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Author A. Toet; M. Henselmans; M.P. Lucassen; Theo Gevers edit  doi
openurl 
  Title Emotional effects of dynamic textures Type Journal
  Year 2011 Publication i-Perception Abbreviated Journal iPER  
  Volume 2 Issue 9 Pages 969 – 991  
  Keywords  
  Abstract This study explores the effects of various spatiotemporal dynamic texture characteristics on human emotions. The emotional experience of auditory (eg, music) and haptic repetitive patterns has been studied extensively. In contrast, the emotional experience of visual dynamic textures is still largely unknown, despite their natural ubiquity and increasing use in digital media. Participants watched a set of dynamic textures, representing either water or various different media, and self-reported their emotional experience. Motion complexity was found to have mildly relaxing and nondominant effects. In contrast, motion change complexity was found to be arousing and dominant. The speed of dynamics had arousing, dominant, and unpleasant effects. The amplitude of dynamics was also regarded as unpleasant. The regularity of the dynamics over the textures’ area was found to be uninteresting, nondominant, mildly relaxing, and mildly pleasant. The spatial scale of the dynamics had an unpleasant, arousing, and dominant effect, which was larger for textures with diverse content than for water textures. For water textures, the effects of spatial contrast were arousing, dominant, interesting, and mildly unpleasant. None of these effects were observed for textures of diverse content. The current findings are relevant for the design and synthesis of affective multimedia content and for affective scene indexing and retrieval.  
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  Series Volume Series Issue Edition  
  ISSN (up) 2041-6695 ISBN Medium  
  Area Expedition Conference  
  Notes ALTRES;ISE Approved no  
  Call Number Admin @ si @THL2011 Serial 1843  
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Author Zeynep Yucel; Albert Ali Salah; Çetin Meriçli; Tekin Meriçli; Roberto Valenti; Theo Gevers edit  doi
openurl 
  Title Joint Attention by Gaze Interpolation and Saliency Type Journal
  Year 2013 Publication IEEE Transactions on cybernetics Abbreviated Journal T-CIBER  
  Volume 43 Issue 3 Pages 829-842  
  Keywords  
  Abstract Joint attention, which is the ability of coordination of a common point of reference with the communicating party, emerges as a key factor in various interaction scenarios. This paper presents an image-based method for establishing joint attention between an experimenter and a robot. The precise analysis of the experimenter's eye region requires stability and high-resolution image acquisition, which is not always available. We investigate regression-based interpolation of the gaze direction from the head pose of the experimenter, which is easier to track. Gaussian process regression and neural networks are contrasted to interpolate the gaze direction. Then, we combine gaze interpolation with image-based saliency to improve the target point estimates and test three different saliency schemes. We demonstrate the proposed method on a human-robot interaction scenario. Cross-subject evaluations, as well as experiments under adverse conditions (such as dimmed or artificial illumination or motion blur), show that our method generalizes well and achieves rapid gaze estimation for establishing joint attention.  
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  Series Volume Series Issue Edition  
  ISSN (up) 2168-2267 ISBN Medium  
  Area Expedition Conference  
  Notes ALTRES;ISE Approved no  
  Call Number Admin @ si @ YSM2013 Serial 2363  
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Author Oscar Lopes; Miguel Reyes; Sergio Escalera; Jordi Gonzalez edit  doi
openurl 
  Title Spherical Blurred Shape Model for 3-D Object and Pose Recognition: Quantitative Analysis and HCI Applications in Smart Environments Type Journal Article
  Year 2014 Publication IEEE Transactions on Systems, Man and Cybernetics (Part B) Abbreviated Journal TSMCB  
  Volume 44 Issue 12 Pages 2379-2390  
  Keywords  
  Abstract The use of depth maps is of increasing interest after the advent of cheap multisensor devices based on structured light, such as Kinect. In this context, there is a strong need of powerful 3-D shape descriptors able to generate rich object representations. Although several 3-D descriptors have been already proposed in the literature, the research of discriminative and computationally efficient descriptors is still an open issue. In this paper, we propose a novel point cloud descriptor called spherical blurred shape model (SBSM) that successfully encodes the structure density and local variabilities of an object based on shape voxel distances and a neighborhood propagation strategy. The proposed SBSM is proven to be rotation and scale invariant, robust to noise and occlusions, highly discriminative for multiple categories of complex objects like the human hand, and computationally efficient since the SBSM complexity is linear to the number of object voxels. Experimental evaluation in public depth multiclass object data, 3-D facial expressions data, and a novel hand poses data sets show significant performance improvements in relation to state-of-the-art approaches. Moreover, the effectiveness of the proposal is also proved for object spotting in 3-D scenes and for real-time automatic hand pose recognition in human computer interaction scenarios.  
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  ISSN (up) 2168-2267 ISBN Medium  
  Area Expedition Conference  
  Notes HuPBA; ISE; 600.078;MILAB Approved no  
  Call Number Admin @ si @ LRE2014 Serial 2442  
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