toggle visibility Search & Display Options

Select All    Deselect All
 |   | 
Details
  Records Links
Author Daniel Hernandez; Antonio Espinosa; David Vazquez; Antonio Lopez; Juan C. Moure edit   pdf
url  doi
openurl 
  Title (down) 3D Perception With Slanted Stixels on GPU Type Journal Article
  Year 2021 Publication IEEE Transactions on Parallel and Distributed Systems Abbreviated Journal TPDS  
  Volume 32 Issue 10 Pages 2434-2447  
  Keywords Daniel Hernandez-Juarez; Antonio Espinosa; David Vazquez; Antonio M. Lopez; Juan C. Moure  
  Abstract This article presents a GPU-accelerated software design of the recently proposed model of Slanted Stixels, which represents the geometric and semantic information of a scene in a compact and accurate way. We reformulate the measurement depth model to reduce the computational complexity of the algorithm, relying on the confidence of the depth estimation and the identification of invalid values to handle outliers. The proposed massively parallel scheme and data layout for the irregular computation pattern that corresponds to a Dynamic Programming paradigm is described and carefully analyzed in performance terms. Performance is shown to scale gracefully on current generation embedded GPUs. We assess the proposed methods in terms of semantic and geometric accuracy as well as run-time performance on three publicly available benchmark datasets. Our approach achieves real-time performance with high accuracy for 2048 × 1024 image sizes and 4 × 4 Stixel resolution on the low-power embedded GPU of an NVIDIA Tegra Xavier.  
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.124; 600.118 Approved no  
  Call Number Admin @ si @ HEV2021 Serial 3561  
Permanent link to this record
 

 
Author David Geronimo; Angel Sappa; Daniel Ponsa; Antonio Lopez edit   pdf
url  doi
openurl 
  Title (down) 2D-3D based on-board pedestrian detection system Type Journal Article
  Year 2010 Publication Computer Vision and Image Understanding Abbreviated Journal CVIU  
  Volume 114 Issue 5 Pages 583–595  
  Keywords Pedestrian detection; Advanced Driver Assistance Systems; Horizon line; Haar wavelets; Edge orientation histograms  
  Abstract During the next decade, on-board pedestrian detection systems will play a key role in the challenge of increasing traffic safety. The main target of these systems, to detect pedestrians in urban scenarios, implies overcoming difficulties like processing outdoor scenes from a mobile platform and searching for aspect-changing objects in cluttered environments. This makes such systems combine techniques in the state-of-the-art Computer Vision. In this paper we present a three module system based on both 2D and 3D cues. The first module uses 3D information to estimate the road plane parameters and thus select a coherent set of regions of interest (ROIs) to be further analyzed. The second module uses Real AdaBoost and a combined set of Haar wavelets and edge orientation histograms to classify the incoming ROIs as pedestrian or non-pedestrian. The final module loops again with the 3D cue in order to verify the classified ROIs and with the 2D in order to refine the final results. According to the results, the integration of the proposed techniques gives rise to a promising system.  
  Address Computer Vision and Image Understanding (Special Issue on Intelligent Vision Systems), Vol. 114(5):583-595  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 1077-3142 ISBN Medium  
  Area Expedition Conference  
  Notes ADAS Approved no  
  Call Number ADAS @ adas @ GSP2010 Serial 1341  
Permanent link to this record
Select All    Deselect All
 |   | 
Details

Save Citations:
Export Records: