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Author Fadi Dornaika; Bogdan Raducanu edit  doi
openurl 
  Title Three-Dimensional Face Pose Detection and Tracking Using Monocular Videos: Tool and Application Type Journal Article
  Year 2009 Publication IEEE Transactions on Systems, Man and Cybernetics part B Abbreviated Journal TSMCB  
  Volume 39 Issue 4 Pages 935–944  
  Keywords  
  Abstract Recently, we have proposed a real-time tracker that simultaneously tracks the 3-D head pose and facial actions in monocular video sequences that can be provided by low quality cameras. This paper has two main contributions. First, we propose an automatic 3-D face pose initialization scheme for the real-time tracker by adopting a 2-D face detector and an eigenface system. Second, we use the proposed methods-the initialization and tracking-for enhancing the human-machine interaction functionality of an AIBO robot. More precisely, we show how the orientation of the robot's camera (or any active vision system) can be controlled through the estimation of the user's head pose. Applications based on head-pose imitation such as telepresence, virtual reality, and video games can directly exploit the proposed techniques. Experiments on real videos confirm the robustness and usefulness of the proposed methods.  
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes (up) OR;MV Approved no  
  Call Number BCNPCL @ bcnpcl @ DoR2009a Serial 1218  
Permanent link to this record
 

 
Author Bogdan Raducanu; Jordi Vitria; Ales Leonardis edit  url
doi  openurl
  Title Online pattern recognition and machine learning techniques for computer-vision: Theory and applications Type Journal Article
  Year 2010 Publication Image and Vision Computing Abbreviated Journal IMAVIS  
  Volume 28 Issue 7 Pages 1063–1064  
  Keywords  
  Abstract (Editorial for the Special Issue on Online pattern recognition and machine learning techniques)
In real life, visual learning is supposed to be a continuous process. This paradigm has found its way also in artificial vision systems. There is an increasing trend in pattern recognition represented by online learning approaches, which aims at continuously updating the data representation when new information arrives. Starting with a minimal dataset, the initial knowledge is expanded by incorporating incoming instances, which may have not been previously available or foreseen at the system’s design stage. An interesting characteristic of this strategy is that the train and test phases take place simultaneously. Given the increasing interest in this subject, the aim of this special issue is to be a landmark event in the development of online learning techniques and their applications with the hope that it will capture the interest of a wider audience and will attract even more researchers. We received 19 contributions, of which 9 have been accepted for publication, after having been subjected to usual peer review process.
 
  Address  
  Corporate Author Thesis  
  Publisher Elsevier Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 0262-8856 ISBN Medium  
  Area Expedition Conference  
  Notes (up) OR;MV Approved no  
  Call Number BCNPCL @ bcnpcl @ RVL2010 Serial 1280  
Permanent link to this record
 

 
Author Bogdan Raducanu; D. Gatica-Perez edit   pdf
doi  openurl
  Title Inferring competitive role patterns in reality TV show through nonverbal analysis Type Journal Article
  Year 2012 Publication Multimedia Tools and Applications Abbreviated Journal MTAP  
  Volume 56 Issue 1 Pages 207-226  
  Keywords  
  Abstract This paper introduces a new facet of social media, namely that depicting social interaction. More concretely, we address this problem from the perspective of nonverbal behavior-based analysis of competitive meetings. For our study, we made use of “The Apprentice” reality TV show, which features a competition for a real, highly paid corporate job. Our analysis is centered around two tasks regarding a person's role in a meeting: predicting the person with the highest status, and predicting the fired candidates. We address this problem by adopting both supervised and unsupervised strategies. The current study was carried out using nonverbal audio cues. Our approach is based only on the nonverbal interaction dynamics during the meeting without relying on the spoken words. The analysis is based on two types of data: individual and relational measures. Results obtained from the analysis of a full season of the show are promising (up to 85.7% of accuracy in the first case and up to 92.8% in the second case). Our approach has been conveniently compared with the Influence Model, demonstrating its superiority.  
  Address  
  Corporate Author Thesis  
  Publisher Elsevier Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 1380-7501 ISBN Medium  
  Area Expedition Conference  
  Notes (up) OR;MV Approved no  
  Call Number BCNPCL @ bcnpcl @ RaG2012 Serial 1360  
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Author Mario Rojas; David Masip; A. Todorov; Jordi Vitria edit  url
doi  openurl
  Title Automatic Prediction of Facial Trait Judgments: Appearance vs. Structural Models Type Journal Article
  Year 2011 Publication PloS one Abbreviated Journal Plos  
  Volume 6 Issue 8 Pages e23323  
  Keywords  
  Abstract JCR Impact Factor 2010: 4.411
Evaluating other individuals with respect to personality characteristics plays a crucial role in human relations and it is the focus of attention for research in diverse fields such as psychology and interactive computer systems. In psychology, face perception has been recognized as a key component of this evaluation system. Multiple studies suggest that observers use face information to infer personality characteristics. Interactive computer systems are trying to take advantage of these findings and apply them to increase the natural aspect of interaction and to improve the performance of interactive computer systems. Here, we experimentally test whether the automatic prediction of facial trait judgments (e.g. dominance) can be made by using the full appearance information of the face and whether a reduced representation of its structure is sufficient. We evaluate two separate approaches: a holistic representation model using the facial appearance information and a structural model constructed from the relations among facial salient points. State of the art machine learning methods are applied to a) derive a facial trait judgment model from training data and b) predict a facial trait value for any face. Furthermore, we address the issue of whether there are specific structural relations among facial points that predict perception of facial traits. Experimental results over a set of labeled data (9 different trait evaluations) and classification rules (4 rules) suggest that a) prediction of perception of facial traits is learnable by both holistic and structural approaches; b) the most reliable prediction of facial trait judgments is obtained by certain type of holistic descriptions of the face appearance; and c) for some traits such as attractiveness and extroversion, there are relationships between specific structural features and social perceptions
 
  Address  
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  Publisher Public Library of Science Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes (up) OR;MV Approved no  
  Call Number Admin @ si @ RMT2011 Serial 1883  
Permanent link to this record
 

 
Author Juan Ramon Terven Salinas; Joaquin Salas; Bogdan Raducanu edit   pdf
url  doi
openurl 
  Title New Opportunities for Computer Vision-Based Assistive Technology Systems for the Visually Impaired Type Journal Article
  Year 2014 Publication Computer Abbreviated Journal COMP  
  Volume 47 Issue 4 Pages 52-58  
  Keywords  
  Abstract Computing advances and increased smartphone use gives technology system designers greater flexibility in exploiting computer vision to support visually impaired users. Understanding these users' needs will certainly provide insight for the development of improved usability of computing devices.  
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 0018-9162 ISBN Medium  
  Area Expedition Conference  
  Notes (up) OR;MV Approved no  
  Call Number Admin @ si @ TSR2014a Serial 2317  
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