Volkmar Frinken, Alicia Fornes, Josep Llados, & Jean-Marc Ogier. (2012). Bidirectional Language Model for Handwriting Recognition. In Structural, Syntactic, and Statistical Pattern Recognition, Joint IAPR International Workshop (Vol. 7626, pp. 611–619). LNCS. Springer Berlin Heidelberg.
Abstract: In order to improve the results of automatically recognized handwritten text, information about the language is commonly included in the recognition process. A common approach is to represent a text line as a sequence. It is processed in one direction and the language information via n-grams is directly included in the decoding. This approach, however, only uses context on one side to estimate a word’s probability. Therefore, we propose a bidirectional recognition in this paper, using distinct forward and a backward language models. By combining decoding hypotheses from both directions, we achieve a significant increase in recognition accuracy for the off-line writer independent handwriting recognition task. Both language models are of the same type and can be estimated on the same corpus. Hence, the increase in recognition accuracy comes without any additional need for training data or language modeling complexity.
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Vitaliy Konovalov, Albert Clapes, & Sergio Escalera. (2013). Automatic Hand Detection in RGB-Depth Data Sequences. In 16th Catalan Conference on Artificial Intelligence (pp. 91–100). LNCS.
Abstract: Detecting hands in multi-modal RGB-Depth visual data has become a challenging Computer Vision problem with several applications of interest. This task involves dealing with changes in illumination, viewpoint variations, the articulated nature of the human body, the high flexibility of the wrist articulation, and the deformability of the hand itself. In this work, we propose an accurate and efficient automatic hand detection scheme to be applied in Human-Computer Interaction (HCI) applications in which the user is seated at the desk and, thus, only the upper body is visible. Our main hypothesis is that hand landmarks remain at a nearly constant geodesic distance from an automatically located anatomical reference point.
In a given frame, the human body is segmented first in the depth image. Then, a
graph representation of the body is built in which the geodesic paths are computed from the reference point. The dense optical flow vectors on the corresponding RGB image are used to reduce ambiguities of the geodesic paths’ connectivity, allowing to eliminate false edges interconnecting different body parts. Finally, we are able to detect the position of both hands based on invariant geodesic distances and optical flow within the body region, without involving costly learning procedures.
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Vishwesh Pillai, Pranav Mehar, Manisha Das, Deep Gupta, & Petia Radeva. (2022). Integrated Hierarchical and Flat Classifiers for Food Image Classification using Epistemic Uncertainty. In IEEE International Conference on Signal Processing and Communications.
Abstract: The problem of food image recognition is an essential one in today’s context because health conditions such as diabetes, obesity, and heart disease require constant monitoring of a person’s diet. To automate this process, several models are available to recognize food images. Due to a considerable number of unique food dishes and various cuisines, a traditional flat classifier ceases to perform well. To address this issue, prediction schemes consisting of both flat and hierarchical classifiers, with the analysis of epistemic uncertainty are used to switch between the classifiers. However, the accuracy of the predictions made using epistemic uncertainty data remains considerably low. Therefore, this paper presents a prediction scheme using three different threshold criteria that helps to increase the accuracy of epistemic uncertainty predictions. The performance of the proposed method is demonstrated using several experiments performed on the MAFood-121 dataset. The experimental results validate the proposal performance and show that the proposed threshold criteria help to increase the overall accuracy of the predictions by correctly classifying the uncertainty distribution of the samples.
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Vincenzo Lomonaco, Lorenzo Pellegrini, Andrea Cossu, Antonio Carta, Gabriele Graffieti, Tyler L. Hayes, et al. (2021). Avalanche: an End-to-End Library for Continual Learning. In 34th IEEE Conference on Computer Vision and Pattern Recognition Workshops (pp. 3595–3605).
Abstract: Learning continually from non-stationary data streams is a long-standing goal and a challenging problem in machine learning. Recently, we have witnessed a renewed and fast-growing interest in continual learning, especially within the deep learning community. However, algorithmic solutions are often difficult to re-implement, evaluate and port across different settings, where even results on standard benchmarks are hard to reproduce. In this work, we propose Avalanche, an open-source end-to-end library for continual learning research based on PyTorch. Avalanche is designed to provide a shared and collaborative codebase for fast prototyping, training, and reproducible evaluation of continual learning algorithms.
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Victoria Ruiz, Angel Sanchez, Jose F. Velez, & Bogdan Raducanu. (2019). Automatic Image-Based Waste Classification. In International Work-Conference on the Interplay Between Natural and Artificial Computation. From Bioinspired Systems and Biomedical Applications to Machine Learning (Vol. 11487, 422–431). LNCS.
Abstract: The management of solid waste in large urban environments has become a complex problem due to increasing amount of waste generated every day by citizens and companies. Current Computer Vision and Deep Learning techniques can help in the automatic detection and classification of waste types for further recycling tasks. In this work, we use the TrashNet dataset to train and compare different deep learning architectures for automatic classification of garbage types. In particular, several Convolutional Neural Networks (CNN) architectures were compared: VGG, Inception and ResNet. The best classification results were obtained using a combined Inception-ResNet model that achieved 88.6% of accuracy. These are the best results obtained with the considered dataset.
Keywords: Computer Vision; Deep learning; Convolutional neural networks; Waste classification
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Victor Vaquero, German Ros, Francesc Moreno-Noguer, Antonio Lopez, & Alberto Sanfeliu. (2017). Joint coarse-and-fine reasoning for deep optical flow. In 24th International Conference on Image Processing (pp. 2558–2562).
Abstract: We propose a novel representation for dense pixel-wise estimation tasks using CNNs that boosts accuracy and reduces training time, by explicitly exploiting joint coarse-and-fine reasoning. The coarse reasoning is performed over a discrete classification space to obtain a general rough solution, while the fine details of the solution are obtained over a continuous regression space. In our approach both components are jointly estimated, which proved to be beneficial for improving estimation accuracy. Additionally, we propose a new network architecture, which combines coarse and fine components by treating the fine estimation as a refinement built on top of the coarse solution, and therefore adding details to the general prediction. We apply our approach to the challenging problem of optical flow estimation and empirically validate it against state-of-the-art CNN-based solutions trained from scratch and tested on large optical flow datasets.
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Victor Ponce, Sergio Escalera, & Xavier Baro. (2013). Multi-modal Social Signal Analysis for Predicting Agreement in Conversation Settings. In 15th ACM International Conference on Multimodal Interaction (pp. 495–502).
Abstract: In this paper we present a non-invasive ambient intelligence framework for the analysis of non-verbal communication applied to conversational settings. In particular, we apply feature extraction techniques to multi-modal audio-RGB-depth data. We compute a set of behavioral indicators that define communicative cues coming from the fields of psychology and observational methodology. We test our methodology over data captured in victim-offender mediation scenarios. Using different state-of-the-art classification approaches, our system achieve upon 75% of recognition predicting agreement among the parts involved in the conversations, using as ground truth the experts opinions.
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Victor Ponce, Mario Gorga, Xavier Baro, & Sergio Escalera. (2011). Human Behavior Analysis from Video Data Using Bag-of-Gestures. In 22nd International Joint Conference on Artificial Intelligence (Vol. 3, pp. 2836–2837).
Abstract: Human Behavior Analysis in Uncontrolled Environments can be categorized in two main challenges: 1) Feature extraction and 2) Behavior analysis from a set of corporal language vocabulary. In this work, we present our achievements characterizing some simple behaviors from visual data on different real applications and discuss our plan for future work: low level vocabulary definition from bag-of-gesture units and high level modelling and inference of human behaviors.
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Victor Ponce, Hugo Jair Escalante, Sergio Escalera, & Xavier Baro. (2015). Gesture and Action Recognition by Evolved Dynamic Subgestures. In 26th British Machine Vision Conference (129.pp. 1–129.13).
Abstract: This paper introduces a framework for gesture and action recognition based on the evolution of temporal gesture primitives, or subgestures. Our work is inspired on the principle of producing genetic variations within a population of gesture subsequences, with the goal of obtaining a set of gesture units that enhance the generalization capability of standard gesture recognition approaches. In our context, gesture primitives are evolved over time using dynamic programming and generative models in order to recognize complex actions. In few generations, the proposed subgesture-based representation
of actions and gestures outperforms the state of the art results on the MSRDaily3D and MSRAction3D datasets.
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Victor Ponce, Baiyu Chen, Marc Oliu, Ciprian Corneanu, Albert Clapes, Isabelle Guyon, et al. (2016). ChaLearn LAP 2016: First Round Challenge on First Impressions – Dataset and Results. In 14th European Conference on Computer Vision Workshops.
Abstract: This paper summarizes the ChaLearn Looking at People 2016 First Impressions challenge data and results obtained by the teams in the rst round of the competition. The goal of the competition was to automatically evaluate ve \apparent“ personality traits (the so-called \Big Five”) from videos of subjects speaking in front of a camera, by using human judgment. In this edition of the ChaLearn challenge, a novel data set consisting of 10,000 shorts clips from YouTube videos has been made publicly available. The ground truth for personality traits was obtained from workers of Amazon Mechanical Turk (AMT). To alleviate calibration problems between workers, we used pairwise comparisons between videos, and variable levels were reconstructed by tting a Bradley-Terry-Luce model with maximum likelihood. The CodaLab open source
platform was used for submission of predictions and scoring. The competition attracted, over a period of 2 months, 84 participants who are grouped in several teams. Nine teams entered the nal phase. Despite the diculty of the task, the teams made great advances in this round of the challenge.
Keywords: Behavior Analysis; Personality Traits; First Impressions
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Victor Campmany, Sergio Silva, Juan Carlos Moure, Toni Espinosa, David Vazquez, & Antonio Lopez. (2016). GPU-based pedestrian detection for autonomous driving. In GPU Technology Conference.
Abstract: Pedestrian detection for autonomous driving is one of the hardest tasks within computer vision, and involves huge computational costs. Obtaining acceptable real-time performance, measured in frames per second (fps), for the most advanced algorithms is nowadays a hard challenge. Taking the work in [1] as our baseline, we propose a CUDA implementation of a pedestrian detection system that includes LBP and HOG as feature descriptors and SVM and Random forest as classifiers. We introduce significant algorithmic adjustments and optimizations to adapt the problem to the NVIDIA GPU architecture. The aim is to deploy a real-time system providing reliable results.
Keywords: Pedestrian Detection; GPU
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Victor Campmany, Sergio Silva, Antonio Espinosa, Juan Carlos Moure, David Vazquez, & Antonio Lopez. (2016). GPU-based pedestrian detection for autonomous driving. In 16th International Conference on Computational Science (Vol. 80, pp. 2377–2381).
Abstract: We propose a real-time pedestrian detection system for the embedded Nvidia Tegra X1 GPU-CPU hybrid platform. The pipeline is composed by the following state-of-the-art algorithms: Histogram of Local Binary Patterns (LBP) and Histograms of Oriented Gradients (HOG) features extracted from the input image; Pyramidal Sliding Window technique for foreground segmentation; and Support Vector Machine (SVM) for classification. Results show a 8x speedup in the target Tegra X1 platform and a better performance/watt ratio than desktop CUDA platforms in study.
Keywords: Pedestrian detection; Autonomous Driving; CUDA
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Victor Borjas, Jordi Vitria, & Petia Radeva. (2013). Gradient Histogram Background Modeling for People Detection in Stationary Camera Environments. In 13th IAPR Conference on Machine Vision Applications.
Abstract: Best Poster AwardOne of the big challenges of today person detectors is the decreasing of the false positive rate. In this paper, we propose a novel framework to customize person detectors in static camera scenarios in order to reduce this rate. This scheme includes background modeling for subtraction based on gradient histograms and Mean-Shift clustering. Our experiments show that the detection improved compared to using only the output from the pedestrian detector reducing 87% of the false positives and therefore the overall precision of the detection
was increased signicantly.
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Veronica Romero, Emilio Granell, Alicia Fornes, Enrique Vidal, & Joan Andreu Sanchez. (2019). Information Extraction in Handwritten Marriage Licenses Books. In 5th International Workshop on Historical Document Imaging and Processing (pp. 66–71).
Abstract: Handwritten marriage licenses books are characterized by a simple structure of the text in the records with an evolutionary vocabulary, mainly composed of proper names that change along the time. This distinct vocabulary makes automatic transcription and semantic information extraction difficult tasks. Previous works have shown that the use of category-based language models and a Grammatical Inference technique known as MGGI can improve the accuracy of these
tasks. However, the application of the MGGI algorithm requires an a priori knowledge to label the words of the training strings, that is not always easy to obtain. In this paper we study how to automatically obtain the information required by the MGGI algorithm using a technique based on Confusion Networks. Using the resulting language model, full handwritten text recognition and information extraction experiments have been carried out with results supporting the proposed approach.
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Veronica Romero, Alicia Fornes, Enrique Vidal, & Joan Andreu Sanchez. (2017). Information Extraction in Handwritten Marriage Licenses Books Using the MGGI Methodology. In L.A. Alexandre, J.Salvador Sanchez, & Joao M. F. Rodriguez (Eds.), 8th Iberian Conference on Pattern Recognition and Image Analysis (Vol. 10255, pp. 287–294). LNCS.
Abstract: Historical records of daily activities provide intriguing insights into the life of our ancestors, useful for demographic and genealogical research. For example, marriage license books have been used for centuries by ecclesiastical and secular institutions to register marriages. These books follow a simple structure of the text in the records with a evolutionary vocabulary, mainly composed of proper names that change along the time. This distinct vocabulary makes automatic transcription and semantic information extraction difficult tasks. In previous works we studied the use of category-based language models and how a Grammatical Inference technique known as MGGI could improve the accuracy of these tasks. In this work we analyze the main causes of the semantic errors observed in previous results and apply a better implementation of the MGGI technique to solve these problems. Using the resulting language model, transcription and information extraction experiments have been carried out, and the results support our proposed approach.
Keywords: Handwritten Text Recognition; Information extraction; Language modeling; MGGI; Categories-based language model
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