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Onur Ferhat, & Fernando Vilariño. (2016). Low Cost Eye Tracking: The Current Panorama. CIN - Computational Intelligence and Neuroscience, , Article ID 8680541.
Abstract: Despite the availability of accurate, commercial gaze tracker devices working with infrared (IR) technology, visible light gaze tracking constitutes an interesting alternative by allowing scalability and removing hardware requirements. Over the last years, this field has seen examples of research showing performance comparable to the IR alternatives. In this work, we survey the previous work on remote, visible light gaze trackers and analyze the explored techniques from various perspectives such as calibration strategies, head pose invariance, and gaze estimation techniques. We also provide information on related aspects of research such as public datasets to test against, open source projects to build upon, and gaze tracking services to directly use in applications. With all this information, we aim to provide the contemporary and future researchers with a map detailing previously explored ideas and the required tools.
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David Sanchez-Mendoza, David Masip, & Agata Lapedriza. (2015). Emotion recognition from mid-level features. PRL - Pattern Recognition Letters, 67(Part 1), 66–74.
Abstract: In this paper we present a study on the use of Action Units as mid-level features for automatically recognizing basic and subtle emotions. We propose a representation model based on mid-level facial muscular movement features. We encode these movements dynamically using the Facial Action Coding System, and propose to use these intermediate features based on Action Units (AUs) to classify emotions. AUs activations are detected fusing a set of spatiotemporal geometric and appearance features. The algorithm is validated in two applications: (i) the recognition of 7 basic emotions using the publicly available Cohn-Kanade database, and (ii) the inference of subtle emotional cues in the Newscast database. In this second scenario, we consider emotions that are perceived cumulatively in longer periods of time. In particular, we Automatically classify whether video shoots from public News TV channels refer to Good or Bad news. To deal with the different video lengths we propose a Histogram of Action Units and compute it using a sliding window strategy on the frame sequences. Our approach achieves accuracies close to human perception.
Keywords: Facial expression; Emotion recognition; Action units; Computer vision
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Gloria Fernandez Esparrach, Jorge Bernal, Maria Lopez Ceron, Henry Cordova, Cristina Sanchez Montes, Cristina Rodriguez de Miguel, et al. (2016). Exploring the clinical potential of an automatic colonic polyp detection method based on the creation of energy maps. END - Endoscopy, 48(9), 837–842.
Abstract: Background and aims: Polyp miss-rate is a drawback of colonoscopy that increases significantly in small polyps. We explored the efficacy of an automatic computer vision method for polyp detection.
Methods: Our method relies on a model that defines polyp boundaries as valleys of image intensity. Valley information is integrated into energy maps which represent the likelihood of polyp presence.
Results: In 24 videos containing polyps from routine colonoscopies, all polyps were detected in at least one frame. Mean values of the maximum of energy map were higher in frames with polyps than without (p<0.001). Performance improved in high quality frames (AUC= 0.79, 95%CI: 0.70-0.87 vs 0.75, 95%CI: 0.66-0.83). Using 3.75 as maximum threshold value, sensitivity and specificity for detection of polyps were 70.4% (95%CI: 60.3-80.8) and 72.4% (95%CI: 61.6-84.6), respectively.
Conclusion: Energy maps showed a good performance for colonic polyp detection. This indicates a potential applicability in clinical practice.
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Santiago Segui, Michal Drozdzal, Guillem Pascual, Petia Radeva, Carolina Malagelada, Fernando Azpiroz, et al. (2016). Generic Feature Learning for Wireless Capsule Endoscopy Analysis. CBM - Computers in Biology and Medicine, 79, 163–172.
Abstract: The interpretation and analysis of wireless capsule endoscopy (WCE) recordings is a complex task which requires sophisticated computer aided decision (CAD) systems to help physicians with video screening and, finally, with the diagnosis. Most CAD systems used in capsule endoscopy share a common system design, but use very different image and video representations. As a result, each time a new clinical application of WCE appears, a new CAD system has to be designed from the scratch. This makes the design of new CAD systems very time consuming. Therefore, in this paper we introduce a system for small intestine motility characterization, based on Deep Convolutional Neural Networks, which circumvents the laborious step of designing specific features for individual motility events. Experimental results show the superiority of the learned features over alternative classifiers constructed using state-of-the-art handcrafted features. In particular, it reaches a mean classification accuracy of 96% for six intestinal motility events, outperforming the other classifiers by a large margin (a 14% relative performance increase).
Keywords: Wireless capsule endoscopy; Deep learning; Feature learning; Motility analysis
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Sergio Escalera, Jordi Gonzalez, Xavier Baro, & Jamie Shotton. (2016). Guest Editor Introduction to the Special Issue on Multimodal Human Pose Recovery and Behavior Analysis. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 28, 1489–1491.
Abstract: The sixteen papers in this special section focus on human pose recovery and behavior analysis (HuPBA). This is one of the most challenging topics in computer vision, pattern analysis, and machine learning. It is of critical importance for application areas that include gaming, computer interaction, human robot interaction, security, commerce, assistive technologies and rehabilitation, sports, sign language recognition, and driver assistance technology, to mention just a few. In essence, HuPBA requires dealing with the articulated nature of the human body, changes in appearance due to clothing, and the inherent problems of clutter scenes, such as background artifacts, occlusions, and illumination changes. These papers represent the most recent research in this field, including new methods considering still images, image sequences, depth data, stereo vision, 3D vision, audio, and IMUs, among others.
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