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Author Raquel Justo; Leila Ben Letaifa; Cristina Palmero; Eduardo Gonzalez-Fraile; Anna Torp Johansen; Alain Vazquez; Gennaro Cordasco; Stephan Schlogl; Begoña Fernandez-Ruanova; Micaela Silva; Sergio Escalera; Mikel de Velasco; Joffre Tenorio-Laranga; Anna Esposito; Maria Korsnes; M. Ines Torres edit  url
openurl 
  Title Analysis of the Interaction between Elderly People and a Simulated Virtual Coach, Journal of Ambient Intelligence and Humanized Computing Type Journal Article
  Year 2020 Publication (down) Journal of Ambient Intelligence and Humanized Computing Abbreviated Journal AIHC  
  Volume 11 Issue 12 Pages 6125-6140  
  Keywords  
  Abstract The EMPATHIC project develops and validates new interaction paradigms for personalized virtual coaches (VC) to promote healthy and independent aging. To this end, the work presented in this paper is aimed to analyze the interaction between the EMPATHIC-VC and the users. One of the goals of the project is to ensure an end-user driven design, involving senior users from the beginning and during each phase of the project. Thus, the paper focuses on some sessions where the seniors carried out interactions with a Wizard of Oz driven, simulated system. A coaching strategy based on the GROW model was used throughout these sessions so as to guide interactions and engage the elderly with the goals of the project. In this interaction framework, both the human and the system behavior were analyzed. The way the wizard implements the GROW coaching strategy is a key aspect of the system behavior during the interaction. The language used by the virtual agent as well as his or her physical aspect are also important cues that were analyzed. Regarding the user behavior, the vocal communication provides information about the speaker’s emotional status, that is closely related to human behavior and which can be extracted from the speech and language analysis. In the same way, the analysis of the facial expression, gazes and gestures can provide information on the non verbal human communication even when the user is not talking. In addition, in order to engage senior users, their preferences and likes had to be considered. To this end, the effect of the VC on the users was gathered by means of direct questionnaires. These analyses have shown a positive and calm behavior of users when interacting with the simulated virtual coach as well as some difficulties of the system to develop the proposed coaching strategy.  
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  Notes HuPBA; no proj Approved no  
  Call Number Admin @ si @ JLP2020 Serial 3443  
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Author Razieh Rastgoo; Kourosh Kiani; Sergio Escalera edit  url
doi  openurl
  Title Real-time Isolated Hand Sign Language RecognitioN Using Deep Networks and SVD Type Journal
  Year 2022 Publication (down) Journal of Ambient Intelligence and Humanized Computing Abbreviated Journal  
  Volume 13 Issue Pages 591–611  
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  Abstract One of the challenges in computer vision models, especially sign language, is real-time recognition. In this work, we present a simple yet low-complex and efficient model, comprising single shot detector, 2D convolutional neural network, singular value decomposition (SVD), and long short term memory, to real-time isolated hand sign language recognition (IHSLR) from RGB video. We employ the SVD method as an efficient, compact, and discriminative feature extractor from the estimated 3D hand keypoints coordinators. Despite the previous works that employ the estimated 3D hand keypoints coordinates as raw features, we propose a novel and revolutionary way to apply the SVD to the estimated 3D hand keypoints coordinates to get more discriminative features. SVD method is also applied to the geometric relations between the consecutive segments of each finger in each hand and also the angles between these sections. We perform a detailed analysis of recognition time and accuracy. One of our contributions is that this is the first time that the SVD method is applied to the hand pose parameters. Results on four datasets, RKS-PERSIANSIGN (99.5±0.04), First-Person (91±0.06), ASVID (93±0.05), and isoGD (86.1±0.04), confirm the efficiency of our method in both accuracy (mean+std) and time recognition. Furthermore, our model outperforms or gets competitive results with the state-of-the-art alternatives in IHSLR and hand action recognition.  
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  Notes HUPBA; no proj Approved no  
  Call Number Admin @ si @ RKE2022a Serial 3660  
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Author Oriol Pujol; Petia Radeva edit  openurl
  Title Texture Segmentation by Statistic Deformable Models Type Journal
  Year 2003 Publication (down) International Journal of Image and Graphics (IJIG) Abbreviated Journal  
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  Notes MILAB;HuPBA Approved no  
  Call Number BCNPCL @ bcnpcl @ PuR2003 Serial 432  
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Author Oriol Pujol; Petia Radeva edit  doi
openurl 
  Title Texture Segmentation by Statistical Deformable Models Type Journal
  Year 2004 Publication (down) International Journal of Image and Graphics Abbreviated Journal IJIG  
  Volume 4 Issue 3 Pages 433-452  
  Keywords Texture segmentation, parametric active contours, statistic snakes  
  Abstract Deformable models have received much popularity due to their ability to include high-level knowledge on the application domain into low-level image processing. Still, most proposed active contour models do not sufficiently profit from the application information and they are too generalized, leading to non-optimal final results of segmentation, tracking or 3D reconstruction processes. In this paper we propose a new deformable model defined in a statistical framework to segment objects of natural scenes. We perform a supervised learning of local appearance of the textured objects and construct a feature space using a set of co-occurrence matrix measures. Linear Discriminant Analysis allows us to obtain an optimal reduced feature space where a mixture model is applied to construct a likelihood map. Instead of using a heuristic potential field, our active model is deformed on a regularized version of the likelihood map in order to segment objects characterized by the same texture pattern. Different tests on synthetic images, natural scene and medical images show the advantages of our statistic deformable model.  
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  Notes MILAB;HuPBA Approved no  
  Call Number BCNPCL @ bcnpcl @ PuR2004a Serial 505  
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Author Antonio Hernandez; Sergio Escalera; Stan Sclaroff edit  doi
openurl 
  Title Poselet-basedContextual Rescoring for Human Pose Estimation via Pictorial Structures Type Journal Article
  Year 2016 Publication (down) International Journal of Computer Vision Abbreviated Journal IJCV  
  Volume 118 Issue 1 Pages 49–64  
  Keywords Contextual rescoring; Poselets; Human pose estimation  
  Abstract In this paper we propose a contextual rescoring method for predicting the position of body parts in a human pose estimation framework. A set of poselets is incorporated in the model, and their detections are used to extract spatial and score-related features relative to other body part hypotheses. A method is proposed for the automatic discovery of a compact subset of poselets that covers the different poses in a set of validation images while maximizing precision. A rescoring mechanism is defined as a set-based boosting classifier that computes a new score for each body joint detection, given its relationship to detections of other body joints and mid-level parts in the image. This new score is incorporated in the pictorial structure model as an additional unary potential, following the recent work of Pishchulin et al. Experiments on two benchmarks show comparable results to Pishchulin et al. while reducing the size of the mid-level representation by an order of magnitude, reducing the execution time by 68 % accordingly.  
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  Publisher Springer US Place of Publication Editor  
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  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 0920-5691 ISBN Medium  
  Area Expedition Conference  
  Notes HuPBA;MILAB; Approved no  
  Call Number Admin @ si @ HES2016 Serial 2719  
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