappa, Erik Blasch, & Nathan Inkawhich. (2023). Multi-Modal Aerial View Object Classification Challenge Results-PBVS 2023. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (pp. 412–421).
Abstract: This paper presents the findings and results of the third edition of the Multi-modal Aerial View Object Classification (MAVOC) challenge in a detailed and comprehensive manner. The challenge consists of two tracks. The primary aim of both tracks is to encourage research into building recognition models that utilize both synthetic aperture radar (SAR) and electro-optical (EO) imagery. Participating teams are encouraged to develop multi-modal approaches that incorporate complementary information from both domains. While the 2021 challenge demonstrated the feasibility of combining both modalities, the 2022 challenge expanded on the capability of multi-modal models. The 2023 challenge introduces a refined version of the UNICORN dataset and demonstrates significant improvements made. The 2023 challenge adopts an updated UNIfied CO-incident Optical and Radar for recognitioN (UNICORN V2) dataset and competition format. Two tasks are featured: SAR classification and SAR + EO classification. In addition to measuring accuracy of models, we also introduce out-of-distribution measures to encourage model robustness.The majority of this paper is dedicated to discussing the top performing methods and evaluating their performance on our blind test set. It is worth noting that all of the top ten teams outperformed the Resnet-50 baseline. The top team for SAR classification achieved a 173% performance improvement over the baseline, while the top team for SAR + EO classification achieved a 175% improvement.
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Antonio Lopez. (2018). Pedestrian Detection Systems. In Wiley Encyclopedia of Electrical and Electronics Engineering.
Abstract: Pedestrian detection is a highly relevant topic for both advanced driver assistance systems (ADAS) and autonomous driving. In this entry, we review the ideas behind pedestrian detection systems from the point of view of perception based on computer vision and machine learning.
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Joan Marc Llargues Asensio, Juan Peralta, Raul Arrabales, Manuel Gonzalez Bedia, Paulo Cortez, & Antonio Lopez. (2014). Artificial Intelligence Approaches for the Generation and Assessment of Believable Human-Like Behaviour in Virtual Characters. EXSY - Expert Systems With Applications, 41(16), 7281–7290.
Abstract: Having artificial agents to autonomously produce human-like behaviour is one of the most ambitious original goals of Artificial Intelligence (AI) and remains an open problem nowadays. The imitation game originally proposed by Turing constitute a very effective method to prove the indistinguishability of an artificial agent. The behaviour of an agent is said to be indistinguishable from that of a human when observers (the so-called judges in the Turing test) cannot tell apart humans and non-human agents. Different environments, testing protocols, scopes and problem domains can be established to develop limited versions or variants of the original Turing test. In this paper we use a specific version of the Turing test, based on the international BotPrize competition, built in a First-Person Shooter video game, where both human players and non-player characters interact in complex virtual environments. Based on our past experience both in the BotPrize competition and other robotics and computer game AI applications we have developed three new more advanced controllers for believable agents: two based on a combination of the CERA–CRANIUM and SOAR cognitive architectures and other based on ADANN, a system for the automatic evolution and adaptation of artificial neural networks. These two new agents have been put to the test jointly with CCBot3, the winner of BotPrize 2010 competition (Arrabales et al., 2012), and have showed a significant improvement in the humanness ratio. Additionally, we have confronted all these bots to both First-person believability assessment (BotPrize original judging protocol) and Third-person believability assessment, demonstrating that the active involvement of the judge has a great impact in the recognition of human-like behaviour.
Keywords: Turing test; Human-like behaviour; Believability; Non-player characters; Cognitive architectures; Genetic algorithm; Artificial neural networks
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Vincenzo Lomonaco, Lorenzo Pellegrini, Andrea Cossu, Antonio Carta, Gabriele Graffieti, Tyler L. Hayes, et al. (2021). Avalanche: an End-to-End Library for Continual Learning. In 34th IEEE Conference on Computer Vision and Pattern Recognition Workshops (pp. 3595–3605).
Abstract: Learning continually from non-stationary data streams is a long-standing goal and a challenging problem in machine learning. Recently, we have witnessed a renewed and fast-growing interest in continual learning, especially within the deep learning community. However, algorithmic solutions are often difficult to re-implement, evaluate and port across different settings, where even results on standard benchmarks are hard to reproduce. In this work, we propose Avalanche, an open-source end-to-end library for continual learning research based on PyTorch. Avalanche is designed to provide a shared and collaborative codebase for fast prototyping, training, and reproducible evaluation of continual learning algorithms.
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Zhengying Liu, Adrien Pavao, Zhen Xu, Sergio Escalera, Isabelle Guyon, Julio C. S. Jacques Junior, et al. (2020). How far are we from true AutoML: reflection from winning solutions and results of AutoDL challenge. In 7th ICML Workshop on Automated Machine Learning.
Abstract: Following the completion of the AutoDL challenge (the final challenge in the ChaLearn
AutoDL challenge series 2019), we investigate winning solutions and challenge results to
answer an important motivational question: how far are we from achieving true AutoML?
On one hand, the winning solutions achieve good (accurate and fast) classification performance on unseen datasets. On the other hand, all winning solutions still contain a
considerable amount of hard-coded knowledge on the domain (or modality) such as image,
video, text, speech and tabular. This form of ad-hoc meta-learning could be replaced by
more automated forms of meta-learning in the future. Organizing a meta-learning challenge could help forging AutoML solutions that generalize to new unseen domains (e.g.
new types of sensor data) as well as gaining insights on the AutoML problem from a more
fundamental point of view. The datasets of the AutoDL challenge are a resource that can
be used for further benchmarks and the code of the winners has been outsourced, which is
a big step towards “democratizing” Deep Learning.
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Zhengying Liu, Adrien Pavao, Zhen Xu, Sergio Escalera, Fabio Ferreira, Isabelle Guyon, et al. (2021). Winning Solutions and Post-Challenge Analyses of the ChaLearn AutoDL Challenge 2019. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 43(9), 3108–3125.
Abstract: This paper reports the results and post-challenge analyses of ChaLearn's AutoDL challenge series, which helped sorting out a profusion of AutoML solutions for Deep Learning (DL) that had been introduced in a variety of settings, but lacked fair comparisons. All input data modalities (time series, images, videos, text, tabular) were formatted as tensors and all tasks were multi-label classification problems. Code submissions were executed on hidden tasks, with limited time and computational resources, pushing solutions that get results quickly. In this setting, DL methods dominated, though popular Neural Architecture Search (NAS) was impractical. Solutions relied on fine-tuned pre-trained networks, with architectures matching data modality. Post-challenge tests did not reveal improvements beyond the imposed time limit. While no component is particularly original or novel, a high level modular organization emerged featuring a “meta-learner”, “data ingestor”, “model selector”, “model/learner”, and “evaluator”. This modularity enabled ablation studies, which revealed the importance of (off-platform) meta-learning, ensembling, and efficient data management. Experiments on heterogeneous module combinations further confirm the (local) optimality of the winning solutions. Our challenge legacy includes an ever-lasting benchmark (http://autodl.chalearn.org), the open-sourced code of the winners, and a free “AutoDL self-service.”
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Stefan Lonn, Petia Radeva, & Mariella Dimiccoli. (2018). A picture is worth a thousand words but how to organize thousands of pictures?.
Abstract: We live in a society where the large majority of the population has a camera-equipped smartphone. In addition, hard drives and cloud storage are getting cheaper and cheaper, leading to a tremendous growth in stored personal photos. Unlike photo collections captured by a digital camera, which typically are pre-processed by the user who organizes them into event-related folders, smartphone pictures are automatically stored in the cloud. As a consequence, photo collections captured by a smartphone are highly unstructured and because smartphones are ubiquitous, they present a larger variability compared to pictures captured by a digital camera. To solve the need of organizing large smartphone photo collections automatically, we propose here a new methodology for hierarchical photo organization into topics and topic-related categories. Our approach successfully estimates latent topics in the pictures by applying probabilistic Latent Semantic Analysis, and automatically assigns a name to each topic by relying on a lexical database. Topic-related categories are then estimated by using a set of topic-specific Convolutional Neuronal Networks. To validate our approach, we ensemble and make public a large dataset of more than 8,000 smartphone pictures from 10 persons. Experimental results demonstrate better user satisfaction with respect to state of the art solutions in terms of organization.
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Stefan Lonn, Petia Radeva, & Mariella Dimiccoli. (2019). Smartphone picture organization: A hierarchical approach. CVIU - Computer Vision and Image Understanding, 187, 102789.
Abstract: We live in a society where the large majority of the population has a camera-equipped smartphone. In addition, hard drives and cloud storage are getting cheaper and cheaper, leading to a tremendous growth in stored personal photos. Unlike photo collections captured by a digital camera, which typically are pre-processed by the user who organizes them into event-related folders, smartphone pictures are automatically stored in the cloud. As a consequence, photo collections captured by a smartphone are highly unstructured and because smartphones are ubiquitous, they present a larger variability compared to pictures captured by a digital camera. To solve the need of organizing large smartphone photo collections automatically, we propose here a new methodology for hierarchical photo organization into topics and topic-related categories. Our approach successfully estimates latent topics in the pictures by applying probabilistic Latent Semantic Analysis, and automatically assigns a name to each topic by relying on a lexical database. Topic-related categories are then estimated by using a set of topic-specific Convolutional Neuronal Networks. To validate our approach, we ensemble and make public a large dataset of more than 8,000 smartphone pictures from 40 persons. Experimental results demonstrate major user satisfaction with respect to state of the art solutions in terms of organization.
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Oscar Lopes, Miguel Reyes, Sergio Escalera, & Jordi Gonzalez. (2014). Spherical Blurred Shape Model for 3-D Object and Pose Recognition: Quantitative Analysis and HCI Applications in Smart Environments. TSMCB - IEEE Transactions on Systems, Man and Cybernetics (Part B), 44(12), 2379–2390.
Abstract: The use of depth maps is of increasing interest after the advent of cheap multisensor devices based on structured light, such as Kinect. In this context, there is a strong need of powerful 3-D shape descriptors able to generate rich object representations. Although several 3-D descriptors have been already proposed in the literature, the research of discriminative and computationally efficient descriptors is still an open issue. In this paper, we propose a novel point cloud descriptor called spherical blurred shape model (SBSM) that successfully encodes the structure density and local variabilities of an object based on shape voxel distances and a neighborhood propagation strategy. The proposed SBSM is proven to be rotation and scale invariant, robust to noise and occlusions, highly discriminative for multiple categories of complex objects like the human hand, and computationally efficient since the SBSM complexity is linear to the number of object voxels. Experimental evaluation in public depth multiclass object data, 3-D facial expressions data, and a novel hand poses data sets show significant performance improvements in relation to state-of-the-art approaches. Moreover, the effectiveness of the proposal is also proved for object spotting in 3-D scenes and for real-time automatic hand pose recognition in human computer interaction scenarios.
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Josep Llados, Marçal Rusiñol, Alicia Fornes, David Fernandez, & Anjan Dutta. (2012). On the Influence of Word Representations for Handwritten Word Spotting in Historical Documents. IJPRAI - International Journal of Pattern Recognition and Artificial Intelligence, 26(5), 1263002–126027.
Abstract: 0,624 JCR
Word spotting is the process of retrieving all instances of a queried keyword from a digital library of document images. In this paper we evaluate the performance of different word descriptors to assess the advantages and disadvantages of statistical and structural models in a framework of query-by-example word spotting in historical documents. We compare four word representation models, namely sequence alignment using DTW as a baseline reference, a bag of visual words approach as statistical model, a pseudo-structural model based on a Loci features representation, and a structural approach where words are represented by graphs. The four approaches have been tested with two collections of historical data: the George Washington database and the marriage records from the Barcelona Cathedral. We experimentally demonstrate that statistical representations generally give a better performance, however it cannot be neglected that large descriptors are difficult to be implemented in a retrieval scenario where word spotting requires the indexation of data with million word images.
Keywords: Handwriting recognition; word spotting; historical documents; feature representation; shape descriptors Read More: http://www.worldscientific.com/doi/abs/10.1142/S0218001412630025
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Olivier Lefebvre, Pau Riba, Charles Fournier, Alicia Fornes, Josep Llados, Rejean Plamondon, et al. (2015). Monitoring neuromotricity on-line: a cloud computing approach. In 17th Conference of the International Graphonomics Society IGS2015.
Abstract: The goal of our experiment is to develop a useful and accessible tool that can be used to evaluate a patient's health by analyzing handwritten strokes. We use a cloud computing approach to analyze stroke data sampled on a commercial tablet working on the Android platform and a distant server to perform complex calculations using the Delta and Sigma lognormal algorithms. A Google Drive account is used to store the data and to ease the development of the project. The communication between the tablet, the cloud and the server is encrypted to ensure biomedical information confidentiality. Highly parameterized biomedical tests are implemented on the tablet as well as a free drawing test to evaluate the validity of the data acquired by the first test compared to the second one. A blurred shape model descriptor pattern recognition algorithm is used to classify the data obtained by the free drawing test. The functions presented in this paper are still currently under development and other improvements are needed before launching the application in the public domain.
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