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Author | Pau Torras; Mohamed Ali Souibgui; Jialuo Chen; Alicia Fornes | ||||
Title | A Transcription Is All You Need: Learning to Align through Attention | Type | Conference Article | ||
Year | 2021 | Publication | 14th IAPR International Workshop on Graphics Recognition | Abbreviated Journal | |
Volume | 12916 | Issue | Pages | 141–146 | |
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Abstract | Historical ciphered manuscripts are a type of document where graphical symbols are used to encrypt their content instead of regular text. Nowadays, expert transcriptions can be found in libraries alongside the corresponding manuscript images. However, those transcriptions are not aligned, so these are barely usable for training deep learning-based recognition methods. To solve this issue, we propose a method to align each symbol in the transcript of an image with its visual representation by using an attention-based Sequence to Sequence (Seq2Seq) model. The core idea is that, by learning to recognise symbols sequence within a cipher line image, the model also identifies their position implicitly through an attention mechanism. Thus, the resulting symbol segmentation can be later used for training algorithms. The experimental evaluation shows that this method is promising, especially taking into account the small size of the cipher dataset. | ||||
Address | Virtual; September 2021 | ||||
Corporate Author | Thesis | ||||
Publisher | Place of Publication | Editor | |||
Language | Summary Language | Original Title | |||
Series Editor | Series Title | Abbreviated Series Title | LNCS | ||
Series Volume | Series Issue | Edition | |||
ISSN | ISBN | Medium | |||
Area | Expedition | Conference | GREC | ||
Notes | DAG; 602.230; 600.140; 600.121 | Approved | no | ||
Call Number | Admin @ si @ TSC2021 | Serial | 3619 | ||
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Author | Lei Kang; Pau Riba; Marcal Rusinol; Alicia Fornes; Mauricio Villegas | ||||
Title | Content and Style Aware Generation of Text-line Images for Handwriting Recognition | Type | Journal Article | ||
Year | 2021 | Publication | IEEE Transactions on Pattern Analysis and Machine Intelligence | Abbreviated Journal | TPAMI |
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Abstract | Handwritten Text Recognition has achieved an impressive performance in public benchmarks. However, due to the high inter- and intra-class variability between handwriting styles, such recognizers need to be trained using huge volumes of manually labeled training data. To alleviate this labor-consuming problem, synthetic data produced with TrueType fonts has been often used in the training loop to gain volume and augment the handwriting style variability. However, there is a significant style bias between synthetic and real data which hinders the improvement of recognition performance. To deal with such limitations, we propose a generative method for handwritten text-line images, which is conditioned on both visual appearance and textual content. Our method is able to produce long text-line samples with diverse handwriting styles. Once properly trained, our method can also be adapted to new target data by only accessing unlabeled text-line images to mimic handwritten styles and produce images with any textual content. Extensive experiments have been done on making use of the generated samples to boost Handwritten Text Recognition performance. Both qualitative and quantitative results demonstrate that the proposed approach outperforms the current state of the art. | ||||
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Notes | DAG; 600.140; 600.121 | Approved | no | ||
Call Number | Admin @ si @ KRR2021 | Serial | 3612 | ||
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Author | Diego Porres | ||||
Title | Discriminator Synthesis: On reusing the other half of Generative Adversarial Networks | Type | Conference Article | ||
Year | 2021 | Publication | Machine Learning for Creativity and Design, Neurips Workshop | Abbreviated Journal | |
Volume | Issue | Pages | |||
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Abstract | Generative Adversarial Networks have long since revolutionized the world of computer vision and, tied to it, the world of art. Arduous efforts have gone into fully utilizing and stabilizing training so that outputs of the Generator network have the highest possible fidelity, but little has gone into using the Discriminator after training is complete. In this work, we propose to use the latter and show a way to use the features it has learned from the training dataset to both alter an image and generate one from scratch. We name this method Discriminator Dreaming, and the full code can be found at this https URL. | ||||
Address | Virtual; December 2021 | ||||
Corporate Author | Thesis | ||||
Publisher | Place of Publication | Editor | |||
Language | Summary Language | Original Title | |||
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ISSN | ISBN | Medium | |||
Area | Expedition | Conference | NEURIPSW | ||
Notes | ADAS; 601.365 | Approved | no | ||
Call Number | Admin @ si @ Por2021 | Serial | 3597 | ||
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Author | Albert Rial-Farras; Meysam Madadi; Sergio Escalera | ||||
Title | UV-based reconstruction of 3D garments from a single RGB image | Type | Conference Article | ||
Year | 2021 | Publication | 16th IEEE International Conference on Automatic Face and Gesture Recognition | Abbreviated Journal | |
Volume | Issue | Pages | 1-8 | ||
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Abstract | Garments are highly detailed and dynamic objects made up of particles that interact with each other and with other objects, making the task of 2D to 3D garment reconstruction extremely challenging. Therefore, having a lightweight 3D representation capable of modelling fine details is of great importance. This work presents a deep learning framework based on Generative Adversarial Networks (GANs) to reconstruct 3D garment models from a single RGB image. It has the peculiarity of using UV maps to represent 3D data, a lightweight representation capable of dealing with high-resolution details and wrinkles. With this model and kind of 3D representation, we achieve state-of-the-art results on the CLOTH3D++ dataset, generating good quality and realistic garment reconstructions regardless of the garment topology and shape, human pose, occlusions and lightning. | ||||
Address | Virtual; December 2021 | ||||
Corporate Author | Thesis | ||||
Publisher | Place of Publication | Editor | |||
Language | Summary Language | Original Title | |||
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ISSN | ISBN | Medium | |||
Area | Expedition | Conference | FG | ||
Notes | HUPBA; no proj | Approved | no | ||
Call Number | Admin @ si @ RME2021 | Serial | 3639 | ||
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Author | Edgar Riba | ||||
Title | Geometric Computer Vision Techniques for Scene Reconstruction | Type | Book Whole | ||
Year | 2021 | Publication | PhD Thesis, Universitat Autonoma de Barcelona-CVC | Abbreviated Journal | |
Volume | Issue | Pages | |||
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Abstract | From the early stages of Computer Vision, scene reconstruction has been one of the most studied topics leading to a wide variety of new discoveries and applications. Object grasping and manipulation, localization and mapping, or even visual effect generation are different examples of applications in which scene reconstruction has taken an important role for industries such as robotics, factory automation, or audio visual production. However, scene reconstruction is an extensive topic that can be approached in many different ways with already existing solutions that effectively work in controlled environments. Formally, the problem of scene reconstruction can be formulated as a sequence of independent processes which compose a pipeline. In this thesis, we analyse some parts of the reconstruction pipeline from which we contribute with novel methods using Convolutional Neural Networks (CNN) proposing innovative solutions that consider the optimisation of the methods in an end-to-end fashion. First, we review the state of the art of classical local features detectors and descriptors and contribute with two novel methods that inherently improve pre-existing solutions in the scene reconstruction pipeline.
It is a fact that computer science and software engineering are two fields that usually go hand in hand and evolve according to mutual needs making easier the design of complex and efficient algorithms. For this reason, we contribute with Kornia, a library specifically designed to work with classical computer vision techniques along with deep neural networks. In essence, we created a framework that eases the design of complex pipelines for computer vision algorithms so that can be included within neural networks and be used to backpropagate gradients throw a common optimisation framework. Finally, in the last chapter of this thesis we develop the aforementioned concept of designing end-to-end systems with classical projective geometry. Thus, we contribute with a solution to the problem of synthetic view generation by hallucinating novel views from high deformable cloths objects using a geometry aware end-to-end system. To summarize, in this thesis we demonstrate that with a proper design that combine classical geometric computer vision methods with deep learning techniques can lead to improve pre-existing solutions for the problem of scene reconstruction. |
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Address | February 2021 | ||||
Corporate Author | Thesis | Ph.D. thesis | |||
Publisher | Place of Publication | Editor | Daniel Ponsa | ||
Language | Summary Language | Original Title | |||
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Area | Expedition | Conference | |||
Notes | MSIAU | Approved | no | ||
Call Number | Admin @ si @ Rib2021 | Serial | 3610 | ||
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Author | Carola Figueroa Flores | ||||
Title | Visual Saliency for Object Recognition, and Object Recognition for Visual Saliency | Type | Book Whole | ||
Year | 2021 | Publication | PhD Thesis, Universitat Autonoma de Barcelona-CVC | Abbreviated Journal | |
Volume | Issue | Pages | |||
Keywords | computer vision; visual saliency; fine-grained object recognition; convolutional neural networks; images classification | ||||
Abstract | For humans, the recognition of objects is an almost instantaneous, precise and
extremely adaptable process. Furthermore, we have the innate capability to learn new object classes from only few examples. The human brain lowers the complexity of the incoming data by filtering out part of the information and only processing those things that capture our attention. This, mixed with our biological predisposition to respond to certain shapes or colors, allows us to recognize in a simple glance the most important or salient regions from an image. This mechanism can be observed by analyzing on which parts of images subjects place attention; where they fix their eyes when an image is shown to them. The most accurate way to record this behavior is to track eye movements while displaying images. Computational saliency estimation aims to identify to what extent regions or objects stand out with respect to their surroundings to human observers. Saliency maps can be used in a wide range of applications including object detection, image and video compression, and visual tracking. The majority of research in the field has focused on automatically estimating saliency maps given an input image. Instead, in this thesis, we set out to incorporate saliency maps in an object recognition pipeline: we want to investigate whether saliency maps can improve object recognition results. In this thesis, we identify several problems related to visual saliency estimation. First, to what extent the estimation of saliency can be exploited to improve the training of an object recognition model when scarce training data is available. To solve this problem, we design an image classification network that incorporates saliency information as input. This network processes the saliency map through a dedicated network branch and uses the resulting characteristics to modulate the standard bottom-up visual characteristics of the original image input. We will refer to this technique as saliency-modulated image classification (SMIC). In extensive experiments on standard benchmark datasets for fine-grained object recognition, we show that our proposed architecture can significantly improve performance, especially on dataset with scarce training data. Next, we address the main drawback of the above pipeline: SMIC requires an explicit saliency algorithm that must be trained on a saliency dataset. To solve this, we implement a hallucination mechanism that allows us to incorporate the saliency estimation branch in an end-to-end trained neural network architecture that only needs the RGB image as an input. A side-effect of this architecture is the estimation of saliency maps. In experiments, we show that this architecture can obtain similar results on object recognition as SMIC but without the requirement of ground truth saliency maps to train the system. Finally, we evaluated the accuracy of the saliency maps that occur as a sideeffect of object recognition. For this purpose, we use a set of benchmark datasets for saliency evaluation based on eye-tracking experiments. Surprisingly, the estimated saliency maps are very similar to the maps that are computed from human eye-tracking experiments. Our results show that these saliency maps can obtain competitive results on benchmark saliency maps. On one synthetic saliency dataset this method even obtains the state-of-the-art without the need of ever having seen an actual saliency image for training. |
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Address | March 2021 | ||||
Corporate Author | Thesis | Ph.D. thesis | |||
Publisher | Ediciones Graficas Rey | Place of Publication | Editor | Joost Van de Weijer;Bogdan Raducanu | |
Language | Summary Language | Original Title | |||
Series Editor | Series Title | Abbreviated Series Title | |||
Series Volume | Series Issue | Edition | |||
ISSN | ISBN | 978-84-122714-4-7 | Medium | ||
Area | Expedition | Conference | |||
Notes | LAMP; 600.120 | Approved | no | ||
Call Number | Admin @ si @ Fig2021 | Serial | 3600 | ||
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Author | Dorota Kaminska; Kadir Aktas; Davit Rizhinashvili; Danila Kuklyanov; Abdallah Hussein Sham; Sergio Escalera; Kamal Nasrollahi; Thomas B. Moeslund; Gholamreza Anbarjafari | ||||
Title | Two-stage Recognition and Beyond for Compound Facial Emotion Recognition | Type | Journal Article | ||
Year | 2021 | Publication | Electronics | Abbreviated Journal | ELEC |
Volume | 10 | Issue | 22 | Pages | 2847 |
Keywords | compound emotion recognition; facial expression recognition; dominant and complementary emotion recognition; deep learning | ||||
Abstract | Facial emotion recognition is an inherently complex problem due to individual diversity in facial features and racial and cultural differences. Moreover, facial expressions typically reflect the mixture of people’s emotional statuses, which can be expressed using compound emotions. Compound facial emotion recognition makes the problem even more difficult because the discrimination between dominant and complementary emotions is usually weak. We have created a database that includes 31,250 facial images with different emotions of 115 subjects whose gender distribution is almost uniform to address compound emotion recognition. In addition, we have organized a competition based on the proposed dataset, held at FG workshop 2020. This paper analyzes the winner’s approach—a two-stage recognition method (1st stage, coarse recognition; 2nd stage, fine recognition), which enhances the classification of symmetrical emotion labels. | ||||
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Area | Expedition | Conference | |||
Notes | HUPBA; no proj | Approved | no | ||
Call Number | Admin @ si @ KAR2021 | Serial | 3642 | ||
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Author | Hannes Mueller; Andre Groeger; Jonathan Hersh; Andrea Matranga; Joan Serrat | ||||
Title | Monitoring war destruction from space using machine learning | Type | Journal Article | ||
Year | 2021 | Publication | Proceedings of the National Academy of Sciences of the United States of America | Abbreviated Journal | PNAS |
Volume | 118 | Issue | 23 | Pages | e2025400118 |
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Abstract | Existing data on building destruction in conflict zones rely on eyewitness reports or manual detection, which makes it generally scarce, incomplete, and potentially biased. This lack of reliable data imposes severe limitations for media reporting, humanitarian relief efforts, human-rights monitoring, reconstruction initiatives, and academic studies of violent conflict. This article introduces an automated method of measuring destruction in high-resolution satellite images using deep-learning techniques combined with label augmentation and spatial and temporal smoothing, which exploit the underlying spatial and temporal structure of destruction. As a proof of concept, we apply this method to the Syrian civil war and reconstruct the evolution of damage in major cities across the country. Our approach allows generating destruction data with unprecedented scope, resolution, and frequency—and makes use of the ever-higher frequency at which satellite imagery becomes available. | ||||
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Area | Expedition | Conference | |||
Notes | ADAS; 600.118 | Approved | no | ||
Call Number | Admin @ si @ MGH2021 | Serial | 3584 | ||
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Author | Mohamed Ali Souibgui; Alicia Fornes; Y.Kessentini; C.Tudor | ||||
Title | A Few-shot Learning Approach for Historical Encoded Manuscript Recognition | Type | Conference Article | ||
Year | 2021 | Publication | 25th International Conference on Pattern Recognition | Abbreviated Journal | |
Volume | Issue | Pages | 5413-5420 | ||
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Abstract | Encoded (or ciphered) manuscripts are a special type of historical documents that contain encrypted text. The automatic recognition of this kind of documents is challenging because: 1) the cipher alphabet changes from one document to another, 2) there is a lack of annotated corpus for training and 3) touching symbols make the symbol segmentation difficult and complex. To overcome these difficulties, we propose a novel method for handwritten ciphers recognition based on few-shot object detection. Our method first detects all symbols of a given alphabet in a line image, and then a decoding step maps the symbol similarity scores to the final sequence of transcribed symbols. By training on synthetic data, we show that the proposed architecture is able to recognize handwritten ciphers with unseen alphabets. In addition, if few labeled pages with the same alphabet are used for fine tuning, our method surpasses existing unsupervised and supervised HTR methods for ciphers recognition. | ||||
Address | Virtual; January 2021 | ||||
Corporate Author | Thesis | ||||
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Language | Summary Language | Original Title | |||
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Area | Expedition | Conference | ICPR | ||
Notes | DAG; 600.121; 600.140 | Approved | no | ||
Call Number | Admin @ si @ SFK2021 | Serial | 3449 | ||
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Author | Alina Matei; Andreea Glavan; Petia Radeva; Estefania Talavera | ||||
Title | Towards Eating Habits Discovery in Egocentric Photo-Streams | Type | Journal Article | ||
Year | 2021 | Publication | IEEE Access | Abbreviated Journal | ACCESS |
Volume | 9 | Issue | Pages | 17495-17506 | |
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Abstract | Eating habits are learned throughout the early stages of our lives. However, it is not easy to be aware of how our food-related routine affects our healthy living. In this work, we address the unsupervised discovery of nutritional habits from egocentric photo-streams. We build a food-related behavioral pattern discovery model, which discloses nutritional routines from the activities performed throughout the days. To do so, we rely on Dynamic-Time-Warping for the evaluation of similarity among the collected days. Within this framework, we present a simple, but robust and fast novel classification pipeline that outperforms the state-of-the-art on food-related image classification with a weighted accuracy and F-score of 70% and 63%, respectively. Later, we identify days composed of nutritional activities that do not describe the habits of the person as anomalies in the daily life of the user with the Isolation Forest method. Furthermore, we show an application for the identification of food-related scenes when the camera wearer eats in isolation. Results have shown the good performance of the proposed model and its relevance to visualize the nutritional habits of individuals. | ||||
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Notes | MILAB; no proj | Approved | no | ||
Call Number | Admin @ si @ MGR2021 | Serial | 3637 | ||
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Author | Shiqi Yang; Yaxing Wang; Joost Van de Weijer; Luis Herranz; Shangling Jui | ||||
Title | Generalized Source-free Domain Adaptation | Type | Conference Article | ||
Year | 2021 | Publication | 19th IEEE International Conference on Computer Vision | Abbreviated Journal | |
Volume | Issue | Pages | 8958-8967 | ||
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Abstract | Domain adaptation (DA) aims to transfer the knowledge learned from a source domain to an unlabeled target domain. Some recent works tackle source-free domain adaptation (SFDA) where only a source pre-trained model is available for adaptation to the target domain. However, those methods do not consider keeping source performance which is of high practical value in real world applications. In this paper, we propose a new domain adaptation paradigm called Generalized Source-free Domain Adaptation (G-SFDA), where the learned model needs to perform well on both the target and source domains, with only access to current unlabeled target data during adaptation. First, we propose local structure clustering (LSC), aiming to cluster the target features with its semantically similar neighbors, which successfully adapts the model to the target domain in the absence of source data. Second, we propose sparse domain attention (SDA), it produces a binary domain specific attention to activate different feature channels for different domains, meanwhile the domain attention will be utilized to regularize the gradient during adaptation to keep source information. In the experiments, for target performance our method is on par with or better than existing DA and SFDA methods, specifically it achieves state-of-the-art performance (85.4%) on VisDA, and our method works well for all domains after adapting to single or multiple target domains. | ||||
Address | Virtual; October 2021 | ||||
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Notes | LAMP; 600.120; 600.147 | Approved | no | ||
Call Number | Admin @ si @ YWW2021 | Serial | 3605 | ||
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Author | Shiqi Yang; Yaxing Wang; Joost Van de Weijer; Luis Herranz; Shangling Jui | ||||
Title | Exploiting the Intrinsic Neighborhood Structure for Source-free Domain Adaptation | Type | Conference Article | ||
Year | 2021 | Publication | Thirty-fifth Conference on Neural Information Processing Systems (NeurIPS 2021) | Abbreviated Journal | |
Volume | Issue | Pages | |||
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Abstract | Domain adaptation (DA) aims to alleviate the domain shift between source domain and target domain. Most DA methods require access to the source data, but often that is not possible (e.g. due to data privacy or intellectual property). In this paper, we address the challenging source-free domain adaptation (SFDA) problem, where the source pretrained model is adapted to the target domain in the absence of source data. Our method is based on the observation that target data, which might no longer align with the source domain classifier, still forms clear clusters. We capture this intrinsic structure by defining local affinity of the target data, and encourage label consistency among data with high local affinity. We observe that higher affinity should be assigned to reciprocal neighbors, and propose a self regularization loss to decrease the negative impact of noisy neighbors. Furthermore, to aggregate information with more context, we consider expanded neighborhoods with small affinity values. In the experimental results we verify that the inherent structure of the target features is an important source of information for domain adaptation. We demonstrate that this local structure can be efficiently captured by considering the local neighbors, the reciprocal neighbors, and the expanded neighborhood. Finally, we achieve state-of-the-art performance on several 2D image and 3D point cloud recognition datasets. Code is available in https://github.com/Albert0147/SFDA_neighbors. | ||||
Address | Online; December 7-10, 2021 | ||||
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Area | Expedition | Conference | NIPS | ||
Notes | LAMP; 600.147; 600.141 | Approved | no | ||
Call Number | Admin @ si @ | Serial | 3691 | ||
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Author | Gemma Rotger | ||||
Title | Lifelike Humans: Detailed Reconstruction of Expressive Human Faces | Type | Book Whole | ||
Year | 2021 | Publication | PhD Thesis, Universitat Autonoma de Barcelona-CVC | Abbreviated Journal | |
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Abstract | Developing human-like digital characters is a challenging task since humans are used to recognizing our fellows, and find the computed generated characters inadequately humanized. To fulfill the standards of the videogame and digital film productions it is necessary to model and animate these characters the most closely to human beings. However, it is an arduous and expensive task, since many artists and specialists are required to work on a single character. Therefore, to fulfill these requirements we found an interesting option to study the automatic creation of detailed characters through inexpensive setups. In this work, we develop novel techniques to bring detailed characters by combining different aspects that stand out when developing realistic characters, skin detail, facial hairs, expressions, and microexpressions. We examine each of the mentioned areas with the aim of automatically recover each of the parts without user interaction nor training data. We study the problems for their robustness but also for the simplicity of the setup, preferring single-image with uncontrolled illumination and methods that can be easily computed with the commodity of a standard laptop. A detailed face with wrinkles and skin details is vital to develop a realistic character. In this work, we introduce our method to automatically describe facial wrinkles on the image and transfer to the recovered base face. Then we advance to facial hair recovery by resolving a fitting problem with a novel parametrization model. As of last, we develop a mapping function that allows transfer expressions and microexpressions between different meshes, which provides realistic animations to our detailed mesh. We cover all the mentioned points with the focus on key aspects as (i) how to describe skin wrinkles in a simple and straightforward manner, (ii) how to recover 3D from 2D detections, (iii) how to recover and model facial hair from 2D to 3D, (iv) how to transfer expressions between models holding both skin detail and facial hair, (v) how to perform all the described actions without training data nor user interaction. In this work, we present our proposals to solve these aspects with an efficient and simple setup. We validate our work with several datasets both synthetic and real data, prooving remarkable results even in challenging cases as occlusions as glasses, thick beards, and indeed working with different face topologies like single-eyed cyclops. | ||||
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Corporate Author | Thesis | Ph.D. thesis | |||
Publisher | Ediciones Graficas Rey | Place of Publication | Editor | Felipe Lumbreras;Antonio Agudo | |
Language | Summary Language | Original Title | |||
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Series Volume | Series Issue | Edition | |||
ISSN | ISBN | 978-84-122714-3-0 | Medium | ||
Area | Expedition | Conference | |||
Notes | ADAS | Approved | no | ||
Call Number | Admin @ si @ Rot2021 | Serial | 3513 | ||
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Author | Pau Torras; Arnau Baro; Lei Kang; Alicia Fornes | ||||
Title | On the Integration of Language Models into Sequence to Sequence Architectures for Handwritten Music Recognition | Type | Conference Article | ||
Year | 2021 | Publication | International Society for Music Information Retrieval Conference | Abbreviated Journal | |
Volume | Issue | Pages | 690-696 | ||
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Abstract | Despite the latest advances in Deep Learning, the recognition of handwritten music scores is still a challenging endeavour. Even though the recent Sequence to Sequence(Seq2Seq) architectures have demonstrated its capacity to reliably recognise handwritten text, their performance is still far from satisfactory when applied to historical handwritten scores. Indeed, the ambiguous nature of handwriting, the non-standard musical notation employed by composers of the time and the decaying state of old paper make these scores remarkably difficult to read, sometimes even by trained humans. Thus, in this work we explore the incorporation of language models into a Seq2Seq-based architecture to try to improve transcriptions where the aforementioned unclear writing produces statistically unsound mistakes, which as far as we know, has never been attempted for this field of research on this architecture. After studying various Language Model integration techniques, the experimental evaluation on historical handwritten music scores shows a significant improvement over the state of the art, showing that this is a promising research direction for dealing with such difficult manuscripts. | ||||
Address | Virtual; November 2021 | ||||
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Area | Expedition | Conference | ISMIR | ||
Notes | DAG; 600.140; 600.121 | Approved | no | ||
Call Number | Admin @ si @ TBK2021 | Serial | 3616 | ||
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Author | Sanket Biswas; Pau Riba; Josep Llados; Umapada Pal | ||||
Title | DocSynth: A Layout Guided Approach for Controllable Document Image Synthesis | Type | Conference Article | ||
Year | 2021 | Publication | 16th International Conference on Document Analysis and Recognition | Abbreviated Journal | |
Volume | 12823 | Issue | Pages | 555–568 | |
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Abstract | Despite significant progress on current state-of-the-art image generation models, synthesis of document images containing multiple and complex object layouts is a challenging task. This paper presents a novel approach, called DocSynth, to automatically synthesize document images based on a given layout. In this work, given a spatial layout (bounding boxes with object categories) as a reference by the user, our proposed DocSynth model learns to generate a set of realistic document images consistent with the defined layout. Also, this framework has been adapted to this work as a superior baseline model for creating synthetic document image datasets for augmenting real data during training for document layout analysis tasks. Different sets of learning objectives have been also used to improve the model performance. Quantitatively, we also compare the generated results of our model with real data using standard evaluation metrics. The results highlight that our model can successfully generate realistic and diverse document images with multiple objects. We also present a comprehensive qualitative analysis summary of the different scopes of synthetic image generation tasks. Lastly, to our knowledge this is the first work of its kind. | ||||
Address | Lausanne; Suissa; September 2021 | ||||
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Series Editor | Series Title | Abbreviated Series Title | LNCS | ||
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Notes | DAG; 600.121; 600.140; 110.312 | Approved | no | ||
Call Number | Admin @ si @ BRL2021a | Serial | 3573 | ||
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