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Mikhail Mozerov. (2013). Constrained Optical Flow Estimation as a Matching Problem. TIP - IEEE Transactions on Image Processing, 22(5), 2044–2055.
Abstract: In general, discretization in the motion vector domain yields an intractable number of labels. In this paper we propose an approach that can reduce general optical flow to the constrained matching problem by pre-estimating a 2D disparity labeling map of the desired discrete motion vector function. One of the goals of the proposed paper is estimating coarse distribution of motion vectors and then utilizing this distribution as global constraints for discrete optical flow estimation. This pre-estimation is done with a simple frame-to-frame correlation technique also known as the digital symmetric-phase-only-filter (SPOF). We discover a strong correlation between the output of the SPOF and the motion vector distribution of the related optical flow. The two step matching paradigm for optical flow estimation is applied: pixel accuracy (integer flow), and subpixel accuracy estimation. The matching problem is solved by global optimization. Experiments on the Middlebury optical flow datasets confirm our intuitive assumptions about strong correlation between motion vector distribution of optical flow and maximal peaks of SPOF outputs. The overall performance of the proposed method is promising and achieves state-of-the-art results on the Middlebury benchmark.
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Thierry Brouard, Jordi Gonzalez, Caifeng Shan, Massimo Piccardi, & Larry S. Davis. (2014). Special issue on background modeling for foreground detection in real-world dynamic scenes. MVAP - Machine Vision and Applications, 25(5), 1101–1103.
Abstract: Although background modeling and foreground detection are not mandatory steps for computer vision applications, they may prove useful as they separate the primal objects usually called “foreground” from the remaining part of the scene called “background”, and permits different algorithmic treatment in the video processing field such as video surveillance, optical motion capture, multimedia applications, teleconferencing and human–computer interfaces. Conventional background modeling methods exploit the temporal variation of each pixel to model the background, and the foreground detection is made using change detection. The last decade witnessed very significant publications on background modeling but recently new applications in which background is not static, such as recordings taken from mobile devices or Internet videos, need new developments to detect robustly moving objects in challenging environments. Thus, effective methods for robustness to deal both with dynamic backgrounds, i
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Bhaskar Chakraborty, Jordi Gonzalez, & Xavier Roca. (2013). Large scale continuous visual event recognition using max-margin Hough transformation framework. CVIU - Computer Vision and Image Understanding, 117(10), 1356–1368.
Abstract: In this paper we propose a novel method for continuous visual event recognition (CVER) on a large scale video dataset using max-margin Hough transformation framework. Due to high scalability, diverse real environmental state and wide scene variability direct application of action recognition/detection methods such as spatio-temporal interest point (STIP)-local feature based technique, on the whole dataset is practically infeasible. To address this problem, we apply a motion region extraction technique which is based on motion segmentation and region clustering to identify possible candidate “event of interest” as a preprocessing step. On these candidate regions a STIP detector is applied and local motion features are computed. For activity representation we use generalized Hough transform framework where each feature point casts a weighted vote for possible activity class centre. A max-margin frame work is applied to learn the feature codebook weight. For activity detection, peaks in the Hough voting space are taken into account and initial event hypothesis is generated using the spatio-temporal information of the participating STIPs. For event recognition a verification Support Vector Machine is used. An extensive evaluation on benchmark large scale video surveillance dataset (VIRAT) and as well on a small scale benchmark dataset (MSR) shows that the proposed method is applicable on a wide range of continuous visual event recognition applications having extremely challenging conditions.
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Oscar Lopes, Miguel Reyes, Sergio Escalera, & Jordi Gonzalez. (2014). Spherical Blurred Shape Model for 3-D Object and Pose Recognition: Quantitative Analysis and HCI Applications in Smart Environments. TSMCB - IEEE Transactions on Systems, Man and Cybernetics (Part B), 44(12), 2379–2390.
Abstract: The use of depth maps is of increasing interest after the advent of cheap multisensor devices based on structured light, such as Kinect. In this context, there is a strong need of powerful 3-D shape descriptors able to generate rich object representations. Although several 3-D descriptors have been already proposed in the literature, the research of discriminative and computationally efficient descriptors is still an open issue. In this paper, we propose a novel point cloud descriptor called spherical blurred shape model (SBSM) that successfully encodes the structure density and local variabilities of an object based on shape voxel distances and a neighborhood propagation strategy. The proposed SBSM is proven to be rotation and scale invariant, robust to noise and occlusions, highly discriminative for multiple categories of complex objects like the human hand, and computationally efficient since the SBSM complexity is linear to the number of object voxels. Experimental evaluation in public depth multiclass object data, 3-D facial expressions data, and a novel hand poses data sets show significant performance improvements in relation to state-of-the-art approaches. Moreover, the effectiveness of the proposal is also proved for object spotting in 3-D scenes and for real-time automatic hand pose recognition in human computer interaction scenarios.
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Xavier Perez Sala, Sergio Escalera, Cecilio Angulo, & Jordi Gonzalez. (2014). A survey on model based approaches for 2D and 3D visual human pose recovery. SENS - Sensors, 14(3), 4189–4210.
Abstract: Human Pose Recovery has been studied in the field of Computer Vision for the last 40 years. Several approaches have been reported, and significant improvements have been obtained in both data representation and model design. However, the problem of Human Pose Recovery in uncontrolled environments is far from being solved. In this paper, we define a general taxonomy to group model based approaches for Human Pose Recovery, which is composed of five main modules: appearance, viewpoint, spatial relations, temporal consistence, and behavior. Subsequently, a methodological comparison is performed following the proposed taxonomy, evaluating current SoA approaches in the aforementioned five group categories. As a result of this comparison, we discuss the main advantages and drawbacks of the reviewed literature.
Keywords: human pose recovery; human body modelling; behavior analysis; computer vision
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