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Qingshan Chen, Zhenzhen Quan, Yifan Hu, Yujun Li, Zhi Liu, & Mikhail Mozerov. (2023). MSIF: multi-spectrum image fusion method for cross-modality person re-identification. IJMLC - International Journal of Machine Learning and Cybernetics, .
Abstract: Sketch-RGB cross-modality person re-identification (ReID) is a challenging task that aims to match a sketch portrait drawn by a professional artist with a full-body photo taken by surveillance equipment to deal with situations where the monitoring equipment is damaged at the accident scene. However, sketch portraits only provide highly abstract frontal body contour information and lack other important features such as color, pose, behavior, etc. The difference in saliency between the two modalities brings new challenges to cross-modality person ReID. To overcome this problem, this paper proposes a novel dual-stream model for cross-modality person ReID, which is able to mine modality-invariant features to reduce the discrepancy between sketch and camera images end-to-end. More specifically, we propose a multi-spectrum image fusion (MSIF) method, which aims to exploit the image appearance changes brought by multiple spectrums and guide the network to mine modality-invariant commonalities during training. It only processes the spectrum of the input images without adding additional calculations and model complexity, which can be easily integrated into other models. Moreover, we introduce a joint structure via a generalized mean pooling (GMP) layer and a self-attention (SA) mechanism to balance background and texture information and obtain the regional features with a large amount of information in the image. To further shrink the intra-class distance, a weighted regularized triplet (WRT) loss is developed without introducing additional hyperparameters. The model was first evaluated on the PKU Sketch ReID dataset, and extensive experimental results show that the Rank-1/mAP accuracy of our method is 87.00%/91.12%, reaching the current state-of-the-art performance. To further validate the effectiveness of our approach in handling cross-modality person ReID, we conducted experiments on two commonly used IR-RGB datasets (SYSU-MM01 and RegDB). The obtained results show that our method achieves competitive performance. These results confirm the ability of our method to effectively process images from different modalities.
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Tao Wu, Kai Wang, Chuanming Tang, & Jianlin Zhang. (2024). Diffusion-based network for unsupervised landmark detection. Knowledge-Based Systems, 292, 111627.
Abstract: Landmark detection is a fundamental task aiming at identifying specific landmarks that serve as representations of distinct object features within an image. However, the present landmark detection algorithms often adopt complex architectures and are trained in a supervised manner using large datasets to achieve satisfactory performance. When faced with limited data, these algorithms tend to experience a notable decline in accuracy. To address these drawbacks, we propose a novel diffusion-based network (DBN) for unsupervised landmark detection, which leverages the generation ability of the diffusion models to detect the landmark locations. In particular, we introduce a dual-branch encoder (DualE) for extracting visual features and predicting landmarks. Additionally, we lighten the decoder structure for faster inference, referred to as LightD. By this means, we avoid relying on extensive data comparison and the necessity of designing complex architectures as in previous methods. Experiments on CelebA, AFLW, 300W and Deepfashion benchmarks have shown that DBN performs state-of-the-art compared to the existing methods. Furthermore, DBN shows robustness even when faced with limited data cases.
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Juan Ramon Terven Salinas, Joaquin Salas, & Bogdan Raducanu. (2014). New Opportunities for Computer Vision-Based Assistive Technology Systems for the Visually Impaired. COMP - Computer, 47(4), 52–58.
Abstract: Computing advances and increased smartphone use gives technology system designers greater flexibility in exploiting computer vision to support visually impaired users. Understanding these users' needs will certainly provide insight for the development of improved usability of computing devices.
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Bogdan Raducanu, & Fadi Dornaika. (2014). Embedding new observations via sparse-coding for non-linear manifold learning. PR - Pattern Recognition, 47(1), 480–492.
Abstract: Non-linear dimensionality reduction techniques are affected by two critical aspects: (i) the design of the adjacency graphs, and (ii) the embedding of new test data-the out-of-sample problem. For the first aspect, the proposed solutions, in general, were heuristically driven. For the second aspect, the difficulty resides in finding an accurate mapping that transfers unseen data samples into an existing manifold. Past works addressing these two aspects were heavily parametric in the sense that the optimal performance is only achieved for a suitable parameter choice that should be known in advance. In this paper, we demonstrate that the sparse representation theory not only serves for automatic graph construction as shown in recent works, but also represents an accurate alternative for out-of-sample embedding. Considering for a case study the Laplacian Eigenmaps, we applied our method to the face recognition problem. To evaluate the effectiveness of the proposed out-of-sample embedding, experiments are conducted using the K-nearest neighbor (KNN) and Kernel Support Vector Machines (KSVM) classifiers on six public face datasets. The experimental results show that the proposed model is able to achieve high categorization effectiveness as well as high consistency with non-linear embeddings/manifolds obtained in batch modes.
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Cesar Isaza, Joaquin Salas, & Bogdan Raducanu. (2014). Rendering ground truth data sets to detect shadows cast by static objects in outdoors. MTAP - Multimedia Tools and Applications, 70(1), 557–571.
Abstract: In our work, we are particularly interested in studying the shadows cast by static objects in outdoor environments, during daytime. To assess the accuracy of a shadow detection algorithm, we need ground truth information. The collection of such information is a very tedious task because it is a process that requires manual annotation. To overcome this severe limitation, we propose in this paper a methodology to automatically render ground truth using a virtual environment. To increase the degree of realism and usefulness of the simulated environment, we incorporate in the scenario the precise longitude, latitude and elevation of the actual location of the object, as well as the sun’s position for a given time and day. To evaluate our method, we consider a qualitative and a quantitative comparison. In the quantitative one, we analyze the shadow cast by a real object in a particular geographical location and its corresponding rendered model. To evaluate qualitatively the methodology, we use some ground truth images obtained both manually and automatically.
Keywords: Synthetic ground truth data set; Sun position; Shadow detection; Static objects shadow detection
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