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Susana Alvarez, Anna Salvatella, Maria Vanrell, & Xavier Otazu. (2010). 3D Texton Spaces for color-texture retrieval. In A.C. Campilho and M.S. Kamel (Ed.), 7th International Conference on Image Analysis and Recognition (Vol. 6111, 354–363). LNCS. Springer Berlin Heidelberg.
Abstract: Color and texture are visual cues of different nature, their integration in an useful visual descriptor is not an easy problem. One way to combine both features is to compute spatial texture descriptors independently on each color channel. Another way is to do the integration at the descriptor level. In this case the problem of normalizing both cues arises. In this paper we solve the latest problem by fusing color and texture through distances in texton spaces. Textons are the attributes of image blobs and they are responsible for texture discrimination as defined in Julesz’s Texton theory. We describe them in two low-dimensional and uniform spaces, namely, shape and color. The dissimilarity between color texture images is computed by combining the distances in these two spaces. Following this approach, we propose our TCD descriptor which outperforms current state of art methods in the two different approaches mentioned above, early combination with LBP and late combination with MPEG-7. This is done on an image retrieval experiment over a highly diverse texture dataset from Corel.
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Maria Vanrell, Naila Murray, Robert Benavente, C. Alejandro Parraga, Xavier Otazu, & Ramon Baldrich. (2011). Perception Based Representations for Computational Colour. In Alain Trémeau S. T. Raimondo Schettini (Ed.), 3rd International Workshop on Computational Color Imaging (Vol. 6626, pp. 16–30). LNCS. Springer-Verlag.
Abstract: The perceived colour of a stimulus is dependent on multiple factors stemming out either from the context of the stimulus or idiosyncrasies of the observer. The complexity involved in combining these multiple effects is the main reason for the gap between classical calibrated colour spaces from colour science and colour representations used in computer vision, where colour is just one more visual cue immersed in a digital image where surfaces, shadows and illuminants interact seemingly out of control. With the aim to advance a few steps towards bridging this gap we present some results on computational representations of colour for computer vision. They have been developed by introducing perceptual considerations derived from the interaction of the colour of a point with its context. We show some techniques to represent the colour of a point influenced by assimilation and contrast effects due to the image surround and we show some results on how colour saliency can be derived in real images. We outline a model for automatic assignment of colour names to image points directly trained on psychophysical data. We show how colour segments can be perceptually grouped in the image by imposing shading coherence in the colour space.
Keywords: colour perception, induction, naming, psychophysical data, saliency, segmentation
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Aleksandr Setkov, Fabio Martinez Carillo, Michele Gouiffes, Christian Jacquemin, Maria Vanrell, & Ramon Baldrich. (2015). DAcImPro: A Novel Database of Acquired Image Projections and Its Application to Object Recognition. In Advances in Visual Computing. Proceedings of 11th International Symposium, ISVC 2015 Part II (Vol. 9475, pp. 463–473). LNCS. Springer International Publishing.
Abstract: Projector-camera systems are designed to improve the projection quality by comparing original images with their captured projections, which is usually complicated due to high photometric and geometric variations. Many research works address this problem using their own test data which makes it extremely difficult to compare different proposals. This paper has two main contributions. Firstly, we introduce a new database of acquired image projections (DAcImPro) that, covering photometric and geometric conditions and providing data for ground-truth computation, can serve to evaluate different algorithms in projector-camera systems. Secondly, a new object recognition scenario from acquired projections is presented, which could be of a great interest in such domains, as home video projections and public presentations. We show that the task is more challenging than the classical recognition problem and thus requires additional pre-processing, such as color compensation or projection area selection.
Keywords: Projector-camera systems; Feature descriptors; Object recognition
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Felipe Lumbreras, Ramon Baldrich, Maria Vanrell, Joan Serrat, & Juan J. Villanueva. (1999). Multiresolution colour texture representations for tile classification.
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Xavier Roca, Jordi Vitria, Maria Vanrell, & Juan J. Villanueva. (1999). Visual behaviours for binocular navigation with autonomous systems..
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Maria Vanrell, Jordi Vitria, & Xavier Roca. (1997). A multidimensional scaling approach to explore the behavior of a texture perception algorithm. Machine Vision and Applications, 9, 262–271.
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Xavier Roca, Jordi Vitria, Maria Vanrell, & Juan J. Villanueva. (1999). Gaze control in a binocular robot systems.
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Felipe Lumbreras, Ramon Baldrich, Maria Vanrell, Joan Serrat, & Juan J. Villanueva. (1999). Multiresolution texture classification of ceramic tiles. In Recent Research developments in optical engineering, Research Signpost, 2: 213–228.
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Robert Benavente, M.C. Olive, Maria Vanrell, & Ramon Baldrich. (1999). Colour Perception: A Simple Method for Colour Naming..
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Robert Benavente, & Maria Vanrell. (2001). A colour naming experiment.
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Felipe Lumbreras, Joan Serrat, Ramon Baldrich, Maria Vanrell, & Juan J. Villanueva. (2001). Color Texture Recognition Through Multiresolution Features.
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Maria Vanrell, Jordi Vitria, & Xavier Roca. (1993). A General Morphological Framework for Perceptual Texture Discrimination based on Granulometries..
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Maria Vanrell, Felipe Lumbreras, A. Pujol, Ramon Baldrich, Josep Llados, & Juan J. Villanueva. (2001). Colour Normalisation Based on Background Information..
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Maria Vanrell, & Jordi Vitria. (1993). Mathematical Morphology, Granulometries and Texture Perception..
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